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Weekly Digest (2 February, 2020 - 9 February, 2020) #37851

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weekly-digest bot opened this issue Feb 9, 2020 · 0 comments
Closed

Weekly Digest (2 February, 2020 - 9 February, 2020) #37851

weekly-digest bot opened this issue Feb 9, 2020 · 0 comments

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weekly-digest bot commented Feb 9, 2020

Here's the Weekly Digest for CleverRaven/Cataclysm-DDA:


ISSUES

Last week 213 issues were created.
Of these, 142 issues have been closed and 71 issues are still open.

OPEN ISSUES

💚 #37845 Fix missing mapgen keys for non-blacklisted mods, by jbytheway
💚 #37842 Give speed bonus when reading or resting on a chair or other seat, by wapcaplet
💚 #37841 Typo in tainted blood description, by WeaverThree
💚 #37839 Fix missing mapgen keys, by jbytheway
💚 #37838 Stable explosives infrastructure, by Brian-Otten
💚 #37837 Nopalito not working, by Shibimon
💚 #37836 Can pick up items while mounted using (e)xamine, but not (g)et or AIM, by natsirt721
💚 #37834 Add Debian/Ubuntu install instructions to releases page, by reinerh
💚 #37830 Impossible to install a battery compartment mod to a smartphone, by l29ah
💚 #37828 Store traps in a hashmap to save memory, by ifreund
💚 #37827 Working laptops, by RarkGrames
💚 #37823 Expand and improve iteminfo_tests, by wapcaplet
💚 #37821 Working forklifts and pallets to move bulk Items, by DaAngus
💚 #37820 Allied NPCs block ladders, making it impossible to leave locked 1x1 rooms, by dissociativity
💚 #37819 Conjured items with charges do not respect spell duration for summoning, by CSHague
💚 #37817 Scrap copper requires less units off copper than is used in crafting, by TheGamingFox1911
💚 #37816 change item_location return from an int to item_location, by KorGgenT
💚 #37815 New monster: SWAT Zombie, by Moumix3
💚 #37813 Clean up bionic activation code, by olanti-p
💚 #37811 Auto-move has trouble avoiding thorny bushes., by Brian-Otten
💚 #37810 Decrease time to wield weapons worn on shoulder straps, by ektoplazm
💚 #37806 Add The Satanic Bible, by Karthas077
💚 #37804 Allow delete and extend qualities in item definitions, by ZhilkinSerg
💚 #37798 Remove quantum solar panels, by ymber
💚 #37794 Converting multi-cooker to another item when it is filled with a dish., by eilaattwood
💚 #37791 Auto-drive uses prescience to calculate road path, by l29ah
💚 #37789 place_items: invalid item group 'SUS_spice_drawer', om_terrain = 'cabin_1_east' (cabin_1), by l29ah
💚 #37787 Rebalance stamina and pain penalties for dragging wheeled vehicles, by SeventhSandwich
💚 #37785 Auto-move doesn't rest when moving overburdened, by l29ah
💚 #37784 Generate game report and other debug messages popping up in the log unreliably, by l29ah
💚 #37782 Crazy Cataclysm - Adds a Zombie Hulk wearing a funny hat, by genessee596
💚 #37778 Exploit: carrying unlimited weight on a horse, by l29ah
💚 #37772 Vehicle dragging being glitchy., by Brian-Otten
💚 #37771 Fire's weird behavior, by RDru
💚 #37768 AR pistols, by RarkGrames
💚 #37766 Added ups_charges_modifier handling for gunmods, by eilaattwood
💚 #37763 Gunmod parameter "ups_charges" mentioned in documentation but ignored by the game., by eilaattwood
💚 #37760 Electric chainsaw should not behave like a gasoline one, by DaAngus
💚 #37753 Some energy-related weapons should consume UPS charges while reloading, not while shooting., by eilaattwood
💚 #37749 Stonefist not equipping properly on cast., by Grekhaus
💚 #37748 Add looks_like for magazines, by LaVeyanFiend
💚 #37747 Multi cooker cannot do anything with its stock battery configuration., by l29ah
💚 #37746 Migrate ammotypes of guns, magazines, and mods, by ifreund
💚 #37728 Multicooker disapear from inventory when crafting other things, by eilaattwood
💚 #37726 Add looks_like support for fields, by ZhilkinSerg
💚 #37725 Lab console "unlocks" too many doors, by DaAngus
💚 #37724 Landmines use old explosives code., by Brian-Otten
💚 #37715 Dynamic compact aim window pt.1, by Kilvoctu
💚 #37714 Can get a mission stuck in limbo (1st Merchant Mission at Refugee Center), by morthein
💚 #37713 Refactor eating morale modifiers and messages, by wapcaplet
💚 #37710 Update explosives to use corrrect explosive power, casing mass, and fragment mass., by Brian-Otten
💚 #37707 Aftershock Crafting System, by John-Candlebury
💚 #37705 Scaling explosive power by container used., by Brian-Otten
💚 #37699 Magiclysm: Forest Tomb - revised, by arijust
💚 #37696 High on meth gives fatigue while meth comedown doesn't, by NitronBiohazard
💚 #37693 Add shot counter to mods and gun, by davidpwbrown
💚 #37683 Error message when sleeping in town with noise cancelling headphones on [w/crashlog], by NyarlathotepZERO
💚 #37682 Add "extend" feature in mutations for additional modability, by Maleclypse
💚 #37678 Portable "butchery racks" are not really a thing., by I-am-Erk
💚 #37668 Added support for user font directory, by ZhilkinSerg
💚 #37662 Create CODEOWNERS file to alert mod maintainers to changes in their mods., by I-am-Erk
💚 #37661 Make item crafting options include recipes from nearby books, by wapcaplet
💚 #37660 WIP [Aftershock] Mastodon Mutation Line and Uplifted SWAT Profession, by Maleclypse
💚 #37658 Full butchery of heavy corpses should look for nearby tools instead of requiring them in the inventory, by l29ah
💚 #37651 improve the pull request template, by l29ah
💚 #37644 Opening advanced inventory continues the move item activity after being interrupted, by snipercup
💚 #37643 "You could use it to craft" list is empty when it shouldn't, by l29ah
💚 #37642 reinstate "blueprint_autocalc", by curstwist
💚 #37639 NPC Losing Digestive Contents on Save/Load, by CSHague
💚 #37636 Ability to migrate items and vehiclepart-type items separately, by Soup-de-Loop
💚 #37635 Migration for vehicle parts that are installed in vehicles, by Soup-de-Loop

