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Mechanics: setRotation
muhahahahe edited this page Jan 14, 2018
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Use this mechanic to rotate the targeted non player entity.
Attribute | Aliases | Description | Default |
---|---|---|---|
duration | dur | time in ticks the rotation will take wont work well if the target have AI |
1 |
yawoffset | yaw | yo | y | degrees to rotate | 5 |
pitchoffset | pitch | po | p | vertical view angle | 0 |
- setrotation{d=100;yo=90} @EIR{r=10}This will rotate the entities in range of 10 blocks 90 degrees clockwise.
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