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T_Aurora_Profiles_Dota_2_GSI_Nodes_Hero_Dota2

Anton Pupkov edited this page Aug 8, 2016 · 1 revision

Hero_Dota2 Class

Class representing hero information

Inheritance Hierarchy

System.Object
  Aurora.Profiles.Node
    Aurora.Profiles.Dota_2.GSI.Nodes.Hero_Dota2
Namespace: Aurora.Profiles.Dota_2.GSI.Nodes
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)

Syntax

C#

public class Hero_Dota2 : Node

The Hero_Dota2 type exposes the following members.

Methods

 

Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
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Fields

 

Name Description
Protected field _ParsedData (Inherited from Node.)
Public field BuybackCooldown The buyback cooldown
Public field BuybackCost The buyback cost
Public field HasDebuff A boolean representing whether the hero is debuffed
Public field Health Hero health
Public field HealthPercent Hero health percentage
Public field ID Hero ID
Public field IsAlive A boolean representing whether the hero is alive
Public field IsBreak A boolean representing whether the hero is broken
Public field IsDisarmed A boolean representing whether the hero is disarmed
Public field IsHexed A boolean representing whether the hero is hexed
Public field IsMagicImmune A boolean representing whether the hero is magic immune
Public field IsMuted A boolean representing whether the hero is muteds
Public field IsSilenced A boolean representing whether the hero is silenced
Public field IsStunned A boolean representing whether the hero is stunned
Public field Level Hero level
Public field Mana Hero mana
Public field ManaPercent Hero mana percent
Public field MaxHealth Hero max health
Public field MaxMana Hero max mana
Public field Name Hero name
Public field SecondsToRespawn Amount of seconds until the hero respawns
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See Also

Reference

Aurora.Profiles.Dota_2.GSI.Nodes Namespace

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