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T_Aurora_EffectsEngine_EffectFrame

Anton Pupkov edited this page Aug 8, 2016 · 1 revision

EffectFrame Class

A class representative of one frame. Contains a list of EffectLayers as layers and overlay layers.

Inheritance Hierarchy

System.Object
  Aurora.EffectsEngine.EffectFrame
Namespace: Aurora.EffectsEngine
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)

Syntax

C#

public class EffectFrame : IDisposable

The EffectFrame type exposes the following members.

Constructors

 

Name Description
Public method EffectFrame A default constructor for EffectFrame class
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Methods

 

Name Description
Public method AddLayers Adds layers into the frame
Public method AddOverlayLayers Add overlay layers into the frame
Public method Dispose()
Protected method Dispose(Boolean)
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetLayers Gets the queue of layers
Public method GetOverlayLayers Gets the queue of overlay layers
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
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See Also

Reference

Aurora.EffectsEngine Namespace

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