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Mechanics: steal
muhahahahe edited this page Jan 8, 2018
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Use this mechanic to steal an item from the targeted player.
In addition use the DropStolenItems mechanic.
Attribute | Aliases | Description | Default |
---|---|---|---|
items | i | item name and amount, can also be a list seperated with a comma use ANY for 1 item the target have in his inventory |
|
failsignal | fail | signal to be sent on skill failure Optional |
steal_fail |
oksignal | ok | signal to be sent on skill success Optional |
steal_ok |
- steal{items=DIAMOND_SWORD:1} @TargetSteals a diamond sword if the target have 1 in his inventory.
- steal{items=DIAMOND_SWORD:1,MELON_SEEDS:5,STONE:64;ok=success;fail=failure} @TargetSteals 1 of the 3 items if the target have it in his inventory and sends customized ok and fail signal at the caster
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