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Martial Arts Rebalance for Sōjutsu #34654

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Oct 13, 2019
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121 changes: 61 additions & 60 deletions data/json/martialarts.json
Original file line number Diff line number Diff line change
Expand Up @@ -1197,6 +1197,67 @@
],
"techniques": [ "tec_snake_rapid", "tec_snake_feint", "tec_snake_break", "tec_snake_precise" ]
},
{
"type": "martial_art",
"id": "style_sojutsu",
"name": "Sōjutsu",
"description": "Sōjutsu, \"The Way of the Spear\", is the Japanese martial art of fighting with a spear. Sōjutsu focuses on keeping opponents at a distance in order to maintain advantage in combat. Standing still gives you an extra block attempt but moving will briefly increase your damage.",
"initiate": [ "You prepare to defend against all that approach you.", "%s assumes a wide, defensive stance." ],
"learn_difficulty": 7,
"primary_skill": "stabbing",
"strictly_melee": true,
"static_buffs": [
{
"id": "buff_sojutsu_static",
"name": "Sōjutsu Stance",
"description": "Your training grants better defense while using a polearm.\n\n+1 Block attempt.",
"min_melee": 0,
"melee_allowed": true,
"bonus_blocks": 1
}
],
"onmove_buffs": [
{
"id": "buff_sojutsu_onmove",
"name": "Superior Positioning",
"description": "You have given up your defenses for a moment to increase the damage of your attacks.\n\n+10%% damage, -1 Block attempts.\nLasts 1 turn.",
"min_melee": 0,
"melee_allowed": true,
"buff_duration": 1,
"bonus_blocks": -1,
"mult_bonuses": [ [ "damage", "bash", 1.1 ], [ "damage", "cut", 1.1 ], [ "damage", "stab", 1.1 ] ]
}
],
"techniques": [ "tec_sojutsu_push", "tec_sojutsu_shove", "tec_sojutsu_trip" ],
"weapons": [
"glaive",
"halberd",
"halberd_fake",
"ji",
"naginata",
"naginata_inferior",
"naginata_fake",
"long_pole",
"makeshift_halberd",
"pike",
"pike_inferior",
"pike_fake",
"pitchfork",
"qiang",
"spear_copper",
"spear_dory",
"spear_forked",
"spear_homemade_halfpike",
"spear_pipe",
"spear_knife",
"spear_knife_superior",
"spear_spike",
"spear_rebar",
"spear_steel",
"spear_survivor",
"spear_wood"
]
},
{
"type": "martial_art",
"id": "style_tai_chi",
Expand Down Expand Up @@ -1372,66 +1433,6 @@
],
"techniques": [ "tec_debug_slow", "tec_debug_arpen" ]
},
{
"type": "martial_art",
"id": "style_sojutsu",
"name": "Sōjutsu",
"description": "Sōjutsu, \"The Way of the Spear\", is the Japanese martial art of fighting with a spear. Sōjutsu focuses on keeping opponents at a distance in order to maintain advantage in combat.",
"initiate": [ "You prepare to defend against all that approach you.", "%s assumes a wide, defensive stance." ],
"learn_difficulty": 7,
"primary_skill": "stabbing",
"arm_block": 99,
"leg_block": 99,
"strictly_melee": true,
"static_buffs": [
{
"id": "sojutsu_static",
"name": "Sōjutsu Stance",
"description": "Bonus block with reach weapons while standing still",
"unarmed_allowed": false,
"bonus_blocks": 1
}
],
"onmove_buffs": [
{
"id": "sojutsu_damage_buff",
