-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Martial Arts Rebalance for Sōjutsu #34654
Martial Arts Rebalance for Sōjutsu #34654
Conversation
|
|
I have a suggestion, though it may not be one you like. Make sojutsu learnable through manuals only, not a valid option through character creation. Sojutsu's wiki article notes that it is a rare discipline, and that there are few schools left globally. I did a cursory search for dojo's in the states, but couldn't find much. Raiding libraries, culture centers, households etc for this stuff would be kind of cool. Imagine finding a sojutsu manual in the D&D basement! |
Sojutsu might be similar to Medieval Swordsmanship. Learned from very old manuals but has an active community trying to keep the style alive. I don't think Medieval Swordsmanship has traditional dojos either. |
Could you point to any such forums? I'm not able to find anything like this. HEMA, otoh, definitely has a very active community and there are several schools. I've found a handful of dojos, West LA Dojo and Capital Katori (in California and D.C respectively), GiYu Dojo in Atlanta, Budo in Toronto, and Ottawa Aikikai Dojo in Ottawa, so I suppose the survivor being the someone who studied those weapons specifically at those schools, then moved to NE, is a possibility. A bit of a stretch IMO, but whatever. |
I was under the impression that Medieval Swordsmanship was derived from HEMA to some extent. I used http://www.learn-sword-fighting.com/ as a reference. I'm not sure if they are a community but they have a bunch of video demonstrations. That said, you don't need a dojo to learn these styles. You just need to practice fighting with them. The trait description for Melee Weapon Training is ambiguous about how you learned: "You have practiced fighting with weapons. You start with your choice of Eskrima, Fencing, Fior Di Battaglia, Medieval Swordsmanship, Niten Ichi-Ryu, Pentjak Silat, or Sōjutsu." It's entirely possible the player found a group of people that used the martial arts manual as a basis to learn the style. |
Stupid close button. Sorry about that. |
Summary
SUMMARY: Balance "Martial arts rebalance for Sōjutsu"
Purpose of change
Partially implements #32422
Update for the martial art: Sōjutsu
Describe the solution
Sōjutsu, "The Way of the Spear", is the Japanese martial art of fighting with a spear. Sōjutsu focuses on keeping opponents at a distance in order to maintain advantage in combat.
Current Buffs, Techniques, and Special Abilities
Weapons: Copper Spear, Forked Spear, Glaive, Halberd*, Homemade Halfpike, Knife Spear, Makeshift Glaive, Naginata*, Pike*, Pipe Spear, Pitchfork, Qiang, Simple Knife Spear, Sharpened Rebar, Spike on a Stick, Steel Spear, Survivor Naginata, Wooden Spear
*Includes all variations.
Sōjutsu is pretty good defensive style. It relies on reach attacks for damage while giving player ways to keep opponents at a distance.
Problems and issues
Skewer doesn't make sense for the style.
The Skewer was meant to force the opponent away from the player with a strong attack but it only works on a critical hit and giving bonus damage at close range goes against the way spears are meant to be used in CDDA.
Sōjutsu doesn't support bash damage.
Granted, bash damage isn't something a spear normally does but it is completely possible to use Sōjutsu techniques with a pole that is spear-length.
Rebalance Goal
Sōjutsu was my first major contribution to CCDA (#27535) and it's nice to get a chance to give another pass to the style I made a long time ago. I think Sōjutsu does it's job of being a defensive style pretty well. I want to replace Skewer with something more defensive and do some other minor adjustments.
New Buffs, Techniques, and Special Abilities
Weapons: Copper Spear, Dory, Forked Spear, Glaive, Halberd*, Homemade Halfpike, Ji, Knife Spear, Long Pole, Makeshift Glaive, Naginata*, Pike*, Pipe Spear, Pitchfork, Qiang, Simple Knife Spear, Sharpened Rebar, Spike on a Stick, Steel Spear, Survivor Naginata, Wooden Spear
*Includes all variations.
Important Changes
Replaced Skewer technique with Shove technique.
As mentioned above Skewer doesn't make sense in a mostly defensive style. I've replaced Skewer with Shove, which is a normal technique that knocks an opponent back. For those sad at the lose of Skewer, remember that since Sōjutsu no longer has a crit technique, the player will use the crit technique of their weapon (if any) instead.
Sōjutsu OnMove Buff damaged now effects all types of damage.
This buff has been updated to affect all types of damage.
Advantages
Disadvantages
Describe alternatives you've considered
If the style is too strong...
If the style is too weak...
Additional context
References:
Sōjutsu wikipedia page
Samurai Spear Fighting in Armor - Sōjutsu 槍術
Japanese Spear Fighting: Sōjutsu