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Full UI: ExplorationPlayerFragment/Activity #42

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BenHenning opened this issue Aug 2, 2019 · 11 comments · Fixed by #3425
Closed

Full UI: ExplorationPlayerFragment/Activity #42

BenHenning opened this issue Aug 2, 2019 · 11 comments · Fixed by #3425
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Priority: Essential This work item must be completed for its milestone. Z-ibt Temporary label for Ben to keep track of issues he's triaged.

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@BenHenning
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BenHenning commented Aug 2, 2019

The exploration player should be functionally close to the reactive exploration player in the web frontend, though with mobile-specific considerations. At a high level, this player should:

@BenHenning BenHenning added Type: Improvement Priority: Essential This work item must be completed for its milestone. labels Aug 2, 2019
@BenHenning BenHenning added this to the Prototype milestone Aug 2, 2019
@BenHenning
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This is blocked on #15, #17, #26, and #27. Design should start before that work is done since this is encapsulating a large portion of the prototype. This issue should be split into constituent pieces and parallelized across multiple individuals. This can also be built before being hooked up to #41.

@BenHenning
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This is also blocked on #19 for lesson language selection.

@BenHenning BenHenning changed the title Exploration player Exploration player [Blocked: #15, #17, #19, #26, #27, #41] Aug 12, 2019
@BenHenning
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Consider skipping hints & solutions.

rt4914 added a commit that referenced this issue Sep 18, 2019
* Exploration Player base code for activity and fragment

* Fake Data Provider

* Nit changes mainly in documentation

* Nit changes mainly in documentation for State too

* Changed Controller to Presenter and optimised the fragment transaction code

* Basic code for ExporationActivityTest

* ExplorationActivity dummy test

* Nit changes

* Code checking and refactoring in ExplorationActivityTest
@BenHenning BenHenning changed the title Exploration player [Blocked: #15, #17, #19, #26, #27, #41] Exploration player [Blocked: #113, #164, #165] Sep 20, 2019
@BenHenning
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This actually blocks on #113, #164, and #165. Language selection is now scoped out of the prototype, and much of the exploration complexity has been pushed down into state fragment.

@BenHenning BenHenning changed the title Exploration player [Blocked: #113, #164, #165] Full UI: ExplorationPlayerFragment/Activity [Blocked: #113, #164, #165] Sep 20, 2019
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Note that this is tracking the high-fidelity work for the entire exploration learning experience, so it may be worth breaking this into pieces later once larger portions of the high fidelity work are identified.

prayutsu pushed a commit to prayutsu/oppia-android that referenced this issue Sep 3, 2020
…#1764] (oppia#1630)

* Introduce test coroutine dispatchers support in Espresso.

This piggybacks off of the solution introduced in oppia#1276 for Robolectric.
That PR allows Robolectric tests in app module to share dependencies
with production components by creating a test application & telling
Robolectric to use it instead of OppiaApplication via a @config
annotation.

This PR achieves the same thing by using a custom test runner that reads
the same annotation and forces Espresso & instrumentation to use the
test application instead of the default OppiaApplication. This setup
will be easier once oppia#59 is finished since we can specify the application
in per-test manifests that both Robolectric & Espresso will respect.

Note that while this lets the same test coroutine dispatchers work in
both production & test code for Espresso, some additional work was
needed to ensure the coroutines behave correctly. In particular, the
coroutines use a fake system clock in Robolectric that requires explicit
synchronization points in the tests to allow the clock to move forward
& properly coordinate execution between background & main thread
operations. However, in Espresso, since everything is using a real clock
an idling resource is the preferred way to synchronize execution: it
allows the background coroutines to operate in real-time much like they
would in production, and then notify Espresso when completed. The test
dispatchers API is now setup to support both synchronization mechanisms
for both Robolectric & Espresso (the idling resource does nothing on
Robolectric and the force synchronization effectively does nothing on
Espresso).

The first test being demonstrated as now stable is SplashActivityTest
(as part of downstream work in oppia#1397.

* Revert "Fixes oppia#941: Add radar effect in Hints and solution (oppia#1475)"

This reverts commit 41eb10b.

* Stabilize StateFragmentTest such that it passes on both Robolectric and
Espresso.

Note that some issues were found during this: oppia#1612 (oppia#1611 was found a
few weeks ago, but it also affects these tests). To ensure the tests can
still be run, a @runon annotation was added to allow tests to target
specific test platforms. The tests that currently fail on Robolectric
due to oppia#1611 and oppia#1612 are disabled for that platform. The test suite as
a whole has been verified to pass in its current state on both
Robolectric and Espresso (on a Pixel XL).

The aim of this PR is to actually enable critical state fragment tests
in CI, so both StateFragmentTest and StateFragmentLocalTest are being
enabled in GitHub actions.

