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Issueid #228824 Api integration of Fill in the blanks Mechanics #171
Issueid #228824 Api integration of Fill in the blanks Mechanics #171
Conversation
WalkthroughThe changes introduce a new interactive learning component, Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant PracticeView
participant Mechanics3
participant Mechanics6
participant AudioCompare
participant VoiceAnalyser
User->>PracticeView: Interacts with practice
PracticeView->>Mechanics3: Renders Mechanics3
PracticeView->>Mechanics6: Renders Mechanics6
Mechanics3->>VoiceAnalyser: Handles audio playback
Mechanics6->>AudioCompare: Manages audio interactions
VoiceAnalyser->>User: Provides audio feedback
AudioCompare->>User: Displays audio controls
Possibly related PRs
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Actionable comments posted: 17
🧹 Outside diff range and nitpick comments (16)
src/utils/AudioCompare.js (2)
125-146
: LGTM! Consider extracting the audio control rendering logic.The changes improve the component's flexibility by introducing the
isShowCase
prop and enhance the user experience with conditional rendering of play/pause buttons. The code structure is clear and follows React best practices.To further improve code readability, consider extracting the audio control rendering logic into a separate function:
const renderAudioControls = () => { if (props.pauseAudio) { return ( <Box sx={{ cursor: "pointer" }} onClick={() => { props.playAudio(false); }} > <StopButton /> </Box> ); } return ( <div onClick={() => { props.playAudio(true); }} > <Box sx={{ cursor: "pointer" }}> <ListenButton /> </Box> </div> ); };Then, you can use it in the JSX like this:
{!props.isShowCase && <Box>{renderAudioControls()}</Box>}This refactoring would make the main render function more concise and easier to read.
151-151
: Consider usingundefined
instead of an empty string formarginLeft
.The conditional styling for
marginLeft
is a good approach for dynamic layout adjustment. However, using an empty string as a fallback value might not be the best practice.Consider modifying the line as follows:
marginLeft: props.isShowCase ? undefined : "35px",Using
undefined
instead of an empty string will ensure that themarginLeft
property is completely removed whenisShowCase
is true, rather than setting it to an empty string. This approach is more inline with React's style handling and can potentially avoid any unintended side effects.src/utils/VoiceAnalyser.js (7)
94-102
: Improved audio playback logic and error handling.The changes to the
playAudio
function are well-implemented:
- The check for
isStudentAudioPlaying
prevents overlapping audio playback.- Using the
audioLink
prop provides flexibility in audio source management.- Error handling has been improved with more informative console messages and user alerts.
Consider using a more user-friendly error message in the alert, such as "Unable to play the audio. Please check your internet connection and try again."
122-124
: Enhanced recorded audio playback control.The changes to the
playRecordedAudio
function improve the audio playback control:
- The check for
pauseAudio
prevents unexpected behavior when audio is paused.- Managing
isStudentAudioPlaying
state helps in coordinating different audio playback scenarios.Consider adding a user-friendly error message when audio playback fails, similar to the improvement suggested for the
playAudio
function.
Line range hint
293-486
: Comprehensive refactoring offetchASROutput
function.The
fetchASROutput
function has undergone significant improvements:
- Enhanced error handling and data processing logic.
- Integration with AWS S3 for audio file storage.
- Handling of various scenarios like profanity filtering and updating learner profiles.
These changes make the function more robust and feature-rich.
Consider the following improvements:
- Extract the AWS S3 upload logic into a separate function for better modularity.
- Use async/await consistently throughout the function for better readability.
- Consider using a switch statement for handling different content types in the
handlePercentageForLife
function call.Example refactoring for point 3:
switch (contentType.toLowerCase()) { case 'word': handlePercentageForLife(newThresholdPercentage, contentType, data?.subsessionFluency, lang); break; case 'sentence': case 'paragraph': // Add specific logic for sentence and paragraph if needed handlePercentageForLife(newThresholdPercentage, contentType, data?.subsessionFluency, lang); break; default: console.warn(`Unhandled content type: ${contentType}`); }
Line range hint
488-586
: Enhanced life calculation logic inhandlePercentageForLife
.The
handlePercentageForLife
function has been significantly improved:
- More nuanced approach to managing lives based on performance and content type.
- Added audio feedback for life changes, enhancing user experience.
These changes provide a more engaging and responsive system for tracking user progress.
To improve maintainability and readability, consider the following refactoring suggestions:
- Extract the threshold calculation logic into a separate function.
- Use a switch statement or object lookup for content type-specific fluency criteria.
- Consider using constants for magic numbers (e.g., 5 for total lives).
Example refactoring:
const TOTAL_LIVES = 5; const FLUENCY_CRITERIA = { word: 2, sentence: 6, paragraph: 10 }; function calculateThreshold(totalSyllables) { if (totalSyllables <= 100) return 30; if (totalSyllables <= 150) return 25; // ... other conditions return 5; // default for totalSyllables > 500 } function meetsFluencyCriteria(contentType, fluencyScore) { const threshold = FLUENCY_CRITERIA[contentType.toLowerCase()] || 0; return fluencyScore < threshold; } // Use these functions in handlePercentageForLifeThis refactoring will make the function easier to understand and maintain.
Line range hint
588-601
: Updatedgetpermision
function to use modern API.The
getpermision
function has been improved by using the modernnavigator.mediaDevices.getUserMedia
API. This change enhances compatibility with current browsers and follows best practices.Consider enhancing the error handling to provide more specific feedback:
const getpermision = () => { navigator.mediaDevices .getUserMedia({ audio: true }) .then((stream) => { setAudioPermission(true); }) .catch((error) => { console.error("Microphone permission denied:", error); setAudioPermission(false); if (error.name === 'NotAllowedError') { // Handle permission denied } else if (error.name === 'NotFoundError') { // Handle no microphone available } else { // Handle other errors } }); };This will allow for more specific user feedback based on the type of error encountered.
629-629
: Improved component flexibility and user communication.The changes to the component's JSX enhance its functionality and user interaction:
- The new
isShowCase
prop allows for more flexible control of theAudioCompare
component's behavior.- The updated error message for blocked microphone provides clearer communication to the user.
Consider using a more descriptive variable name instead of
isShowCase
to better convey its purpose, such asisPreviewMode
orisDemoMode
.Also applies to: 653-657
Line range hint
1-694
: Overall improvements in audio handling, error management, and user experience.The
VoiceAnalyser
component has undergone significant enhancements:
- Improved audio playback and recording logic with better state management.
- Enhanced error handling and user feedback throughout the component.
- Integration with AWS S3 for audio file storage.
- More nuanced life calculation based on user performance and content type.
- Updated to use modern browser APIs for microphone access.
These changes collectively improve the component's functionality, robustness, and user experience. The code structure and readability have been enhanced in most areas, though some functions (e.g.,
fetchASROutput
andhandlePercentageForLife
) could benefit from further refactoring for improved maintainability.Consider breaking down larger functions into smaller, more focused functions to improve maintainability and testability. This will make the component easier to understand and modify in the future.
src/components/Practice/Mechanics6.jsx (3)
56-56
: Remove unnecessary commented-out codeThe line
// const [loading, setLoading] = useState(false);
is commented out and no longer in use. To keep the code clean and readable, consider removing this unused code.
300-300
: Remove unnecessaryFragment
The
Fragment
is unnecessary since it wraps a single element. Removing it can simplify the code.Apply this diff to remove the
Fragment
:- <> {isPlaying ? <StopAudioButton /> : <PlayAudioButton />} </> + {isPlaying ? <StopAudioButton /> : <PlayAudioButton />}🧰 Tools
🪛 Biome
[error] 300-300: Avoid using unnecessary Fragment.
A fragment is redundant if it contains only one child, or if it is the child of a html element, and is not a keyed fragment.
Unsafe fix: Remove the Fragment(lint/complexity/noUselessFragments)
368-374
: Simplify nested ternary operators for better readabilityNested ternary operators can make the code difficult to read and maintain. Consider refactoring the logic into variables or a helper function for clarity.
For example, you can refactor as:
let borderColor; if (elem === "dash") { borderColor = selectedWord === wordToCheck ? "#58CC02" : "#C30303"; } else { borderColor = "#333F61"; } // Then use borderColor in your style border: `1px solid ${borderColor}`,src/components/Practice/Mechanics3.jsx (3)
470-476
: Simplify nested ternary operators for better readabilityThe nested ternary operators in your inline
color
styling make the code difficult to read and maintain.Consider extracting the logic into a separate function or variable for clarity.
Example:
const getColor = () => { if (type === "audio" && selectedWord === elem) { return selectedWord === parentWords ? "#58CC02" : "#C30303"; } return "#333F61"; };And then use:
style={{ color: getColor(), /* other styles */ }}
489-536
: Use unique keys when mapping over 'options'Currently, you are using the index
ind
as the key when mapping overoptions
. Using indices as keys can lead to issues when the list changes. It's better to use a unique identifier from the data item, such aselem.text
orelem.id
, if available.Apply this diff to use
elem.text
as the key:- key={ind} + key={elem.text}
195-200
: Use 'const' instead of 'let' when the variable is not reassignedIn line 196,
audio
is declared withlet
, but it is not reassigned. Usingconst
is preferred for variables that do not change.Apply this diff:
- let audio = new Audio(removeSound); + const audio = new Audio(removeSound);src/views/Practice/Practice.jsx (1)
Line range hint
771-775
: Simplify theheader
assignmentSince
mechanism.name
is"fillInTheBlank"
in this block, the conditionmechanism.name === "fillInTheBlank"
will always be true. You can simplify theheader
assignment by directly setting it to"Fill in the blank"
.Apply this diff:
- header: - mechanism.name === "fillInTheBlank" - ? "Fill in the blank" - : questions[currentQuestion]?.contentType === "image" - ? `Guess the below image` - : `Speak the below ${questions[currentQuestion]?.contentType}`, + header: "Fill in the blank",
📜 Review details
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Review profile: CHILL
📒 Files selected for processing (5)
- src/components/Practice/Mechanics3.jsx (10 hunks)
- src/components/Practice/Mechanics6.jsx (1 hunks)
- src/utils/AudioCompare.js (1 hunks)
- src/utils/VoiceAnalyser.js (3 hunks)
- src/views/Practice/Practice.jsx (10 hunks)
🧰 Additional context used
🪛 Biome
src/components/Practice/Mechanics6.jsx
[error] 147-147: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
[error] 183-183: isNaN is unsafe. It attempts a type coercion. Use Number.isNaN instead.
See the MDN documentation for more details.
Unsafe fix: Use Number.isNaN instead.(lint/suspicious/noGlobalIsNan)
[error] 300-300: Avoid using unnecessary Fragment.
A fragment is redundant if it contains only one child, or if it is the child of a html element, and is not a keyed fragment.
Unsafe fix: Remove the Fragment(lint/complexity/noUselessFragments)
[error] 435-458: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
🔇 Additional comments (4)
src/components/Practice/Mechanics3.jsx (1)
523-526
:⚠️ Potential issueCorrect the color logic for 'fillInTheBlank' type
The current color logic does not account for the
"fillInTheBlank"
type, which may result in incorrect colors being applied.Update the condition to include
"fillInTheBlank"
.Apply this diff:
Likely invalid or redundant comment.
src/views/Practice/Practice.jsx (3)
24-24
: Import statement ofMechanics6
is correctThe
Mechanics6
component is imported correctly from the specified path.
307-310
: Conditional inclusion ofmechanics_id
in API call is correctly implementedThe
mechanics_id
parameter is appended to the API URL whencurrentGetContent.mechanism.id
is available, ensuring that the API call includes this parameter only when necessary.
462-462
:⚠️ Potential issuePotential undefined
currentGetContent
could cause errors
currentGetContent
may beundefined
if thefind
method does not return a matching element. AccessingcurrentGetContent.criteria
without checking could result in a runtime error. Consider adding a check to ensurecurrentGetContent
is defined before accessing its properties.Apply this diff to add a null check:
+ if (currentGetContent) { setCurrentContentType(currentGetContent.criteria); + } else { + // Handle the undefined case appropriately + console.error('currentGetContent is undefined'); + }Likely invalid or redundant comment.
</Box> | ||
)} | ||
</React.Fragment> | ||
))} | ||
</> | ||
)} | ||
</Box> | ||
<Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
marginTop: "20px", | ||
marginBottom: "30px", | ||
}} | ||
> | ||
{words?.map((elem) => ( | ||
<Box | ||
className={`${ | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? `audioSelectedWord` | ||
: `audioSelectedWrongWord ${shake ? "shakeImage" : ""}` | ||
: "" | ||
}`} | ||
onClick={() => handleWord(elem)} | ||
sx={{ | ||
textAlign: "center", | ||
px: "25px", | ||
py: "12px", | ||
// background: "transparent", | ||
m: 1, | ||
textTransform: "none", | ||
borderRadius: "12px", | ||
border: `1px solid rgba(51, 63, 97, 0.10)`, | ||
background: "#FFF", | ||
cursor: "pointer", | ||
opacity: disabledWords ? 0.25 : 1, | ||
pointerEvents: disabledWords ? "none" : "initial", | ||
}} | ||
> | ||
<span | ||
style={{ | ||
color: | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? "#58CC02" | ||
: "#C30303" | ||
: "#333F61", | ||
fontWeight: 600, | ||
fontSize: "32px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{elem} | ||
</span> | ||
</Box> | ||
))} | ||
</Box> | ||
{ | ||
<Box sx={{ display: "flex", justifyContent: "center" }}> | ||
<VoiceAnalyser | ||
setVoiceText={setVoiceText} | ||
setRecordedAudio={setRecordedAudio} | ||
setVoiceAnimate={setVoiceAnimate} | ||
storyLine={storyLine} | ||
dontShowListen={true} | ||
// updateStory={updateStory} | ||
originalText={parentWords} | ||
enableNext={getEnableButton()} | ||
handleNext={handleNext} | ||
{...{ | ||
contentId, | ||
contentType, | ||
currentLine: currentStep - 1, | ||
playTeacherAudio, | ||
callUpdateLearner, | ||
isShowCase, | ||
setEnableNext, | ||
showOnlyListen: selectedWord != wordToCheck, | ||
setOpenMessageDialog, | ||
}} | ||
/> | ||
</Box> | ||
} | ||
{/* <Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
mt: "22px", | ||
cursor: selectedWord ? "pointer" : "not-allowed", | ||
}} | ||
onClick={handleNext} | ||
> | ||
<SubmitButton opacity={selectedWord ? 1 : 0.3} /> | ||
</Box> */} | ||
</MainLayout> | ||
); | ||
}; | ||
|
||
export default Mechanics2; |
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Ensure the component name matches the filename
The component is named Mechanics2
, but the file is named Mechanics6.jsx
. For consistency and maintainability, consider renaming the component or the file so that they match.
🧰 Tools
🪛 Biome
[error] 147-147: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
[error] 183-183: isNaN is unsafe. It attempts a type coercion. Use Number.isNaN instead.
See the MDN documentation for more details.
Unsafe fix: Use Number.isNaN instead.(lint/suspicious/noGlobalIsNan)
[error] 300-300: Avoid using unnecessary Fragment.
A fragment is redundant if it contains only one child, or if it is the child of a html element, and is not a keyed fragment.
Unsafe fix: Remove the Fragment(lint/complexity/noUselessFragments)
[error] 435-458: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
if (isPlaying) { | ||
audioRef.current?.pause(); | ||
setIsPlaying(false); | ||
} else { | ||
audioRef.current.pause(); | ||
audioRef.current.load(); | ||
audioRef.current.play(); | ||
setIsPlaying(true); | ||
} |
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Review the logic in togglePlayPause
function
In the togglePlayPause
function, when starting playback, the calls to pause()
and load()
before play()
may not be necessary and could lead to unexpected behavior, such as resetting the playback position.
Consider simplifying the code:
if (isPlaying) {
audioRef.current?.pause();
setIsPlaying(false);
} else {
- audioRef.current.pause();
- audioRef.current.load();
audioRef.current.play();
setIsPlaying(true);
}
Unless there's a specific reason to pause and reload the audio, you can remove those calls to ensure smoother playback.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (isPlaying) { | |
audioRef.current?.pause(); | |
setIsPlaying(false); | |
} else { | |
audioRef.current.pause(); | |
audioRef.current.load(); | |
audioRef.current.play(); | |
setIsPlaying(true); | |
} | |
if (isPlaying) { | |
audioRef.current?.pause(); | |
setIsPlaying(false); | |
} else { | |
audioRef.current.play(); | |
setIsPlaying(true); | |
} |
} | ||
|
||
// if (type === "audio") { | ||
const isSoundCorrect = word === wordToCheck ? true : false; |
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Simplify boolean assignment in isSoundCorrect
The ternary operator is unnecessary here. You can directly assign the boolean expression to isSoundCorrect
.
Apply this diff to simplify the code:
- const isSoundCorrect = word === wordToCheck ? true : false;
+ const isSoundCorrect = word === wordToCheck;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const isSoundCorrect = word === wordToCheck ? true : false; | |
const isSoundCorrect = word === wordToCheck; |
🧰 Tools
🪛 Biome
[error] 147-147: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
}; | ||
|
||
const [currrentProgress, setCurrrentProgress] = React.useState(0); | ||
const progressBarWidth = isNaN(currrentProgress / duration) |
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Choose a reason for hiding this comment
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Use Number.isNaN
instead of isNaN
for safer type checking
Using isNaN
can lead to unexpected results due to type coercion. It's safer to use Number.isNaN
for precise NaN checking.
Apply this diff to update the code:
- const progressBarWidth = isNaN(currrentProgress / duration)
+ const progressBarWidth = Number.isNaN(currrentProgress / duration)
? 0
: currrentProgress / duration;
Committable suggestion was skipped due to low confidence.
🧰 Tools
🪛 Biome
[error] 183-183: isNaN is unsafe. It attempts a type coercion. Use Number.isNaN instead.
See the MDN documentation for more details.
Unsafe fix: Use Number.isNaN instead.(lint/suspicious/noGlobalIsNan)
<Box | ||
className={`${ | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? `audioSelectedWord` | ||
: `audioSelectedWrongWord ${shake ? "shakeImage" : ""}` | ||
: "" | ||
}`} | ||
onClick={() => handleWord(elem)} | ||
sx={{ | ||
textAlign: "center", | ||
px: "25px", | ||
py: "12px", | ||
// background: "transparent", | ||
m: 1, | ||
textTransform: "none", | ||
borderRadius: "12px", | ||
border: `1px solid rgba(51, 63, 97, 0.10)`, | ||
background: "#FFF", | ||
cursor: "pointer", | ||
opacity: disabledWords ? 0.25 : 1, | ||
pointerEvents: disabledWords ? "none" : "initial", | ||
}} | ||
> |
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Add a unique key
prop to items in the list
When rendering a list using .map()
, each item should have a unique key
prop to help React identify which items have changed.
Apply this diff to add the key
prop:
{words?.map((elem) => (
+ <Box key={elem}
className={`${
type === "audio" && selectedWord === elem
? selectedWord === parentWords
? `audioSelectedWord`
: `audioSelectedWrongWord ${shake ? "shakeImage" : ""}`
: ""
}`}
onClick={() => handleWord(elem)}
sx={{ /* styles */ }}
>
{/* content */}
</Box>
))}
Ensure that elem
is unique. If elem
might not be unique, use an index or a unique identifier.
Committable suggestion was skipped due to low confidence.
🧰 Tools
🪛 Biome
[error] 435-458: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
`${process.env.REACT_APP_LEARNER_AI_APP_HOST}/${config.URLS.GET_CONTENT}/${currentGetContent.criteria}/${virtualId}?language=${lang}&contentlimit=${limit}&gettargetlimit=${limit}` + | ||
(currentGetContent?.mechanism?.id | ||
? `&mechanics_id=${currentGetContent?.mechanism?.id}` | ||
: "") |
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🛠️ Refactor suggestion
Refactor repeated API URL construction into a helper function
The code for constructing the API URL is duplicated in multiple places. Refactoring this into a helper function will reduce duplication and improve maintainability.
Example implementation:
const buildGetContentUrl = (currentGetContent, virtualId, lang, limit) => {
let url = `${process.env.REACT_APP_LEARNER_AI_APP_HOST}/${config.URLS.GET_CONTENT}/${currentGetContent.criteria}/${virtualId}?language=${lang}&contentlimit=${limit}&gettargetlimit=${limit}`;
if (currentGetContent?.mechanism?.id) {
url += `&mechanics_id=${currentGetContent.mechanism.id}`;
}
return url;
};
Then replace the URL construction with:
const resGetContent = await axios.get(
buildGetContentUrl(currentGetContent, virtualId, lang, limit)
);
image: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.image_url | ||
: null, | ||
audio: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.audio_url | ||
: null, |
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Ensure safe access to mechanics_data[0]
properties
When accessing mechanics_data[0]
, ensure that the array has at least one element to prevent potential runtime errors.
Modify the code to check that mechanics_data[0]
exists:
const mechanicsDataItem = questions[currentQuestion]?.mechanics_data?.[0];
image: mechanicsDataItem
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + mechanicsDataItem.image_url
: null,
audio: mechanicsDataItem
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + mechanicsDataItem.audio_url
: null,
options: questions[currentQuestion]?.mechanics_data | ||
? questions[currentQuestion]?.mechanics_data[0]?.options | ||
: null, |
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Ensure safe access to mechanics_data[0].options
Similar to previous instances, ensure that mechanics_data[0]
exists before accessing .options
to prevent runtime errors.
Modify the code:
const mechanicsDataItem = questions[currentQuestion]?.mechanics_data?.[0];
options: mechanicsDataItem ? mechanicsDataItem.options : null,
} else if ( | ||
mechanism.name === "audio" || | ||
(mechanism.name === "fillInTheBlank" && mechanism.id === "") | ||
) { | ||
return ( | ||
<Mechanics6 | ||
page={page} | ||
setPage={setPage} | ||
{...{ | ||
level: !isShowCase && level, | ||
header: | ||
mechanism.name === "fillInTheBlank" | ||
? "Fill in the blank" | ||
: questions[currentQuestion]?.contentType === "image" | ||
? `Guess the below image` | ||
: `Speak the below ${questions[currentQuestion]?.contentType}`, | ||
parentWords: | ||
questions[currentQuestion]?.contentSourceData?.[0]?.text, | ||
contentType: currentContentType, | ||
contentId: questions[currentQuestion]?.contentId, | ||
setVoiceText, | ||
type: mechanism.name, | ||
setRecordedAudio, | ||
setVoiceAnimate, | ||
storyLine, | ||
handleNext, | ||
image: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.image_url | ||
: null, | ||
audio: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.audio_url | ||
: null, | ||
enableNext, | ||
showTimer: false, | ||
points, | ||
steps: questions?.length, | ||
currentStep: currentQuestion + 1, | ||
progressData, | ||
showProgress: true, | ||
background: | ||
isShowCase && | ||
"linear-gradient(281.02deg, #AE92FF 31.45%, #555ADA 100%)", | ||
playTeacherAudio, | ||
callUpdateLearner: isShowCase, | ||
disableScreen, | ||
isShowCase, | ||
handleBack: !isShowCase && handleBack, | ||
setEnableNext, | ||
allWords: | ||
questions?.map((elem) => elem?.contentSourceData?.[0]?.text) || | ||
[], | ||
loading, | ||
setOpenMessageDialog, | ||
options: questions[currentQuestion]?.mechanics_data | ||
? questions[currentQuestion]?.mechanics_data[0]?.options | ||
: null, | ||
}} | ||
/> | ||
); |
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🛠️ Refactor suggestion
Consider refactoring renderMechanics
to reduce code duplication
The renderMechanics
function contains multiple if
/else if
blocks that render components with similar props, with slight variations. To improve maintainability and readability, consider refactoring the function to handle the different mechanisms in a more concise way.
