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akien-mga
changed the title
The giant commit 98a3296 broke the image -> *.stex conversion.
Image -> *.stex conversion is broken since it was made a Resource.
May 18, 2017
Operating system or device - Godot version:
linux, tip 787dad5
Issue description:
The COMPRESS_LOSSLESS and COMPRESS_LOSSY GDSTs are (or are rendered as) black rectangles.
Reverting to d801ff2 fixes the issue.
The text was updated successfully, but these errors were encountered: