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GameOverPage-Ayan #175

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merged 6 commits into from
Oct 19, 2024
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Ayansaha20
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@Ayansaha20 Ayansaha20 commented Oct 18, 2024

Summary by CodeRabbit

Release Notes

  • New Features

    • Enhanced audio feedback mechanisms across various components, allowing users to play and pause audio associated with their interactions.
    • New state management for tracking audio selections and correctness in several components.
  • Improvements

    • Added support for additional props such as storedData, resetStoredData, and pageName to improve data handling and component interaction.
    • Adjusted layout styling for improved visual presentation.
  • Bug Fixes

    • Adjusted audio playback logic to ensure smoother transitions and correct audio feedback based on user actions.
  • Chores

    • Updated dependencies in the project to enhance overall functionality and maintainability.

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coderabbitai bot commented Oct 18, 2024

Walkthrough

The pull request introduces updates across multiple components in the application. A new dependency, ajv, is added to package.json. The MainLayout component is enhanced with new props for managing game state and audio playback. The WordsOrImage component is modified to include state management for audio-related data and methods for updating and resetting this data. Additional adjustments are made to various components to incorporate new props and improve audio handling. Overall, these changes enhance interactivity and state management within the application.

Changes

File Path Change Summary
package.json Added dependency: "ajv": "^8.17.1" in dependencies.
src/components/Layouts.jsx/MainLayout.jsx Added props: storedData, pageName, resetStoredData. Introduced state variable audioPlaying. Updated audio handling logic and layout styling.
src/components/Mechanism/WordsOrImage.jsx Added state variable storedData, methods updateStoredData and resetStoredData. Updated props passed to MainLayout and VoiceAnalyser.
src/utils/VoiceAnalyser.js Added state variable isMatching. Updated NextButtonRound click handler to utilize updateStoredData. Updated PropTypes.

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Actionable comments posted: 9

🧹 Outside diff range and nitpick comments (13)
src/components/Mechanism/WordsOrImage.jsx (1)

99-101: LGTM: Props updates for audio data management.

The addition of storedData, resetStoredData, and updateStoredData props to MainLayout and VoiceAnalyser components is consistent with the new audio data management functionality. The pageName prop is a good addition for component identification.

Consider using a constant for the pageName value to ensure consistency across the application:

+const PAGE_NAME = 'wordsorimage';
 // ...
-pageName={"wordsorimage"}
+pageName={PAGE_NAME}
 // ...
-pageName={"wordsorimage"}
+pageName={PAGE_NAME}

Also applies to: 267-267, 269-269

src/components/Practice/Mechanics4.jsx (3)

79-80: Consider removing the commented-out console.log statement.

Commented-out code, especially console.log statements, can clutter the codebase. If this log is no longer needed, it's best to remove it entirely. If it's kept for debugging purposes, consider using a logging library that can be easily toggled on/off in different environments.


159-159: LGTM. Consider adding documentation for the pageName prop.

The addition of the pageName prop is good for identifying specific pages or components. To improve maintainability, consider adding a brief comment or updating the component's documentation to explain the purpose and potential values of this prop.


Line range hint 1-348: Consider overall improvements for maintainability and performance.

While the component functions as intended, there are several areas where it could be improved:

  1. Code Cleanup: Remove commented-out imports and unused variables to reduce clutter.
  2. Component Decomposition: The component is quite large and handles multiple responsibilities. Consider breaking it down into smaller, more focused components for better maintainability.
  3. Performance Optimization: The useEffect hook that processes parentWords runs on every render. Consider adding parentWords to its dependency array to prevent unnecessary re-runs.
  4. State Management: With the number of state variables and props, consider using a state management library like Redux or React Context for better organization.
  5. Accessibility: Ensure that all interactive elements are keyboard accessible and have appropriate ARIA attributes.

Would you like assistance in implementing any of these improvements?

src/components/Practice/Mechanics6.jsx (2)

97-98: Remove commented-out console.log statement

It's best to remove commented-out debug statements from production code. If this log is needed for development, consider using a proper logging system or environment-based conditional logging.

-  //console.log('Mechanics6');

Line range hint 1-516: Suggestions for future improvements

While the recent changes are mostly good, consider the following improvements for future iterations:

  1. Refactor the component to use custom hooks for audio playback and word selection logic.
  2. Consider breaking down the large component into smaller, more focused components.
  3. Use TypeScript to add type safety and improve code maintainability.
  4. Implement proper error handling for asynchronous operations.
  5. Optimize performance by memoizing expensive computations or components that don't need frequent re-renders.

