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GameOverPage-Ayan #175
GameOverPage-Ayan #175
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WalkthroughThe pull request introduces updates across multiple components in the application. A new dependency, Changes
Possibly related PRs
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Actionable comments posted: 9
🧹 Outside diff range and nitpick comments (13)
src/components/Mechanism/WordsOrImage.jsx (1)
99-101
: LGTM: Props updates for audio data management.The addition of
storedData
,resetStoredData
, andupdateStoredData
props toMainLayout
andVoiceAnalyser
components is consistent with the new audio data management functionality. ThepageName
prop is a good addition for component identification.Consider using a constant for the
pageName
value to ensure consistency across the application:+const PAGE_NAME = 'wordsorimage'; // ... -pageName={"wordsorimage"} +pageName={PAGE_NAME} // ... -pageName={"wordsorimage"} +pageName={PAGE_NAME}Also applies to: 267-267, 269-269
src/components/Practice/Mechanics4.jsx (3)
79-80
: Consider removing the commented-out console.log statement.Commented-out code, especially console.log statements, can clutter the codebase. If this log is no longer needed, it's best to remove it entirely. If it's kept for debugging purposes, consider using a logging library that can be easily toggled on/off in different environments.
159-159
: LGTM. Consider adding documentation for thepageName
prop.The addition of the
pageName
prop is good for identifying specific pages or components. To improve maintainability, consider adding a brief comment or updating the component's documentation to explain the purpose and potential values of this prop.
Line range hint
1-348
: Consider overall improvements for maintainability and performance.While the component functions as intended, there are several areas where it could be improved:
- Code Cleanup: Remove commented-out imports and unused variables to reduce clutter.
- Component Decomposition: The component is quite large and handles multiple responsibilities. Consider breaking it down into smaller, more focused components for better maintainability.
- Performance Optimization: The
useEffect
hook that processesparentWords
runs on every render. Consider addingparentWords
to its dependency array to prevent unnecessary re-runs.- State Management: With the number of state variables and props, consider using a state management library like Redux or React Context for better organization.
- Accessibility: Ensure that all interactive elements are keyboard accessible and have appropriate ARIA attributes.
Would you like assistance in implementing any of these improvements?
src/components/Practice/Mechanics6.jsx (2)
97-98
: Remove commented-out console.log statementIt's best to remove commented-out debug statements from production code. If this log is needed for development, consider using a proper logging system or environment-based conditional logging.
- //console.log('Mechanics6');
Line range hint
1-516
: Suggestions for future improvementsWhile the recent changes are mostly good, consider the following improvements for future iterations:
- Refactor the component to use custom hooks for audio playback and word selection logic.
- Consider breaking down the large component into smaller, more focused components.
- Use TypeScript to add type safety and improve code maintainability.
- Implement proper error handling for asynchronous operations.
- Optimize performance by memoizing expensive computations or components that don't need frequent re-renders.
These suggestions aim to enhance the overall code quality, maintainability, and performance of the component.
src/components/Practice/Mechanics3.jsx (2)
73-74
: Remove commented-out codeThe commented-out
console.log
statement should be removed. Keeping unused code, even if commented out, can lead to confusion and code clutter. If this logging is needed for debugging, consider using a proper logging system that can be easily enabled/disabled in different environments.
546-546
: LGTM: Addition ofpageName
prop with suggestionThe addition of the
pageName
prop to theVoiceAnalyser
component is consistent with the earlier change and provides a clear identifier for the page. This is good for maintaining consistency across components.Suggestion for improvement: Consider defining the page name as a constant at the top of the file or in a separate constants file. This would make it easier to update if needed and ensure consistency across all usages within the component.
Example:
const PAGE_NAME = "m3"; // Then use it like this: pageName={PAGE_NAME}This approach enhances maintainability and reduces the risk of typos.
src/utils/VoiceAnalyser.js (2)
360-360
: Remove commented out console.log statementsThere are two commented out
console.log
statements in the code. It's generally a good practice to remove such debugging code before merging into production.Consider removing these lines:
-//console.log('textss', recordedAudio, isMatching, responseText, originalText); -//console.log('textss', recordedAudio, isMatching);Also applies to: 616-616
715-716
: Consider makingpageName
a required propThe
pageName
prop is used in a condition to determine whether to update stored data. Given its importance in the component's logic, it should probably be marked as a required prop.Consider updating the PropTypes definition:
updateStoredData: PropTypes.func.isRequired, -pageName: PropTypes.string, +pageName: PropTypes.string.isRequired,src/components/Practice/Mechanics5.jsx (3)
120-121
: Remove commented-out debug statementThere's a commented-out
console.log
statement. It's good practice to remove unused code to keep the codebase clean and maintainable.Apply this diff to remove the unnecessary code:
- //console.log('Mechanics5' , storedData, options);
128-130
: Add missing PropTypes for 'storedData', 'resetStoredData', and 'pageName'The props
storedData
,resetStoredData
, andpageName
are being passed toMainLayout
, but they are not defined inMechanics5.propTypes
. Defining them helps with type checking and improves code readability.Update the
propTypes
to include these props:Mechanics5.propTypes = { handleNext: PropTypes.func.isRequired, + pageName: PropTypes.string, + storedData: PropTypes.array.isRequired, + resetStoredData: PropTypes.func.isRequired, // ...existing propTypes };
274-275
: Add 'updateStoredData' and 'pageName' to 'Mechanics5.propTypes'The prop
updateStoredData
is being passed toVoiceAnalyser
, but it's not defined inMechanics5.propTypes
. Additionally, ensurepageName
is included if it's a prop used withinMechanics5
.Include these props in your
propTypes
definition:Mechanics5.propTypes = { handleNext: PropTypes.func.isRequired, + updateStoredData: PropTypes.func.isRequired, + pageName: PropTypes.string, // ...existing propTypes };
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Review profile: CHILL
⛔ Files ignored due to path filters (5)
package-lock.json
is excluded by!**/package-lock.json
src/assets/images/correct.svg
is excluded by!**/*.svg
src/assets/images/turtle.svg
is excluded by!**/*.svg
src/assets/images/wrong.svg
is excluded by!**/*.svg
yarn.lock
is excluded by!**/yarn.lock
,!**/*.lock
📒 Files selected for processing (8)
- package.json (1 hunks)
- src/components/Layouts.jsx/MainLayout.jsx (9 hunks)
- src/components/Mechanism/WordsOrImage.jsx (4 hunks)
- src/components/Practice/Mechanics3.jsx (3 hunks)
- src/components/Practice/Mechanics4.jsx (3 hunks)
- src/components/Practice/Mechanics5.jsx (3 hunks)
- src/components/Practice/Mechanics6.jsx (3 hunks)
- src/utils/VoiceAnalyser.js (5 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 812-817: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 1108-1108: Unexpected constant condition.
(lint/correctness/noConstantCondition)
src/utils/VoiceAnalyser.js
[error] 679-679: Unexpected constant condition.
(lint/correctness/noConstantCondition)
🔇 Additional comments (8)
package.json (1)
20-20
: New dependency added: ajvThe package "ajv" (Another JSON Schema Validator) has been added as a dependency. This is a JSON Schema validator that is fast and compliant with the latest standards.
Let's verify if this dependency is actually used in the project:
If the search doesn't return any results, we should consider if this dependency is necessary for the project.
Also, please ensure that this addition aligns with the project's objectives and doesn't introduce any conflicts with existing dependencies.
src/components/Mechanism/WordsOrImage.jsx (2)
57-58
: LGTM: New state variable for storing audio data.The addition of the
storedData
state variable is appropriate for managing multiple audio-related entries. It's correctly initialized as an empty array.
73-75
: LGTM: Reset function for stored data.The
resetStoredData
function is a good addition for managing thestoredData
state. It provides a clean way to clear the stored audio data when needed.src/components/Practice/Mechanics4.jsx (1)
320-320
: LGTM. Ensure consistent usage of thepageName
prop.The addition of the
pageName
prop to VoiceAnalyser is consistent with its earlier addition to MainLayout. To maintain consistency across the application, ensure that:
- The
pageName
prop is used similarly in both components.- If other components require this prop, it's added there as well.
- The naming convention for
pageName
values (e.g., "m4") is documented and followed consistently.To verify the consistent usage of
pageName
, you can run the following script:src/components/Practice/Mechanics6.jsx (1)
484-484
: LGTM: VoiceAnalyser pageName prop additionThe addition of the
pageName
prop to the VoiceAnalyser component is consistent with the changes made to the MainLayout component and aligns with the expected modifications.src/components/Practice/Mechanics3.jsx (1)
243-243
: LGTM: Addition ofpageName
propThe addition of the
pageName
prop with the value "m3" to theMainLayout
component is appropriate. It provides a clear identifier for the page, which can be useful for tracking or conditional rendering based on the current page.src/utils/VoiceAnalyser.js (2)
77-77
: New state variable enhances functionalityThe addition of the
isMatching
state variable improves the component's ability to track whether the recorded audio matches the original text. This enhancement aligns well with the component's purpose.