"name": "Sōjutsu Rush",
"description": "Increased damage when moving but no bonus block",
"unarmed_allowed": false,
"min_melee": 0,
"buff_duration": 2,
"max_stacks": 1,
"bonus_blocks": -1,
"mult_bonuses": [ [ "damage", "cut", 1.1 ], [ "damage", "stab", 1.1 ] ]
}
],
"techniques": [ "tec_sojutsu_push", "tec_sojutsu_trip", "tec_sojutsu_skewer" ],
"weapons": [
"glaive",
"halberd",
"halberd_fake",
"naginata",
"naginata_inferior",
"naginata_fake",
"makeshift_halberd",
"pike",
"pike_inferior",
"pike_fake",
"pitchfork",
"qiang",
"spear_copper",
"spear_forked",
"spear_homemade_halfpike",
"spear_pipe",
"spear_knife",
"spear_knife_superior",
"spear_spike",
"spear_rebar",
"spear_steel",
"spear_survivor",
"spear_wood"
]
},
{
"type": "martial_art",
"id": "style_wingchun",
Expand Down
65 changes: 32 additions & 33 deletions data/json/techniques.json
Original file line number Diff line number Diff line change
Expand Up @@ -1319,6 +1319,38 @@
"stun_dur": 1,
"mult_bonuses": [ [ "damage", "bash", 1.5 ] ]
},
{
"type": "technique",
"id": "tec_sojutsu_push",
"name": "Push",
"messages": [ "You push %s away", "<npcname> pushes %s away" ],
"min_melee": 1,
"melee_allowed": true,
"block_counter": true,
"crit_ok": true,
"knockback_dist": 1,
"mult_bonuses": [ [ "movecost", 0.0 ], [ "damage", "bash", 0.5 ], [ "damage", "cut", 0.5 ], [ "damage", "stab", 0.5 ] ]
},
{
"type": "technique",
"id": "tec_sojutsu_shove",
"name": "Shove",
"messages": [ "You shove %s back", "<npcname> shoves %s back" ],
"min_melee": 2,
"melee_allowed": true,
"knockback_dist": 1,
"mult_bonuses": [ [ "damage", "bash", 0.5 ], [ "damage", "cut", 0.5 ], [ "damage", "stab", 0.5 ] ]
},
{
"type": "technique",
"id": "tec_sojutsu_trip",
"name": "Trip",
"messages": [ "You deftly trip %s", "<npcname> deftly trips %s" ],
"min_melee": 3,
"melee_allowed": true,
"down_dur": 1,
"mult_bonuses": [ [ "damage", "bash", 0.5 ], [ "damage", "cut", 0.5 ], [ "damage", "stab", 0.5 ] ]
},
{
"type": "technique",
"id": "tec_taichi_disarm",
Expand Down Expand Up @@ -1420,39 +1452,6 @@
"crit_tec": true,
"messages": [ "You phase-strike %s", "<npcname> phase-strikes %s" ]
},
{
"type": "technique",
"id": "tec_sojutsu_push",
"name": "Push",
"min_melee": 1,
"mult_bonuses": [ [ "movecost", 0.0 ], [ "damage", "bash", 0.5 ], [ "damage", "cut", 0.5 ], [ "damage", "stab", 0.5 ] ],
"melee_allowed": true,
"block_counter": true,
"crit_ok": true,
"knockback_dist": 1,
"messages": [ "You push %s away", "<npcname> pushes %s away" ]
},
{
"type": "technique",
"id": "tec_sojutsu_trip",
"name": "Trip",
"min_melee": 2,
"melee_allowed": true,
"down_dur": 2,
"messages": [ "You deftly trip %s", "<npcname> deftly trips %s" ]
},
{
"type": "technique",
"id": "tec_sojutsu_skewer",
"name": "Skewer",
"min_melee": 4,
"mult_bonuses": [ [ "damage", "bash", 0.0 ], [ "damage", "cut", 1.5 ], [ "damage", "stab", 1.5 ] ],
"melee_allowed": true,
"crit_tec": true,
"knockback_dist": 1,
"stun_dur": 2,
"messages": [ "You brutally skewer %s", "<npcname> brutally skewers %s" ]
},
{
"type": "technique",
"id": "tec_wingchun_chainpunch",
Expand Down