* Enable StateFragmentTest (Robolectric) & StateFragmentLocalTest for CI.

* Add thorough documentation for new dispatchers.

* Clean up comments & add additional documentation.

* Fix lint errors.

* Fix broken test after changes to FakeSystemClock.

* Fix linter errors.

* Use a custom executor service for Glide requests that coordinates with
Oppia's test dispatchers. Note that this does not actually introduce the
service--that will happen in a new branch.

* Introduce new executor service which allows interop with Kotlin
coroutines, plus a test to verify that it fundamentally follows one
interpretation of ExecutorService's API.

* Fix flaky timeout tests by improving cancellation cooperation for
invokeAny() and provide longer timeouts for tests that are
CPU-sensitive.

* Add documentation & clean up unused code.

* Lint fixes.

* Significantly reorganize invokeAll() to try and make it more cooperative
for cancellation, and increase timeout times in tests to reduce
flakiness for time-sensitive tests. Some tests are remaining flaky, so
ignoring those.

Re-add maybeWithTimeoutOrNull since it actually was needed.

* Lint fixes.

* Post-merge module fixes.

* Post-merge fixes with ratio input & add a TODO to improve speed of the
new coroutine executor service.

* Revert "Fixes part of oppia#40 & oppia#42: Generalisation Highfi Mobile Portrait + Landscape - Buttons (oppia#1653)"

This reverts commit 1bb1ffa.

* Ensure terminated tasks do not interfere with one another (timeouts
should happen individually for each task during termination). This fixes
a failure observed in StateFragmentLocalTest in oppia#1630.

* Ignore failing tests until oppia#1769 is resolved.

* Fix awaitTermination & improve test. Improve stack trace for test
dispatcher timeouts.

* Fix slow & broken tests in Robolectric for StateFragmentLocalTest.

* Add missing deps for StateFragmentLocalTest.

* Address reviewer comments.
prayutsu pushed a commit to prayutsu/oppia-android that referenced this issue Sep 3, 2020
* Add support for showing concept cards in feedback, and add a concept
card as one of the remediation pathways for 'the meaning of equal parts'
lesson.

* Introduce test coroutine dispatchers support in Espresso.

This piggybacks off of the solution introduced in oppia#1276 for Robolectric.
That PR allows Robolectric tests in app module to share dependencies
with production components by creating a test application & telling
Robolectric to use it instead of OppiaApplication via a @config
annotation.

This PR achieves the same thing by using a custom test runner that reads
the same annotation and forces Espresso & instrumentation to use the
test application instead of the default OppiaApplication. This setup
will be easier once oppia#59 is finished since we can specify the application
in per-test manifests that both Robolectric & Espresso will respect.

Note that while this lets the same test coroutine dispatchers work in
both production & test code for Espresso, some additional work was
needed to ensure the coroutines behave correctly. In particular, the
coroutines use a fake system clock in Robolectric that requires explicit
synchronization points in the tests to allow the clock to move forward
& properly coordinate execution between background & main thread
operations. However, in Espresso, since everything is using a real clock
an idling resource is the preferred way to synchronize execution: it
allows the background coroutines to operate in real-time much like they
would in production, and then notify Espresso when completed. The test
dispatchers API is now setup to support both synchronization mechanisms
for both Robolectric & Espresso (the idling resource does nothing on
Robolectric and the force synchronization effectively does nothing on
Espresso).

The first test being demonstrated as now stable is SplashActivityTest
(as part of downstream work in oppia#1397.

* Revert "Fixes oppia#941: Add radar effect in Hints and solution (oppia#1475)"

This reverts commit 41eb10b.

* Stabilize StateFragmentTest such that it passes on both Robolectric and
Espresso.

Note that some issues were found during this: oppia#1612 (oppia#1611 was found a
few weeks ago, but it also affects these tests). To ensure the tests can
still be run, a @runon annotation was added to allow tests to target
specific test platforms. The tests that currently fail on Robolectric
due to oppia#1611 and oppia#1612 are disabled for that platform. The test suite as
a whole has been verified to pass in its current state on both
Robolectric and Espresso (on a Pixel XL).

The aim of this PR is to actually enable critical state fragment tests
in CI, so both StateFragmentTest and StateFragmentLocalTest are being
enabled in GitHub actions.

* Enable StateFragmentTest (Robolectric) & StateFragmentLocalTest for CI.

* Add thorough documentation for new dispatchers.

* Clean up comments & add additional documentation.

* Fix lint errors.

* Fix broken test after changes to FakeSystemClock.

* Fix linter errors.

* Update test lesson to include references to concept cards.

* Lint fixes & use HtmlCompat instead of Html.

* Add support for the newer & finalized tag format.

* Lint fixes.

* Use a custom executor service for Glide requests that coordinates with
Oppia's test dispatchers. Note that this does not actually introduce the
service--that will happen in a new branch.

