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Mechanics: entityGoggle | entityGoggleAt

muhahahahe edited this page Jan 14, 2018 · 3 revisions

Use this mechanic to force the targeted entity to look at the caster.

Attributes

Attribute Aliases Description Default
duration dur time in ticks the entity is forced to look at the caster
wont work well if the entity have AI
120

Example

- entitygoggle{duration=100} @EIR{r=10}
- entitygoggleat{duration=100} @EIR{r=10}
- entitylookin{duration=100} @EIR{r=10}
This will force the entities in range of 10 blocks to look at the caster.
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