CLOSED ISSUES

❤️ #37846 UltiCa updates to mainline, by I-am-Erk
❤️ #37844 Fix type cast warnings, by olanti-p
❤️ #37843 Fix 'lumination' mutation value not using float, by olanti-p
❤️ #37840 Added WASH_HARD_ITEMS to scrub brush, by ashGlaw
❤️ #37835 Remove reference to game::u from code in Character/player/avatar member functions, by BevapDin
❤️ #37833 Add Debian/Ubuntu install instructions to README, by reinerh
❤️ #37832 Add flashlight battery to tutorial and update keybinds, by ifreund
❤️ #37831 Add missing string_format call, by ifreund
❤️ #37829 Fix reference to non-existing item group, by BevapDin
❤️ #37826 Set a very low freezing_point for spice, by AMurkin
❤️ #37825 Added scrub brush to washing kit recipe, by ashGlaw
❤️ #37824 Fix NPC equip fail message, by Ramza13
❤️ #37822 Explosives requirements infrastructure, by Brian-Otten
❤️ #37818 Update tileset compose colorspace handling, by ralreegorganon
❤️ #37814 Fix typo in item id of bio lockpick pseudo item, by olanti-p
❤️ #37812 Display appropriate item values with less precision, by Kilvoctu
❤️ #37809 change aim level move time to int, by Kilvoctu
❤️ #37808 Auto-move does not work well if mounted on an animal, by Brian-Otten
❤️ #37807 Body part names refactor, by Qrox
❤️ #37805 Always prompt for direction if autoselect disabled, by ifreund
❤️ #37803 Migrate direct item spawns, by ifreund
❤️ #37802 Routine i18n updates on 7 Feb 2020, by BrettDong
❤️ #37801 Remove DROPS_AMMO from firefighter bot, by CSHague
❤️ #37800 Skimming through book's contents won't show skill progress indicator, by Night-Pryanik
❤️ #37799 Generic modern json, by snipercup
❤️ #37797 Ammo modern json, by snipercup
❤️ #37796 Armor name to object, by snipercup
❤️ #37795 Gun name to object, by snipercup
❤️ #37793 Comestible modern json, by snipercup
❤️ #37792 tool Name to object, leave the s, by snipercup
❤️ #37790 Factor out map::has_nearby_table for eating/butchering checks, by wapcaplet
❤️ #37788 Add debug menu item for spawning nested mapgen, by ralreegorganon
❤️ #37786 Prevent broken legs dropping weapon, by Ramza13
❤️ #37783 [Aftershock] Remove Circus Strongman, by Xanmyral
❤️ #37781 Display appropriate item values with less precision, by Kilvoctu
❤️ #37780 Bugfix house_wooded stairs to nowhere, by curstwist
❤️ #37779 No more 1900+kcal sauteed fiddleheads, by ashGlaw
❤️ #37777 Allow using short cordage pieces to craft candles, by l29ah
❤️ #37776 Check if entire pane is liquid items before allowing moving all in AIM, by davidpwbrown
❤️ #37775 Tool name to object, by snipercup
❤️ #37774 Updated turret mount description, by olanti-p
❤️ #37773 Allowed scrolling while examining items in AIM, by Night-Pryanik
❤️ #37770 Tool name to object leave the s, change volume to string, by snipercup
❤️ #37769 Added a few names to en.json, by Thomasasia
❤️ #37767 Generic name to object, leave the s, by snipercup
❤️ #37765 ARMOR Name to object, by snipercup
❤️ #37764 Cardboard as a material, by RarkGrames
❤️ #37762 Monsterdrops.json sorting, by RarkGrames
❤️ #37761 Added position query for spray can and markers actions., by eilaattwood
❤️ #37759 Change pouch to ragpouch in looks_like, by snipercup
❤️ #37758 Check that the id in looks_like exists, by snipercup
❤️ #37757 Comestible alcohol name to object, by snipercup
❤️ #37756 tool Name to object, by snipercup
❤️ #37755 Military base monstergroups fix, by RarkGrames
❤️ #37754 Gun barrel length to string, by snipercup
❤️ #37752 Pneumatic weapons are too slow to reload., by eilaattwood
❤️ #37751 kitchen item group revamp, by LilShiningMan
❤️ #37750 Lack of information when debugging survivor stories, by la-magra
❤️ #37745 False "There is nothing that can be examined nearby" message, by wapcaplet
❤️ #37744 Display item volumes with a higher precision, by l29ah
❤️ #37743 Armor name to object, by snipercup
❤️ #37742 Corrected whistle multitool weight and volume, by l29ah
❤️ #37741 Audit holster capacities, by LaVeyanFiend
❤️ #37740 Update json_info barrel_length description, by snipercup
❤️ #37739 Remove placeholder repairs_like, by Brian-Otten
❤️ #37738 Gun barrel length to string, by snipercup
❤️ #37737 Update of CRIT mod, by Soupster89
❤️ #37736 Tool name to object, by snipercup
❤️ #37735 container Name to object, leave the s, by snipercup
❤️ #37734 Magazine Name to object, volume to string, by snipercup
❤️ #37733 Update storage.json, by Brian-Otten
❤️ #37732 Ammo modern json, by snipercup
❤️ #37731 Save build artifacts from github actions CI, by ifreund
❤️ #37730 Gunmod Name to object, volume to string, by snipercup
