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Move collision layer and mask into CollisionObject. #42770
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Rebased following merge of #42778. |
KoBeWi
requested changes
Mar 29, 2021
KoBeWi
approved these changes
Mar 29, 2021
pouleyKetchoupp
suggested changes
Apr 19, 2021
Rebased following merge of #47991. |
pouleyKetchoupp
approved these changes
Apr 20, 2021
Thanks! |
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Currently, in both 2D and 3D,
collision_layer
andcollision_mask
are implemented in bothArea
andPhysicsBody
and not their parentCollisionObject
. This PR removes the duplication by movingcollision_layer
andcollision_mask
toCollisionObject
where it belongs.Fixes #26680.