These suggestions aim to enhance the overall code quality, maintainability, and performance of the component.

src/components/Practice/Mechanics3.jsx (2)

73-74: Remove commented-out code

The commented-out console.log statement should be removed. Keeping unused code, even if commented out, can lead to confusion and code clutter. If this logging is needed for debugging, consider using a proper logging system that can be easily enabled/disabled in different environments.


546-546: LGTM: Addition of pageName prop with suggestion

The addition of the pageName prop to the VoiceAnalyser component is consistent with the earlier change and provides a clear identifier for the page. This is good for maintaining consistency across components.

Suggestion for improvement: Consider defining the page name as a constant at the top of the file or in a separate constants file. This would make it easier to update if needed and ensure consistency across all usages within the component.

Example:

const PAGE_NAME = "m3";

// Then use it like this:
pageName={PAGE_NAME}

This approach enhances maintainability and reduces the risk of typos.

src/utils/VoiceAnalyser.js (2)

360-360: Remove commented out console.log statements

There are two commented out console.log statements in the code. It's generally a good practice to remove such debugging code before merging into production.

Consider removing these lines:

-//console.log('textss', recordedAudio, isMatching, responseText, originalText);
-//console.log('textss', recordedAudio, isMatching);

Also applies to: 616-616


715-716: Consider making pageName a required prop

The pageName prop is used in a condition to determine whether to update stored data. Given its importance in the component's logic, it should probably be marked as a required prop.

Consider updating the PropTypes definition:

updateStoredData: PropTypes.func.isRequired,
-pageName: PropTypes.string,
+pageName: PropTypes.string.isRequired,
src/components/Practice/Mechanics5.jsx (3)

120-121: Remove commented-out debug statement

There's a commented-out console.log statement. It's good practice to remove unused code to keep the codebase clean and maintainable.

Apply this diff to remove the unnecessary code:

- //console.log('Mechanics5' , storedData, options);

128-130: Add missing PropTypes for 'storedData', 'resetStoredData', and 'pageName'

The props storedData, resetStoredData, and pageName are being passed to MainLayout, but they are not defined in Mechanics5.propTypes. Defining them helps with type checking and improves code readability.

Update the propTypes to include these props:

Mechanics5.propTypes = {
  handleNext: PropTypes.func.isRequired,
+ pageName: PropTypes.string,
+ storedData: PropTypes.array.isRequired,
+ resetStoredData: PropTypes.func.isRequired,
  // ...existing propTypes
};

274-275: Add 'updateStoredData' and 'pageName' to 'Mechanics5.propTypes'

The prop updateStoredData is being passed to VoiceAnalyser, but it's not defined in Mechanics5.propTypes. Additionally, ensure pageName is included if it's a prop used within Mechanics5.

Include these props in your propTypes definition:

Mechanics5.propTypes = {
  handleNext: PropTypes.func.isRequired,
+ updateStoredData: PropTypes.func.isRequired,
+ pageName: PropTypes.string,
  // ...existing propTypes
};
📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between ddbbd0f and 4a1c3db.

⛔ Files ignored due to path filters (5)
  • package-lock.json is excluded by !**/package-lock.json
  • src/assets/images/correct.svg is excluded by !**/*.svg
  • src/assets/images/turtle.svg is excluded by !**/*.svg
  • src/assets/images/wrong.svg is excluded by !**/*.svg
  • yarn.lock is excluded by !**/yarn.lock, !**/*.lock
📒 Files selected for processing (8)
  • package.json (1 hunks)
  • src/components/Layouts.jsx/MainLayout.jsx (9 hunks)
  • src/components/Mechanism/WordsOrImage.jsx (4 hunks)
  • src/components/Practice/Mechanics3.jsx (3 hunks)
  • src/components/Practice/Mechanics4.jsx (3 hunks)
  • src/components/Practice/Mechanics5.jsx (3 hunks)
  • src/components/Practice/Mechanics6.jsx (3 hunks)
  • src/utils/VoiceAnalyser.js (5 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 812-817: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 1108-1108: Unexpected constant condition.

(lint/correctness/noConstantCondition)

src/utils/VoiceAnalyser.js

[error] 679-679: Unexpected constant condition.

(lint/correctness/noConstantCondition)

🔇 Additional comments (8)
package.json (1)

20-20: New dependency added: ajv

The package "ajv" (Another JSON Schema Validator) has been added as a dependency. This is a JSON Schema validator that is fast and compliant with the latest standards.

