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Game Story
This page introduces the game background, main characters and game types are introduced in detail.
Jason is a university student who was exercising along the streets and suddenly an alien invasion started to happen. The aliens dropped ASDF-17, a harmful gas on the earth, in an attempt to kill the people on earth. He needs to return home as soon as possible to find his family. On the way home, Jason has to collect oxygen (to provide life), food (to ensure health) and public transportation (to avoid aliens attack) to keep himself alive. Otherwise, he will die. There are some items Jason will be able to pick to help him, such as oxygen cylinders, cars, bread, etc. He encountered many difficulties on the way, such as damaged roads and collapsed buildings, etc.
The infinite loop is where the main character is running away from aliens and others.
AVG(Adventure Game)\RPG(Role-Playing Game)\ACT(Action Game)
Jason is a twenty-one years-old boy who is the breadwinner who is racing home to save his family.
Alien soldiers: small numbers, alone, high damage value. Human army: large numbers, group attack and alone attack, low damage value when alone.
Camera Angle and The Player's Perspective
Achievements Trophies and Cards
πΎ Obstacle/Enemy
βMonster Manual
βObstacles/Enemies
ββ- Alien Plants
ββ- Variation thorns
ββ- Falling Meteorites
ββ- FaceHugger
ββ- AlienMonkey
βSpaceship & Map Entry
βParticle effect
[code for debuff animations](code for debuff animations)
Main Character Movement, Interactions and Animations - Code Guidelines
ItemBar & Recycle system
πΎ Obstacle/Enemy
βObstacle/Enemy
βMonster Manual
βSpaceship Boss
βParticle effects
βOther Related Code
βUML & Sequence diagram of enemies/obstacles
Scoring System Implementation Explanation
Buff and Debuff Implementation
Infinite generating terrains Implementation Explanation
Game Over Screen and functions explaination
Buffer timer before game start
Rocks and woods layout optimization
Magma and nails code implementation
Guide: Adding Background music for a particular screen
History Scoreboard - Score Details
Listening for important events in the Achievements ecosystem
Hunger and Thirst icon code guidelines
Hunger and Thirst User Testing
Buff and Debuff Manual User Testing
The New Button User Test in Setting Page
The Main Menu Buttons User Testing
Infinite loop game and Terrain Testing
https://github.com/UQdeco2800/2021-ext-studio-2.wiki.git
πΎ Obstacle/Enemy
βObstacle testing
ββ- Alien Plants & Variation Thorns
ββ- Falling Meteorites
βEnemy testing
ββ- Alien Monkeys & Facehugger
ββ- Spaceship Boss
βMonster Manual
βParticle-effect
βPlayer attack testing
ββ- Player Attack
Sprint 1
Sprint 2
Sprint 3
Sprint 4
Changeable background & Buffer time testing
Game over screen test sprint 4
New terrain textures on bonus map test sprint 4
Achievements System, Game Records and Unlockable Chapters
Musics Implementation Testing plan