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T_Aurora_Profiles_GameState_Wrapper
Anton Pupkov edited this page Aug 8, 2016
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A class representing various lighting information retaining to the wrapper.
System.Object
Aurora.Profiles.GameState
Aurora.Profiles.GameState_Wrapper
Namespace: Aurora.Profiles
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class GameState_Wrapper : GameState
The GameState_Wrapper type exposes the following members.
Name | Description | |
---|---|---|
GameState_Wrapper() | Creates a default GameState_Wrapper instance. | |
GameState_Wrapper(String) | Creates a GameState_Wrapper instance based on the passed json data. | |
GameState_Wrapper(GameState) | A copy constructor, creates a GameState_Wrapper instance based on the data from the passed GameState instance. |
Name | Description | |
---|---|---|
Command | The sent wrapper command | |
Command_Data | Data related to the passed command | |
Extra_Keys | Lighting information for extra keys that are not part of the bitmap | |
Provider | Information about the provider of this GameState | |
Sent_Bitmap | The bitmap sent from the wrapper |
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Displays the JSON, representative of the GameState data (Inherited from GameState.) |
Name | Description | |
---|---|---|
_ParsedData | (Inherited from GameState.) | |
json | (Inherited from GameState.) |