354-358
: Appropriate logic for matching audio to textThe implementation of the matching logic is correct and uses a case-insensitive comparison, which is suitable for speech recognition. This ensures accurate tracking of whether the recorded audio matches the original text.
@@ -1,10 +1,11 @@ | |||
import { Box, CardContent, Typography, CircularProgress } from "@mui/material"; | |||
import { createRef, useState } from "react"; | |||
import { createRef, useState, useEffect } from "react"; |
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Remove unused import setOtpVerified
.
The setOtpVerified
function is imported from the user slice but is not used within this component. To maintain clean code and avoid potential confusion, it's recommended to remove unused imports.
Apply this change:
-import { setOtpVerified } from "../../store/slices/user.slice";
Also applies to: 8-8
const updateStoredData = (audio, isCorrect) => { | ||
if (audio && words) { | ||
const newEntry = { | ||
selectedAnswer: words, | ||
audioUrl: audio, | ||
correctAnswer: isCorrect, | ||
}; | ||
|
||
setStoredData((prevData) => [...prevData, newEntry]); | ||
} | ||
}; | ||
|
||
const resetStoredData = () => { | ||
setStoredData([]); | ||
}; | ||
|
||
useEffect(() => { | ||
updateStoredData(); | ||
}, [handleNext]); |
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Optimize useEffect
hook for updateStoredData
.
The updateStoredData
function is well-implemented for capturing audio-related data. However, the useEffect
hook that calls this function lacks dependency array, which may cause unnecessary updates.
Consider modifying the useEffect
hook as follows:
-useEffect(() => {
- updateStoredData();
-}, [handleNext]);
+useEffect(() => {
+ if (handleNext) {
+ updateStoredData();
+ }
+}, [handleNext, updateStoredData]);
This change ensures that updateStoredData
is only called when handleNext
changes and the function is defined.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const updateStoredData = (audio, isCorrect) => { | |
if (audio && words) { | |
const newEntry = { | |
selectedAnswer: words, | |
audioUrl: audio, | |
correctAnswer: isCorrect, | |
}; | |
setStoredData((prevData) => [...prevData, newEntry]); | |
} | |
}; | |
const resetStoredData = () => { | |
setStoredData([]); | |
}; | |
useEffect(() => { | |
updateStoredData(); | |
}, [handleNext]); | |
const updateStoredData = (audio, isCorrect) => { | |
if (audio && words) { | |
const newEntry = { | |
selectedAnswer: words, | |
audioUrl: audio, | |
correctAnswer: isCorrect, | |
}; | |
setStoredData((prevData) => [...prevData, newEntry]); | |
} | |
}; | |
const resetStoredData = () => { | |
setStoredData([]); | |
}; | |
useEffect(() => { | |
if (handleNext) { | |
updateStoredData(); | |
} | |
}, [handleNext, updateStoredData]); |
@@ -194,6 +196,7 @@ const Mechanics2 = ({ | |||
}; | |||
return ( | |||
<MainLayout | |||
pageName={"m6"} |
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Update component name to match pageName
The pageName
prop is set to "m6"
, but the component is still named Mechanics2
. To maintain consistency, update the component name to Mechanics6
.
Apply this change throughout the file:
- const Mechanics2 = ({ ... }) => {
+ const Mechanics6 = ({ ... }) => {
// At the end of the file
- export default Mechanics2;
+ export default Mechanics6;
Committable suggestion was skipped due to low confidence.
src/utils/VoiceAnalyser.js
Outdated
if (props.pageName === "wordsorimage" || "m5") { | ||
props.updateStoredData(recordedAudio, isMatching); | ||
} |
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Fix logical error in condition
There's a logical error in the condition for updating stored data. The current condition props.pageName === "wordsorimage" || "m5"
will always evaluate to true because of the || "m5"
part.
