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A11y Implementation #201
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@jessegreenberg, in phetsims/chipper#954 (comment), @zepumph commented that the issue (phetsims/chipper#954) was no longer blocking and people needing sha's for should talk to @chrisklus to get the they need. I am marking that issue as done for the MAL check list. Hopefully, you can put the sim in RC now :-) |
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This issue helps tracks the big picture progress of the description design, description implementation, and implementation of alternative input. Sound and adaptive features are incorporated only at a high-level here, though could be added as we move forward and learn more.
A11y Features
Checked features are being worked on for this sim
A11y Design
A11y Design Prep
Parallel DOM (PDOM)
Checked items have PDOM structures identified & determined
aria-role="switch"
witharia-checked
to created an on-off switch experience for AT users, context responses to communicate photons are on/off, and context responses to scaffold interaction when the sim is paused.State Descriptions
Checked items drafted & ready for implementation
Static State Descriptions
Dynamic State Descriptions
Checked items completed in design document
Responsive Descriptions
Checked items drafted & ready for implementation
Object Responses
This sim has no sliders, only buttons and radio buttons. There is no
aria-valuetext
in this sim. Object responses are communicated natively via labels and states.Context Responses
Molecule Excitation/Vibration Responses
UI Context Responses
Checked items ready for implementation
Description Design Testing
A11y Implementation
Checked items verified by designer
State Descriptions
Static State Descriptions (Screen Summary)
Static State Descriptions (Play Area)
Static Descriptions (Control Area)
Sim Resources (Sim Resources)
Dynamic State Descriptions
Add or remove details as needed
Dynamic Screen Summary
Play Area Object Descriptions
aria-valuetext
in this simResponsive Descriptions
Object Responses
Light Source
aria-valuetext
)Complex Context Responses (often aria-live regions)
Name Context Responses and details as needed
UI Context Responses
Other A11y ToDo's
Make a website issues to update URL to working prototype on the website's Accessible Sims page
Other Features & Items (e.g., Mobile A11y features?)
Check Credits
Once Evaluation begins
During QA or just after publication
Housekeeping notes (e.g., significant changes to Checklist (optional)
Items to check as March 11
See #180 as the previous issue tracking descriptions (pre checklist).
Assigning to designer @Matthew-phet to bring this list up to date.
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