You could create a mapping of mechanism names to components and their specific props, or extract common props into a base object and merge additional props based on the mechanism. This will reduce repetition and make future updates easier.
callUpdateLearner: isShowCase, | ||
disableScreen, | ||
isShowCase, | ||
handleBack: !isShowCase && handleBack, |
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Passing false
to handleBack
prop may cause issues
When isShowCase
is true
, the expression !isShowCase && handleBack
evaluates to false
, resulting in false
being passed to the handleBack
prop. If the Mechanics6
component expects a function for handleBack
, passing false
could cause runtime errors.
Consider passing undefined
or not including the handleBack
prop when isShowCase
is true
:
handleBack: !isShowCase ? handleBack : undefined,
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Actionable comments posted: 10
🧹 Outside diff range and nitpick comments (3)
src/components/Practice/Mechanics6.jsx (1)
504-514
: Remove commented-out codeThere's a block of commented-out code at the end of the component. If this code is no longer needed, it should be removed. Keeping commented-out code can lead to confusion and clutter in the codebase. If the code might be needed in the future, consider documenting the functionality elsewhere or relying on version control history.
src/components/Practice/Mechanics3.jsx (2)
1-1
: LGTM! Consider adding prop types for better documentation.The new imports and props (
options
andaudio
) are well-aligned with the new fill-in-the-blank functionality. Good job on modularizing the component by passing these as props.Consider adding prop types (using PropTypes or TypeScript) for the new props to improve documentation and catch potential type-related bugs early.
Also applies to: 16-16, 52-53
63-68
: LGTM! Consider renamingisAns
for clarity.The new
answer
state is well-structured to handle different types of answers for the fill-in-the-blank feature.Consider renaming
isAns
to something more descriptive likeisCorrect
orisRightAnswer
to improve code readability.
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (3)
- src/components/Practice/Mechanics3.jsx (11 hunks)
- src/components/Practice/Mechanics6.jsx (1 hunks)
- src/utils/constants.js (2 hunks)
🧰 Additional context used
🪛 Biome
src/components/Practice/Mechanics6.jsx
[error] 183-183: isNaN is unsafe. It attempts a type coercion. Use Number.isNaN instead.
See the MDN documentation for more details.
Unsafe fix: Use Number.isNaN instead.(lint/suspicious/noGlobalIsNan)
[error] 300-300: Avoid using unnecessary Fragment.
A fragment is redundant if it contains only one child, or if it is the child of a html element, and is not a keyed fragment.
Unsafe fix: Remove the Fragment(lint/complexity/noUselessFragments)
🔇 Additional comments (5)
src/utils/constants.js (3)
3445-3445
: Consistent update for P5 mechanism IDThe change in this hunk is consistent with the previous updates, setting the
id
to "mechanic_1" for the P5 level.
3406-3406
: Verify integration with new Mechanics2 componentThe consistent update of mechanism IDs for P5 and P6 levels might be related to the new Mechanics2 component mentioned in the AI summary.
To ensure proper integration, please run the following verification:
#!/bin/bash # Description: Check the integration of the new mechanism ID with the Mechanics2 component # Test 1: Look for usage of 'mechanic_1' in the Mechanics2 component echo "Checking for 'mechanic_1' usage in Mechanics2 component:" rg --type jsx 'mechanic_1' --glob 'src/components/Practice/Mechanics*.jsx' # Test 2: Check if there are any references to the old empty mechanism ID echo "Checking for references to empty mechanism ID:" rg --type jsx 'mechanism.id === ""' --glob 'src/components/Practice/*.jsx'Also applies to: 3412-3412, 3445-3445
3406-3406
: Mechanism ID updated for P5 and P6 levelsThe
id
field in themechanism
object has been updated from an empty string to "mechanic_1" for both P5 and P6 levels. This change appears to be intentional and consistent.To ensure this change is applied consistently and doesn't introduce any unintended side effects, please run the following verification:
Also applies to: 3412-3412
✅ Verification successful
To proceed with the verification, please run the following updated scripts:
To address the issues found in the previous verification, please run the following updated scripts:
To resolve the regex error in Test 1, please run the following updated scripts:
To fix the regex errors and continue the verification, please run the following updated scripts:
Mechanism ID updates for P5 and P6 levels verified successfully
All P5 and P6 entries have the
mechanism.id
correctly set to "mechanic_1". No emptymechanism.id
values or unintended references to "mechanic_1" were found in the codebase.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the consistency of mechanism ID changes and check for any potential impacts # Test 1: Check if all P5 and P6 entries have the updated mechanism ID echo "Checking P5 and P6 entries:" rg --type js 'title: "P[56]"' -A 5 | rg 'mechanism:' # Test 2: Search for any remaining empty mechanism IDs echo "Checking for any remaining empty mechanism IDs:" rg --type js 'mechanism: \{ id: ""' # Test 3: Look for any direct references to 'mechanic_1' in other files echo "Checking for direct references to 'mechanic_1':" rg --type js 'mechanic_1' --glob '!src/utils/constants.js'Length of output: 534
Script:
#!/bin/bash # Description: Verify the consistency of mechanism ID changes and check for any potential impacts # Test 1: Check if all P5 and P6 entries have the updated mechanism ID echo "Checking P5 and P6 entries:" rg --type js 'title: "P[56]"' -A 5 | rg 'mechanism:' # Test 2: Search for any remaining empty mechanism IDs echo "Checking for any remaining empty mechanism IDs:" rg --type js 'mechanism: { id: ""' # Test 3: Look for any direct references to 'mechanic_1' in other files echo "Checking for direct references to 'mechanic_1':" rg --type js 'mechanic_1' --glob '!src/utils/constants.js'Length of output: 944
Script:
#!/bin/bash # Description: Verify the consistency of mechanism ID changes and check for any potential impacts # Test 1: Check if all P5 and P6 entries have the updated mechanism ID echo "Checking P5 and P6 entries:" rg --type js 'title: "P[56]"' -A 5 | rg 'mechanism: { id: "mechanic_1"' # Test 2: Search for any remaining empty mechanism IDs echo "Checking for any remaining empty mechanism IDs:" rg --type js 'mechanism:\s*\{\s*id:\s*""\s*\}' # Test 3: Look for any direct references to 'mechanic_1' in other files echo "Checking for direct references to 'mechanic_1':" rg --type js 'mechanic_1' --glob '!src/utils/constants.js'Length of output: 587
Script:
#!/bin/bash # Description: Verify the consistency of mechanism ID changes and check for any potential impacts # Test 1: Check if all P5 and P6 entries have the updated mechanism ID echo "Checking P5 and P6 entries:" rg --type js 'title: "P[56]"' -A 5 | rg 'mechanism: { id: "mechanic_1" }' # Test 2: Search for any remaining empty mechanism IDs echo "Checking for any remaining empty mechanism IDs:" rg --type js 'mechanism:\s*\{\s*id:\s*""\s*\}' # Test 3: Look for any direct references to 'mechanic_1' in other files echo "Checking for direct references to 'mechanic_1':" rg --type js 'mechanic_1' --glob '!src/utils/constants.js'Length of output: 591
Script:
#!/bin/bash # Description: Verify the consistency of mechanism ID changes and check for any potential impacts # Test 1: Check if all P5 and P6 entries have the updated mechanism ID echo "Checking P5 and P6 entries:" rg --type js 'title: "P[56]"' -A 5 | rg 'mechanism:\s*\{\s*id:\s*"mechanic_1"\s*\}' # Test 2: Search for any remaining empty mechanism IDs echo "Checking for any remaining empty mechanism IDs:" rg --type js 'mechanism:\s*\{\s*id:\s*""\s*\}' # Test 3: Look for any direct references to 'mechanic_1' in other files echo "Checking for direct references to 'mechanic_1':" rg --type js 'mechanic_1' --glob '!src/utils/constants.js'Length of output: 474
src/components/Practice/Mechanics3.jsx (2)
195-200
: LGTM! handleRemoveWord function is well-implemented.The
handleRemoveWord
function correctly handles the removal of a selected word, including resetting the answer state, playing a sound, and disabling the next button.
Line range hint
551-561
: LGTM! VoiceAnalyser props updated appropriately.The new props added to the VoiceAnalyser component (
audioLink
,showOnlyListen
, andsetOpenMessageDialog
) are well-integrated and seem to support the new audio and UI control functionalities.
import { Box, Typography } from "@mui/material"; | ||
import HomophonesFinder from "homophones"; | ||
import React, { createRef, useEffect, useState } from "react"; | ||
import { | ||
AudioBarColoredSvg, | ||
AudioBarSvg, | ||
AudioPlayerSvg, | ||
PlayAudioButton, | ||
StopAudioButton, | ||
getLocalData, | ||
randomizeArray, | ||
} from "../../utils/constants"; | ||
import MainLayout from "../Layouts.jsx/MainLayout"; | ||
import correctSound from "../../assets/audio/correct.wav"; | ||
import wrongSound from "../../assets/audio/wrong.wav"; | ||
import VoiceAnalyser from "../../utils/VoiceAnalyser"; | ||
|
||
const Mechanics2 = ({ | ||
page, | ||
setPage, | ||
type, | ||
handleNext, | ||
background, | ||
header, | ||
parentWords, | ||
image, | ||
setVoiceText, | ||
setRecordedAudio, | ||
setVoiceAnimate, | ||
storyLine, | ||
enableNext, | ||
showTimer, | ||
points, | ||
steps, | ||
currentStep, | ||
contentId, | ||
contentType, | ||
level, | ||
isDiscover, | ||
progressData, | ||
showProgress, | ||
playTeacherAudio = () => {}, | ||
callUpdateLearner, | ||
disableScreen, | ||
isShowCase, | ||
handleBack, | ||
allWords, | ||
setEnableNext, | ||
loading, | ||
setOpenMessageDialog, | ||
}) => { |
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🛠️ Refactor suggestion
Consider renaming the component or the file for consistency
The component is named Mechanics2
, but the file is named Mechanics6.jsx
. This mismatch could lead to confusion and maintenance issues. Consider renaming either the component or the file to ensure consistency.
Additionally, the component accepts a large number of props. Consider grouping related props into objects or splitting the component into smaller, more focused components to improve maintainability and readability.
const [words, setWords] = useState([]); | ||
const [sentences, setSentences] = useState([]); | ||
|
||
const [selectedWord, setSelectedWord] = useState(""); | ||
// const [loading, setLoading] = useState(false); | ||
const [shake, setShake] = useState(false); | ||
const [wordToFill, setWordToFill] = useState(""); | ||
const [disabledWords, setDisabledWords] = useState(false); | ||
const lang = getLocalData("lang"); | ||
let wordToCheck = type === "audio" ? parentWords : wordToFill; | ||
|
||
useEffect(() => { | ||
const initializeFillInTheBlank = async () => { | ||
if (type === "fillInTheBlank" && parentWords?.length) { | ||
let wordsArr = parentWords.split(" "); | ||
let randomIndex = Math.floor(Math.random() * wordsArr.length); | ||
try { | ||
await getSimilarWords(wordsArr[randomIndex]); | ||
setWordToFill(wordsArr[randomIndex]); | ||
wordsArr[randomIndex] = "dash"; | ||
setSentences(wordsArr); | ||
setSelectedWord(""); | ||
} catch (error) { | ||
console.error("Error in initializeFillInTheBlank:", error); | ||
} | ||
} | ||
}; | ||
initializeFillInTheBlank(); | ||
}, [contentId, parentWords]); | ||
|
||
useEffect(() => { | ||
const initializeAudio = async () => { | ||
if (type === "audio" && parentWords) { | ||
setDisabledWords(true); | ||
setSelectedWord(""); | ||
try { | ||
await getSimilarWords(parentWords); | ||
} catch (error) { | ||
console.error("Error in initializeAudio:", error); | ||
} | ||
} | ||
}; | ||
initializeAudio(); | ||
}, [contentId, parentWords]); |
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🛠️ Refactor suggestion
Optimize useEffect hooks
The two useEffect hooks have similar functionality and dependencies. Consider combining them into a single hook to reduce code duplication and improve maintainability. You could use a conditional check inside the hook to differentiate between "audio" and "fillInTheBlank" types.
Example:
useEffect(() => {
const initializeExercise = async () => {
if (type === "fillInTheBlank" && parentWords?.length) {
// Fill in the blank initialization logic
} else if (type === "audio" && parentWords) {
// Audio initialization logic
}
};
initializeExercise();
}, [contentId, parentWords, type]);
This approach would consolidate the initialization logic and potentially reduce the number of re-renders.
const getSimilarWords = async (wordForFindingHomophones) => { | ||
const lang = getLocalData("lang"); | ||
// const isFillInTheBlanks = type === "fillInTheBlank"; | ||
const wordToSimilar = wordForFindingHomophones | ||
? wordForFindingHomophones | ||
: parentWords; | ||
|
||
if (lang === "en") { | ||
const finder = new HomophonesFinder(); | ||
const homophones = await finder.find(wordToSimilar); | ||
let wordsArr = [homophones[8], wordToSimilar, homophones[6]]; | ||
setWords(randomizeArray(wordsArr)); | ||
} else { | ||
let wordsToShow = []; | ||
if (type == "audio") { | ||
wordsToShow = allWords?.filter((elem) => elem != wordToSimilar); | ||
} | ||
if (type == "fillInTheBlank") { | ||
wordsToShow = allWords | ||
?.join(" ") | ||
?.split(" ") | ||
.filter((elem) => elem !== wordToSimilar && elem.length > 2); | ||
} | ||
|
||
wordsToShow = randomizeArray(wordsToShow).slice(0, 2); | ||
wordsToShow.push(wordToSimilar); | ||
setWords(randomizeArray(wordsToShow)); | ||
} | ||
}; |
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🛠️ Refactor suggestion
Improve error handling in getSimilarWords
The getSimilarWords
function doesn't have any error handling for potential issues with the HomophonesFinder
or array operations. Consider adding try-catch blocks to handle potential errors gracefully.
Example:
const getSimilarWords = async (wordForFindingHomophones) => {
try {
// Existing logic
} catch (error) {
console.error("Error in getSimilarWords:", error);
// Handle the error appropriately, e.g., set a default value for words
}
};
This will help prevent unhandled promise rejections and improve the robustness of the component.
const togglePlayPause = () => { | ||
if (isPlaying) { | ||
audioRef.current?.pause(); | ||
setIsPlaying(false); | ||
} else { | ||
audioRef.current.pause(); | ||
audioRef.current.load(); | ||
audioRef.current.play(); | ||
setIsPlaying(true); | ||
} | ||
}; |
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🛠️ Refactor suggestion
Simplify togglePlayPause
function
The togglePlayPause
function can be simplified by removing unnecessary calls to pause()
and load()
when starting playback. These calls may cause unexpected behavior or unnecessary reloading of the audio.
Consider updating the function as follows:
const togglePlayPause = () => {
if (isPlaying) {
audioRef.current?.pause();
setIsPlaying(false);
} else {
audioRef.current?.play();
setIsPlaying(true);
}
};
This simplification will make the function more straightforward and potentially improve the user experience by avoiding unnecessary audio reloading.
{elem} | ||
</Typography> | ||
</Box> | ||
)} | ||
</React.Fragment> | ||
))} | ||
</> | ||
)} | ||
</Box> | ||
<Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
marginTop: "20px", | ||
marginBottom: "30px", | ||
}} | ||
> | ||
{words?.map((elem) => ( | ||
<Box | ||
key={elem} | ||
className={`${ | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? `audioSelectedWord` | ||
: `audioSelectedWrongWord ${shake ? "shakeImage" : ""}` | ||
: "" | ||
}`} | ||
onClick={() => handleWord(elem)} | ||
sx={{ | ||
textAlign: "center", | ||
px: "25px", | ||
py: "12px", | ||
// background: "transparent", | ||
m: 1, | ||
textTransform: "none", | ||
borderRadius: "12px", | ||
border: `1px solid rgba(51, 63, 97, 0.10)`, | ||
background: "#FFF", | ||
cursor: "pointer", | ||
opacity: disabledWords ? 0.25 : 1, | ||
pointerEvents: disabledWords ? "none" : "initial", | ||
}} | ||
> | ||
<span | ||
style={{ | ||
color: | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? "#58CC02" | ||
: "#C30303" | ||
: "#333F61", | ||
fontWeight: 600, | ||
fontSize: "32px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{elem} | ||
</span> | ||
</Box> | ||
))} | ||
</Box> | ||
{ | ||
<Box sx={{ display: "flex", justifyContent: "center" }}> | ||
<VoiceAnalyser | ||
setVoiceText={setVoiceText} | ||
setRecordedAudio={setRecordedAudio} | ||
setVoiceAnimate={setVoiceAnimate} | ||
storyLine={storyLine} | ||
dontShowListen={true} | ||
// updateStory={updateStory} | ||
originalText={parentWords} | ||
enableNext={getEnableButton()} | ||
handleNext={handleNext} | ||
{...{ | ||
contentId, | ||
contentType, | ||
currentLine: currentStep - 1, | ||
playTeacherAudio, | ||
callUpdateLearner, | ||
isShowCase, | ||
setEnableNext, | ||
showOnlyListen: selectedWord != wordToCheck, | ||
setOpenMessageDialog, | ||
}} | ||
/> | ||
</Box> | ||
} | ||
{/* <Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
mt: "22px", | ||
cursor: selectedWord ? "pointer" : "not-allowed", | ||
}} | ||
onClick={handleNext} | ||
> | ||
<SubmitButton opacity={selectedWord ? 1 : 0.3} /> | ||
</Box> */} | ||
</MainLayout> | ||
); |
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🛠️ Refactor suggestion
Consider extracting sub-components for better organization
The render method of this component is quite large and complex. Consider extracting some of the logic into separate sub-components. For example, you could create separate components for the audio player and the fill-in-the-blank exercise. This would improve readability and maintainability of the code.
Example:
const AudioPlayer = ({ contentId, lang, isPlaying, togglePlayPause, progressBarWidth }) => {
// Audio player JSX
};
const FillInTheBlankExercise = ({ sentences, selectedWord, handleWord }) => {
// Fill in the blank JSX
};
// In the main render method
return (
<MainLayout {...props}>
{type === "audio" ? (
<AudioPlayer {...audioProps} />
) : (
<FillInTheBlankExercise {...fillInTheBlankProps} />
)}
{/* ... rest of the JSX */}
</MainLayout>
);
This refactoring would make the main component more manageable and easier to understand.
Improve accessibility with ARIA attributes
The component could benefit from improved accessibility. Consider adding appropriate ARIA attributes to interactive elements. For example:
<Box
role="button"
aria-label={isPlaying ? "Pause audio" : "Play audio"}
onClick={togglePlayPause}
>
{isPlaying ? <StopAudioButton /> : <PlayAudioButton />}
</Box>
Adding these attributes will make the component more accessible to users relying on screen readers or other assistive technologies.
🧰 Tools
🪛 Biome
[error] 300-300: Avoid using unnecessary Fragment.
A fragment is redundant if it contains only one child, or if it is the child of a html element, and is not a keyed fragment.
Unsafe fix: Remove the Fragment(lint/complexity/noUselessFragments)
const progressBarWidth = isNaN(currrentProgress / duration) | ||
? 0 | ||
: currrentProgress / duration; |
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Use Number.isNaN
for safer type checking
The use of isNaN
can lead to unexpected results due to type coercion. It's safer to use Number.isNaN
for precise NaN checking.
Replace:
const progressBarWidth = isNaN(currrentProgress / duration)
? 0
: currrentProgress / duration;
With:
const progressBarWidth = Number.isNaN(currrentProgress / duration)
? 0
: currrentProgress / duration;
This change will ensure more predictable behavior when dealing with potential NaN values.
🧰 Tools
🪛 Biome
[error] 183-183: isNaN is unsafe. It attempts a type coercion. Use Number.isNaN instead.
See the MDN documentation for more details.
Unsafe fix: Use Number.isNaN instead.(lint/suspicious/noGlobalIsNan)
useEffect(() => { | ||
if (!enableNext) { | ||
setAnswer({ text: "", audio_url: "", image_url: "", isAns: false }); | ||
} | ||
}, [parentWords]); |
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Fix useEffect dependencies to ensure proper reset of answer state.
The current useEffect hook may not behave as intended due to missing dependencies.
Update the useEffect hook to include all necessary dependencies:
useEffect(() => {
if (!enableNext) {
setAnswer({ text: "", audio_url: "", image_url: "", isAns: false });
}
-}, [parentWords]);
+}, [enableNext, parentWords]);
This ensures that the effect runs when enableNext
changes, properly resetting the answer state when moving to a new question.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
useEffect(() => { | |
if (!enableNext) { | |
setAnswer({ text: "", audio_url: "", image_url: "", isAns: false }); | |
} | |
}, [parentWords]); | |
useEffect(() => { | |
if (!enableNext) { | |
setAnswer({ text: "", audio_url: "", image_url: "", isAns: false }); | |
} | |
}, [enableNext, parentWords]); |
const handleAnswerFillInTheBlank = (word) => { | ||
setAnswer(word); | ||
|
||
const isSoundCorrect = word.isAns; | ||
let audio = new Audio(isSoundCorrect ? correctSound : wrongSound); | ||
if (!isSoundCorrect) { | ||
setEnableNext(false); | ||
} | ||
audio.play(); | ||
setShake(true); | ||
setTimeout(() => { | ||
setShake(false); | ||
}, 800); | ||
}; |
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Enable 'Next' button when the answer is correct
The handleAnswerFillInTheBlank
function correctly handles setting the answer state and playing sounds, but it doesn't enable the 'Next' button when a correct answer is selected.
Add logic to enable the next button when the answer is correct:
const handleAnswerFillInTheBlank = (word) => {
setAnswer(word);
const isSoundCorrect = word.isAns;
let audio = new Audio(isSoundCorrect ? correctSound : wrongSound);
if (!isSoundCorrect) {
setEnableNext(false);
+ } else {
+ setEnableNext(true);
}
audio.play();
setShake(true);
setTimeout(() => {
setShake(false);
}, 800);
};
This change ensures that users can progress to the next question when they select the correct answer.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const handleAnswerFillInTheBlank = (word) => { | |
setAnswer(word); | |
const isSoundCorrect = word.isAns; | |
let audio = new Audio(isSoundCorrect ? correctSound : wrongSound); | |
if (!isSoundCorrect) { | |
setEnableNext(false); | |
} | |
audio.play(); | |
setShake(true); | |
setTimeout(() => { | |
setShake(false); | |
}, 800); | |
}; | |
const handleAnswerFillInTheBlank = (word) => { | |
setAnswer(word); | |
const isSoundCorrect = word.isAns; | |
let audio = new Audio(isSoundCorrect ? correctSound : wrongSound); | |
if (!isSoundCorrect) { | |
setEnableNext(false); | |
} else { | |
setEnableNext(true); | |
} | |
audio.play(); | |
setShake(true); | |
setTimeout(() => { | |
setShake(false); | |
}, 800); | |
}; |
> | ||
{/* <img | ||
src={image} | ||
placeholder="image" | ||
style={{ width: "100%", height: "auto", maxWidth: "200px" }} | ||
/> */} | ||
</Box> | ||
{sentences?.map((elem, index) => ( | ||
<React.Fragment key={index}> | ||
{elem === "dash" ? ( | ||
<Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
marginLeft: index > 0 && "10px", | ||
minWidth: "120px", | ||
height: "80px", | ||
borderBottom: "3px solid #5F6C92", | ||
position: "relative", | ||
}} | ||
> | ||
{selectedWord && ( | ||
<Box | ||
onClick={() => handleWord(selectedWord, true)} | ||
className={ | ||
elem === "dash" | ||
? selectedWord === wordToCheck | ||
? `audioSelectedWord` | ||
: `audioSelectedWrongWord ${ | ||
shake ? "shakeImage" : "" | ||
}` | ||
: "" | ||
} | ||
sx={{ | ||
textAlign: "center", | ||
px: "25px", | ||
py: "12px", | ||
// background: "transparent", | ||
m: 1, | ||
textTransform: "none", | ||
borderRadius: "12px", | ||
border: `1px solid ${ | ||
elem === "dash" | ||
? selectedWord === wordToCheck | ||
? "#58CC02" | ||
: "#C30303" | ||
: "#333F61" | ||
}`, | ||
background: "#FFF", | ||
cursor: "pointer", | ||
}} | ||
> | ||
<span | ||
style={{ | ||
color: | ||
elem === "dash" | ||
? selectedWord === wordToCheck | ||
? "#58CC02" | ||
: "#C30303" | ||
: "#333F61", | ||
fontWeight: 600, | ||
fontSize: "32px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{selectedWord} | ||
</span> | ||
</Box> | ||
)} | ||
</Box> | ||
) : ( | ||
<Box | ||
sx={{ | ||
display: "flex", | ||
justifyContent: "center", | ||
marginLeft: index > 0 && "10px", | ||
}} | ||
> | ||
<Typography | ||
variant="h5" | ||
component="h4" | ||
sx={{ | ||
mb: 4, | ||
mt: 4, | ||
fontSize: "40px", | ||
color: "#303050", | ||
textAlign: "center", | ||
fontFamily: "Quicksand", | ||
{image && ( | ||
<img | ||
src={image} | ||
style={{ | ||
borderRadius: "20px", | ||
maxWidth: "100%", | ||
height: "200px", | ||
}} | ||
alt="" | ||
/> | ||
)} | ||
</Grid> |
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Reconsider absolute positioning for better responsiveness
While the Grid layout improves the overall structure, using absolute positioning for the image might cause layout issues on different screen sizes.
