Releases: cataclysmbnteam/Cataclysm-BN
Nightly 2024-11-14
- PR: #5709 feat(balance): bring back support for effects modifying monster bash/cut/size, use modifiers in more effects, assorted effect immunity fixes by chaosvolt
- PR: #5710 feat(balance): Overhaul military drops by RoyalFox2140
- PR: #5711 feat(balance): Gate map extra nether enemy spawns by time, campers get handguns by RoyalFox2140
- PR: #5704 feat(balance): add support for DoT poison ammo effect, rebalance poison effects and sources accordingly by chaosvolt
- PR: #5626 feat(content): Add light switch by Skas8825
- PR: #5712 feat(content): more monster-material weapons by chaosvolt
- PR: #5716 fix: Change the id of the ceiling lamp when it has no power according to convention. by Skas8825
These are the outputs for the build of commit 2b34b1f7bf1f8ef9d349eef8c0658d58db5cda37
Nightly 2024-11-13
- PR: #5703 feat(balance): allow scrapping a few more items, more ways to obtain rubber by chaosvolt
- PR: #5706 fix: stinger dagger no longer uses nonexistent on-hit spell, other consistency fixes for monster weapons by chaosvolt
- PR: #5707 refactor: Remove recent sprite changes from external_tileset by thedyze
- PR: #5708 feat: Add a few common furniture sprites by thedyze
These are the outputs for the build of commit ee79baa20dd2c954b6d57951d6aa6419a578a8d7
Nightly 2024-11-12
- PR: #5590 feat(balance): crafting energy weapons requires special components by Soadreqm
- PR: #5702 feat: Add recent sprite changes as a mainline mod by thedyze
These are the outputs for the build of commit 7c87d8fbc87d2480b02eae5447e94b1c9939f962
Nightly 2024-11-11
- PR: #5696 feat(balance): sanity-check EXP gain of several activities by chaosvolt
- PR: #5697 fix: styrofoam gives scraps and not chunks by RoyalFox2140
- PR: #5698 feat(UI): add a flag for displaying basic description of newspapers and similar items to illiterate characters in place of snippet contents by chaosvolt
- PR: #5699 fix: add wood material to bone club and cleaver by chaosvolt
These are the outputs for the build of commit e2d3dcc0593f516b5a28c19d3e8eaa747f030845
Nightly 2024-11-10
- PR: #5694 feat(balance): gain dodge experience at reduced rate on taking hits by chaosvolt
These are the outputs for the build of commit d023fc31efcfee48e5342a6da4c56a54459cf4bd
Nightly 2024-11-09
- PR: #5690 feat: Added new floor sprites by thedyze
- PR: #5689 feat(UI): New cursor sprites by thedyze
These are the outputs for the build of commit 7ed817aeedafe77ef9318a2de0a69038dde88625
Nightly 2024-11-08
- PR: #5683 feat: Large building new apartment start scenario by LucioFurnari
- PR: #5684 feat: Change mall loading area spawn in large building scenario by LucioFurnari
- PR: #5671 feat(content): Pockets, nomex padding by yay855
- PR: #5686 feat(balance): Remove precise strike from cudgel by RoyalFox2140
- PR: #5687 feat(balance): add support for clothing mods being modified by item volume, convert pocket mod to use that instead of thickness by chaosvolt
These are the outputs for the build of commit eddd7f2ba58f370677edeb58f3b841440a112c1a
Nightly 2024-11-07
- PR: #5679 feat(balance): Mutant-friendly cooling outfit by yay855
- PR: #5676 feat(balance): Railgun rebalance by yay855
- PR: #5682 fix: stop wander spawns from spawning inside doorways by RoyalFox2140
These are the outputs for the build of commit d309c4601054f2a005f0b1864f21a39e23df2b77
Nightly 2024-11-06
- PR: #5674 feat: New/Updated door sprites by thedyze
- PR: #5677 fix: don't make plated leather boots and helm massively more thick than intended by chaosvolt
These are the outputs for the build of commit 4a8b4faf07ebc999d31f1b6d90cdbef2b51be016
Nightly 2024-11-05
- PR: #5651 feat(balance): Buffed survivor armors, Plastic Armors by yay855
- PR: #5665 feat(content): Add kimchi dishes to the game by NappingOcean
- PR: #5673 feat(content): Add simple bimbibap by RobbieNeko
These are the outputs for the build of commit 7e461505694eb64452380ce26bbd2517d86e5136