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Mechanics: entityGoggle | entityGoggleAt
muhahahahe edited this page Jan 14, 2018
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Use this mechanic to force the targeted entity to look at the caster.
Attribute | Aliases | Description | Default |
---|---|---|---|
duration | dur | time in ticks the entity is forced to look at the caster wont work well if the entity have AI |
120 |
- entitygoggle{duration=100} @EIR{r=10}
- entitygoggleat{duration=100} @EIR{r=10}
- entitylookin{duration=100} @EIR{r=10}This will force the entities in range of 10 blocks to look at the caster.
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