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Version 3.13.1

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@jonpas jonpas released this 09 Mar 16:09
· 2142 commits to master since this release
b778df2

Requires CBA version 3.14.0 or later and Arma 3 version 1.96 or later.

Change Log Summary

ADDED:

  • Add function to throw current weapon (#7443)
  • Medical Feedback - Add Icon option for Low blood volume effects (#7507)
  • Remove requirements for usable items to be in backpack (#7545)

FIXED:

  • Arsenal - Filter non-scope 2 mags from being auto-added (#7445)
  • Backblast - Fix damage disabled units receiving damage from backblast (#7505)
  • Ballistics - Fix some magazine wells (#7562)
  • Common - Add isNotUnconscious canInteractWith condition (#7544)
  • Common - Fix canDig returning non-bool (#7516)
  • Common - Fixed getVersion function (#7479)
  • Cook Off - Adjust players only settings check (#7419)
  • Fastroping - Fix deployAI not unwinding ropes (#7536)
  • Fix incorrect reopening chance for QuikClot on large abrasions (#7383)
  • Fix suppression for basic medication (#7417)
  • Frag - Fix script error in fnc_spallTrack (#7492)
  • General - Fix preprocessor issues (#7563)
  • Interaction Menu - Fix MenuClosed event may not fire on menu type replacement (#7546)
  • Map Gestures - Use object itself as center for nearEntities in getProximityPlayers (#7512)
  • Medical - Arm fracture effect not persisting with setting (#7518)
  • Medical - Fix being stuck in unconscious animation after ragdoll (#7499)
  • Medical - Fix epinephrine wake-up chance boost string (#7407)
  • Medical - fix the Enoch pilot uniform not taking damage, fix hitpoints test (#7527)
  • Medical AI - Block healing when handcuffed (#7493)
  • Medical Feedback - Set volume and radio usage based current unit (#7529)
  • Medical Status - Enable user input between death and respawn (#7502)
  • Medical Status - Fix double execution of killed event (#7561)
  • Medical Status - Only set unconscious upon entering Cardiac Arrest (#7503)
  • Medical Treatment - Fix Checking Pulse progress bar text (#7406)
  • NightVision - Don't apply AimDownSightsBlur on optics with integrated night vision (#7548)
  • NightVision - Fix border missing while in FFV (#7554)
  • Overheating - Fix jamming sound (#7463)
  • Reload - Fix static weapon ammo check (#7541)
  • RHS Compatibility - Remove scope adjust from ACOG Scopes (#7375)

IMPROVED:

  • Changed: Scripted calls to putInEarPlugs/joinTeam won't show hint (#7400)
  • Changes A-10/A-164 Cannon Values (#7118)
  • Cook Off - Change Cook Off events to global and add to events docs (#7416)
  • CSW - Minor fixes for CSW + RHS Compats (#7497)
  • Czech Translations - Medical typos and grammar (#7359)
  • Goggles - Skip rain effects on snow maps (#7373)
  • Grenades - Make flashbang reaction more authentic (#6034)
  • Map - Allow enabling BFT setting after mission start (#7519)
  • Medical - Add fracture chance setting (#7396)
  • Medical - Add setting for medic level to transfuse IVs (#7473)
  • Medical - Combine advancedBandages and woundReopening settings (#7392)
  • Medical - Increase Cardiact Arrest Time to 5 min (#7475)
  • Medical - Unlock air controls when going uncon (#7533)
  • Medical - Use percentage sliders for chance settings (#7542)
  • Medical Engine - Apply damage to the correct hitpoint (#7415)
  • Medical Treatment - Add self PAK setting (#7382)
  • Medical Treatment - Prevent extremely slow or fast animations (#7549)
  • Medical Treatment - Settings cleanup (#7345)
  • Mine Detector - Updated mine detector audio from -20db to -2db (#7460)

CHANGED:

  • Ballistics - B_93x64_Ball updated (#7474)
  • Ballistics - Move dispersion to optional (#7558)
  • Ballistics - Remove dispersion changes (#7557)
  • Medical Treatment - Settings cleanup (#7345)
  • Update CSW RHS compat for new Mk-19 ammo type (#7354)
  • Various - Conform isNil checks across the codebase (#7523)

TRANSLATIONS: