Skip to content
muhahahahe edited this page Jan 9, 2018 · 30 revisions

Table of Contents

MythicMobsExtension by BerndiVader

This plugin provides some useful additions to MythicMobs.
It requires MythicMobs 4.1 and Spigot 1.10.2 or higher.

This wiki wont teach you the basic knowledge of how to use MythicMobs,
go to the documentation of MythicMobs, to learn how to do it.


Conditions

Conditions Overview

List of available conditions:

attackable behind BiomeFix crouching
damageable eir facingDirection FactionsFlag
getBowTension getIndicator hasMeta hasSpawner
hasTarget inFaction inFront inMobArena
inMotion inSolidBlock isBurning isGoggling
isPresent isSpinning isStunned isVehicle
jumping lastBowTension lastDamageCause leir
lookAtMe
looksAtMe
MobsInRadius moveSpeed onCooldown
onSolidBlock ownerAlive ownsItem ownsItemSimple
parsedStance pir playerTime playerWeather
relativeDirection running sameFaction sameSpawner
sameWorld sleeping testfor vDistance
WGDenySpawnFlag WGStateFlag

Mechanics

Mechanics Overview

List of available mechanics:

advAIPathfinder asquip BlockFloating BlockProjectile
castIf changeHealthbar clearThreatTarget closeInventory
createHealthbar cure/removePotion customDamage customParticleline
customParticles customRandomSkill customSummon customTeleport
customVelocity damageArmor delMeta disarm
dropCombat dropInventory dropMythicItem dropStolenItems
enderEffect EntityFloating entityGoggle
entityGoggleAt
entityLookin
EntityProjectile
equipSkull extinguish fakeDeath feed
forceSpectate Grenade ItemFloating ItemProjectile
lineBubble modifyArrows modifyBubble MythicFloating
MythicOrbitalProjectile MythicProjectile oxygen parsedDisguise
parsedStance
pStance
playCredits playerGoggle
playerGoggleAt
playerSpin
playerWeather playerZoom playLoading removeBubble
renameEntity setCachedOwner setFaction setItemCooldown
setMeta setMobHealth setRandomLevel setRotation
setTarget setThreatTarget speechBubble steal
storeCooldown stun swap unEquip

Targeters

requires MythicMobs 4.3+

Targeter Description
@crosshair uses the players crosshair as target location
@eyedirection{length=#} uses the casters view direction with a given distance in blocks
@lastdamager targets the entity that did the last recent damage
@ownerdirection{length=#} usefull for children mobs to target a location in blocks away where its owner is looking at
@ownertarget usefull for children mobs to target the same target as its owner
@targetdirection{length=#} targets a distance in blocks infront of the casters targets view direction
@targeterstarget targets the target of the casters target
@triggerdirection{length=#} targets a distance in blocks infront of the triggers view direction
@triggerstarget targets the triggers target

Triggers

Trigger Description
~onKill It is like the ~onKillPlayer trigger,
but also works on every entity not only players.
Clone this wiki locally