Let's verify if this dependency is actually used in the project:

If the search doesn't return any results, we should consider if this dependency is necessary for the project.

Also, please ensure that this addition aligns with the project's objectives and doesn't introduce any conflicts with existing dependencies.

src/components/Mechanism/WordsOrImage.jsx (2)

57-58: LGTM: New state variable for storing audio data.

The addition of the storedData state variable is appropriate for managing multiple audio-related entries. It's correctly initialized as an empty array.


73-75: LGTM: Reset function for stored data.

The resetStoredData function is a good addition for managing the storedData state. It provides a clean way to clear the stored audio data when needed.

src/components/Practice/Mechanics4.jsx (1)

320-320: LGTM. Ensure consistent usage of the pageName prop.

The addition of the pageName prop to VoiceAnalyser is consistent with its earlier addition to MainLayout. To maintain consistency across the application, ensure that:

  1. The pageName prop is used similarly in both components.
  2. If other components require this prop, it's added there as well.
  3. The naming convention for pageName values (e.g., "m4") is documented and followed consistently.

To verify the consistent usage of pageName, you can run the following script:

src/components/Practice/Mechanics6.jsx (1)

484-484: LGTM: VoiceAnalyser pageName prop addition

The addition of the pageName prop to the VoiceAnalyser component is consistent with the changes made to the MainLayout component and aligns with the expected modifications.

src/components/Practice/Mechanics3.jsx (1)

243-243: LGTM: Addition of pageName prop

The addition of the pageName prop with the value "m3" to the MainLayout component is appropriate. It provides a clear identifier for the page, which can be useful for tracking or conditional rendering based on the current page.

src/utils/VoiceAnalyser.js (2)

77-77: New state variable enhances functionality

The addition of the isMatching state variable improves the component's ability to track whether the recorded audio matches the original text. This enhancement aligns well with the component's purpose.


354-358: Appropriate logic for matching audio to text

The implementation of the matching logic is correct and uses a case-insensitive comparison, which is suitable for speech recognition. This ensures accurate tracking of whether the recorded audio matches the original text.

@@ -1,10 +1,11 @@
import { Box, CardContent, Typography, CircularProgress } from "@mui/material";
import { createRef, useState } from "react";
import { createRef, useState, useEffect } from "react";
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⚠️ Potential issue

Remove unused import setOtpVerified.

The setOtpVerified function is imported from the user slice but is not used within this component. To maintain clean code and avoid potential confusion, it's recommended to remove unused imports.

Apply this change:

-import { setOtpVerified } from "../../store/slices/user.slice";

Also applies to: 8-8

Comment on lines +61 to +79
const updateStoredData = (audio, isCorrect) => {
if (audio && words) {
const newEntry = {
selectedAnswer: words,
audioUrl: audio,
correctAnswer: isCorrect,
};

setStoredData((prevData) => [...prevData, newEntry]);
}
};

const resetStoredData = () => {
setStoredData([]);
};

useEffect(() => {
updateStoredData();
}, [handleNext]);
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⚠️ Potential issue

Optimize useEffect hook for updateStoredData.

The updateStoredData function is well-implemented for capturing audio-related data. However, the useEffect hook that calls this function lacks dependency array, which may cause unnecessary updates.

Consider modifying the useEffect hook as follows:

-useEffect(() => {
-  updateStoredData();
-}, [handleNext]);
+useEffect(() => {
+  if (handleNext) {
+    updateStoredData();
+  }
+}, [handleNext, updateStoredData]);

This change ensures that updateStoredData is only called when handleNext changes and the function is defined.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
const updateStoredData = (audio, isCorrect) => {
if (audio && words) {
const newEntry = {
selectedAnswer: words,
audioUrl: audio,
correctAnswer: isCorrect,
};
setStoredData((prevData) => [...prevData, newEntry]);
}
};
const resetStoredData = () => {
setStoredData([]);
};
useEffect(() => {
updateStoredData();
}, [handleNext]);
const updateStoredData = (audio, isCorrect) => {
if (audio && words) {
const newEntry = {
selectedAnswer: words,
audioUrl: audio,
correctAnswer: isCorrect,
};
setStoredData((prevData) => [...prevData, newEntry]);
}
};
const resetStoredData = () => {
setStoredData([]);
};
useEffect(() => {
if (handleNext) {
updateStoredData();
}
}, [handleNext, updateStoredData]);

@@ -194,6 +196,7 @@ const Mechanics2 = ({
};
return (
<MainLayout
pageName={"m6"}
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⚠️ Potential issue

Update component name to match pageName

The pageName prop is set to "m6", but the component is still named Mechanics2. To maintain consistency, update the component name to Mechanics6.

Apply this change throughout the file:

- const Mechanics2 = ({ ... }) => {
+ const Mechanics6 = ({ ... }) => {

  // At the end of the file
- export default Mechanics2;
+ export default Mechanics6;

Committable suggestion was skipped due to low confidence.

Comment on lines 679 to 681
if (props.pageName === "wordsorimage" || "m5") {
props.updateStoredData(recordedAudio, isMatching);
}
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⚠️ Potential issue

Fix logical error in condition

There's a logical error in the condition for updating stored data. The current condition props.pageName === "wordsorimage" || "m5" will always evaluate to true because of the || "m5" part.

To fix this, you should explicitly compare props.pageName to both values:

-if (props.pageName === "wordsorimage" || "m5") {
+if (props.pageName === "wordsorimage" || props.pageName === "m5") {
  props.updateStoredData(recordedAudio, isMatching);
}
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if (props.pageName === "wordsorimage" || "m5") {
props.updateStoredData(recordedAudio, isMatching);
}
if (props.pageName === "wordsorimage" || props.pageName === "m5") {
props.updateStoredData(recordedAudio, isMatching);
}
🧰 Tools
🪛 Biome

[error] 679-679: Unexpected constant condition.

(lint/correctness/noConstantCondition)

Comment on lines +79 to +81
useEffect(() => {
updateStoredData();
}, [handleNext]);
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⚠️ Potential issue

Missing arguments in 'updateStoredData' function call

The updateStoredData function expects audios and isCorrect as parameters, but it is being called without any arguments inside the useEffect hook. This could lead to unexpected behavior or errors.

To fix this issue, provide the necessary arguments when calling updateStoredData. If you intend to initialize or reset the stored data on handleNext, consider passing default values or adjusting the function accordingly.

useEffect(() => {
-   updateStoredData();
+   updateStoredData(null, false); // or provide appropriate arguments
}, [handleNext]);

Alternatively, if audios and isCorrect can be optional, you can set default values in the function definition:

- const updateStoredData = (audios, isCorrect) => {
+ const updateStoredData = (audios = null, isCorrect = false) => {

Committable suggestion was skipped due to low confidence.

Comment on lines +66 to +69
selectedAnswer: options[selectedOption]?.text,
audioUrl: audios,
correctAnswer: isCorrect,
};
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⚠️ Potential issue

Potential undefined access when 'selectedOption' is null

In the updateStoredData function, you're accessing options[selectedOption]?.text. If selectedOption is null or undefined, options[selectedOption] will be undefined, which might lead to unexpected behavior.

Consider adding a check to ensure selectedOption is not null or undefined before accessing options[selectedOption]:

if (audios) {
+   if (selectedOption !== null && selectedOption !== undefined) {
      const newEntry = {
        selectedAnswer: options[selectedOption]?.text,
        audioUrl: audios,
        correctAnswer: isCorrect,
      };
      setStoredData((prevData) => [...prevData, newEntry]);
+   } else {
+     // Handle the case when no option is selected
+     // For example, provide a default value or skip updating storedData
+   }
}

Committable suggestion was skipped due to low confidence.

@@ -693,6 +721,7 @@ const MainLayout = (props) => {
display: "flex",
justifyContent: "center",
position: "relative",
zIndex: "100",
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⚠️ Potential issue

Use numerical values for zIndex instead of strings

The zIndex property should be assigned a numerical value, not a string. Using a string may cause styling issues in some environments.

Apply this diff to correct the zIndex values:

-    zIndex: "100",
+    zIndex: 100,

Also applies to: 736-736

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Actionable comments posted: 2

🧹 Outside diff range and nitpick comments (3)
src/components/Mechanism/WordsOrImage.jsx (2)

60-70: LGTM with suggestion: Consider passing words as a parameter.

The updateStoredData function is well-implemented for capturing audio-related data. However, it relies on the words variable from the component's scope, which might lead to unexpected behavior if the component re-renders.

Consider modifying the function signature to include words as a parameter:

const updateStoredData = (audio, isCorrect, words) => {
  if (audio && words) {
    const newEntry = {
      selectedAnswer: words,
      audioUrl: audio,
      correctAnswer: isCorrect,
    };
    setStoredData((prevData) => [...prevData, newEntry]);
  }
};

This change would make the function more predictable and easier to test.


98-100: LGTM with suggestion: Consider making pageName prop more flexible.

The new props storedData, resetStoredData, and updateStoredData are correctly passed to the MainLayout and VoiceAnalyser components. However, the pageName prop is hardcoded as "wordsorimage", which might limit the reusability of these components.

Consider making the pageName prop more flexible:

pageName={props.pageName || "wordsorimage"}

This change would allow the parent component to override the default value if needed, improving the component's reusability.

Also applies to: 266-268

src/components/Layouts.jsx/MainLayout.jsx (1)

663-663: Clarify the reason for CardContent width change

The width of CardContent has been reduced from "85vw" to "82vw". While this is a minor change, it would be helpful to understand the reasoning behind this adjustment. Was this done to accommodate new UI elements or for other layout considerations?

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 4a1c3db and e951b8d.

📒 Files selected for processing (2)
  • src/components/Layouts.jsx/MainLayout.jsx (8 hunks)
  • src/components/Mechanism/WordsOrImage.jsx (4 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 811-816: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 1107-1107: Unexpected constant condition.

(lint/correctness/noConstantCondition)

🔇 Additional comments (6)
src/components/Mechanism/WordsOrImage.jsx (3)

2-2: LGTM: Import statement updated correctly.

The addition of useEffect to the import statement is appropriate for the new functionality introduced in the component.


56-56: LGTM: New state variable added correctly.

The storedData state variable is appropriately initialized as an empty array to store audio-related data.


72-74: LGTM: resetStoredData function implemented correctly.

The resetStoredData function is a simple and effective way to clear the storedData state.

src/components/Layouts.jsx/MainLayout.jsx (3)

12-20: LGTM: New imports and props enhance functionality

The new image imports and additional props (storedData, pageName, and resetStoredData) seem to be well-integrated and necessary for the new features implemented in the MainLayout component. These additions will likely improve the user interface and game state management.

Also applies to: 129-131


135-153: LGTM: Well-implemented audio playback management

The new handleAudioPlay function effectively manages audio playback, ensuring that only one audio element plays at a time. It correctly updates the audioPlaying state and handles pausing and playing of audio elements. This implementation will provide a smooth audio experience for users.


Line range hint 723-909: LGTM: Enhanced game over scenario UI

The changes to the game over scenario rendering logic significantly improve the user experience. The addition of detailed feedback, audio playback controls, and conditional rendering based on game outcomes provides a more engaging and informative end-of-game experience for users.

🧰 Tools
🪛 Biome

[error] 811-816: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

Comment on lines 811 to 816
<Stack
justifyContent={"start"}
alignItems={"center"}
direction={"row"}
mt={i > 0 && "25px"}
>
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⚠️ Potential issue

Add a key prop to the mapped elements

When rendering a list of elements using map, each element should have a unique key prop. This helps React efficiently update the DOM when the list changes.

Please add a unique key prop to the outermost element in the map function:

 {storedData?.map((elem, i) => (
   <Stack
+    key={i}
     justifyContent={"start"}
     alignItems={"center"}
     direction={"row"}
     mt={i > 0 && "25px"}
   >

Note: Using the index i as a key is acceptable if the list won't be reordered. If the order might change, consider using a unique identifier from the elem object if available.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
<Stack
justifyContent={"start"}
alignItems={"center"}
direction={"row"}
mt={i > 0 && "25px"}
>
<Stack
key={i}
justifyContent={"start"}
alignItems={"center"}
direction={"row"}
mt={i > 0 && "25px"}
>
🧰 Tools
🪛 Biome

[error] 811-816: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

@@ -941,6 +1104,9 @@ const MainLayout = (props) => {
padding: "0px 24px 0px 20px",
}}
onClick={() => {
if (props.pageName === "wordsorimage" || "m5") {
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⚠️ Potential issue

Fix the conditional logic in the onClick handler

The condition if (props.pageName === "wordsorimage" || "m5") will always evaluate to true because of the || "m5" part. This may lead to unintended behavior.

Please update the condition to correctly check for both page names:

-if (props.pageName === "wordsorimage" || "m5") {
+if (props.pageName === "wordsorimage" || props.pageName === "m5") {
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
if (props.pageName === "wordsorimage" || "m5") {
if (props.pageName === "wordsorimage" || props.pageName === "m5") {
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[error] 1107-1107: Unexpected constant condition.