❤️ #37729 Tool modern json2, by snipercup
❤️ #37727 Fix typo in .50 BMG tracer ammo descriptions, by olanti-p
❤️ #37723 Increase body bag storage capacity, by Alterforce
❤️ #37722 Add Ultica tileset demo to mainline, by I-am-Erk
❤️ #37721 Application hang on exit, by Soup-de-Loop
❤️ #37720 armor modern json name to object, by snipercup
❤️ #37719 Gun volume audit for .270 Win + a typo, by LaVeyanFiend
❤️ #37718 Mre name to object, by snipercup
❤️ #37717 Batteries and animecon modern json name, by snipercup
❤️ #37716 Make ESC key stop trying to sleep, by wapcaplet
❤️ #37712 Comestible Names to objects, by snipercup
❤️ #37711 After update, I can no longer interact with dogs/cats unless there are multiple nearby items, by AmarinReyny
❤️ #37709 Fix ammo disassembly and allow for disassembly of multiple rounds, by SeventhSandwich
❤️ #37708 Unlocking the doors from the inside unless door is impassible., by morthein
❤️ #37706 Looks_like application for fields like fire and blood., by I-am-Erk
❤️ #37704 Writing on adjacent squares, not just the floor, by ashGlaw
❤️ #37703 Fix crash when closing game window, by olanti-p
❤️ #37702 Wheel modern json name to object, by snipercup
❤️ #37701 pet armor mordern name object, by snipercup
❤️ #37700 Use translation for body part names, by ZhilkinSerg
❤️ #37698 [WIP] body part Name to object, double have decimal, by snipercup
❤️ #37697 Name as an object not supported for body_part type, by snipercup
❤️ #37695 Integrated toolset missing 'Drill' , by vlad1492
❤️ #37694 Arcana - Wyrmskin Armor should be 'Very Fancy', by vlad1492
❤️ #37692 allow creatures to be considered valid targets for examine highlighting, by esotericist
❤️ #37691 Bionic Shotgun Balance, by tenmillimaster
❤️ #37690 Made "Toggle minimap" text in Look Around menu right-aligned, by Night-Pryanik
❤️ #37689 Weapon dropping for seemingly no reason., by araneyl
❤️ #37688 Update Guide for beginning mapgen.md, by AMurkin
❤️ #37687 wield moves are incorrectly reported, by araneyl
❤️ #37686 Fix antennae handling for auto attacking, by Ramza13
❤️ #37685 Claim maintainer status and un-obsolete Modular Turrets and Salvaged Robots, by CSHague
❤️ #37684 add beginners mapping guide, by curstwist
❤️ #37681 Gun volume audit for .45 Long Colt, by LaVeyanFiend
❤️ #37680 Updated new Taekwondo techniques to be style specific, by Hymore246
❤️ #37679 Add Terminus Font license, by ZhilkinSerg
❤️ #37677 fix too-long rename for Classic Zombies, by I-am-Erk
❤️ #37676 Gun volume audit for .38 Super, by LaVeyanFiend
❤️ #37675 Armor/comestible modern json, by snipercup
❤️ #37674 Tool armor names to objects, by snipercup
❤️ #37673 Fixed translated strings sometimes not fitting in character creation menu, by Night-Pryanik
❤️ #37672 Tool Names to object, by snipercup
❤️ #37671 bionic item Names to objects, by snipercup
❤️ #37670 Gun volume audit for .357 SIG + adjust SIG Sauer weights, by LaVeyanFiend
❤️ #37669 Expand comfy activities, by l29ah
❤️ #37667 rename existing font to terminus-bold, add latest terminus as new default font, by esotericist
❤️ #37666 Generic Guns: Bandoliers and bugfixes, by tenmillimaster
❤️ #37665 Prevented walking cane from dropping to the ground when starting as a senior citizen, by Night-Pryanik
❤️ #37664 Blind firing at unseen targets won't show info about hits and "Really attack?" query, by Night-Pryanik
❤️ #37663 Corrected X-Acto knife volume, by l29ah
❤️ #37659 Migrate M47 from Magiclysm with Generic Guns active, by LaVeyanFiend
❤️ #37657 clarify the stale template on the bug reproducibility, by l29ah
❤️ #37656 Improve clarity of mod terminology, by ifreund
❤️ #37655 Make wooden rack transparent, by anothersimulacrum
❤️ #37654 Fix handling, text of giving npc's items, by Ramza13
❤️ #37653 include 40mm casing, by Sumguy62
❤️ #37652 comment bug report template game report example, by l29ah
❤️ #37650 Corrected the folding knife volume, by l29ah
❤️ #37649 Extract all npc dialogue lines for translation, by AMurkin
❤️ #37648 (done) Regionalize terrain in mapgen_palettes, by I-am-Erk
❤️ #37647 Add species description to translation, by AMurkin
❤️ #37646 Monsters.json sorting pt. 2, by RarkGrames
❤️ #37645 Motocross bikes spawn fix, by RarkGrames
❤️ #37640 Make mapgen loading code a bit simpler:, by BevapDin
❤️ #37638 Replaced unused overmap terrains with "null" om_terrain for TWD dairy farm, by Night-Pryanik
❤️ #37637 Gun volume auditing for .32, by LaVeyanFiend
❤️ #37634 m uncraft for socks_ankle, by Jerimee
❤️ #37633 Tool armor modern json, by snipercup

LIKED ISSUE

👍 #37722 Add Ultica tileset demo to mainline, by I-am-Erk
It received 👍 x8, 😄 x0, 🎉 x3 and ❤️ x3.

NOISY ISSUE

🔈 #37643 "You could use it to craft" list is empty when it shouldn't, by l29ah
It received 13 comments.


PULL REQUESTS

Last week, 182 pull requests were created, updated or merged.

OPEN PULL REQUEST

Last week, 2 pull requests were opened.
💚 #37816 change item_location return from an int to item_location, by KorGgenT
💚 #37668 Added support for user font directory, by ZhilkinSerg

UPDATED PULL REQUEST

Last week, 49 pull requests were updated.
💛 #37839 Fix missing mapgen keys, by jbytheway
💛 #37838 Stable explosives infrastructure, by Brian-Otten
💛 #37834 Add Debian/Ubuntu install instructions to releases page, by reinerh
💛 #37828 Store traps in a hashmap to save memory, by ifreund
💛 #37827 Working laptops, by RarkGrames
💛 #37823 Expand and improve iteminfo_tests, by wapcaplet
💛 #37815 New monster: SWAT Zombie, by Moumix3
💛 #37813 Clean up bionic activation code, by olanti-p
💛 #37804 Allow delete and extend qualities in item definitions, by ZhilkinSerg
💛 #37794 Converting multi-cooker to another item when it is filled with a dish., by eilaattwood
💛 #37787 Rebalance stamina and pain penalties for dragging wheeled vehicles, by SeventhSandwich
💛 #37782 Crazy Cataclysm - Adds a Zombie Hulk wearing a funny hat, by genessee596
💛 #37768 AR pistols, by RarkGrames
💛 #37766 Added ups_charges_modifier handling for gunmods, by eilaattwood
💛 #37746 Migrate ammotypes of guns, magazines, and mods, by ifreund
💛 #37726 Add looks_like support for fields, by ZhilkinSerg
💛 #37715 Dynamic compact aim window pt.1, by Kilvoctu
💛 #37713 Refactor eating morale modifiers and messages, by wapcaplet
💛 #37710 Update explosives to use corrrect explosive power, casing mass, and fragment mass., by Brian-Otten
💛 #37707 Aftershock Crafting System, by John-Candlebury
💛 #37699 Magiclysm: Forest Tomb - revised, by arijust
💛 #37693 Add shot counter to mods and gun, by davidpwbrown
💛 #37662 Create CODEOWNERS file to alert mod maintainers to changes in their mods., by I-am-Erk
💛 #37660 WIP [Aftershock] Mastodon Mutation Line and Uplifted SWAT Profession, by Maleclypse
💛 #37651 improve the pull request template, by l29ah
💛 #37615 WIP [ Aftershock ] Background Updates for Mutant NPCs, by Maleclypse
💛 #37604 [WIP] Add boiled fiddleheads and butter to relevant recipes, by ashGlaw
💛 #37599 Tool belt rework, by RarkGrames
💛 #37598 Add the option to display ascii art in item description, by Fris0uman
💛 #37585 Adjust grenade values, by Brian-Otten
💛 #37582 [WIP][CR] Adding vitamins and toxin levels monitor functions to Blood Analyser CBM, by eilaattwood
💛 #37578 Refluff power armour and adjust stats slightly, by I-am-Erk
💛 #37548 Don't add duplicate options to the page, by ZhilkinSerg
💛 #37497 WIP: Initial Blazemod re-work, by Soup-de-Loop
💛 #37454 WIP Transfer inhaler to NPC inventory on mission end, by wapcaplet
💛 #37453 Jsonize vehicle parts requiring other vehicle parts to be installed, by Hirmuolio
💛 #37450 Allow for specialization of activity parameters, by ifreund
💛 #37444 Added FM 20-32 Mine/Countermine Operations manual, by RarkGrames
💛 #37425 Check loaded mapgen for being used at all., by BevapDin
💛 #37414 Move more string consts into cata_string_consts.h, by Ramza13
💛 #37377 [WIP] More paperbacks, by Jerimee
💛 #37351 Added wild boar to forests, by RarkGrames
💛 #37329 [WIP][CR] Add assign reader for damage instances, deprecate legacy damage code, by anothersimulacrum
💛 #37300 [WIP]NPC work log - for debugging and feedback, by davidpwbrown
💛 #37263 WIP Autolearn recipes rework cooking part 1, by Maleclypse
💛 #36722 Refactor monsters shift-v menu, by 8street
💛 #36089 Reworked how crafting skill requirement display is generated., by ishtatann
💛 #34690 [WIP]Towing vehicles, by davidpwbrown
💛 #26525 DinoModv3: DinoDNA, by LyleSY

