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Mechanics: fakeDeath

muhahahahe edited this page Jan 12, 2018 · 1 revision

Use this mechanic to have the caster perform a death animation.

Attributes

Attribute Aliases Description Default
duration d time in ticks the entity should remain in horizontal position 60

Example

- fakedeath{d=100} @Target
This will play the death animation at the target and it remains horizontal for 5 seconds.
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