(lint/correctness/noConstantCondition)

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)

134-152: LGTM: Audio control implementation

The addition of the audioPlaying state and handleAudioPlay function provides a robust mechanism for managing audio playback. This ensures that only one audio element plays at a time, which is a good practice.

Consider adding error handling for cases where the audio element might not exist:

 const handleAudioPlay = (audioElem, index) => {
+  if (!audioElem) {
+    console.error(`Audio element with index ${index} not found`);
+    return;
+  }
   if (audioPlaying !== null && audioPlaying !== index) {
     document.getElementById(`audio-${audioPlaying}`).pause();
   }
   // ... rest of the function
 };

This will prevent potential errors if the audio element is not found in the DOM.


Line range hint 1110-1124: Simplify and improve button click handler

The click handler for the "Start Game" / "Practice" button has been enhanced to handle different scenarios. To improve readability and maintainability, consider the following suggestions:

  1. Extract the condition check into a constant:
const shouldResetStoredData = props.pageName === "wordsorimage" || props.pageName === "m5";
  1. Use early returns to simplify the logic:
onClick={() => {
  if (shouldResetStoredData) {
    resetStoredData();
  }
  
  if (isShowCase && !startShowCase && !gameOverData) {
    return setStartShowCase(true);
  }
  
  if (gameOverData) {
    return navigate(gameOverData.link || "/_practice");
  }
  
  // Handle any other cases here
}}

This structure makes the logic easier to follow and maintain.

Would you like me to provide a more comprehensive refactoring of this click handler?

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Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between e951b8d and 629e4d5.

📒 Files selected for processing (2)
  • src/components/Layouts.jsx/MainLayout.jsx (8 hunks)
  • src/utils/VoiceAnalyser.js (5 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/utils/VoiceAnalyser.js
🧰 Additional context used
🔇 Additional comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)

12-14: LGTM: New imports and props for enhanced functionality

The addition of new image imports and props (storedData, resetStoredData, pageName) aligns well with the enhanced audio playback and visual feedback functionality implemented in the component.

Also applies to: 19-20, 129-130, 169-169


662-662: Verify layout after CardContent width change

The width of CardContent has been reduced from "85vw" to "82vw". While this is likely a minor adjustment for better visual appearance, please verify that this change doesn't cause any layout issues or content overflow, especially on different screen sizes.

✅ Verification successful

Layout verification completed for CardContent width change

The width of CardContent has been reduced from "85vw" to "82vw". No conflicting width styles were found in the codebase that could cause layout issues or content overflow. It is recommended to perform manual visual testing across different screen sizes to ensure the change renders as expected.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check for potential layout issues caused by width change

# Test: Search for any width-related styles that might conflict with the new width
rg --type jsx -i 'width.*vw' src/

Length of output: 63


Script:

#!/bin/bash
# Description: Re-run search for width-related styles in .js and .jsx files

# Search for width properties using wildcard for .js and .jsx files
rg -i 'width.*vw' src/ --glob '*.js' --glob '*.jsx'

Length of output: 1192

Comment on lines 732 to 912
{elem?.audioUrl ? (
<img
onClick={() =>
handleAudioPlay(
document.getElementById(
`audio-${i}`
),
i
)
}
style={{
height: "30px",
cursor: "pointer",
}}
src={
audioPlaying === i
? pauseButton
: playButton
}
alt={
audioPlaying === i
? "Pause"
: "Play"
}
/>
) : (
<Box></Box>
)}
<audio
id={`audio-${i}`}
src={elem?.audioUrl}
/>
</Box>

{!fluency ? (
<Typography textAlign="center" sx={{ mt: 2 }}>
Good try! Need more speed.
</Typography>
) : (
<Typography textAlign="center" sx={{ mt: 2 }}>
You need{" "}
<span style={{ fontWeight: "bold" }}>
{percentage <= 0 ? 70 : 70 - percentage}
</span>{" "}
more.
</Typography>
{elem?.correctAnswer === false ? (
<img src={wrongImage} alt="wrongImage" />
) : (
<img
src={correctImage}
alt="correctImage"
/>
)}
<span
style={{
marginLeft: "8px",
color: "#1E2937",
fontWeight: 700,
lineHeight: "30px",
fontSize: "15px",
fontFamily: "Quicksand",
minWidth: "100px",
}}
>
{elem.selectedAnswer || "Binocular"}
</span>
</Stack>
))}
</Stack>
{!fluency && (
<Stack
sx={{
paddingLeft:
(props.pageName === "wordsorimage" ||
props.pageName === "m5") &&
!fluency
? "20px"
: "0px",
}}
justifyContent={"center"}
alignItems={"center"}
>
<img src={turtleImage} alt="turtleImage" />
<span
style={{
marginTop: "12px",
color: "#1E2937",
fontWeight: 700,
lineHeight: "25px",
fontSize: "20px",
fontFamily: "Quicksand",
}}
>
{"Oops, a bit slow!"}
</span>
</Stack>
)}
</Typography>
</Stack>
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🛠️ Refactor suggestion

Enhance game over display with optimizations

The new game over display logic significantly improves user feedback and interactivity. However, there are a few areas for potential improvement:

  1. Consider extracting the inline styles into separate style objects or CSS classes to improve readability and maintainability.

  2. The condition (props.pageName === "wordsorimage" || props.pageName === "m5") is repeated multiple times. Consider creating a constant for this check:

const isWordOrImagePage = props.pageName === "wordsorimage" || props.pageName === "m5";
  1. The ternary operator for setting paddingRight and borderRight could be simplified:
paddingRight: isWordOrImagePage && !fluency ? "20px" : "0px",
borderRight: isWordOrImagePage && !fluency ? "1px dashed grey" : "none",
  1. Consider extracting the audio control UI into a separate component to reduce complexity in the main component.

Would you like me to provide a more detailed refactoring suggestion for any of these points?

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Actionable comments posted: 4

🧹 Outside diff range and nitpick comments (1)
src/components/Layouts.jsx/MainLayout.jsx (1)

Line range hint 1-1187: Consider component decomposition for future maintainability

The changes introduced in this PR significantly enhance the game's functionality, particularly in terms of feedback mechanisms and audio controls. However, the MainLayout component has grown quite complex. To ensure long-term maintainability and easier testing, consider breaking it down into smaller, more focused components in future iterations. This could include separate components for the game board, results display, and audio controls.

Would you like assistance in planning this component decomposition for a future refactoring task?

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[error] 872-872: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 629e4d5 and ec8202f.

📒 Files selected for processing (1)
  • src/components/Layouts.jsx/MainLayout.jsx (9 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 872-872: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🔇 Additional comments (3)
src/components/Layouts.jsx/MainLayout.jsx (3)

12-14: LGTM: New imports and props enhance functionality

The addition of new image imports and props (storedData, resetStoredData, and pageName) aligns well with the enhanced game feedback and audio control features mentioned in the summary. These changes contribute to improving the user experience and game interactivity.

Also applies to: 19-20, 129-130, 1185-1187


134-164: LGTM: Well-implemented audio handling logic

The new audio handling logic, including the audioPlaying state and handleAudioPlay function, is well-implemented. It ensures that only one audio element plays at a time and properly manages the state of the currently playing audio, enhancing the user experience.


1185-1187: LGTM: Proper PropTypes declarations for new props

The PropTypes declarations for the new props (storedData, resetStoredData, and pageName) are correctly implemented and consistent with their usage in the component. This helps in maintaining type safety and documenting the component's API.

@@ -633,7 +670,7 @@ const MainLayout = (props) => {
<Box>{shake && <Confetti width={width} height={"600px"} />}</Box>
<CardContent
sx={{
width: "85vw",
width: "82vw",
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🛠️ Refactor suggestion

Consider using a CSS-in-JS solution for styles

The change in CardContent width is a good adjustment. However, to improve maintainability, consider using a CSS-in-JS solution like styled-components or emotion to manage styles. This would allow for better organization and reusability of styles across the component.

Here's an example of how you could refactor this using styled-components:

import styled from 'styled-components';

const StyledCardContent = styled(CardContent)`
  width: 82vw;
  min-height: 100%;
  opacity: ${props => props.disableScreen ? 0.25 : 1};
  pointer-events: ${props => props.disableScreen ? 'none' : 'initial'};
`;

// Then in your JSX:
<StyledCardContent disableScreen={disableScreen}>
  {/* content */}
</StyledCardContent>

Comment on lines +821 to +900
{(props.pageName === "wordsorimage" ||
props.pageName === "m5") &&
storedData?.map((elem, index) => (
<Stack
key={index}
justifyContent={"start"}
alignItems={"center"}
direction={"row"}
mt={index > 0 ? "25px" : 0}
>
<Box
sx={{
marginLeft: "35px",
marginRight: "5px",
}}
>
{elem?.audioUrl ? (
<button
onClick={() => handleAudioPlay(index)}
style={{
height: "30px",
cursor: "pointer",
background: "none",
border: "none",
padding: "0",
}}
aria-label={
audioPlaying === index
? "Pause audio"
: "Play audio"
}
>
<img
src={
audioPlaying === index
? pauseButton
: playButton
}
alt={
audioPlaying === index
? "Pause"
: "Play"
}
style={{ height: "30px" }}
/>
</button>
) : (
<Box></Box>
)}
<audio
ref={(el) =>
(audioRefs.current[index] = el)
}
src={elem?.audioUrl}
/>
</Box>

{!fluency ? (
<Typography textAlign="center" sx={{ mt: 2 }}>
Good try! Need more speed.
</Typography>
) : (
<Typography textAlign="center" sx={{ mt: 2 }}>
You need{" "}
<span style={{ fontWeight: "bold" }}>
{percentage <= 0 ? 70 : 70 - percentage}
</span>{" "}
more.
</Typography>
{elem?.correctAnswer === false ? (
<img src={wrongImage} alt="wrongImage" />
) : (
<img
src={correctImage}
alt="correctImage"
/>
)}
<span
style={{
marginLeft: "8px",
color: "#1E2937",
fontWeight: 700,
lineHeight: "30px",
fontSize: "15px",
fontFamily: "Quicksand",
minWidth: "100px",
}}
>
{elem.selectedAnswer || "Binocular"}
</span>
</Stack>
))}
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🛠️ Refactor suggestion

Extract audio control rendering into a separate component

The audio control rendering logic is quite complex and could benefit from being extracted into a separate component. This would improve readability and maintainability of the MainLayout component.

Consider creating a new component, for example:

const AudioControl = ({ elem, index, audioPlaying, handleAudioPlay }) => {
  // ... implement the audio control logic here
};

// Then in your JSX:
<AudioControl
  elem={elem}
  index={index}
  audioPlaying={audioPlaying}
  handleAudioPlay={handleAudioPlay}
/>
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[error] 872-872: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

Comment on lines +807 to +818
paddingRight:
(props.pageName === "wordsorimage" ||
props.pageName === "m5") &&
!fluency
? "20px"
: "0px",
borderRight:
(props.pageName === "wordsorimage" ||
props.pageName === "m5") &&
!fluency
? "1px dashed grey"
: "none",
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🛠️ Refactor suggestion

Optimize page name checking logic

The current method of checking if the page is "wordsorimage" or "m5" is repeated in multiple places. Consider creating a constant or a memoized value for this check to improve readability and potentially performance.

Here's a suggested implementation:

const isWordOrImagePage = useMemo(() => 
  props.pageName === "wordsorimage" || props.pageName === "m5",
  [props.pageName]
);

// Then use isWordOrImagePage in your conditional statements

Don't forget to import useMemo from React at the top of the file.

Also applies to: 1128-1131

Comment on lines +870 to +875
<audio
ref={(el) =>
(audioRefs.current[index] = el)
}
src={elem?.audioUrl}
/>
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🛠️ Refactor suggestion

Refactor ref assignment in audio element

The current ref assignment in the audio element uses an arrow function, which may cause unnecessary re-renders. Consider refactoring this to use the useCallback hook for better performance.

Here's a suggested implementation:

+ const audioRef = useCallback((el) => {
+   if (el) audioRefs.current[index] = el;
+ }, [index]);

- <audio
-   ref={(el) =>
-     (audioRefs.current[index] = el)
-   }
-   src={elem?.audioUrl}
- />
+ <audio
+   ref={audioRef}
+   src={elem?.audioUrl}
+ />

Don't forget to import useCallback from React at the top of the file.

Committable suggestion was skipped due to low confidence.

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[error] 872-872: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

@gouravmore gouravmore merged commit 140e2f9 into Sunbird-ALL:all-1.2-tn-dev Oct 19, 2024
1 check passed
This was referenced Oct 19, 2024
bharathrams pushed a commit to Bhashabyasa/nd-all-learner-ai-app that referenced this pull request Nov 25, 2024
@coderabbitai coderabbitai bot mentioned this pull request Dec 2, 2024
bharathrams pushed a commit to Bhashabyasa/nd-all-learner-ai-app that referenced this pull request Dec 2, 2024
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