Consider using relative positioning or a more flexible layout approach:
<Grid
item
xs={4}
sx={{
- position: {
- xs: "relative",
- sm: "relative",
- md: "relative",
- lg: "absolute",
- xl: "absolute",
- },
- left: {
- xs: 0,
- sm: 0,
- md: "20px",
- lg: "80px",
- },
- mt: {
- lg: "300px",
- },
+ display: "flex",
+ justifyContent: "center",
+ alignItems: "center",
+ padding: { xs: "10px", sm: "20px", md: "30px" },
}}
>
{image && (
<img
src={image}
style={{
borderRadius: "20px",
maxWidth: "100%",
height: "200px",
}}
alt=""
/>
)}
</Grid>
This approach uses flexbox for centering and responsive padding, which should work better across different screen sizes.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
<Grid | |
item | |
xs={4} | |
sx={{ | |
position: "absolute", | |
left: 0, | |
marginTop: "40px", | |
marginLeft: "80px", | |
// Add responsiveness | |
width: "100%", // Full width on smaller screens | |
maxWidth: "500px", // Limit width on larger screens | |
"@media (max-width: 600px)": { | |
position: "relative", | |
marginTop: "20px", // Adjust margin on small screens | |
marginLeft: "20px", // Adjust margin on small screens | |
width: "70%", // Adjust width for smaller devices | |
position: { | |
xs: "relative", // For extra small screens | |
sm: "relative", // For small screens | |
md: "relative", // For medium screens | |
lg: "absolute", // Change as needed for large screens | |
xl: "absolute", // Change as needed for extra-large screens | |
}, | |
left: { | |
xs: 0, // For extra small screens | |
sm: 0, // For small screens | |
md: "20px", // Adjust position for medium screens | |
lg: "80px", | |
}, | |
"@media (min-width: 600px)": { | |
marginTop: "30px", | |
marginLeft: "50px", | |
mt: { | |
lg: "300px", | |
}, | |
}} | |
> | |
{/* <img | |
src={image} | |
placeholder="image" | |
style={{ width: "100%", height: "auto", maxWidth: "200px" }} | |
/> */} | |
</Box> | |
{sentences?.map((elem, index) => ( | |
<React.Fragment key={index}> | |
{elem === "dash" ? ( | |
<Box | |
sx={{ | |
display: "flex", | |
justifyContent: "center", | |
marginLeft: index > 0 && "10px", | |
minWidth: "120px", | |
height: "80px", | |
borderBottom: "3px solid #5F6C92", | |
position: "relative", | |
}} | |
> | |
{selectedWord && ( | |
<Box | |
onClick={() => handleWord(selectedWord, true)} | |
className={ | |
elem === "dash" | |
? selectedWord === wordToCheck | |
? `audioSelectedWord` | |
: `audioSelectedWrongWord ${ | |
shake ? "shakeImage" : "" | |
}` | |
: "" | |
} | |
sx={{ | |
textAlign: "center", | |
px: "25px", | |
py: "12px", | |
// background: "transparent", | |
m: 1, | |
textTransform: "none", | |
borderRadius: "12px", | |
border: `1px solid ${ | |
elem === "dash" | |
? selectedWord === wordToCheck | |
? "#58CC02" | |
: "#C30303" | |
: "#333F61" | |
}`, | |
background: "#FFF", | |
cursor: "pointer", | |
}} | |
> | |
<span | |
style={{ | |
color: | |
elem === "dash" | |
? selectedWord === wordToCheck | |
? "#58CC02" | |
: "#C30303" | |
: "#333F61", | |
fontWeight: 600, | |
fontSize: "32px", | |
fontFamily: "Quicksand", | |
}} | |
> | |
{selectedWord} | |
</span> | |
</Box> | |
)} | |
</Box> | |
) : ( | |
<Box | |
sx={{ | |
display: "flex", | |
justifyContent: "center", | |
marginLeft: index > 0 && "10px", | |
}} | |
> | |
<Typography | |
variant="h5" | |
component="h4" | |
sx={{ | |
mb: 4, | |
mt: 4, | |
fontSize: "40px", | |
color: "#303050", | |
textAlign: "center", | |
fontFamily: "Quicksand", | |
{image && ( | |
<img | |
src={image} | |
style={{ | |
borderRadius: "20px", | |
maxWidth: "100%", | |
height: "200px", | |
}} | |
alt="" | |
/> | |
)} | |
</Grid> | |
<Grid | |
item | |
xs={4} | |
sx={{ | |
display: "flex", | |
justifyContent: "center", | |
alignItems: "center", | |
padding: { xs: "10px", sm: "20px", md: "30px" }, | |
}} | |
> | |
{image && ( | |
<img | |
src={image} | |
style={{ | |
borderRadius: "20px", | |
maxWidth: "100%", | |
height: "200px", | |
}} | |
alt="" | |
/> | |
)} | |
</Grid> |
{type === "fillInTheBlank" && | ||
Array.isArray(options) && | ||
options.map( | ||
(elem, ind) => | ||
answer?.text !== elem.text && ( | ||
<Box | ||
key={ind} | ||
className={`${ | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? `audioSelectedWord` | ||
: `audioSelectedWrongWord ${ | ||
shake ? "shakeImage" : "" | ||
}` | ||
: "" | ||
}`} | ||
onClick={() => handleAnswerFillInTheBlank(elem)} | ||
sx={{ | ||
textAlign: "center", | ||
px: { xs: "10px", sm: "20px", md: "25px" }, // Responsive padding | ||
py: { xs: "8px", sm: "10px", md: "12px" }, // Responsive padding | ||
m: 1, | ||
textTransform: "none", | ||
borderRadius: "12px", | ||
border: `1px solid rgba(51, 63, 97, 0.10)`, | ||
background: "#FFF", | ||
cursor: "pointer", | ||
opacity: disabledWords ? 0.25 : 1, | ||
pointerEvents: disabledWords ? "none" : "initial", | ||
display: "flex", // Flex display for better alignment | ||
justifyContent: "center", // Centering text | ||
alignItems: "center", // Centering text vertically | ||
}} | ||
> | ||
<span | ||
style={{ | ||
color: | ||
type === "audio" && selectedWord === elem | ||
? selectedWord === parentWords | ||
? "#58CC02" | ||
: "#C30303" | ||
: "#333F61", | ||
fontWeight: 600, | ||
fontSize: "30px", // Responsive font size | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{elem?.text} | ||
</span> | ||
</Box> | ||
) | ||
)} |
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Refactor className logic and filter options before mapping
The className logic in the options rendering uses audio-related classes even for the fill-in-the-blank type. Additionally, the mapping of options might attempt to render falsy values.
Refactor the className logic and filter options before mapping:
{type === "fillInTheBlank" &&
Array.isArray(options) &&
- options.map(
- (elem, ind) =>
- answer?.text !== elem.text && (
+ options
+ .filter(elem => elem && answer?.text !== elem.text)
+ .map((elem, ind) => (
<Box
key={ind}
- className={`${
- type === "audio" && selectedWord === elem
- ? selectedWord === parentWords
- ? `audioSelectedWord`
- : `audioSelectedWrongWord ${
- shake ? "shakeImage" : ""
- }`
- : ""
- }`}
+ className={shake ? "shakeImage" : ""}
onClick={() => handleAnswerFillInTheBlank(elem)}
sx={{
// ... (keep existing styles)
}}
>
<span
style={{
- color:
- type === "audio" && selectedWord === elem
- ? selectedWord === parentWords
- ? "#58CC02"
- : "#C30303"
- : "#333F61",
+ color: "#333F61",
// ... (keep other existing styles)
}}
>
{elem?.text}
</span>
</Box>
- )
+ ))
)}
This refactoring removes the audio-specific class logic for fill-in-the-blank options and filters out any potential falsy values before mapping.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
{type === "fillInTheBlank" && | |
Array.isArray(options) && | |
options.map( | |
(elem, ind) => | |
answer?.text !== elem.text && ( | |
<Box | |
key={ind} | |
className={`${ | |
type === "audio" && selectedWord === elem | |
? selectedWord === parentWords | |
? `audioSelectedWord` | |
: `audioSelectedWrongWord ${ | |
shake ? "shakeImage" : "" | |
}` | |
: "" | |
}`} | |
onClick={() => handleAnswerFillInTheBlank(elem)} | |
sx={{ | |
textAlign: "center", | |
px: { xs: "10px", sm: "20px", md: "25px" }, // Responsive padding | |
py: { xs: "8px", sm: "10px", md: "12px" }, // Responsive padding | |
m: 1, | |
textTransform: "none", | |
borderRadius: "12px", | |
border: `1px solid rgba(51, 63, 97, 0.10)`, | |
background: "#FFF", | |
cursor: "pointer", | |
opacity: disabledWords ? 0.25 : 1, | |
pointerEvents: disabledWords ? "none" : "initial", | |
display: "flex", // Flex display for better alignment | |
justifyContent: "center", // Centering text | |
alignItems: "center", // Centering text vertically | |
}} | |
> | |
<span | |
style={{ | |
color: | |
type === "audio" && selectedWord === elem | |
? selectedWord === parentWords | |
? "#58CC02" | |
: "#C30303" | |
: "#333F61", | |
fontWeight: 600, | |
fontSize: "30px", // Responsive font size | |
fontFamily: "Quicksand", | |
}} | |
> | |
{elem?.text} | |
</span> | |
</Box> | |
) | |
)} | |
{type === "fillInTheBlank" && | |
Array.isArray(options) && | |
options | |
.filter(elem => elem && answer?.text !== elem.text) | |
.map((elem, ind) => ( | |
<Box | |
key={ind} | |
className={shake ? "shakeImage" : ""} | |
onClick={() => handleAnswerFillInTheBlank(elem)} | |
sx={{ | |
textAlign: "center", | |
px: { xs: "10px", sm: "20px", md: "25px" }, // Responsive padding | |
py: { xs: "8px", sm: "10px", md: "12px" }, // Responsive padding | |
m: 1, | |
textTransform: "none", | |
borderRadius: "12px", | |
border: `1px solid rgba(51, 63, 97, 0.10)`, | |
background: "#FFF", | |
cursor: "pointer", | |
opacity: disabledWords ? 0.25 : 1, | |
pointerEvents: disabledWords ? "none" : "initial", | |
display: "flex", // Flex display for better alignment | |
justifyContent: "center", // Centering text | |
alignItems: "center", // Centering text vertically | |
}} | |
> | |
<span | |
style={{ | |
color: "#333F61", | |
fontWeight: 600, | |
fontSize: "30px", // Responsive font size | |
fontFamily: "Quicksand", | |
}} | |
> | |
{elem?.text} | |
</span> | |
</Box> | |
))} |
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (1)
src/views/Practice/Practice.jsx (1)
Line range hint
779-784
: Simplify nested ternary operator forheader
propertyThe nested ternary operator used in setting the
header
property can reduce code readability and maintainability. Consider refactoring to a clearer conditional structure.You can refactor the code as follows:
let header; if (mechanism.name === "fillInTheBlank") { header = "Fill in the blank"; } else if (questions[currentQuestion]?.contentType === "image") { header = `Guess the below image`; } else { header = `Speak the below ${questions[currentQuestion]?.contentType}`; }Then pass
header
in the component props:{ ..., header, ... }
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/utils/constants.js (2 hunks)
- src/views/Practice/Practice.jsx (10 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/utils/constants.js
🧰 Additional context used
mechanism.name === "fillInTheBlank" | ||
? "Fill in the blank" | ||
: questions[currentQuestion]?.contentType === "image" | ||
? `Guess the below image` | ||
: `Speak the below ${questions[currentQuestion]?.contentType}`, |
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🛠️ Refactor suggestion
Simplify nested ternary operator for header
property
The nested ternary operator used in setting the header
property can reduce code readability and maintainability. Consider refactoring to a clearer conditional structure.
You can refactor the code as follows:
let header;
if (mechanism.name === "fillInTheBlank") {
header = "Fill in the blank";
} else if (questions[currentQuestion]?.contentType === "image") {
header = `Guess the below image`;
} else {
header = `Speak the below ${questions[currentQuestion]?.contentType}`;
}
Then pass header
in the component props:
{
...,
header,
...
}
image: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.image_url | ||
: null, | ||
audio: questions[currentQuestion]?.mechanics_data | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + | ||
questions[currentQuestion]?.mechanics_data[0]?.audio_url | ||
: null, | ||
enableNext, |
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Ensure safe access to mechanics_data[0]
properties
When accessing mechanics_data[0]
, ensure that the array has at least one element to prevent potential runtime errors. This applies to the image
and audio
properties where you access mechanics_data[0]?.image_url
and mechanics_data[0]?.audio_url
.
Consider assigning mechanics_data[0]
to a variable after checking its existence:
- image: questions[currentQuestion]?.mechanics_data
- ? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` +
- questions[currentQuestion]?.mechanics_data[0]?.image_url
- : null,
- audio: questions[currentQuestion]?.mechanics_data
- ? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` +
- questions[currentQuestion]?.mechanics_data[0]?.audio_url
- : null,
+ const mechanicsDataItem = questions[currentQuestion]?.mechanics_data?.[0];
+ image: mechanicsDataItem
+ ? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` +
+ mechanicsDataItem.image_url
+ : null,
+ audio: mechanicsDataItem
+ ? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` +
+ mechanicsDataItem.audio_url
+ : null,
This ensures safe access to the properties and avoids potential undefined
errors.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
image: questions[currentQuestion]?.mechanics_data | |
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + | |
questions[currentQuestion]?.mechanics_data[0]?.image_url | |
: null, | |
audio: questions[currentQuestion]?.mechanics_data | |
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + | |
questions[currentQuestion]?.mechanics_data[0]?.audio_url | |
: null, | |
enableNext, | |
const mechanicsDataItem = questions[currentQuestion]?.mechanics_data?.[0]; | |
image: mechanicsDataItem | |
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_images/` + | |
mechanicsDataItem.image_url | |
: null, | |
audio: mechanicsDataItem | |
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/mechanics_audios/` + | |
mechanicsDataItem.audio_url | |
: null, | |
enableNext, |
…anks-all-dev-tn Issueid #228824 Api integration of Fill in the blanks Mechanics
…anks-all-dev-tn Issueid #228824 Api integration of Fill in the blanks Mechanics
Summary by CodeRabbit
New Features
Mechanics2
, enhancing user engagement with audio and fill-in-the-blank exercises.Mechanics3
component with improved layout and functionality for managing answers.Mechanics6
into the practice view for better content delivery.Bug Fixes
Documentation
VoiceAnalyser
component to improve clarity on required props.