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Catchup to current mainline #4

Merged
merged 821 commits into from
Oct 16, 2019
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Commits on Oct 8, 2019

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  3. fix astyle

    lazho committed Oct 8, 2019
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  4. Merge pull request #34557 from ZhilkinSerg/obsolete-2019-10-08

    Obsolete previously removed recipes and items (2019-10-08)
    kevingranade authored Oct 8, 2019
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  5. Merge pull request #34564 from Night-Pryanik/remove-free-floating-bat…

    …teries-in-lab-finale
    
    Replaced free-floating battery charge spawn in lab finales with heavy battery cell spawn
    ZhilkinSerg authored Oct 8, 2019
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  6. Merge pull request #34567 from snipercup/Move-musicstore-itemgroup-fr…

    …om-mapgen-to-itemgroups
    
    Removed musicstore itemgroup
    ZhilkinSerg authored Oct 8, 2019
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  9. Fix astyle regression (#34570)

    ZhilkinSerg authored and KorGgenT committed Oct 8, 2019
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  10. Merge pull request #34569 from snipercup/move-bluebell-flower-to-obso…

    …lete-json
    
    Moved bluebell flower to obsolete
    ZhilkinSerg authored Oct 8, 2019
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  12. Summary

    SUMMARY: Bugfixes "Fixes active phones not showing time"
    
    Purpose of change
    
    Fixes #34563, smartphones as well as cellphones now allow you to see the current time when playing music or using the flashlight app
    
    Describe the solution
    
    Added "WATCH" flags to all states of cell_phone/smart_phone
    gabu0 committed Oct 8, 2019
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Commits on Oct 9, 2019

  1. Mention JSON style guide in lint failure message

    To inform new contributors of the existance of the style guide
    expands on #34497
    Davi committed Oct 9, 2019
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  2. Merge pull request #1 from CleverRaven/master

    merge from master
    snipercup authored Oct 9, 2019
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  5. Move engine uncraft json to uncraft folder (#34580)

    * Move engines.json to uncraft folder
    
    * Moved from recepes/engine.json and also removed the  engine_disassembly entry
    snipercup authored and ZhilkinSerg committed Oct 9, 2019
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  6. Move flowers and buds to obsolete (#34579)

    * Moved flowers and buds from items generic to obsolete
    
    * Moved flowers and buds from items generic to obsolete
    snipercup authored and ZhilkinSerg committed Oct 9, 2019
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  7. Add wine glass to dinnerware and dishes itemgroups (#34584)

    * Added wine_glass to dinnerware itemgroup
    
    * Added wine_glass to dishes_dining itemgroup
    snipercup authored and ZhilkinSerg committed Oct 9, 2019
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  8. Merge pull request #34571 from snipercup/add-steel_armor-recipe

    Add steel armor plate recipe
    ZhilkinSerg authored Oct 9, 2019
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  9. Merge pull request #34582 from dunstad/ascii-run-crouch-indicators

    Add run and crouch colors for the player's @ symbol
    ZhilkinSerg authored Oct 9, 2019
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  10. Merge pull request #34578 from DaviBones/lint-failure-message

    Mention JSON style guide in lint failure message
    ZhilkinSerg authored Oct 9, 2019
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  11. change Armor scope from player to Character (#34576)

    * change scope of armor functions
    
    * move character functions to proper place
    
    * remove auto
    KorGgenT authored and ZhilkinSerg committed Oct 9, 2019
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  12. Merge pull request #34575 from Hymore246/profession-ma-update

    Updates Martial Artist and Black Belt profession martial arts lists
    ZhilkinSerg authored Oct 9, 2019
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  14. Merge pull request #34573 from gabu0/smartphone_time

    Fix phones not showing time when being used
    ZhilkinSerg authored Oct 9, 2019
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  15. Merge pull request #34572 from CleverRaven/makefile-osxcross-ncurses

    Fix cross-compiling for OSX
    ZhilkinSerg authored Oct 9, 2019
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  18. Merge pull request #34585 from Night-Pryanik/wish-item-left-column-wi…

    …dth-increase
    
    Increased wish item menu's left column width to 50
    ZhilkinSerg authored Oct 9, 2019
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  19. Merge pull request #34526 from Bdole1454/master

    Add batch time savings to powdered milk to bring it in line with other food preservation recipes
    Rivet-the-Zombie authored Oct 9, 2019
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  20. basecamps: add an emergency recall option

    Fixes #31872
    
    Add the option to recall any NPC that has been on a mission for
    more than 24 hours.  This cancels the mission without refunding
    any resources, but can be used to recover NPCs that are otherwise
    stuck.
    mlangsdorf authored and kevingranade committed Oct 9, 2019
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  21. Cancel pick up items activity if player moves during it (#34537)

    * Populate coords for activity ACT_PICKUP with player position at the start of the activity, then bail out of the activity if player pos is different at the start of activity_on_turn_pickup()
    * Add message to notify player pickup activity has been cancelled.
    mrkybe authored and kevingranade committed Oct 9, 2019
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  24. Merge pull request #34587 from CleverRaven/build-osx-cross-compile-20…

    …19-10-09
    
    More guards for OSX cross-compile
    ZhilkinSerg authored Oct 9, 2019
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  26. Merge pull request #34589 from OzoneH3/act_disp_fix

    Prevent this is a bug display while player is sleeping.
    ZhilkinSerg authored Oct 9, 2019
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  27. Merge pull request #34463 from Ramza13/pyromaniac

    Fixes #32024 Pyromaniac morale penalty does not accumulate
    ZhilkinSerg authored Oct 9, 2019
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  30. Merge pull request #34595 from AMurkin/fix-act_null

    Fix invalid activity_type: ACT_NULL debug message
    ZhilkinSerg authored Oct 9, 2019
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  32. Several tweaks for Character Creation UI (#34592)

    * Several tweaks for Character Creation UI
    
    * Increased maximum available space for starting location
    
    * Trim long trait name
    Night-Pryanik authored and ZhilkinSerg committed Oct 9, 2019
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  35. Magiclysm weapons work with martial arts (#34591)

    LaVeyanFiend authored and KorGgenT committed Oct 9, 2019
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Commits on Oct 10, 2019

  1. Merge pull request #34597 from snipercup/Add-filter-mask-cartridge-to…

    …-tools_science-itemgroup
    
    Add filter mask cartridge to tools science itemgroup
    Rivet-the-Zombie authored Oct 10, 2019
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  2. Broken limbs (#34522)

    * Refactored the handling of broken/disabled limbs. Slight change to prevent using muscle engines with your arms when arms are disabled as opposed to broken.
    Ramza13 authored and kevingranade committed Oct 10, 2019
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  4. remove unused blueprint_provides

    curstwist authored and kevingranade committed Oct 10, 2019
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  5. Fixed infinite z-level raging firetower bug (#34605)

    * fix firetower bug
    * fix infinite reging-fire supply to below
    free-coffee authored and kevingranade committed Oct 10, 2019
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  7. Add RTG_Coffee (#34596)

    snipercup authored and kevingranade committed Oct 10, 2019
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  9. Merge pull request #34612 from Qrox/fix-clang-tidy-errors

    Fix clang-tidy errors and astyle regression
    ZhilkinSerg authored Oct 10, 2019
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  10. tools: add a Python script to decompose tileset_conf.json

    1. Reads all tile entries
    2. generates unique png names for each index that is in use
    3. replaces all indices with the unique names
    4. writes all the tile entries out to folders by png size
    5. uses ImageMagick to pull all the image tiles for each
    tile entry, using the unique names instead of the indices.
    
    A later commit will add a compositor script that will reverse
    this process to create a set of tilesheets from a collection
    of arbitrarily named files.
    mlangsdorf committed Oct 10, 2019
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  12. fix adding keybind to sokuban reset.

    free-coffee committed Oct 10, 2019
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  16. tools: add a Python script to compose tilesheets

    Add a script that generates tilesheet pngs and a tile_config.json
    from the pngs_ directories in a specified tileset directory.
    
    1. walk through the directories, reading the tile_entry.json files
    and creating lists of the png files.
    2. by rows of 16 images, merge all the images with the same
    dimensions into a tilesheet while creating dictionaries of image
    names to tilesheet indices.
    3. go through the tile_entries and change the bg and fg image
    names to the tilesheet indices.
    4. write the resulting tile_config.json
    
    TODO: write the config file as tile_config.json instead of
    test_tile_config.json
    mlangsdorf committed Oct 10, 2019
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  17. doc: Add some minimal tileset documetation

    Add some minimal tileset documentation.  Add some information on
    how tilesheets are indexed.
    
    Describe how tools/gfx_tools/decompose.py and tools/gfx_tools/compose.py
    work.
    
    Include some recommendations for setting up composite tilesets.
    mlangsdorf committed Oct 10, 2019
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  18. Get enjoyability of the item

    AMurkin committed Oct 10, 2019
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Commits on Oct 11, 2019

  1. Merge pull request #34299 from mlangsdorf/gfx_compositor

    tilesets: add tools to automatically create tilesheets
    kevingranade authored Oct 11, 2019
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  2. Add testing category to PR template (#34635)

    As suggested by, mlangsdorf on the Discord add a testing category
    anothersimulacrum authored and KorGgenT committed Oct 11, 2019
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  4. Magiclysm - Wand fix (#34634)

    * Update enchanted_wands.json
    
    * Update enchanted_wands.json
    foulman authored and ZhilkinSerg committed Oct 11, 2019
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  5. Merge pull request #34624 from snipercup/Add-pepto-to-drugs-heal-simp…

    …le-itemgroup
    
    Add pepto to drugs_heal_simple itemgroup
    ZhilkinSerg authored Oct 11, 2019
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  6. Merge pull request #34622 from free-coffee/fix

    fix adding preset keybind to sokuban reset.
    ZhilkinSerg authored Oct 11, 2019
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  7. Merge pull request #34623 from snipercup/Add-pair-of-beaded-earrings-…

    …to-itemgroups
    
    Add pair of beaded earrings to 5 itemgroups
    ZhilkinSerg authored Oct 11, 2019
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  8. Merge pull request #34619 from ipcyborg/fix-32114-keg-liquid

    Fixed picking up liquid containers from keg (or bathtub, etc.)
    ZhilkinSerg authored Oct 11, 2019
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  9. Merge pull request #34626 from AMurkin/active-lit-items

    Add `active` to `use_action` with lit target items
    ZhilkinSerg authored Oct 11, 2019
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  10. Merge pull request #34629 from AMurkin/fix-enjoyability-info

    Fixes Enjoyability is not shown for some food
    ZhilkinSerg authored Oct 11, 2019
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  11. Merge pull request #34574 from Hymore246/rebalance-snake

    Martial Arts Rebalance for Snake Kung Fu
    Rivet-the-Zombie authored Oct 11, 2019
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  16. Fixed get_option to handle global/world options correctly (like in …

    …`checkPrerequisite`).
    ipcyborg committed Oct 11, 2019
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  18. Merge pull request #34643 from Night-Pryanik/spawn-pf-pawn-shop

    Actually spawn PF pawn shop
    ZhilkinSerg authored Oct 11, 2019
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  19. Merge pull request #34642 from ralreegorganon/tileset-composer-updates

    Minor updates to tileset composer script
    ZhilkinSerg authored Oct 11, 2019
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  20. Merge pull request #34644 from ipcyborg/fix-31505-world-options

    Fixed options manager to handle global/world options correctly
    ZhilkinSerg authored Oct 11, 2019
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  22. NPC jobs at camps (#34289)

    * assign NPCs to camp and give them jobs
    
    * remove jobs that arent implemented yet
    
    * change access map to avoid inserting new key
    
    * remove crafting from job map - not merged yet
    
    * change descriptions of jobs
    
    * Update src/faction_camp.cpp
    
    Co-Authored-By: Jianxiang Wang (王健翔) <[email protected]>
    
    * astyle
    davidpwbrown authored and ZhilkinSerg committed Oct 11, 2019
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  25. Added crit_ok to counter

    Hymore246 committed Oct 11, 2019
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Commits on Oct 12, 2019

  1. Updated magical melee weapon typo (#34659)

    foulman authored and KorGgenT committed Oct 12, 2019
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  5. add-hybrid-bow-to-4-itemgroups

    snipercup authored and kevingranade committed Oct 12, 2019
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  7. Apply ITEM_SPAWNRATE to monster drops (#34615)

    * Apply ITEM_SPAWNRATE to monster drops
    Previously, setting a low 'item spawn scaling factor' did not affect
    drops from monsters, making a disproportionate amount of a player's
    loot come from monster drops. This changes that so that monster drops
    are reduced as well.
    fixes #28919
    Davi-DeGanne authored and kevingranade committed Oct 12, 2019
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  8. Merge pull request #34533 from lazho/34191-fix-construction-using-array

    fix "using" field not working in array form for construction recipes
    Rivet-the-Zombie authored Oct 12, 2019
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  9. Merge pull request #34668 from Qrox/fix-translator-comments

    Correctly mark two translator comments
    ZhilkinSerg authored Oct 12, 2019
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  10. Update character.h (#34669)

    kevingranade authored and ZhilkinSerg committed Oct 12, 2019
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  11. hide blacksmith survey (#34661)

    * hide blacksmith survey
    
    * really fix it this time
    curstwist authored and ZhilkinSerg committed Oct 12, 2019
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  12. Merge pull request #34647 from Night-Pryanik/poor-fit-craft-result-in…

    …-poor-fit
    
    Crafting from poor-fitted components no longer produce perfect-fitted result
    ZhilkinSerg authored Oct 12, 2019
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  13. Stop lasers, plasma, and bolts of electricity from being referred to as

    'flying projectiles' when they hit an item or stack of items.
    Prior to this change, lasers, bolts of plasma, and bolts of electricity
    would be referred to as 'flying projectiles' when damaged items on the
    ground, which was strange and factually incorrect. Lasers are not flying
    projectiles, nor are directed lightning bolts. Plasma is up for debate.
    
    This change adds conditional statements to map::shoot() which change the
    message that is passed to map::smash_items() when items are shot. The
    message is changed based on ammo flags.
    Rhxydos committed Oct 12, 2019
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  16. Magiclysm - Magic Rings! (#34664)

    * magical rings
    
    * Update data/mods/Magiclysm/enchanted/enchanted_rings.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * Update data/mods/Magiclysm/enchanted/enchanted_rings.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * Update data/mods/Magiclysm/enchanted/enchanted_rings.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * Update data/mods/Magiclysm/enchanted/enchanted_rings.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * spell adjustment
    foulman authored and KorGgenT committed Oct 12, 2019
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  17. Add a strong antibiotic.

    very not healthy for a body.
    TheRafters authored Oct 12, 2019
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  19. Add to hospital_lab and hard_drugs itemgroups

    Also added antibiotics to hospital_lab itemgroup.
    TheRafters authored Oct 12, 2019
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  20. Use the STRONG_ANTIBIOTIC flag

    change antibiotics to reflect their mid-tier status.
    TheRafters authored Oct 12, 2019
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  21. Commas!

    argh
    TheRafters authored Oct 12, 2019
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  22. Remove redundant field

    TheRafters authored Oct 12, 2019
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  25. Prevent integer overflows in bionic power

    Prevent an integer overflow that can occur if the new power added in
    Character::mod_power is greater than the max power level.
    This would cause power to be clamped to 0, because the integer overflow
    would make the power to be added massively negative, when it should be
    positive.
    Also prevent an integer overflow that occurs when units::from_joule and
    units::from_kilojoule are given a value that, when converted to
    millijoules, is larger than it's type can store.
    This was another cause of problems in bionic power, because the new
    power could overflow, and then not be the correct value. This occurred
    in testing when trying to use the battery charger system with a heavy
    disposable battery.
    anothersimulacrum committed Oct 12, 2019
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  31. renamed to dapterocozamin

    in the absence of alternatives...
    little clarification in the description
    bumped up the price point.
    TheRafters authored Oct 12, 2019
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  33. Hurt heal char scope change (#34687)

    * change scope of hurt and heal
    
    * move Character functions to character.cpp
    KorGgenT authored and ZhilkinSerg committed Oct 12, 2019
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  34. Add item smart lamp to itemgroups (#34677)

    * Add item smart lamp to itemgroups
    
    * Put a comma instead of period
    snipercup authored and ZhilkinSerg committed Oct 12, 2019
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  35. Merge pull request #34681 from KnightosMaster/fix_smartphone_unload

    Add missing tags to smartphone_music and smart_phone_flashlight
    ZhilkinSerg authored Oct 12, 2019
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  36. Merge pull request #34689 from Hymore246/fix-infinite-counters

    Fix for infinite counterattacks at low speed
    ZhilkinSerg authored Oct 12, 2019
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  37. Merge pull request #34685 from chaisawlajatang/appleorchardspawnfix

    Apple orchard spawn fix
    ZhilkinSerg authored Oct 12, 2019
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  38. Merge pull request #34680 from Night-Pryanik/holsters-recipe-tweak

    Fixed filament vs. cordage/short cordage requirement in recipes
    ZhilkinSerg authored Oct 12, 2019
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  39. Merge pull request #34688 from Night-Pryanik/no-acid-zombies-mod-update

    Updated No Acid Zombies mod to include two acid zombie soldiers
    ZhilkinSerg authored Oct 12, 2019
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  40. Merge pull request #34683 from KnightosMaster/fix_cigarette_firestart

    Check if firestarter can have charges before trying to consume it
    ZhilkinSerg authored Oct 12, 2019
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Commits on Oct 13, 2019

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  2. Change the requirements for installing and repairing 2, 10, 20, and 6…

    …0 liter tanks to
    
    be more realistic.
    Prior to this change, these tanks required a welder to install, and were
    uninstalled with metal sawing. This seems sensible at first,
    until you realize that the 10L tank is made of plastic, and that even
    metal tanks are not installed via welding on modern vehicles.
    Additionally, 10L tanks required a welder to repair, despite being made
    of plastic.
    
    This change changes the requirements to install the tanks to be bolt
    turning (1 for 2/10L, 2 for 20/60L), and drilling 2. This better
    represents the process of bolting the tank to the frame using metal
    strips or brackets, which is how fuel tanks are installed in modern
    vehicles. Tanks are uninstalled using only bolt turning of a level equal
    to the level required to install them, and the 10L tank now requires a
    soldering iron to repair it.
    Rhxydos committed Oct 13, 2019
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  3. Dapterocozamin was too damned long

    I kept forgetting how to spell it.
    TheRafters authored Oct 13, 2019
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  4. too slang like

    per discussion.
    TheRafters authored Oct 13, 2019
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  5. Lower the range of dirt guns are spawned with

    Currently guns are spawned with a range of between 100 and 9999 dirt.
    The vast majority of guns won't be that heavily used since they were
    last cleaned.
    anothersimulacrum committed Oct 13, 2019
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  6. Merge pull request #34696 from peeley/fix_v6_diesel_spawn

    Add v6_diesel item to appropriate itemgroups to fix #34675
    ZhilkinSerg authored Oct 13, 2019
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  7. Merge pull request #34671 from SageB/fix-laser-damage-msg

    Stop lasers, plasma, and bolts of electricity from being referred to as 'flying projectiles'
    ZhilkinSerg authored Oct 13, 2019
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  8. Adds disposable batteries to mp3 (#34700)

    * Adds disposable batteries to mp3
    
    Allows for disposable batteries to be used in the mp3.  I assume it was an oversight.
    TheMurderUnicorn authored and ZhilkinSerg committed Oct 13, 2019
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  9. Merge pull request #34699 from anothersimulacrum/less-dirt

    Lower the range of dirt guns are spawned with
    ZhilkinSerg authored Oct 13, 2019
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  10. Add nested houses 1 (#34691)

    * add house foundation, palette
    
    * nested maps
    
    * adjust bathroom loot
    curstwist authored and ZhilkinSerg committed Oct 13, 2019
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  11. Merge pull request #34698 from SageB/reasonable-tank-installs

    Change the requirements for installing and repairing 2, 10, 20, and 60 liter tanks.
    ZhilkinSerg authored Oct 13, 2019
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  12. tools: compose.py updates (#34686)

    * compose.py: check whether hasalpha() is a valid function
    
    My development version of pyvips doesn't have hasalpha(), so test
    for it's existence and fail gracefully if it doesn't exist.
    
    * compose.py: add filler directory support
    
    Add support for filler directories.  Sprites and tile_entry.json
    metadata for an id in a filler directory will be ignored if the
    same id is defined in a non-filler directory.
    mlangsdorf authored and ZhilkinSerg committed Oct 13, 2019
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  13. Merge pull request #34684 from anothersimulacrum/fix-overflow

    Prevent integer overflows in bionic power
    ZhilkinSerg authored Oct 13, 2019
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  14. Merge pull request #34672 from aoae23/patch-16

    Make quarterstaff require long stick; remove bash requirement
    ZhilkinSerg authored Oct 13, 2019
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  15. Plastic pumpkin (#34586)

    * added jackolantern and recipes
    
    includes transformation when candle is lit
    
    * Change ammo type to batteries
    
    changes flags to make sense with batteries.
    removes need fire
    Maleclypse authored and ZhilkinSerg committed Oct 13, 2019
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  16. Merge pull request #34654 from Hymore246/rebalance-sojutsu

    Martial Arts Rebalance for Sōjutsu
    Rivet-the-Zombie authored Oct 13, 2019
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  17. Fix translator comments

    Qrox committed Oct 13, 2019
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  18. Merge pull request #34702 from Qrox/fix-comment

    Fix two translator comments in name.cpp
    ZhilkinSerg authored Oct 13, 2019
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  19. Dimensional Anchor (#34670)

    * Json items
    
    Test items
    
    * Dimensional Anchor Effects
    
    * New lab finale for items and Misc decoration
    
    * Style Code
    
    * Remove test monster
    
    Whoops that wasnt supposed to be there.
    
    * Apply suggestions from code review
    
    Co-Authored-By: Anton Burmistrov <[email protected]>
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * Fis misc. errors and typos.
    
    * Replace  odds for lab finale
    John-Candlebury authored and ZhilkinSerg committed Oct 13, 2019
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  20. Merge pull request #34673 from Night-Pryanik/missile-silo-mapgen-tweak

    Added turrets and other monsters to missile silo mapgen
    ZhilkinSerg authored Oct 13, 2019
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  21. JSONize scent neutralization (#34606)

    * JSONize scent neutralization
    KorGgenT authored and ZhilkinSerg committed Oct 13, 2019
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  22. Wayfarer negative trait - disables vehicles (#34601)

    * Added Wayfarer negative trait
    
    Renders the player incapable of driving vehicles
    Xanderga authored and ZhilkinSerg committed Oct 13, 2019
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  23. Fix some typos

    Fix some random new typos
    Cyrano7 committed Oct 13, 2019
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  24. Merge pull request #34704 from Cyrano7/Typo1

    Fix some typos
    ZhilkinSerg authored Oct 13, 2019
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  25. npctrade: use drop_invalid_inventory() instead of drop_items()

    Fixes #34614
    
    NPC trading was broken because drop_items() would sometimes randomly
    crash on some kind of item.is_null() error in npc::drop_items().
    
    Replace drop_items() with character::drop_invalid_inventory() which
    does roughly the same thing but works.
    
    Also, switch the sign of changes to NPC available weight and volume
    when trading, so that selling items to them reduces the amount of space
    for further items in this trade, while buying items from them increases
    the amount of space.
    mlangsdorf committed Oct 13, 2019
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  27. fix vanishing pet carriers on release

    davidpwbrown committed Oct 13, 2019
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  28. Monster plural names

    Qrox committed Oct 13, 2019
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  30. Magiclysm - Introduces Misc Magical Items (#34660)

    * Introduces a few misc magic items and magical tokens
    
    * Update data/mods/Magiclysm/enchanted/enchanted_tokens.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * Update enchanted_misc.json
    
    * Update data/mods/Magiclysm/enchanted/enchanted_tokens.json
    
    Co-Authored-By: Curtis Merrill <[email protected]>
    
    * update
    
    * Update enchanted_misc.json
    foulman authored and KorGgenT committed Oct 13, 2019
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  31. Unify text spacing after punctuations (#34617)

    * Unify text spacing after punctuations
    * Fix translator comment position
    * Remove spaces after ellipses that start a sentence
    * Remove spaces before punctuations and end of lines
    Qrox authored and kevingranade committed Oct 13, 2019
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  36. Merge pull request #34717 from snipercup/add-superalloy-dog-suit-to-n…

    …anofabricator
    
    add-superalloy-dog-suit-to-nanofabricator
    ZhilkinSerg authored Oct 13, 2019
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  37. Merge pull request #34715 from Qrox/monster-plural

    Add monster plural names
    ZhilkinSerg authored Oct 13, 2019
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  38. Merge pull request #34713 from davidpwbrown/animal_release_fix

    Fix vanishing pet carriers on release
    ZhilkinSerg authored Oct 13, 2019
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  39. Merge pull request #34692 from curstwist/Add-4-more-nested-house-foun…

    …dations
    
    add 4 more nested house foundations
    ZhilkinSerg authored Oct 13, 2019
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  41. Burn just 1 item from a stack when refueling (#34641)

    * Move items into fire to handle splitting charges
    * Fix burning charged items
    AlexMooney authored and kevingranade committed Oct 13, 2019
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Commits on Oct 14, 2019

  1. Fix some typos (#34730)

    Fix some more typos and delete some extra spaces
    Cyrano7 authored and KorGgenT committed Oct 14, 2019
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  2. Merge pull request #34679 from Malkeus/patch-3

    Add strong antibiotic: destragon.
    Rivet-the-Zombie authored Oct 14, 2019
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  3. Merge pull request #34724 from KorGgenT/fix-teleport-fall-damage

    translocation ignores fall damage
    ZhilkinSerg authored Oct 14, 2019
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  4. move spores() and blossoms() from player:: to Character:: (#34736)

    * change scpoe of spores() and blossoms() to Character
    
    * move spores() and blossoms() to character.cpp
    KorGgenT authored and ZhilkinSerg committed Oct 14, 2019
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  5. add some domestic furniture and terrain (#34734)

    * add some domestic furniture and terrain
    curstwist authored and ZhilkinSerg committed Oct 14, 2019
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  6. Vertical move effects (#34732)

    Ramza13 authored and ZhilkinSerg committed Oct 14, 2019
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  7. Merge pull request #34728 from curstwist/add-roof-and-landscaping-to-…

    …house_1-
    
    add roof, landscaping, cosmetic changes to house_w_1
    ZhilkinSerg authored Oct 14, 2019
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  8. Merge pull request #34725 from KorGgenT/tripoint-to-char

    move scope of player::position plus getters and setters to Character::
    ZhilkinSerg authored Oct 14, 2019
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  9. Merge pull request #34708 from mlangsdorf/npc_trader_fix

    npctrade: fix crash when trading with Free Merchant merchant
    ZhilkinSerg authored Oct 14, 2019
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  10. Update clang-tidy text style check (#34716)

    * Single space after semicolon
    
    * Fix comment
    
    * Update test
    
    * Disable ellipsis space check in the middle of lines
    
    * Remove spaces after ellipses that start a line
    
    * Remove spaces before punctuations
    
    * Ignore ter_bind and furn_bind strings
    Qrox authored and ZhilkinSerg committed Oct 14, 2019
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  11. Autoclave menu gives more information about denials (#34722)

    * More helpful denials
    
    * mounted autoclave also gives info
    Fris0uman authored and ZhilkinSerg committed Oct 14, 2019
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  12. Merge pull request #34720 from KnightosMaster/fix_furn_door_pathf

    Fix furniture door pathfinding
    ZhilkinSerg authored Oct 14, 2019
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  14. Fix for item variable

    Hymore246 committed Oct 14, 2019
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  17. Astyle fix

    Hymore246 committed Oct 14, 2019
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  19. removes extra capacity

    Fris0uman committed Oct 14, 2019
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Commits on Oct 15, 2019

  1. Fix pull request template misleading formatting (#34763)

    The purpose of change section has triple backticks around the "Fixes #XXXXX" in the comments. This causes misformatting of PRs.
    reed501 authored and KorGgenT committed Oct 15, 2019
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  2. Mythological replicas work with martial arts

    Condense melee weapons into one file
    TheShadowFerret committed Oct 15, 2019
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  3. Astyle fix again

    Hymore246 committed Oct 15, 2019
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  5. Merge pull request #34711 from Hymore246/rebalance-taekwondo

    Martial Arts Rebalance for Taekwondo
    Rivet-the-Zombie authored Oct 15, 2019
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  7. Merge pull request #34766 from barsoosayque/json/centipede-looks-like

    Looks like for obsolete centipede
    ZhilkinSerg authored Oct 15, 2019
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  8. Fuji's Military Professions Mod (#34767)

    NotFuji authored and ZhilkinSerg committed Oct 15, 2019
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  9. Fixed inactive incendiary grenades not exploding if thrown in fire (#…

    …34769)
    
    * Transformable items with ACT_IN_FIRE and BOMB flags will transform into their "_act" variants and then become active if thrown in fire
    
    * Get rid of hardcoded name and use target item id
    Night-Pryanik authored and ZhilkinSerg committed Oct 15, 2019
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  10. Merge pull request #34771 from Night-Pryanik/fix-speed-indicator-over…

    …lapping-stamina-indicator
    
    Fixed speed indicator overlapping stamina indicator
    ZhilkinSerg authored Oct 15, 2019
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  11. Running/crouching while swimming will result in faster/slower swim sp…

    …eed (#34770)
    
    * Running movement mode while swimming means faster swim speed
    
    * Swimming speed is now based on movement mode
    Night-Pryanik authored and ZhilkinSerg committed Oct 15, 2019
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  12. Merge pull request #34759 from AlexMooney/fix_broken_limb_check

    Fixes check for broken limbs when using muscle engines
    ZhilkinSerg authored Oct 15, 2019
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  13. Merge pull request #34755 from snipercup/add-tele_sight-to-itemgroups

    add tele_sight to itemgroups
    ZhilkinSerg authored Oct 15, 2019
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  14. Merge pull request #34750 from y2s82/issue-34556

    Changed celery volume to better reflect the mass-to-volume ratio in real life
    ZhilkinSerg authored Oct 15, 2019
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  17. Merge pull request #34775 from CleverRaven/revert-34755-add-tele_sigh…

    …t-to-itemgroups
    
    Revert "add tele_sight to itemgroups"
    ZhilkinSerg authored Oct 15, 2019
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  18. Fix astyle regression (2019-10-15) (#34772)

    * Fix astyle regression
    
    * Simplify boolean expression
    ZhilkinSerg authored Oct 15, 2019
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  19. Merge pull request #34743 from ipcyborg/fix-25329-active-npc-dup

    Fixed "Error with crushing a hostile NPC with a car"
    ZhilkinSerg authored Oct 15, 2019
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  20. Changelog thru october (#34731)

    * Revert "July and August changelogs (#34095)"
    
    This reverts commit 7a20bb6.
    
    * Have changelog generation script consider unmerged PRs too
    
    * Import changelog entries through 10-09
    
    * Copyedit changelog
    
    * Apply suggestions from code review
    
    Add some periods.
    
    Co-Authored-By: ZhilkinSerg <[email protected]>
    kevingranade and ZhilkinSerg committed Oct 15, 2019
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  21. Crafting display infinite (#34726)

    Ramza13 authored and ZhilkinSerg committed Oct 15, 2019
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  22. Merge pull request #34729 from Siersha/Switch-traits-and-tabs-in-char…

    …-gen
    
    Switched the Stats and Traits tab in the character creation screen
    ZhilkinSerg authored Oct 15, 2019
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  26. Fix repair activity for tools in vehicle

    The helper function get_item_location() did not support items being in
    vehicles.  This commit corrects that oversight.
    ifreund committed Oct 15, 2019
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Commits on Oct 16, 2019

  1. move clothes item_groups

    curstwist committed Oct 16, 2019
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  3. Prevent counterattacks if tired or dead (#34793)

    * Prevent counterattacks if tired or dead
    
    * Changed threshold to 25%
    
    * Changed threshold back to 33%
    Hymore246 authored and kevingranade committed Oct 16, 2019
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  4. Merge pull request #34797 from Oddant1/cattail-jelly-error

    BUG: Fix redundancy error in cattail-jelly recipe
    Rivet-the-Zombie authored Oct 16, 2019
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  6. Merge pull request #34801 from John-Candlebury/suitfix

    Fix immersion suit Iuse
    ZhilkinSerg authored Oct 16, 2019
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  7. Merge pull request #34794 from Hymore246/technique-type-desc

    Updated type section of technique description
    ZhilkinSerg authored Oct 16, 2019
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  8. Merge pull request #34796 from curstwist/move-clothes-item_groups-to-…

    …clothing.json
    
    move clothes item_groups
    ZhilkinSerg authored Oct 16, 2019
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  9. Merge pull request #34791 from ifreund/vehicle-iuse-location-fix

    Fix repair activity for tools in vehicles
    ZhilkinSerg authored Oct 16, 2019
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  10. Merge pull request #34787 from KnightosMaster/fix_oostamina_error

    Remove unneeded code from read_do_turn
    ZhilkinSerg authored Oct 16, 2019
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  11. Merge pull request #34788 from curstwist/add-roof-and-landscapeing-to…

    …-house_w_2
    
    add roof, landscaping to house_w_2
    ZhilkinSerg authored Oct 16, 2019
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  12. Merge pull request #34786 from RDru/bionic_inv_colors

    Installable, not dirty, bionics in inventory are always green
    ZhilkinSerg authored Oct 16, 2019
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  13. finish reorganizing furniture.json (#34758)

    * finish reorganizing furniture.json
    
    * remove duplicats, add coat rack
    curstwist authored and ZhilkinSerg committed Oct 16, 2019
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  14. change crossed_threshold() scope and test_crossing_threshold() parame…

    …ter to Character (#34761)
    
    * change scope of crossed_threshold()
    
    * moved crossed_threshold to character.cpp
    
    * change parameter of test_crossing_threshold to Character
    
    * change "p" to "guy"
    KorGgenT authored and ZhilkinSerg committed Oct 16, 2019
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  15. Migrate move mode and related code from player (#34762)

    * Migrate move mode and related code from player
    
     - Hoist the move_mode variable up to character since NPCs should crouch
       and run someday
     - Drop UI-related code down to avatar
     - Serialize/deserialize move_mode in the character functions
     - Tweak related code to accomadate the changes
    
    * Migrate get_overlay_ids() to Character
    
    This fixes compilation of SDL builds
    ifreund authored and ZhilkinSerg committed Oct 16, 2019
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  16. Merge pull request #34778 from Night-Pryanik/NPC-trade-menu

    Tweaked NPC "Trade how many" menu
    ZhilkinSerg authored Oct 16, 2019
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  17. Allow auto targeting mode for turrets only with installed turret cont…

    …rol unit (#34202)
    
    * Added turret control unit
    
    * Made it craftable (autolearn)
    
    * Added corresponding vehicle part
    
    * Added flag to bitflags set
    
    * Added documentation
    
    * Forcibly set turrets' targeting mode to manual if no turret control unit is present on turret's tile on loading save
    
    * Allow changing turrets' targeting mode only if turret control unit is present
    
    Also reworded targeting mode options a bit to reduce confusing.
    Also removed a check for MANUAL flag as there is no items or vehicle parts with this flag.
    Also reworded reason of why you can't aim automatic turrets and added a missing period.
    
    * Turret controls must be installed on a turret
    
    Also, on removing turret controls forcibly set targeting mode of affected turret to manual.
    
    * Set turret control unit's state equal to turret's targeting mode
    
    * Increased control unit power draw
    
    * Added a requirement for laptop computer
    
    Also inreased craft time to 2 hours.
    
    * Added mechanics skill req for crafting TCU
    
    Also increased its power consumption from 100W to 250W.
    Night-Pryanik authored and ZhilkinSerg committed Oct 16, 2019
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  19. Merge pull request #34749 from ipcyborg/fix-16400-reach-attack

    Fixed targeting UI issue for reach attack.
    ZhilkinSerg authored Oct 16, 2019
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  20. Merge pull request #34756 from Fris0uman/no_extra_capacity

    Removes capacity from cable and battery CBM
    ZhilkinSerg authored Oct 16, 2019
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  21. Merge pull request #34765 from LaVeyanFiend/MythoRepMartials

    Mythological Replicas work with martial arts
    ZhilkinSerg authored Oct 16, 2019
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  23. Merge pull request #34804 from OzoneH3/repair_msg

    Fix: Dialogs not showing while tailoring.
    ZhilkinSerg authored Oct 16, 2019
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