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Particle shadows work only with directional light #8815

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eon-s opened this issue May 18, 2017 · 1 comment
Closed

Particle shadows work only with directional light #8815

eon-s opened this issue May 18, 2017 · 1 comment

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@eon-s
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eon-s commented May 18, 2017

**Godot version: master ed6baff **

Issue description:
Particle shadows from omni and spot lights are updated only once (in editor and maybe running, hard to tell), they work fine with directional light.

particleshadows

Steps to reproduce:
Create an omni and/or spotlight that makes particles to projects shadows.
Do the same with a directional light.

Link to minimal example project:
particleshadow.zip

@reduz
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reduz commented Jun 17, 2017

This bug is great, because it shows shadows are updated when geometry around changes, which is correct and a fanastic feature. Except it seems it's not working for particles, so fixing.

@reduz reduz closed this as completed in e11fae0 Jun 17, 2017
groscalin pushed a commit to groscalin/godot that referenced this issue Jul 15, 2017
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