To fix this, you should explicitly compare props.pageName
to both values:
-if (props.pageName === "wordsorimage" || "m5") {
+if (props.pageName === "wordsorimage" || props.pageName === "m5") {
props.updateStoredData(recordedAudio, isMatching);
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (props.pageName === "wordsorimage" || "m5") { | |
props.updateStoredData(recordedAudio, isMatching); | |
} | |
if (props.pageName === "wordsorimage" || props.pageName === "m5") { | |
props.updateStoredData(recordedAudio, isMatching); | |
} |
🧰 Tools
🪛 Biome
[error] 679-679: Unexpected constant condition.
(lint/correctness/noConstantCondition)
useEffect(() => { | ||
updateStoredData(); | ||
}, [handleNext]); |
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Missing arguments in 'updateStoredData' function call
The updateStoredData
function expects audios
and isCorrect
as parameters, but it is being called without any arguments inside the useEffect
hook. This could lead to unexpected behavior or errors.
To fix this issue, provide the necessary arguments when calling updateStoredData
. If you intend to initialize or reset the stored data on handleNext
, consider passing default values or adjusting the function accordingly.
useEffect(() => {
- updateStoredData();
+ updateStoredData(null, false); // or provide appropriate arguments
}, [handleNext]);
Alternatively, if audios
and isCorrect
can be optional, you can set default values in the function definition:
- const updateStoredData = (audios, isCorrect) => {
+ const updateStoredData = (audios = null, isCorrect = false) => {
Committable suggestion was skipped due to low confidence.
selectedAnswer: options[selectedOption]?.text, | ||
audioUrl: audios, | ||
correctAnswer: isCorrect, | ||
}; |
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Potential undefined access when 'selectedOption' is null
In the updateStoredData
function, you're accessing options[selectedOption]?.text
. If selectedOption
is null
or undefined
, options[selectedOption]
will be undefined
, which might lead to unexpected behavior.
Consider adding a check to ensure selectedOption
is not null
or undefined
before accessing options[selectedOption]
:
if (audios) {
+ if (selectedOption !== null && selectedOption !== undefined) {
const newEntry = {
selectedAnswer: options[selectedOption]?.text,
audioUrl: audios,
correctAnswer: isCorrect,
};
setStoredData((prevData) => [...prevData, newEntry]);
+ } else {
+ // Handle the case when no option is selected
+ // For example, provide a default value or skip updating storedData
+ }
}
Committable suggestion was skipped due to low confidence.
@@ -693,6 +721,7 @@ const MainLayout = (props) => { | |||
display: "flex", | |||
justifyContent: "center", | |||
position: "relative", | |||
zIndex: "100", |
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Use numerical values for zIndex
instead of strings
The zIndex
property should be assigned a numerical value, not a string. Using a string may cause styling issues in some environments.
Apply this diff to correct the zIndex
values:
- zIndex: "100",
+ zIndex: 100,
Also applies to: 736-736
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (3)
src/components/Mechanism/WordsOrImage.jsx (2)
60-70
: LGTM with suggestion: Consider passingwords
as a parameter.The
updateStoredData
function is well-implemented for capturing audio-related data. However, it relies on thewords
variable from the component's scope, which might lead to unexpected behavior if the component re-renders.Consider modifying the function signature to include
words
as a parameter:const updateStoredData = (audio, isCorrect, words) => { if (audio && words) { const newEntry = { selectedAnswer: words, audioUrl: audio, correctAnswer: isCorrect, }; setStoredData((prevData) => [...prevData, newEntry]); } };This change would make the function more predictable and easier to test.
98-100
: LGTM with suggestion: Consider makingpageName
prop more flexible.The new props
storedData
,resetStoredData
, andupdateStoredData
are correctly passed to theMainLayout
andVoiceAnalyser
components. However, thepageName
prop is hardcoded as "wordsorimage", which might limit the reusability of these components.Consider making the
pageName
prop more flexible:pageName={props.pageName || "wordsorimage"}This change would allow the parent component to override the default value if needed, improving the component's reusability.
Also applies to: 266-268
src/components/Layouts.jsx/MainLayout.jsx (1)
663-663
: Clarify the reason for CardContent width changeThe width of CardContent has been reduced from "85vw" to "82vw". While this is a minor change, it would be helpful to understand the reasoning behind this adjustment. Was this done to accommodate new UI elements or for other layout considerations?
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Layouts.jsx/MainLayout.jsx (8 hunks)
- src/components/Mechanism/WordsOrImage.jsx (4 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 811-816: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 1107-1107: Unexpected constant condition.
(lint/correctness/noConstantCondition)
🔇 Additional comments (6)
src/components/Mechanism/WordsOrImage.jsx (3)
2-2
: LGTM: Import statement updated correctly.The addition of
useEffect
to the import statement is appropriate for the new functionality introduced in the component.
