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sim4life.io - WP4: Computational backend #950
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mguidon
added
PO issue
Created by Product owners
s4l:web
sim4life product in osparc.io
labels
May 9, 2023
Open
mguidon
changed the title
sim4life.io - Computational backend
sim4life.io - WP4: Computational backend
May 9, 2023
Goal for sprint Pastel de Nata
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2 tasks
Update WatermelonDone:
Ongoing:
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sanderegg
assigned pcrespov, mrnicegyu11 and YuryHrytsuk and unassigned mrnicegyu11 and YuryHrytsuk
Jul 24, 2023
Update SundaeDone:
Ongoing:
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Update BaklavaDone: Ongoing: |
Update MicrohistoryDone and working
--> Running computational service should work for one service at a time, provided they are set up to use a g4dn.xlarge machine type, there is no upscaling of the machines so parallel jobs will have to wait in line (if multiple isolve jobs are sent, they will be executed one after the other). should work in 3 weeks
should not be available in 3 weeks
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Update Kobayashi MaruSummary
Done ✅
Problematic issues (being worked on) 🚧
Open Features 🚧
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Update SchoggilebeSummary
Done
Ongoing |
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Description
With the latest version of sim4life.io, we are introducing an improved computational backend that ensures reliable and efficient job scheduling via the computational backend. Moving forward, all solver jobs will be scheduled via these facilities, enabling users to choose the hardware on which their jobs should run and providing the ability to inspect and operate on the job queue (subject to sufficient permissions).
This robust backend will be capable of handling 100s of concurrent jobs, ensuring that even the busiest periods will not cause any disruptions to service.
Furthermore, the backend functionality will also be made available through the API, allowing for integration with external systems (e.g. the sim4life desktop application) and further expanding the possibilities for users.
Tasks
Enchanted Odyssey
Schoggilebe
This is Sparta!
Kobayashi Maru
7Peaks
Microhistory
Quilmes
Sundae
Baklava
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