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only copy theme resources when they actually change #990

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merged 3 commits into from
Sep 8, 2018
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@bridiver bridiver commented Sep 6, 2018

fix #989

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@bridiver bridiver self-assigned this Sep 6, 2018
@bridiver bridiver requested review from bbondy and simonhong September 6, 2018 19:52
// we check for an exact match on the timestamp. We use seconds instead
// of ms because utimesSync doesn't set the times with ms precision
if (!fs.existsSync(destinationFile) ||
Math.floor(new Date(fs.statSync(sourceFile).mtimeMs).getTime() / 1000) !=
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ideally we'd use a file hash here, but that might take a while

lib/util.js Outdated

if (process.platform === 'darwin') {
// Copy proper mac app icon for channel to chrome/app/theme/mac/app.icns.
// Each channel's app icons are stored in brave/app/theme/$channel/app.icns.
// With this copying, we don't need to modify chrome/BUILD.gn for this.
fs.copySync(path.join(braveAppDir, 'theme', 'brave', 'mac', config.channel, 'app.icns'),
path.join(chromeAppDir, 'theme', 'brave', 'mac', 'app.icns'))
fileMap[path.join(braveAppDir, 'theme', 'brave', 'mac', config.channel, 'app.icns')] =
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I think these two files (icon and BRANDING) should be handled differently.
When different channel is built from previous, these two files should be copied.
This kinds of file could be candidates for file hash check.

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it should still work because I'm checking the actual timestamp and not just checking to see which one is newer

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I guess it could still be a problem if you switch channels back and forth because you'll end up with the same timestamp for all of them at some point

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I'll change to hash

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LGTM! Great to remove no-branding-update option!! 👍

@bbondy bbondy merged commit c2c4e76 into master Sep 8, 2018
bbondy added a commit that referenced this pull request Sep 8, 2018
only copy theme resources when they actually change
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bbondy commented Sep 8, 2018

0.55.x ac51cfb

@bbondy bbondy added the 0.55.x label Sep 8, 2018
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bbondy commented Sep 8, 2018

Needed a small follow up here:
0.55.x 05a6963
master b915275

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Theme resources are always copied which triggers unnecessary rebuilds
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