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Merge pull request #37613 from arijust/boomer_nerf
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Lower on_dodge argument to 5 for boomer bile.
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ZhilkinSerg authored Feb 3, 2020
2 parents 6921105 + d93c41f commit 0f8c9e1
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/monattack.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -743,7 +743,7 @@ bool mattack::boomer( monster *z )
target->add_msg_player_or_npc( _( "You dodge it!" ),
_( "<npcname> dodges it!" ) );
}
target->on_dodge( z, 10 );
target->on_dodge( z, 5 );
}

return true;
Expand Down Expand Up @@ -781,7 +781,7 @@ bool mattack::boomer_glow( monster *z )
///\EFFECT_DODGE increases chance to avoid glowing boomer effect
if( rng( 0, 10 ) > target->get_dodge() || one_in( target->get_dodge() ) ) {
target->add_env_effect( effect_boomered, bp_eyes, 5, 25_turns );
target->on_dodge( z, 10 );
target->on_dodge( z, 5 );
for( int i = 0; i < rng( 2, 4 ); i++ ) {
body_part bp = random_body_part();
target->add_env_effect( effect_glowing, bp, 4, 4_minutes );
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