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Port Costmaps to ROS2 #21

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orduno opened this issue Aug 10, 2018 · 5 comments
Closed

Port Costmaps to ROS2 #21

orduno opened this issue Aug 10, 2018 · 5 comments
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enhancement New feature or request nav2_util

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@orduno
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orduno commented Aug 10, 2018

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@orduno orduno self-assigned this Aug 10, 2018
@bpwilcox bpwilcox self-assigned this Aug 29, 2018
@mkhansenbot mkhansenbot added this to the September 2018 milestone Sep 5, 2018
@mkhansenbot
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As part of this work, the existing costmap placeholder code should either be removed or replaced.
src/libs/nav2_util/src/costmap.cpp

@bpwilcox
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We can port in smaller chunks from the existing ROS1 costmap_2d code in #86

@mkhansenbot mkhansenbot added the enhancement New feature or request label Sep 17, 2018
@SteveMacenski
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As part of this work, it might be good to keep in the back of your mind how you'd want to remove having 2 costmaps (one for controller another for planner) as that duplication of work accounts for a good amount of resource usage when using plugins for the 3D world.

@mjeronimo
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@SteveMacenski Yes, definitely. We plan to factor out the duplication, were possible.

@mkhansenbot mkhansenbot removed this from the September 2018 milestone Oct 10, 2018
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Still need to port voxel layer (#193) and obstacle layer (#192), those are covered in their own issues, so closing this issue.

ghost referenced this issue in logivations/navigation2 Mar 7, 2022
* added handling of start_position ~ goal_position

* removed previous change, changed only the failure point (the number of allocated memory)

* fix types
doisyg added a commit to doisyg/navigation2 that referenced this issue Oct 5, 2023
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enhancement New feature or request nav2_util
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