-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Match advanced inventory UI and info text #38763
Merged
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This splits a string into a sequence of displayed characters.
Using new facility to split strings into displayed chunks, allow mapgen to use arbitrary Unicode characters (including combining characters) as keys.
Replace bookcase symbol in the house_w_nest_palette with a Unicode symbol that looks similar to a bookcase (▤).
Adds blacklists for items, locations, monsters, scenarios, and traits.
Adds ammo effects, an effect for a later monster spell, a few placeholder items, and the RP mutations "Leader", "Medic", and "Combatant".
* Dark Skies Part 4: Overrides Adds override files
Evac_center and scenarios
Spells, guns, attacks, upgrades, spawns, and the monster definitions themselves. Does not include Strays.
Low ranking Order soldiers aren't clever enough to figure out how to open doors closed by the player - no doubt the player does something to jimmy them locked in the event of a chase anyway.
Their gear and divine purpose slows them slightly.
Their heavy armor and arrogance slows their movements. Also gives the player more of a chance to escape their grasp in the event of being ambushed by one.
Oops, forgot a comma
…- Frat Boy/Sorority Girl (CleverRaven#37512)
read ids and save ids for enchantments
JSONize AEP_EVIL and implement intermittent artifact effects
* Add utf8_display_split function This splits a string into a sequence of displayed characters. * Switch mapgen keys from ints to strings Using new facility to split strings into displayed chunks, allow mapgen to use arbitrary Unicode characters (including combining characters) as keys. * Test Unicode mapgen with bookcases in house_w Replace bookcase symbol in the house_w_nest_palette with a Unicode symbol that looks similar to a bookcase (▤). * Document the Unicode mapgen support
kevingranade
added
0.E Content Freeze
Info / User Interface
Game - player communication, menus, etc.
labels
Mar 14, 2020
* Make carried vehicle cargo available for inventory * Update migration.json de-duplicate lines 1002-1057 * Generic name to object (CleverRaven#38686) * Generic name to object * Name to object * Armor name to object (CleverRaven#38685) * Armor fix looks_like * Name to object, volume to string * Lowered beaver aggression and morale to be more accurate and believable. (CleverRaven#38688) * made vacuum sealing more consistent * Add demon chitin armor * Add d-chitin armor recipes Add armormaking book, remove autolearn from recipes Fix recipe category Add armorsmithing book to mapgen * Fix playtest errors * Add repairing ability to sewing kits * Capitals * Itemgroup description fix * Linting * Forgot gauntlet recipe + adjust crafting times * Fix fire protection being too low * Add dog & horse d-chitin armors * Update data/mods/Magiclysm/items/recipe_books.json Co-authored-by: jkraybill <[email protected]> Co-authored-by: ZhilkinSerg <[email protected]> Co-authored-by: tenmillimaster <> Co-authored-by: snipercup <[email protected]> Co-authored-by: chrimchim <[email protected]> Co-authored-by: Curtis Merrill <[email protected]>
ZhilkinSerg
force-pushed
the
dev
branch
2 times, most recently
from
March 15, 2020 23:04
392182e
to
d3271a3
Compare
ZhilkinSerg
pushed a commit
that referenced
this pull request
Mar 16, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Mar 17, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Mar 17, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Mar 18, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Mar 29, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Apr 1, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Apr 1, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Apr 2, 2020
ZhilkinSerg
pushed a commit
that referenced
this pull request
Apr 2, 2020
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
SUMMARY: Interface "Match advanced inventory UI."
Purpose of change
Last PR got a bit messy. New PRs will be smaller.
This is just an idea for UI consistency as suggested in #12112.
Hope you like it.
Screenshot(s)