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Release 1.6.0

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@DanielEverland DanielEverland released this 01 May 15:30
· 111 commits to master since this release
7d0f5f0

This release has merged the functionality of ClampedVariables into the BaseVariable class, so you no longer have to create separate asset files for clamped variables and non-clamped variables. This does come with the drawback of the old ClampedVariable assets no longer working in this release

Improvements

Added support for Unity's new package manager system #61
Added namespaces and assembly definitions #58
Added Clear method to GameEventBase which will unsubscribe all subscribers #70
Added Add Component menu for GameEventListener types #60
Added Color and Color32 support #63
Added AudioClip support #64
Added AnimationCurve support #67
Added SceneInfo support #57
Merged ClampedVariable functionality into BaseVariable #62

Fixed

Fixed some Unity structs being drawn using a foldout #68
Fixed collection drawer drawing elements beneath reorderable list #65
Fixed issue when iterating over actions during raise event of GameEventBase #59