MERGED PULL REQUEST

Last week, 131 pull requests were merged.
💜 #37840 Added WASH_HARD_ITEMS to scrub brush, by ashGlaw
💜 #37835 Remove reference to game::u from code in Character/player/avatar member functions, by BevapDin
💜 #37833 Add Debian/Ubuntu install instructions to README, by reinerh
💜 #37832 Add flashlight battery to tutorial and update keybinds, by ifreund
💜 #37831 Add missing string_format call, by ifreund
💜 #37829 Fix reference to non-existing item group, by BevapDin
💜 #37825 Added scrub brush to washing kit recipe, by ashGlaw
💜 #37824 Fix NPC equip fail message, by Ramza13
💜 #37822 Explosives requirements infrastructure, by Brian-Otten
💜 #37818 Update tileset compose colorspace handling, by ralreegorganon
💜 #37814 Fix typo in item id of bio lockpick pseudo item, by olanti-p
💜 #37812 Display appropriate item values with less precision, by Kilvoctu
💜 #37809 change aim level move time to int, by Kilvoctu
💜 #37807 Body part names refactor, by Qrox
💜 #37805 Always prompt for direction if autoselect disabled, by ifreund
💜 #37803 Migrate direct item spawns, by ifreund
💜 #37802 Routine i18n updates on 7 Feb 2020, by BrettDong
💜 #37801 Remove DROPS_AMMO from firefighter bot, by CSHague
💜 #37800 Skimming through book's contents won't show skill progress indicator, by Night-Pryanik
💜 #37799 Generic modern json, by snipercup
💜 #37797 Ammo modern json, by snipercup
💜 #37796 Armor name to object, by snipercup
💜 #37795 Gun name to object, by snipercup
💜 #37793 Comestible modern json, by snipercup
💜 #37792 tool Name to object, leave the s, by snipercup
💜 #37790 Factor out map::has_nearby_table for eating/butchering checks, by wapcaplet
💜 #37788 Add debug menu item for spawning nested mapgen, by ralreegorganon
💜 #37786 Prevent broken legs dropping weapon, by Ramza13
💜 #37783 [Aftershock] Remove Circus Strongman, by Xanmyral
💜 #37780 Bugfix house_wooded stairs to nowhere, by curstwist
💜 #37779 No more 1900+kcal sauteed fiddleheads, by ashGlaw
💜 #37777 Allow using short cordage pieces to craft candles, by l29ah
💜 #37776 Check if entire pane is liquid items before allowing moving all in AIM, by davidpwbrown
💜 #37775 Tool name to object, by snipercup
💜 #37774 Updated turret mount description, by olanti-p
💜 #37773 Allowed scrolling while examining items in AIM, by Night-Pryanik
💜 #37770 Tool name to object leave the s, change volume to string, by snipercup
💜 #37769 Added a few names to en.json, by Thomasasia
💜 #37767 Generic name to object, leave the s, by snipercup
💜 #37765 ARMOR Name to object, by snipercup
💜 #37764 Cardboard as a material, by RarkGrames
💜 #37762 Monsterdrops.json sorting, by RarkGrames
💜 #37761 Added position query for spray can and markers actions., by eilaattwood
💜 #37759 Change pouch to ragpouch in looks_like, by snipercup
💜 #37757 Comestible alcohol name to object, by snipercup
💜 #37756 tool Name to object, by snipercup
💜 #37755 Military base monstergroups fix, by RarkGrames
💜 #37754 Gun barrel length to string, by snipercup
💜 #37751 kitchen item group revamp, by LilShiningMan
💜 #37744 Display item volumes with a higher precision, by l29ah
💜 #37743 Armor name to object, by snipercup
💜 #37742 Corrected whistle multitool weight and volume, by l29ah
💜 #37741 Audit holster capacities, by LaVeyanFiend
💜 #37740 Update json_info barrel_length description, by snipercup
💜 #37739 Remove placeholder repairs_like, by Brian-Otten
💜 #37738 Gun barrel length to string, by snipercup
💜 #37736 Tool name to object, by snipercup
💜 #37735 container Name to object, leave the s, by snipercup
💜 #37734 Magazine Name to object, volume to string, by snipercup
💜 #37733 Update storage.json, by Brian-Otten
💜 #37732 Ammo modern json, by snipercup
💜 #37731 Save build artifacts from github actions CI, by ifreund
💜 #37730 Gunmod Name to object, volume to string, by snipercup
💜 #37729 Tool modern json2, by snipercup
💜 #37727 Fix typo in .50 BMG tracer ammo descriptions, by olanti-p
💜 #37723 Increase body bag storage capacity, by Alterforce
💜 #37722 Add Ultica tileset demo to mainline, by I-am-Erk
💜 #37720 armor modern json name to object, by snipercup
💜 #37719 Gun volume audit for .270 Win + a typo, by LaVeyanFiend
💜 #37718 Mre name to object, by snipercup
💜 #37717 Batteries and animecon modern json name, by snipercup
💜 #37716 Make ESC key stop trying to sleep, by wapcaplet
💜 #37712 Comestible Names to objects, by snipercup
💜 #37709 Fix ammo disassembly and allow for disassembly of multiple rounds, by SeventhSandwich
💜 #37706 Looks_like application for fields like fire and blood., by I-am-Erk
💜 #37703 Fix crash when closing game window, by olanti-p
💜 #37702 Wheel modern json name to object, by snipercup
💜 #37701 pet armor mordern name object, by snipercup
💜 #37692 allow creatures to be considered valid targets for examine highlighting, by esotericist
💜 #37691 Bionic Shotgun Balance, by tenmillimaster
💜 #37690 Made "Toggle minimap" text in Look Around menu right-aligned, by Night-Pryanik
💜 #37688 Update Guide for beginning mapgen.md, by AMurkin
💜 #37686 Fix antennae handling for auto attacking, by Ramza13
💜 #37684 add beginners mapping guide, by curstwist
💜 #37681 Gun volume audit for .45 Long Colt, by LaVeyanFiend
💜 #37680 Updated new Taekwondo techniques to be style specific, by Hymore246
💜 #37679 Add Terminus Font license, by ZhilkinSerg
💜 #37677 fix too-long rename for Classic Zombies, by I-am-Erk
💜 #37676 Gun volume audit for .38 Super, by LaVeyanFiend
💜 #37675 Armor/comestible modern json, by snipercup
💜 #37674 Tool armor names to objects, by snipercup
💜 #37673 Fixed translated strings sometimes not fitting in character creation menu, by Night-Pryanik
💜 #37672 Tool Names to object, by snipercup
💜 #37671 bionic item Names to objects, by snipercup
💜 #37670 Gun volume audit for .357 SIG + adjust SIG Sauer weights, by LaVeyanFiend
💜 #37669 Expand comfy activities, by l29ah
💜 #37667 rename existing font to terminus-bold, add latest terminus as new default font, by esotericist
💜 #37666 Generic Guns: Bandoliers and bugfixes, by tenmillimaster
💜 #37665 Prevented walking cane from dropping to the ground when starting as a senior citizen, by Night-Pryanik
💜 #37664 Blind firing at unseen targets won't show info about hits and "Really attack?" query, by Night-Pryanik
💜 #37663 Corrected X-Acto knife volume, by l29ah
💜 #37656 Improve clarity of mod terminology, by ifreund
💜 #37655 Make wooden rack transparent, by anothersimulacrum
💜 #37654 Fix handling, text of giving npc's items, by Ramza13
💜 #37653 include 40mm casing, by Sumguy62
💜 #37652 comment bug report template game report example, by l29ah
💜 #37650 Corrected the folding knife volume, by l29ah
💜 #37649 Extract all npc dialogue lines for translation, by AMurkin
💜 #37648 (done) Regionalize terrain in mapgen_palettes, by I-am-Erk
💜 #37647 Add species description to translation, by AMurkin
💜 #37646 Monsters.json sorting pt. 2, by RarkGrames
💜 #37645 Motocross bikes spawn fix, by RarkGrames
💜 #37640 Make mapgen loading code a bit simpler:, by BevapDin
💜 #37638 Replaced unused overmap terrains with "null" om_terrain for TWD dairy farm, by Night-Pryanik
💜 #37637 Gun volume auditing for .32, by LaVeyanFiend
💜 #37634 m uncraft for socks_ankle, by Jerimee
💜 #37633 Tool armor modern json, by snipercup
💜 #37631 item_groups.json sort 7, by LilShiningMan
💜 #37620 fix totally broken guns pulled off of turrets yielding intact guns, by misterprimus
💜 #37619 Gun volume auditing for .380 ACP, by LaVeyanFiend
💜 #37616 Sledge Expansion and Refactor, by Xanmyral
💜 #37613 Lower on_dodge argument to 5 for boomer bile., by arijust
💜 #37612 Gun volume auditing for 5.7mm, by LaVeyanFiend
💜 #37611 Comestible modern json (name string, int to string), by snipercup
💜 #37597 Improve directional highlight prompts, by ifreund
💜 #37592 Removed VARSIZE flag from accessories., by Kelenius
💜 #37584 Make Aftershock atomic smartphone a valid music-playing device., by eilaattwood
💜 #37576 Gun volume auditing for .38/.357 handguns, by LaVeyanFiend
💜 #37575 Allow black/whitelisting scenarios, by anothersimulacrum
💜 #37523 Change milking to an activity, restore udders on load catchup, by davidpwbrown
💜 #37404 Only give message about sleeping aid once, by Fris0uman


COMMITS

Last week there were 233 commits.
🛠️ Changed type to match docs by olanti-p
🛠️ Fix type cast warnings by olanti-p
🛠️ Set a very low freezing_point for spice by AMurkin
🛠️ Merge pull request #37840 from ashGlaw/Scrub-Brush-Usefulness-Expansion Added WASH_HARD_ITEMS to scrub brush by ZhilkinSerg
🛠️ Added WASH_HARD_ITEMS to scrub brush Now the scrub brushes should be as useful as sponges by ashGlaw
🛠️ Merge pull request #37833 from reinerh/master Add Debian/Ubuntu install instructions to README by ZhilkinSerg
🛠️ Merge pull request #37835 from BevapDin/bdv Remove reference to game::u from code in Character/player/avatar member functions by ZhilkinSerg
🛠️ Add flashlight battery to tutorial and update keybinds (#37832) by ifreund
🛠️ Add missing string_format call (#37831) by ifreund
🛠️ Remove reference to game::u from code in Character/player/avatar member functions It will use the implicit this object instead. This ensures the state and behavior of NPCs does not depend on the state of the player character. by BevapDin
🛠️ Add Debian/Ubuntu install instructions to README by reinerh
🛠️ Merge pull request #37829 from BevapDin/bor Fix reference to non-existing item group by ZhilkinSerg
🛠️ Fix reference to non-existing item group by BevapDin
🛠️ Merge pull request #37706 from I-am-Erk/field-lookslike Looks_like application for fields like fire and blood. by Rivet-the-Zombie
🛠️ Merge pull request #37809 from Kilvoctu/moves-int change aim level move time to int by ZhilkinSerg
🛠️ Explosives requirements infrastructure (#37822) by Brian-Otten
🛠️ Merge pull request #37824 from Ramza13/npc_equip_mutant Fix NPC equip fail message by ZhilkinSerg
🛠️ Merge pull request #37825 from ashGlaw/Washing-Kit-Recipe-Expansion Added scrub brush to washing kit recipe by ZhilkinSerg
🛠️ Merge pull request #37818 from ralreegorganon/tileset-compose-colorspace-handling Update tileset compose colorspace handling by ZhilkinSerg
🛠️ Added scrub brush to washing kit recipe Added "brush" to the recipe alongside rags or sponges. I changed the description to be more generic and accurate. by ashGlaw
🛠️ Fix NPC equip message by Ramza13
🛠️ Update tileset compose colorspace handling by ralreegorganon
🛠️ Increase body bag storage capacity (#37723) by Alterforce
🛠️ [Display appropriate item values with less precision (#37812) * Less precise item info

volume to three decimals. Everything else to what makes sense

  • Remove build script

Delete my bat for compiling

  • restore round_up

Restore rounding up and set to thousandths place, for extremely low volume items.](d31cd4a) by Kilvoctu
🛠️ Merge pull request #37783 from Xanmyral/Remove-Circus-Strong [Aftershock] Remove Circus Strongman by ZhilkinSerg
🛠️ Merge pull request #37800 from Night-Pryanik/skimming-book-doesn't-show-skill-increase-indicator Skimming through book's contents won't show skill progress indicator by ZhilkinSerg
🛠️ Merge pull request #37805 from ifreund/tweak-direction-prompt Always prompt for direction if autoselect disabled by ZhilkinSerg
🛠️ Merge pull request #37807 from Qrox/bodypart-names Body part names refactor by ZhilkinSerg
🛠️ Merge pull request #37814 from olanti-p/pseuso-typo-fix Fix typo in item id of bio lockpick pseudo item by ZhilkinSerg
🛠️ Fix typo by olanti-p
🛠️ aim_mv to int by Kilvoctu
🛠️ Merge pull request #37803 from ifreund/migrate-direct-item-spawn Migrate direct item spawns by ZhilkinSerg
🛠️ Update TRANSLATING.md and extract_json_strings.py by Qrox
🛠️ Migrate bodypart names to class translation by Qrox
🛠️ Rename bodypart name variables to better explain their functions by Qrox
🛠️ Merge pull request #37801 from CSHague/patch-6 Remove DROPS_AMMO from firefighter bot by ZhilkinSerg
🛠️ Merge pull request #37802 from BrettDong/i18n Routine i18n updates on 7 Feb 2020 by ZhilkinSerg
🛠️ Always prompt for direction if autoselect disabled With the current behavior and the AUTOSELECT_SINGLE_VALID_TARGET option disabled, there is inconsistency in the behavior of pressing c to close or e to examine. This can cause unintended actions if attempted on an invalid target. For example, if standing next to an already closed door and one quickly presses close and then the direction of the door, the first keypress will have no effect as the closed door is not a valid target. The second keypress will then open the door, which is the opposite of the intent. This commit removes the failure message and subsequent abortion of the action in the case that there is no valid target as to improve consistency. by ifreund
🛠️ Migrate direct item spawns Items that are spawned using item groups aren't an issue since the contents of the groups get migrated on load. Direct spawning of items bypasses this migration. This commit applies migration to json mapgen definitions of direct item spawns and causes the migrated item to be spawned if need be. by ifreund
🛠️ Routine i18n updates on 7 Feb 2020 by BrettDong
🛠️ Remove DROPS_AMMO from firefighter bot Liquid-loaded robots drop bottled liquids when they drop ammo on-death. As the liquid should drop on the ground but doesn't, dropping the flag fixes obvious problems by CSHague
🛠️ Skimming through book's contents won't show skill increasing indicator by Night-Pryanik
🛠️ Check if entire pane is liquid items before allowing moving all in AIM (#37776) by davidpwbrown
🛠️ Merge pull request #37786 from Ramza13/dropping Prevent broken legs dropping weapon by ZhilkinSerg
🛠️ Allow using short cordage pieces to craft candles (#37777) by l29ah
🛠️ Merge pull request #37780 from curstwist/house-stair-fix Bugfix house_wooded stairs to nowhere by ZhilkinSerg
🛠️ Merge pull request #37788 from ralreegorganon/nested-mapgen-debug Add debug menu item for spawning nested mapgen by ZhilkinSerg
🛠️ Merge pull request #37790 from wapcaplet/wapcaplet-has-table-nearby Factor out map::has_nearby_table for eating/butchering checks by ZhilkinSerg
🛠️ Generic modern json (#37799) by snipercup
🛠️ Merge pull request #37797 from snipercup/ammo-modern-json Ammo modern json by ZhilkinSerg
🛠️ [Armor name to object (#37796) * Name to object