* Introduce new executor service which allows interop with Kotlin
coroutines, plus a test to verify that it fundamentally follows one
interpretation of ExecutorService's API.

* Fix flaky timeout tests by improving cancellation cooperation for
invokeAny() and provide longer timeouts for tests that are
CPU-sensitive.

* Add documentation & clean up unused code.

* Lint fixes.

* Significantly reorganize invokeAll() to try and make it more cooperative
for cancellation, and increase timeout times in tests to reduce
flakiness for time-sensitive tests. Some tests are remaining flaky, so
ignoring those.

Re-add maybeWithTimeoutOrNull since it actually was needed.

* Lint fixes.

* Post-merge module fixes.

* Post-merge fixes with ratio input & add a TODO to improve speed of the
new coroutine executor service.

* Revert "Fixes part of oppia#40 & oppia#42: Generalisation Highfi Mobile Portrait + Landscape - Buttons (oppia#1653)"

This reverts commit 1bb1ffa.

* Ensure terminated tasks do not interfere with one another (timeouts
should happen individually for each task during termination). This fixes
a failure observed in StateFragmentLocalTest in oppia#1630.

* Ignore failing tests until oppia#1769 is resolved.

* Fix awaitTermination & improve test. Improve stack trace for test
dispatcher timeouts.

* Fix slow & broken tests in Robolectric for StateFragmentLocalTest.

* Add missing deps for StateFragmentLocalTest.

* Address TODOs (including adding support for list tags which replaces the
old handler & adds nested custom tag support), and add tests.

* Lint fixes.

* Address reviewer comments.

* Address review comments. Fix new concept card tests on Espresso & add
landscape versions (required configuring hints to show quickly to avoid
delaying the test, and fixing a bug in the espresso test dispatcher).
Add support for disabling concept cards of they aren't enabled for
parsing particular HTML (the default behavior is to ignore the custom
tag).

* Add support for concept cards in questions. Note that it's not clear how
to test verifying that pressing the exit button closes the concept card
since the exit button is part of the dialog's toolbar.

* Fix image-breaking duplicated code in HtmlParser, fix a paragraph
parsing issue in BulletTagHandler, and add tests for
CustomHtmlContentHandler.

* Lint fixes.
@anandwana001
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updating PR title as it is no more blocked on #113 #164 #165

@anandwana001 anandwana001 changed the title Full UI: ExplorationPlayerFragment/Activity [Blocked: #113, #164, #165] Full UI: ExplorationPlayerFragment/Activity Dec 22, 2020
rt4914 added a commit that referenced this issue May 11, 2021
…ion + A11y (#3170)

* Highfi work finished

* Nit space in comment

* A11y support

* Added tests

* Nit fix

* Ignored failing test cases

Co-authored-by: Rajat Talesra <[email protected]>
rt4914 added a commit that referenced this issue May 11, 2021
* Internal Highfi changes

* Outer margins fixed

* Nit fix

* Margin issue fixed

* Removed dimen values

* Introduced minHeight dimen

Co-authored-by: Rajat Talesra <[email protected]>
rt4914 added a commit that referenced this issue May 13, 2021
* All dimens created

* Added 12dp to start/end of margins

* Nit fixes

* Nit change

* Removed margin top dimens

Co-authored-by: Rajat Talesra <[email protected]>
rt4914 added a commit that referenced this issue May 19, 2021
…on (#3183)

* Outer margins changed for selection interaction

* Nit fixes and alignment fixes

Co-authored-by: Rajat Talesra <[email protected]>
anandwana001 pushed a commit that referenced this issue May 19, 2021
* Return to Topic UI Finished

* Replay button UI finished

* Reduced all margins by 4dp

* Reduced all margins by 4dp

* Button margins fixed

* Fixed splitview margins

* Nit fix

Co-authored-by: Rajat Talesra <[email protected]>
anandwana001 pushed a commit that referenced this issue May 24, 2021
* Updated margin

* Added bottom padding

* A11y changes for submit button

Co-authored-by: Rajat Talesra <[email protected]>
rt4914 added a commit that referenced this issue Jun 8, 2021
* Submitted answer outer margin

* Internal UI changes

Co-authored-by: Rajat Talesra <[email protected]>
anandwana001 pushed a commit that referenced this issue Jun 29, 2021
* External margins UI

* Internal non-recyclerview padding

* Full UI

* Full UI with accessibility

* Nit fix

Co-authored-by: Rajat Talesra <[email protected]>
@BenHenning BenHenning added the Z-ibt Temporary label for Ben to keep track of issues he's triaged. label Sep 15, 2022
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Labels
Priority: Essential This work item must be completed for its milestone. Z-ibt Temporary label for Ben to keep track of issues he's triaged.
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