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User Play Testing

ameliarow edited this page Oct 16, 2021 · 20 revisions

Testing Overview

Testing Plan

Testing Results

Raw Data

Average Difficulty Rating: 6.25

Average ‘Fun’ Rating: 5.93

Testing Evaluation

Gameplay Evaluation

Design Evaluation

Controls Evaluation

Changes Made

Balance Changes Result

Final Recommendations

Overall, user testing results regarding the game's controls and level of usability were thorough and effective in identifying key areas of future work and improvement. The key recommendations for future work into developing and refining the game’s usability and controls include enhancing the control keys to better accommodate for diverse users by adding multiple options for controls, decreasing the pacing of the game, shortening the game’s dialogue and diversifying it to better appeal to users, improving the game’s interface to display an overview of the game and its key controls, therefore enhancing usability. Several other improvements suggested by users during testing involved potentially looking at adding a small map to the corner of the screen so that players can quickly find their position on the map, creating more items for the player to collect and regain health as well as better communicating the player’s progress through a progress bar displayed at the top of the map.

Table of Contents

Home

Design Document

Design Document

Design Document

Game Engine

Getting Started

Entities and Components

Item Drops from Entities

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Map Generation

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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