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Getting Started
aerrin99 edited this page May 26, 2022
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You've got the SL Magic plugin installed! Now what?
Follow these steps to get started.
Create an FS3 Attribute named 'Magic'.
fs3skills:
attributes:
- name: Magic
desc: Magic ability
Your magic must be divided into Schools. Each spell will have a corresponding School.
Create two groups: 'Major School' and 'Minor School'. The values for these groups should be your schools. Include 'None' if you want characters to be able to leave one or both empty.
groups:
Major School:
desc: Major School
wiki: ''
values:
Air: Air
Corpus: Corpus
Earth: Earth
Fire: Fire
None: None
Minor School:
desc: Minor School
wiki: ''
values:
Air: Air
Corpus: Corpus
Earth: Earth
Fire: Fire
None: None
Create an FS3 Action Skill for each School. Set their linked_attr to 'Magic'.
fs3skills:
action_skills:
- name: Air
desc: Air
linked_attr: Magic
- name: Corpus
desc: Corpus
linked_attr: Magic
- name: Earth
desc: Earth
linked_attr: Magic
- name: Fire
desc: Fire
linked_attr: Magic
- Set your options in the SL magic configuration file.
- Overview
- Death
- Schools
- Magic Energy
- Spells
- Spell Success Mechanics
- Magic Items
- Potions
- Configuration
- Code
- Future Plans