Make afs_atomic_smartphone a valid music-playing device.

created 1 new .json (electronics); renamed monster_drops to monster_drops_lairs to reflect the file now containing lair item lists; moved various other item lists.](e2e65d3) by LilShiningMan
🛠️ Replaced unused overmap terrains with "null" om_terrain by Night-Pryanik
🛠️ Update armor.json by Jerimee


CONTRIBUTORS

Last week there were 39 contributors.
👤 olanti-p
👤 AMurkin
👤 ZhilkinSerg
👤 ashGlaw
👤 ifreund
👤 BevapDin
👤 reinerh
👤 Rivet-the-Zombie
👤 Brian-Otten
👤 Ramza13
👤 ralreegorganon
👤 Alterforce
👤 Kilvoctu
👤 Qrox
👤 BrettDong
👤 CSHague
👤 Night-Pryanik
👤 davidpwbrown
👤 l29ah
👤 snipercup
👤 wapcaplet
👤 Xanmyral
👤 curstwist
👤 RarkGrames
👤 Thomasasia
👤 eilaattwood
👤 LaVeyanFiend
👤 LilShiningMan
👤 SeventhSandwich
👤 I-am-Erk
👤 tenmillimaster
👤 Kelenius
👤 Fris0uman
👤 esotericist
👤 Hymore246
👤 anothersimulacrum
👤 Sumguy62
👤 misterprimus
👤 Jerimee


STARGAZERS

Last week there were 28 stagazers.
cupen
Flesh-Vessel
Trioct
RicardoMalosso
fluffywaffles
seanmmccarthy
lisadrost
dgva
Chris-de-jong
nbhat1998
Wydriann
tloy-x
Karthikpillai77
teebarjunk
Entity-y
max253309
VictoriaGuoYM
AlextheGreat2018
popopo3333
shunkakinoki
nilum
Believerd
rickyrich88
sahilnare
kvdrrrrr
ltoenning
Xol
MutatedFlood
You all are the stars! 🌟


RELEASES

Last week there were 16 releases.
🚀 cdda-jenkins-b10305 Cataclysm-DDA experimental build #10305
🚀 cdda-jenkins-b10304 Cataclysm-DDA experimental build #10304
🚀 cdda-jenkins-b10303 Cataclysm-DDA experimental build #10303
🚀 cdda-jenkins-b10302 Cataclysm-DDA experimental build #10302
🚀 cdda-jenkins-b10301 Cataclysm-DDA experimental build #10301
🚀 cdda-jenkins-b10300 Cataclysm-DDA experimental build #10300
🚀 cdda-jenkins-b10299 Cataclysm-DDA experimental build #10299
🚀 cdda-jenkins-b10298 Cataclysm-DDA experimental build #10298
🚀 cdda-jenkins-b10297 Cataclysm-DDA experimental build #10297
🚀 cdda-jenkins-b10296 Cataclysm-DDA experimental build #10296
🚀 cdda-jenkins-b10295 Cataclysm-DDA experimental build #10295
🚀 cdda-jenkins-b10294 Cataclysm-DDA experimental build #10294
🚀 cdda-jenkins-b10293 Cataclysm-DDA experimental build #10293
🚀 cdda-jenkins-b10292 Cataclysm-DDA experimental build #10292
🚀 cdda-jenkins-b10291 Cataclysm-DDA experimental build #10291
🚀 cdda-jenkins-b10290 Cataclysm-DDA experimental build #10290


That's all for last week, please 👀 Watch and Star the repository CleverRaven/Cataclysm-DDA to receive next weekly updates. 😃

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