56-56
: LGTM: New state variable added correctly.The
storedData
state variable is appropriately initialized as an empty array to store audio-related data.
72-74
: LGTM:resetStoredData
function implemented correctly.The
resetStoredData
function is a simple and effective way to clear thestoredData
state.src/components/Layouts.jsx/MainLayout.jsx (3)
12-20
: LGTM: New imports and props enhance functionalityThe new image imports and additional props (
storedData
,pageName
, andresetStoredData
) seem to be well-integrated and necessary for the new features implemented in theMainLayout
component. These additions will likely improve the user interface and game state management.Also applies to: 129-131
135-153
: LGTM: Well-implemented audio playback managementThe new
handleAudioPlay
function effectively manages audio playback, ensuring that only one audio element plays at a time. It correctly updates theaudioPlaying
state and handles pausing and playing of audio elements. This implementation will provide a smooth audio experience for users.
Line range hint
723-909
: LGTM: Enhanced game over scenario UIThe changes to the game over scenario rendering logic significantly improve the user experience. The addition of detailed feedback, audio playback controls, and conditional rendering based on game outcomes provides a more engaging and informative end-of-game experience for users.
🧰 Tools
🪛 Biome
[error] 811-816: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
<Stack | ||
justifyContent={"start"} | ||
alignItems={"center"} | ||
direction={"row"} | ||
mt={i > 0 && "25px"} | ||
> |
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Add a key prop to the mapped elements
When rendering a list of elements using map
, each element should have a unique key
prop. This helps React efficiently update the DOM when the list changes.
Please add a unique key
prop to the outermost element in the map function:
{storedData?.map((elem, i) => (
<Stack
+ key={i}
justifyContent={"start"}
alignItems={"center"}
direction={"row"}
mt={i > 0 && "25px"}
>
Note: Using the index i
as a key is acceptable if the list won't be reordered. If the order might change, consider using a unique identifier from the elem
object if available.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
<Stack | |
justifyContent={"start"} | |
alignItems={"center"} | |
direction={"row"} | |
mt={i > 0 && "25px"} | |
> | |
<Stack | |
key={i} | |
justifyContent={"start"} | |
alignItems={"center"} | |
direction={"row"} | |
mt={i > 0 && "25px"} | |
> |
🧰 Tools
🪛 Biome
[error] 811-816: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
@@ -941,6 +1104,9 @@ const MainLayout = (props) => { | |||
padding: "0px 24px 0px 20px", | |||
}} | |||
onClick={() => { | |||
if (props.pageName === "wordsorimage" || "m5") { |
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Fix the conditional logic in the onClick handler
The condition if (props.pageName === "wordsorimage" || "m5")
will always evaluate to true because of the || "m5"
part. This may lead to unintended behavior.
Please update the condition to correctly check for both page names:
-if (props.pageName === "wordsorimage" || "m5") {
+if (props.pageName === "wordsorimage" || props.pageName === "m5") {
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (props.pageName === "wordsorimage" || "m5") { | |
if (props.pageName === "wordsorimage" || props.pageName === "m5") { |
🧰 Tools
🪛 Biome
[error] 1107-1107: Unexpected constant condition.
(lint/correctness/noConstantCondition)
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)
134-152
: LGTM: Audio control implementationThe addition of the audioPlaying state and handleAudioPlay function provides a robust mechanism for managing audio playback. This ensures that only one audio element plays at a time, which is a good practice.
Consider adding error handling for cases where the audio element might not exist:
const handleAudioPlay = (audioElem, index) => { + if (!audioElem) { + console.error(`Audio element with index ${index} not found`); + return; + } if (audioPlaying !== null && audioPlaying !== index) { document.getElementById(`audio-${audioPlaying}`).pause(); } // ... rest of the function };This will prevent potential errors if the audio element is not found in the DOM.
Line range hint
1110-1124
: Simplify and improve button click handlerThe click handler for the "Start Game" / "Practice" button has been enhanced to handle different scenarios. To improve readability and maintainability, consider the following suggestions:
- Extract the condition check into a constant:
const shouldResetStoredData = props.pageName === "wordsorimage" || props.pageName === "m5";
- Use early returns to simplify the logic:
onClick={() => { if (shouldResetStoredData) { resetStoredData(); } if (isShowCase && !startShowCase && !gameOverData) { return setStartShowCase(true); } if (gameOverData) { return navigate(gameOverData.link || "/_practice"); } // Handle any other cases here }}This structure makes the logic easier to follow and maintain.
Would you like me to provide a more comprehensive refactoring of this click handler?
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Layouts.jsx/MainLayout.jsx (8 hunks)
- src/utils/VoiceAnalyser.js (5 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/utils/VoiceAnalyser.js
🧰 Additional context used
🔇 Additional comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)
12-14
: LGTM: New imports and props for enhanced functionalityThe addition of new image imports and props (storedData, resetStoredData, pageName) aligns well with the enhanced audio playback and visual feedback functionality implemented in the component.
Also applies to: 19-20, 129-130, 169-169
662-662
: Verify layout after CardContent width changeThe width of CardContent has been reduced from "85vw" to "82vw". While this is likely a minor adjustment for better visual appearance, please verify that this change doesn't cause any layout issues or content overflow, especially on different screen sizes.
✅ Verification successful
Layout verification completed for CardContent width change
The width of
CardContent
has been reduced from"85vw"
to"82vw"
. No conflicting width styles were found in the codebase that could cause layout issues or content overflow. It is recommended to perform manual visual testing across different screen sizes to ensure the change renders as expected.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for potential layout issues caused by width change # Test: Search for any width-related styles that might conflict with the new width rg --type jsx -i 'width.*vw' src/Length of output: 63
Script:
#!/bin/bash # Description: Re-run search for width-related styles in .js and .jsx files # Search for width properties using wildcard for .js and .jsx files rg -i 'width.*vw' src/ --glob '*.js' --glob '*.jsx'Length of output: 1192
{elem?.audioUrl ? ( | ||
<img | ||
onClick={() => | ||
handleAudioPlay( | ||
document.getElementById( | ||
`audio-${i}` | ||
), | ||
i | ||
) | ||
} | ||
style={{ | ||
height: "30px", | ||
cursor: "pointer", | ||
}} | ||
src={ | ||
audioPlaying === i | ||
? pauseButton | ||
: playButton | ||
} | ||
alt={ | ||
audioPlaying === i | ||
? "Pause" | ||
: "Play" | ||
} | ||
/> | ||
) : ( | ||
<Box></Box> | ||
)} | ||
<audio | ||
id={`audio-${i}`} | ||
src={elem?.audioUrl} | ||
/> | ||
</Box> | ||
|
||
{!fluency ? ( | ||
<Typography textAlign="center" sx={{ mt: 2 }}> | ||
Good try! Need more speed. | ||
</Typography> | ||
) : ( | ||
<Typography textAlign="center" sx={{ mt: 2 }}> | ||
You need{" "} | ||
<span style={{ fontWeight: "bold" }}> | ||
{percentage <= 0 ? 70 : 70 - percentage} | ||
</span>{" "} | ||
more. | ||
</Typography> | ||
{elem?.correctAnswer === false ? ( | ||
<img src={wrongImage} alt="wrongImage" /> | ||
) : ( | ||
<img | ||
src={correctImage} | ||
alt="correctImage" | ||
/> | ||
)} | ||
<span | ||
style={{ | ||
marginLeft: "8px", | ||
color: "#1E2937", | ||
fontWeight: 700, | ||
lineHeight: "30px", | ||
fontSize: "15px", | ||
fontFamily: "Quicksand", | ||
minWidth: "100px", | ||
}} | ||
> | ||
{elem.selectedAnswer || "Binocular"} | ||
</span> | ||
</Stack> | ||
))} | ||
</Stack> | ||
{!fluency && ( | ||
<Stack | ||
sx={{ | ||
paddingLeft: | ||
(props.pageName === "wordsorimage" || | ||
props.pageName === "m5") && | ||
!fluency | ||
? "20px" | ||
: "0px", | ||
}} | ||
justifyContent={"center"} | ||
alignItems={"center"} | ||
> | ||
<img src={turtleImage} alt="turtleImage" /> | ||
<span | ||
style={{ | ||
marginTop: "12px", | ||
color: "#1E2937", | ||
fontWeight: 700, | ||
lineHeight: "25px", | ||
fontSize: "20px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{"Oops, a bit slow!"} | ||
</span> | ||
</Stack> | ||
)} | ||
</Typography> | ||
</Stack> |
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🛠️ Refactor suggestion
Enhance game over display with optimizations
The new game over display logic significantly improves user feedback and interactivity. However, there are a few areas for potential improvement:
-
Consider extracting the inline styles into separate style objects or CSS classes to improve readability and maintainability.
-
The condition
(props.pageName === "wordsorimage" || props.pageName === "m5")
is repeated multiple times. Consider creating a constant for this check:
const isWordOrImagePage = props.pageName === "wordsorimage" || props.pageName === "m5";
- The ternary operator for setting paddingRight and borderRight could be simplified:
paddingRight: isWordOrImagePage && !fluency ? "20px" : "0px",
borderRight: isWordOrImagePage && !fluency ? "1px dashed grey" : "none",
- Consider extracting the audio control UI into a separate component to reduce complexity in the main component.
Would you like me to provide a more detailed refactoring suggestion for any of these points?
Quality Gate passedIssues Measures |
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Actionable comments posted: 4
🧹 Outside diff range and nitpick comments (1)
src/components/Layouts.jsx/MainLayout.jsx (1)
Line range hint
1-1187
: Consider component decomposition for future maintainabilityThe changes introduced in this PR significantly enhance the game's functionality, particularly in terms of feedback mechanisms and audio controls. However, the MainLayout component has grown quite complex. To ensure long-term maintainability and easier testing, consider breaking it down into smaller, more focused components in future iterations. This could include separate components for the game board, results display, and audio controls.
Would you like assistance in planning this component decomposition for a future refactoring task?
🧰 Tools
🪛 Biome
[error] 872-872: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.(lint/suspicious/noAssignInExpressions)
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (1)
- src/components/Layouts.jsx/MainLayout.jsx (9 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 872-872: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.(lint/suspicious/noAssignInExpressions)
🔇 Additional comments (3)
src/components/Layouts.jsx/MainLayout.jsx (3)
12-14
: LGTM: New imports and props enhance functionalityThe addition of new image imports and props (storedData, resetStoredData, and pageName) aligns well with the enhanced game feedback and audio control features mentioned in the summary. These changes contribute to improving the user experience and game interactivity.
Also applies to: 19-20, 129-130, 1185-1187
134-164
: LGTM: Well-implemented audio handling logicThe new audio handling logic, including the audioPlaying state and handleAudioPlay function, is well-implemented. It ensures that only one audio element plays at a time and properly manages the state of the currently playing audio, enhancing the user experience.
1185-1187
: LGTM: Proper PropTypes declarations for new propsThe PropTypes declarations for the new props (storedData, resetStoredData, and pageName) are correctly implemented and consistent with their usage in the component. This helps in maintaining type safety and documenting the component's API.
@@ -633,7 +670,7 @@ const MainLayout = (props) => { | |||
<Box>{shake && <Confetti width={width} height={"600px"} />}</Box> | |||
<CardContent | |||
sx={{ | |||
width: "85vw", | |||
width: "82vw", |
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🛠️ Refactor suggestion
Consider using a CSS-in-JS solution for styles
The change in CardContent width is a good adjustment. However, to improve maintainability, consider using a CSS-in-JS solution like styled-components or emotion to manage styles. This would allow for better organization and reusability of styles across the component.
Here's an example of how you could refactor this using styled-components:
import styled from 'styled-components';
const StyledCardContent = styled(CardContent)`
width: 82vw;
min-height: 100%;
opacity: ${props => props.disableScreen ? 0.25 : 1};
pointer-events: ${props => props.disableScreen ? 'none' : 'initial'};
`;
// Then in your JSX:
<StyledCardContent disableScreen={disableScreen}>
{/* content */}
</StyledCardContent>
{(props.pageName === "wordsorimage" || | ||
props.pageName === "m5") && | ||
storedData?.map((elem, index) => ( | ||
<Stack | ||
key={index} | ||
justifyContent={"start"} | ||
alignItems={"center"} | ||
direction={"row"} | ||
mt={index > 0 ? "25px" : 0} | ||
> | ||
<Box | ||
sx={{ | ||
marginLeft: "35px", | ||
marginRight: "5px", | ||
}} | ||
> | ||
{elem?.audioUrl ? ( | ||
<button | ||
onClick={() => handleAudioPlay(index)} | ||
style={{ | ||
height: "30px", | ||
cursor: "pointer", | ||
background: "none", | ||
border: "none", | ||
padding: "0", | ||
}} | ||
aria-label={ | ||
audioPlaying === index | ||
? "Pause audio" | ||
: "Play audio" | ||
} | ||
> | ||
<img | ||
src={ | ||
audioPlaying === index | ||
? pauseButton | ||
: playButton | ||
} | ||
alt={ | ||
audioPlaying === index | ||
? "Pause" | ||
: "Play" | ||
} | ||
style={{ height: "30px" }} | ||
/> | ||
</button> | ||
) : ( | ||
<Box></Box> | ||
)} | ||
<audio | ||
ref={(el) => | ||
(audioRefs.current[index] = el) | ||
} | ||
src={elem?.audioUrl} | ||
/> | ||
</Box> | ||
|
||
{!fluency ? ( | ||
<Typography textAlign="center" sx={{ mt: 2 }}> | ||
Good try! Need more speed. | ||
</Typography> | ||
) : ( | ||
<Typography textAlign="center" sx={{ mt: 2 }}> | ||
You need{" "} | ||
<span style={{ fontWeight: "bold" }}> | ||
{percentage <= 0 ? 70 : 70 - percentage} | ||
</span>{" "} | ||
more. | ||
</Typography> | ||
{elem?.correctAnswer === false ? ( | ||
<img src={wrongImage} alt="wrongImage" /> | ||
) : ( | ||
<img | ||
src={correctImage} | ||
alt="correctImage" | ||
/> | ||
)} | ||
<span | ||
style={{ | ||
marginLeft: "8px", | ||
color: "#1E2937", | ||
fontWeight: 700, | ||
lineHeight: "30px", | ||
fontSize: "15px", | ||
fontFamily: "Quicksand", | ||
minWidth: "100px", | ||
}} | ||
> | ||
{elem.selectedAnswer || "Binocular"} | ||
</span> | ||
</Stack> | ||
))} |
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🛠️ Refactor suggestion
Extract audio control rendering into a separate component
The audio control rendering logic is quite complex and could benefit from being extracted into a separate component. This would improve readability and maintainability of the MainLayout component.
Consider creating a new component, for example:
const AudioControl = ({ elem, index, audioPlaying, handleAudioPlay }) => {
// ... implement the audio control logic here
};
// Then in your JSX:
<AudioControl
elem={elem}
index={index}
audioPlaying={audioPlaying}
handleAudioPlay={handleAudioPlay}
/>
🧰 Tools
🪛 Biome
[error] 872-872: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.(lint/suspicious/noAssignInExpressions)
paddingRight: | ||
(props.pageName === "wordsorimage" || | ||
props.pageName === "m5") && | ||
!fluency | ||
? "20px" | ||
: "0px", | ||
borderRight: | ||
(props.pageName === "wordsorimage" || | ||
props.pageName === "m5") && | ||
!fluency | ||
? "1px dashed grey" | ||
: "none", |
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🛠️ Refactor suggestion
Optimize page name checking logic
The current method of checking if the page is "wordsorimage" or "m5" is repeated in multiple places. Consider creating a constant or a memoized value for this check to improve readability and potentially performance.
Here's a suggested implementation:
const isWordOrImagePage = useMemo(() =>
props.pageName === "wordsorimage" || props.pageName === "m5",
[props.pageName]
);
// Then use isWordOrImagePage in your conditional statements
Don't forget to import useMemo from React at the top of the file.
Also applies to: 1128-1131
<audio | ||
ref={(el) => | ||
(audioRefs.current[index] = el) | ||
} | ||
src={elem?.audioUrl} | ||
/> |
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🛠️ Refactor suggestion
Refactor ref assignment in audio element
The current ref assignment in the audio element uses an arrow function, which may cause unnecessary re-renders. Consider refactoring this to use the useCallback hook for better performance.
Here's a suggested implementation:
+ const audioRef = useCallback((el) => {
+ if (el) audioRefs.current[index] = el;
+ }, [index]);
- <audio
- ref={(el) =>
- (audioRefs.current[index] = el)
- }
- src={elem?.audioUrl}
- />
+ <audio
+ ref={audioRef}
+ src={elem?.audioUrl}
+ />
Don't forget to import useCallback from React at the top of the file.
Committable suggestion was skipped due to low confidence.
🧰 Tools
🪛 Biome
[error] 872-872: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.(lint/suspicious/noAssignInExpressions)
GameOverPage-Ayan
GameOverPage-Ayan
Summary by CodeRabbit
Release Notes
New Features
Improvements
storedData
,resetStoredData
, andpageName
to improve data handling and component interaction.Bug Fixes
Chores