NightVision - Don't apply AimDownSightsBlur on optics with integrated night vision #7548
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When merged this pull request will:
To explain: If the Magnification is > 3, we can safely assume that we're not looking down iron/holo/cqb sights, but are instead dealing with an optic with actual (!= from RMB zoom) magnification and thus integrated night vision (potentially with its own blur effects).
We need to refresh the effect every time magnification is changed from <3 to >3 and vice versa, as there is no OpticsMode event.