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Axe Attack Animation
Bree edited this page Oct 18, 2021
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Contains the characters animation for the different directions; left, right, up and down. These were created using the Team 1's character designs and modifying them to match the axe movement.
- by Sabrina Menezes
The final sprite for the up and down axe attack.
The final animation for the up and down axe attack.
- by Yilin Su
- by Sabrina Menezes
The left attack was originally a flipped version of the right attack, and therefore in the weapon was in the wrong hand. This animation was redone to correct that.
The right attack wasn’t as smooth as the team would have liked, so they were redrawn to match the other attacks.
Possible alternative attack designs were created but final designs were chosen as they maintain consistency between the existing attack and character designs.
- Left attack alternative design
- Right attack alternative design 1
- Right attack alternative design 2
- Right attack alternative design 3
Design Document
- Story
- Music
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Characters
- Main Character
- Bosses
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Enemies
- Sprint 1: Final Design
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Sprint 2: Elvish Boss
- Decision to make our boss a mage
- Design Inspiration: Staff Weapon
- Design decisions for boss
- Archery attack animation for minions
- Different types of minion elves and designs
- Melee attack animation
- Boss attack animation using sceptre
- Design Inspiration: Shooting fireballs
- Mage Boss attack method: fireball
- Sprint 3: Walk Animations and Design Amendments
- Sprint 4: Refining animations
- Map Design
- User + Play Testing
- Gameplay
- Art Style Design Guidelines
- Emotional Goals