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Medical - Unlock air controls when going uncon #7533
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(excessive (parentheses))
This is great! No more need to remember to do that every time I have a copilot. Never thought of it though. |
@@ -49,7 +49,7 @@ if (_active) then { | |||
// Unlock controls for copilot if unit is pilot of aircraft | |||
if (((vehicle _unit) isKindOf "Air") && {_unit == driver vehicle _unit}) then { | |||
TRACE_1("pilot of air vehicle - unlocking controls",vehicle _unit); | |||
// Do "Unlock controls" user action (co-pilot will then have to do the "Take Controls" actions) | |||
// Do "Unlock controls" user action, co-pilot will then have to do the "Take Controls" actions |
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haha
ya'll psychic* or did somebody tell you? |
Co-Authored-By: mharis001 <[email protected]>
When pilot of aircraft goes uncon then do "Unlock controls" user action
(co-pilot will then have to do the "Take Controls" actions)
Recently saw a need for this 😄
Could add a setting (or hidden getVar setting), don't really think it needs one.