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muhahahahe edited this page Jan 6, 2018 · 30 revisions

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MythicMobsExtension by BerndiVader

This plugin provides some useful additions to MythicMobs.
It requires MythicMobs 4.1 and Spigot 1.10.2 or higher.

This wiki wont teach you the basic knowledge of how to use MythicMobs,
go to the documentation of MythicMobs, to learn how to do it.


  • Attackable
  • Behind
  • BiomeFix
  • Damageable
  • FactionsFlag
  • hasMeta
  • hasTarget
  • inFront
  • inMobArena
  • isStunned
  • LastDamageCause
  • MobsInRadius
  • vDistance
  • WGDenySpawnFlag
  • WGStateFlag

Mechanics

Mechanics Overview

List of avaiable mechanics:

    <tbody></tbody>
        <tr>
          <td>advAIPathfinder</td>
          <td>asquip</td>
          <td>BlockFloating</td>
        </tr>
        <tr>
          <td>BlockProjectile</td>
          <td>castIf</td>
          <td>changeHealthbar</td>
        </tr>
        <tr>
          <td>clearThreatTarget</td>
          <td>closeInventory</td>
          <td>createHealthbar</td>
        </tr>
        <tr>
          <td>cure/removePotion</td>
          <td>customDamage</td>
          <td>customParticleline</td>
        </tr>
        <tr>
          <td>customParticles</td>
          <td>customRandomSkill</td>
          <td>customSummon</td>
        </tr>
        <tr>
          <td>customTeleport</td>
          <td>customVelocity</td>
          <td>damageArmor</td>
        </tr>
        <tr>
          <td>delMeta</td>
          <td>disarm</td>
          <td>dropCombat</td>
        </tr>
        <tr>
          <td>dropInventory</td>
          <td>dropMythicItem</td>
          <td>dropStolenItems</td>
        </tr>
        <tr>
          <td>enderEffect</td>
          <td>EntityFloating</td>
          <td>entityGoggle<br />entityGoggleAt<br />entityLookin</td>
        </tr>
        <tr>
          <td>EntityProjectile</td>
          <td>equipSkull</td>
          <td>extinguish</td>
        </tr>
        <tr>
          <td>fakeDeath</td>
          <td>feed</td>
          <td>forceSpectate</td>
        </tr>
        <tr>
          <td>Grenade</td>
          <td>ItemFloating</td>
          <td>ItemProjectile</td>
        </tr>
        <tr>
          <td>lineBubble</td>
          <td>modifyArrows</td>
          <td>modifyBubble</td>
        </tr>
        <tr>
          <td>MythicFloating</td>
          <td>MythicOrbitalProjectile</td>
          <td>MythicProjectile</td>
        </tr>
        <tr>
          <td>oxygen</td>
          <td>parsedDisguise</td>
          <td>parsedStance<br />pStance</td>
        </tr>
        <tr>
          <td>playCredits</td>
          <td>playerGoggle<br />playerGoggleAt</td>
          <td>playerSpin</td>
        </tr>
        <tr>
          <td>playerWeather</td>
          <td>playerZoom</td>
          <td>playLoading</td>
        </tr>
        <tr>
          <td>removeBubble</td>
          <td>renameEntity</td>
          <td>setCachedOwner</td>
        </tr>
        <tr>
          <td>setFaction</td>
          <td>setItemCooldown</td>
          <td>setMeta</td>
        </tr>
        <tr>
          <td>setMobHealth</td>
          <td>setRandomLevel</td>
          <td>setRotation</td>
        </tr>
        <tr>
          <td>setThreatTarget</td>
          <td>speechBubble</td>
          <td>steal</td>
        </tr>
        <tr>
          <td>storeCooldown</td>
          <td>stun</td>
          <td>swap</td>
        </tr>
        <tr>
          <td>unEquip</td>
          <td></td>
          <td></td>
        </tr>

Targeters

requires MythicMobs 4.3+

Targeter Description
@crosshair uses the players crosshair as target location
@eyedirection{length=#} uses the casters view direction with a given distance in blocks
@lastdamager targets the entity that did the last recent damage
@ownerdirection{length=#} usefull for children mobs to target a location in blocks away where its owner is looking at
@ownertarget usefull for children mobs to target the same target as its owner
@targetdirection{length=#} targets a distance in blocks infront of the casters targets view direction
@targeterstarget targets the target of the casters target
@triggerdirection{length=#} targets a distance in blocks infront of the triggers view direction
@triggerstarget targets the triggers target

Triggers

Trigger Description
~onKill It is like the ~onKillPlayer trigger,
but also works on every entity not only players.
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