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[TRACKER] Main bugs to fix before first official 3.0-alpha build #8805
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looking forward to see progress in 3.0! :) |
Input class broken, probably after InputEvent rewrite #8914 |
I think #8931 is also good to have here. |
I think #8409 should also be here. Fixing this requires non trivial changes to |
Added #8033 to the list, since it doesn't look good (and since we are getting lots of duplicates...) |
Adding #9123, as it might crash the editor. |
Why is this: Godot 3.0 announced as a development engine for 3D. What if 3D basic physics does not work? You can forgive the outdated renderer, relatively poor performance... but the bug collisions kills any full project 3D games! |
It is, see its milestone. This tracker here is about the alpha, not about 3.0-stable. |
Adding #9183, makes the editor quite unusable. |
@bojidar-bg #9143 also crashes the editor, and maybe its related to #9123 , since canvas_items shaders got broken |
I think #9021 would be nice to fix. |
#9254 is a physics regression, would be nice to see fixed before alpha so that I could actually test instead of wondering why do all cars end up belly up |
Would #9311 count as one of the bugs to fix? s3tc.stex could use a bit of a checkup because I found out that one of the slightly old 3.0 build where the Intel graphic lag and debug spam is fixed (https://github.com/godotengine/godot/tree/47b34bf79be1ba2fe4a99c8931732efac68a0b87) Just pointing it out in case before the Alpha is uploaded. |
8711 seems fixed from my point of view :) |
#9861 would be nice to have fixed |
Not a bug :) |
The list looks like it hasn't been updated in a month, and the vehicle physics thing still looks like a blocker... |
Look better, it was updated yesterday. And that list is still only about the alpha stage, not all bugs are meant to be in it. All bugs with the 3.0 milestone will be reviewed before 3.0 is released. |
@akien-mga i closed #9803 |
How about #10074? Something is making angular velocity NaN in physics. |
This should probably be here. #10149 |
Closing as this tracker outlived its purpose (3.0-alpha1 is published already). Let's see if we need another tracker for high priority issues in the master branch or if the 3.0 milestone is enough. |
This tracker issue is meant to list the main bugs that should be handled in priority before we can release a public alpha build.
That alpha build is not meant to be bug free, but these objectives should be met:
High priority bugs
Edit: Previous list, archived on 24 July.
High priority bugs
Nice to fix // can be for next alpha
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