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Code Review #253
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The "about a day" code review is complete. Most review items are in inline comments (I'll be reviewing all commits tagged to this issue to resolve them), and a few are in issues. @ariel-phet, I didn't do some of the in-depth review things (checking code coverage, scanning for copy/paste reuse, checking property usage for visibility, etc.), let me know and I could do these things after some of the review items are complete. Overall looking great! |
Also some review items are essentially for me to handle, mostly in the Spring.js step(). |
Thanks a lot @jonathanolson for the review. |
The only tasks left in this issue are documentation updates which should be handled by @jonathanolson. Issue #261 will track common code work. Removing assignment and leaving to @jonathanolson to close. |
Spot checks look good. All in-code REVIEW/TODO comments are handled, so closing. Nice job! |
Does VerticalCompositeBarNode.js need to be reviewed? Are there any other common code components developed for this simulation that warrant review (aside from LineArrowShape which was noted in #261 )? |
The formatting for VerticalCompositeBarNode seems quite off (I haven't pulled since this morning), and it has some things to clean up ( @Denz1994, can you make a pass at cleaning this up, and note any other files moved to common code? |
I committed a cursory reformat this afternoon, but it would still benefit from @Denz1994's attention. |
VerticalCompositeBarNode.js, VerticalBarChart.js, and VerticalBarNode.js are not being used anymore in sim code. BarNode.js and BarChartNode.js are being used instead, these components may be worth reviewing. |
Why were they not needed for Masses and Springs? Can they be deleted? |
While this issue is getting attention, I noticed two "has" written in a comment at https://github.com/phetsims/masses-and-springs/blob/master/js/common/view/EnergyGraphNode.js#L106-L107 // We are setting a new initial total energy here because the thermal energy bar acts as if the system has
// has been reset. Thermal energy is the only value that is dependent on initial total energy. |
Our code has 56 occurrences of |
After refactors with JO, BarNode.js was made a lot more flexible. It handles monitoring multiple properties without needing a separate API. Additionally, BarChartNode.js has some api improvements regarding using options to add barNodes, update method for barNodes, and the TODOs in VerticalBarChart where handled when building BarChartNode. It is safe to delete VerticalCompositeBarNode.js, VerticalBarChart.js, and VerticalBarNode.js. |
I removed the files you mentioned. |
PhET code-review checklist
Please mark failed items with ❌
Build and Run Checks
ea
)fuzzMouse&ea
)Memory Leaks
dispose
function, or documentation about whydispose
is unnecessary?Property.link
is accompanied byProperty.unlink
.DerivedProperty
is accompanied bydispose
.Multilink
is accompanied bydispose
.Events.on
is accompanied byEvents.off
.Emitter.addListener
is accompanied byEmitter.removeListener
.Node.on
is accompanied byNode.off
tandem.addInstance
is accompanied bytandem.removeInstance
, or use PhetioObject constructor+disposedispose
function have one? This should expose a publicdispose
function that callsthis.disposeMyType()
, wheredisposeMyType
is a private function declared in the constructor.MyType
should exactly match the filename.to be tested separately for memory leaks. To help isolate the nature of the memory leak, this test should be run separately
from the PhET brand memory leak test. Test with the "console" and "studio" wrappers (easily accessed from phetmarks)
Performance, Usability
webgl=false
)showPointerAreas
)showPointerAreas
) Some overlap may be OK depending on the z-ordering (if the frontmost object is supposed to occlude touch/mouse areas)Internationalization
stringTest=x
, you should see nothing but 'x' strings)stringTest=double
)stringTest=long
)stringTest=X
)stringTest=xss
? This test passes if sim does not redirect, OK if sim crashes or fails to fully start. Only test on one desktop platform."{{value}} {{units}}"
) instead of numbered placeholders (e.g."{0} {1}"
)."binaryProbability": { "value": "Binary Probability" }
."screen.{{screenName}}"
, e.g."screen.lab"
."My name is {{first}} {{last}}"
) should use keys that are unlikely to conflict with strings that might be needed in the future. For example, for"{{price}}"
consider using key"pricePattern"
instead of"price"
, if you think there might be a future need for a"price"
string.Repository structure
For a sim repository named “my-repo”, the general structure should look like this (where assets/, audio/ or images/ may be omitted if the sim doesn’t have those types of assets).
For a common-code repository, the structure is similar, but some of the files and directories may not be present if the repo doesn’t have audio, images, strings, or a demo application.
All JavaScript source should be in the js/ directory. There should be a subdirectory for each screen (this also applies for single-screen sims, where the subdirectory matches the repo name). For a multi-screen sim, code shared by 2 or more screens should be in a js/common/ subdirectory. Model and view code should be in model/ and view/ subdirectories for each screen and common/. For example, for a sim with screens “Introduction” and “Lab”, the general directory structure should look like this:
MolarityConstants.js
in molarity. If the repository name is long, the developer may choose to abbreviate the repository name, e.g.EEConstants.js
in expression-exchange. If the abbreviation is already used by another respository, then the full name must be used. For example, if the "EE" abbreviation is already used by expression-exchange, then it should not be used in equality-explorer. Whichever convention is used, it should be used consistently within a repository - don't mix abbreviations and full names.grunt published-README
orgrunt unpublished-README
?grunt generate-config
)model.md
adequately describe the model, in terms appropriate for teachers?implementation-notes.md
adequately describe the implementation, with an overview that will be useful to future maintainers?{{REPO}}QueryParameters.js
, for example ArithmeticQueryParameters.js for the aritmetic repository.Coding Conventions
grunt update-copyright-dates
.Do the
@author
annotations seem correct?Are all constructors marked with
@constructor
? That will make them easier to search and review.❌ For constructors, use parameters for things that don’t have a default. Use options for things that have a default value. This improves readability at the call site, especially when the number of parameters is large. It also eliminates order dependency that is required by using parameters.
For example, this constructor uses parameters for everything. At the call site, the semantics of the arguments are difficult to determine without consulting the constructor.
Here’s the same constructor with an appropriate use of options. The call site is easier to read, and the order of options is flexible.
@param
annotations. The description for each parameter should follow a hyphen. Primitive types should use lower case. Constructors should additionally include the@constructor
annotation. For example:For most functions, the same form as above should be used, with a
@returns
annotation which identifies the return type and the meaning of the returned value. Functions should also document any side effects. For extremely simple functions that are just a few lines of simple code, an abbreviated line-comment can be used, for example:// Computes {Number} distance based on {Foo} foo.
❌ If references are needed to the enclosing object, such as for a closure,
self
should be defined, but it should only be used in closures. Theself
variable should not be defined unless it is needed in a closure. Example:Generally, lines should not exceed 120 columns. Break up long statements, expressions, or comments into multiple
lines to optimize readability. It is OK for require statements or other structured patterns to exceed 120 columns.
Use your judgment!
Where inheritance is needed, use
PHET_CORE/inherit
. Add prototype and static functions via the appropriate arguments toinherit
. Spaces should exist between the function names unless the functions are all short and closely related. Example:If the expression is only one item, the parentheses can be omitted. This is the most common use case.
Naming for Property values: All
AXON/Property
instances should be declared with the suffixProperty
. For example, if a visible property is added, it should have the namevisibleProperty
instead of simplyvisible
. This will help to avoid confusion with non-Property definitions.Line comments should be preceded by a blank line. For example:
❌ Line comments should have whitespace between the
//
and the first letter of the line comment. See the preceding example.❌ Differentiate between
Property
and "property" in comments. They are different things.Property
is a type in AXON; property is any value associated with a JavaScript object.Files should be named like CapitalizedCamelCasing.js when returning a constructor, or lower-case-style.js when returning a non-constructor function. When returning a constructor, the constructor name should match the filename.
❌ Every type, method and property should be documented.
The HTML5/CSS3/JavaScript source code must be reasonably well documented. This is difficult to specify precisely, but the idea is that someone who is moderately experienced with HTML5/CSS3/JavaScript can quickly understand the general function of the source code as well as the overall flow of the code by reading through the comments. For an example of the type of documentation that is required, please see the example-sim repository.
Visibility Annotations
Because JavaScript lacks visibility modifiers (public, protected, private), PhET uses JSdoc visibility annotations to document the intent of the programmer, and define the public API. Visibility annotations are required for anything that JavaScript makes public. Information about these annotations can be found here. (Note that other documentation systems like the Google Closure Compiler use slightly different syntax in some cases. Where there are differences, JSDoc is authoritative. For example, use
Array.<Object>
orObject[]
instead ofArray<Object>
). PhET guidelines for visibility annotations are as follows:Use
@public
for anything that is intended to be part of the public API.Use
@protected
for anything that is intended for use by subtypes.Use
@private
for anything that is NOT intended to be part of the public or protected API.❌ Put qualifiers in parenthesis after the annotation, for example:
To qualify that something is read-only, use
@public (read-only)
. This indicates that the given property (AND its value) should not be changed by outside code (e.g. a Property should not have its value changed)To qualify that something is public to a specific repository, use (for example)
@public (scenery-internal)
Separate multiple qualifiers with commas. For example:
@public (scenery-internal, read-only)
❌ For JSDoc-style comments, the annotation should appear in context like this:
x.y = something
:[\w]+\.[\w]+\s=
[\w]+: function\(
Math Libraries
dot.Util.roundSymmetric
is used instead ofMath.round
.Math.round
does not treat positive and negative numbers symmetrically, see fix nearest-neighbor rounding in Util.toFixed dot#35 (comment).DOT/Util.toFixed
orDOT/Util.toFixedNumber
should be used instead oftoFixed
. JavaScript'stoFixed
is notoriously buggy. Behavior differs depending on browser, because the spec doesn't specify whether to round or floor.phet.joist.random
, and are doing so after modules are declared (non-statically). For example, the following methods (and perhaps others) should not be used:Math.random
_.shuffle
_.sample
_.random
new Random()
Organization, Readability, Maintainability
grunt find-duplicates
TODO
orFIXME
comments in the code? They should be addressed or promoted to GitHub issues.DerivedProperty
instead ofProperty
?The text was updated successfully, but these errors were encountered: