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Operating system or device - Godot version: Fedora, NVidia GTX900 series, Propietary drivers, Godot version cf286ed
Issue description:
Enabling glow on 3d scene causes some weird environment tinting artifacts
glow off glow on
Steps to reproduce: Just enable glow, in your environment.
Link to minimal example project:
The text was updated successfully, but these errors were encountered:
Related issue: #9756
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Can confirm, issue comes with 772485c. However, before that commit, glow option makes this artifact (image by kubecz3k)
aparently glow works when DOF is enabled
@reduz im not sure if it was working before under the same conditions.
f5277e3
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Operating system or device - Godot version:
Fedora, NVidia GTX900 series, Propietary drivers, Godot version cf286ed
Issue description:
Enabling glow on 3d scene causes some weird environment tinting artifacts
glow off
glow on
Steps to reproduce:
Just enable glow, in your environment.
Link to minimal example project:
The text was updated successfully, but these errors were encountered: