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T_Aurora_Profiles_CSGO_GSI_Nodes_MapNode

Anton Pupkov edited this page Aug 8, 2016 · 1 revision

MapNode Class

Class representing information about the map

Inheritance Hierarchy

System.Object
  Aurora.Profiles.Node
    Aurora.Profiles.CSGO.GSI.Nodes.MapNode
Namespace: Aurora.Profiles.CSGO.GSI.Nodes
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)

Syntax

C#

public class MapNode : Node

The MapNode type exposes the following members.

Methods

 

Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
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Fields

 

Name Description
Protected field _ParsedData (Inherited from Node.)
Public field Mode Current gamemode
Public field Name Name of the current map
Public field Phase Current phase of the map
Public field Round Current round
Public field TeamCT Counter-Terrorist team information
Public field TeamT Terrorist team information
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See Also

Reference

Aurora.Profiles.CSGO.GSI.Nodes Namespace

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