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Live isosurface (backend) #3313
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* isosurface: support for v oxel dimensions, #3313
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* isosurface: loading and parsing mappings, #3313
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* isosurface: parsing mappings, generics, #3313
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* isosurface: use raw float arrays as protocol for isosurfaces, #3313
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* isosurface: expose voxel dimensions as parameter, proper scale, #3313 remove -v (verbose) from backend-tests in CI (#3425) Add recommended configuration to TaskTypes (backend only) (#3415) Even if initialData is disabled, insert local stores (#3421) Add REST API docs (#3376) clearer message when annotation couldnt be found while logged out (#3413) prepare release 18.11.0 (#3414) Handle Cross-Datastore Duplicates, introducing scratch datastores (#3394) restrict user visibility (#3389) Add REST API versioning support (second try) (#3408) Enable hybrid tracings by default (#3399)
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* isosurface: request via actor, #3313
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* isosurface: mapping cache WIP, #3313
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* isosurface: mapping cache working, #3313
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* isosurface: skip locations where the segment id is not present, #3313
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* button in frontend * startup parameters * add mapping to isosurface request, #3313 * loading and parsing mappings, #3313 * build faster * use raw float array as isosurface protocol, #3313 * expose voxel dimensions as parameter, proper scale, #3313 * smooth shading, #3313 * improve lighting for isosurface * improve lighting and clean up code * fix merge conflicts * refactor isosurface front-end code and enable lookups according to bucket structure * adapt code to cubeSize vector * clean up * clean up * use mapped voxels if mapping is active; hide setting in non-view-mode
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* Isosurface: route and actor setup * isosurface wip * removed debug print (#3313) * add size parameter * Restructure isosurface actor interface (#3313) * isosurfaces roughly working * support for v oxel dimensions, #3313 * loading and parsing mappings, #3313 * parsing mappings, generics, #3313 * use raw float arrays as protocol for isosurfaces, #3313 * expose voxel dimensions as parameter, proper scale, #3313 * wip, #3313 * working on mappings, #3313 * request via actor, #3313 * mapping cache WIP, #3313 * mapping cache working, #3313 * cubeSize is now vector, not scalar, #3313 * Refactoring, #3313 * support voxelDimensions in data requests, #3313 * Fix data requests with nnon-trivial voxelDimension, #3313 * fixing isosurfaces with nnew voxelDimensions data requests, #3313 * isosurface refactoring, #3313 * skip locations where the segment id is not present, #3313 * PR feedback, #3313 * move mappingservice out of holder * Isosurface frontend (#3493) * button in frontend * startup parameters * add mapping to isosurface request, #3313 * loading and parsing mappings, #3313 * build faster * use raw float array as isosurface protocol, #3313 * expose voxel dimensions as parameter, proper scale, #3313 * smooth shading, #3313 * improve lighting for isosurface * improve lighting and clean up code * fix merge conflicts * refactor isosurface front-end code and enable lookups according to bucket structure * adapt code to cubeSize vector * clean up * clean up * use mapped voxels if mapping is active; hide setting in non-view-mode * update changelog
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probably "semi live" via background computation
backend:
voxelDim
parameter (size of one voxel in the marching cubes algorithm) to clientThe text was updated successfully, but these errors were encountered: