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Address miscellaneous TODOs #29

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pixelzoom opened this issue Jan 15, 2023 · 6 comments
Closed

Address miscellaneous TODOs #29

pixelzoom opened this issue Jan 15, 2023 · 6 comments

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@pixelzoom
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pixelzoom commented Jan 15, 2023

This issue is a catch-all for miscellaneous TODOs that did not have an associated GitHub issue. This issue covers the number-play, number-compare, number-suite, and counting-common repos.

These TODOs should be triaged for 1.0, identifying which ones need to be addressed. If any of them require significant work, please split out into a new issue.

Assigning to @chrisklus to triage.

@chrisklus
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Adding blocks-sim-publication label to indicate this should be completed before starting Number Compare and Number Play 1.0/1 dev testing.

@pixelzoom
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pixelzoom commented Jan 22, 2023

I took a quick look at all remaining TODOs. I don't see any that seem essential to address before publishing Number Play or Number Compare (phetsims/number-compare#9) -- i.e. nothing that impacts UX or crashes the sim. @chrisklus you should definitely take a look too. But I'd be OK with changing this issue from "blocks-sim-publication" to "deferred".

chrisklus added a commit to phetsims/number-play that referenced this issue Mar 16, 2023
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@zepumph zepumph self-assigned this Mar 31, 2023
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zepumph commented Mar 31, 2023

I wasn't able to preserve git history for LocaleSwitch, here is the last version when it was still over in number-suite-common. https://github.com/phetsims/number-suite-common/blob/6fd98ef94e1cbc1320d35721983651af37985ac3/js/common/view/LocaleSwitch.ts

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zepumph commented Mar 31, 2023

Handled a good amount above, we will keep working on them! 11 left.

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zepumph commented Apr 3, 2023

  • While factoring out a button length, I was curious if @chrisklus could comment on if this value (20.8) was related to the resetAllButton constant in scenery-phet constants?

https://github.com/phetsims/number-compare/blob/78ed243599e0bd0a4af94d633663bec0a0bf20a9/js/compare/view/BlockValuesNode.ts#L17

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zepumph commented Apr 4, 2023

All TODO issues have been moved to side issues or handled in above commits. Closing

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