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Issueid #228750 feat: Move Next Button from Mainlayout component to V… #170

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ajinkyapandetekdi
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@ajinkyapandetekdi ajinkyapandetekdi commented Oct 12, 2024

…oiceComapair component

Summary by CodeRabbit

  • New Features

    • Introduced a new NextButtonRound component for enhanced navigation.
  • Improvements

    • Streamlined rendering logic for Card components and improved readability of the MainLayout component.
    • Enhanced type safety and documentation with the addition of PropTypes for the MainLayout component.
    • Improved prop management and type validation across several components.
  • Updates

    • Updated clip-path attribute to clipPath in the ListenButton component for consistency.

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coderabbitai bot commented Oct 12, 2024

Walkthrough

The pull request includes updates to the MainLayout.jsx component, focusing on import statement consistency, prop validation using PropTypes, and improved readability of the sectionStyle object. The rendering logic for Card components has been streamlined. Additionally, a new functional component, NextButtonRound, has been introduced in constants.js, featuring an SVG button with a circular background. Modifications were also made to the ListenButton component for attribute consistency. Overall, the changes enhance code clarity and maintainability without altering core functionalities.

Changes

File Path Change Summary
src/components/Layouts.jsx/MainLayout.jsx Reformatted import statements; added PropTypes for prop validation; streamlined rendering logic.
src/utils/constants.js Introduced NextButtonRound component; updated ListenButton attributes for camelCase consistency.

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Actionable comments posted: 6

🧹 Outside diff range and nitpick comments (8)
src/utils/constants.js (1)

74-105: Good implementation, with room for improvements

The NextButtonRound component is well-structured and follows React naming conventions. Here are some suggestions for improvement:

  1. The path for the arrow seems to be using Bootstrap Icons syntax, which might not be ideal for an SVG in React. Consider converting it to a standard SVG path.

  2. The transform attribute on the path element is using a string. It's better to use individual transform properties for better control and readability.

  3. Consider adding PropTypes for type checking and documentation.

Here's a suggested refactor addressing these points:

import PropTypes from 'prop-types';

export const NextButtonRound = ({ disabled }) => {
  return (
    <svg
      width={70}
      height={70}
      viewBox="0 0 54 54"
      fill="none"
      xmlns="http://www.w3.org/2000/svg"
      opacity={disabled ? 0.3 : 1}
    >
      <rect width={54} height={54} rx={27} fill="url(#paint0_linear_81_347)" />
      <path
        d="M27 20l7 7-7 7m-7-7h14"
        stroke="white"
        strokeWidth={2.5}
        strokeLinecap="round"
        strokeLinejoin="round"
      />
      <defs>
        <linearGradient
          id="paint0_linear_81_347"
          x1={0}
          y1={27}
          x2={54}
          y2={27}
          gradientUnits="userSpaceOnUse"
        >
          <stop stopColor="#E15404" />
          <stop offset={1} stopColor="#FF9050" />
        </linearGradient>
      </defs>
    </svg>
  );
};

NextButtonRound.propTypes = {
  disabled: PropTypes.bool
};

This refactor simplifies the arrow path, removes the transform attribute, and adds PropTypes for type checking.

src/utils/AudioCompare.js (1)

Line range hint 116-168: Improved UI for audio playback controls.

The changes enhance the component's flexibility and user experience by:

  1. Conditionally rendering the main action buttons based on props.showOnlyListen.
  2. Adding a new play/pause button with dynamic image switching.

These improvements provide better visual feedback for audio playback states.

Consider adding an aria-label to the play/pause button for improved accessibility. For example:

 <img
   onClick={() =>
     props.playRecordedAudio(
       !props.isStudentAudioPlaying
     )
   }
   style={{ height: "70px" }}
   src={
     props.isStudentAudioPlaying
       ? pauseButton
       : playButton
   }
   alt={props.isStudentAudioPlaying ? "Pause" : "Play"}
+  aria-label={props.isStudentAudioPlaying ? "Pause audio" : "Play audio"}
 />
src/components/Practice/Mechanics4.jsx (1)

118-118: Improved state management for Next button.

Setting enableNext to false when words are manipulated is a good practice. It ensures that the user can't progress prematurely.

Consider adding a comment explaining the conditions under which enableNext should be set to true for better code maintainability.

src/components/Layouts.jsx/MainLayout.jsx (4)

156-158: Improved background image handling.

The use of template literals for the backgroundImage property and the addition of backgroundSize, backgroundPosition, and backgroundRepeat properties enhance the component's styling capabilities. This change provides better control over the background image display.

Consider extracting these background-related styles into a separate object or using a CSS-in-JS solution for better organization and reusability. For example:

const backgroundStyles = {
  backgroundImage: `url(${backgroundImage ? backgroundImage : levelsImages?.[LEVEL]?.background})`,
  backgroundSize: "cover",
  backgroundPosition: "center center",
  backgroundRepeat: "no-repeat",
};

// Then in sectionStyle
...
...backgroundStyles,
minHeight: "100vh",
...

268-281: Enhanced Card component styling and responsiveness.

The changes to the Card component's styling improve its responsiveness and consistency with the earlier background image handling. The use of responsive values for width and position enhances the component's adaptability across different screen sizes.

For consistency with the earlier suggestion, consider extracting the background-related styles into a separate object. This would make the code more maintainable and easier to update in the future. For example:

const cardBackgroundStyles = {
  backgroundImage: `url(${cardBackground ? cardBackground : textureImage})`,
  backgroundRepeat: "no-repeat",
  backgroundSize: "cover",
};

// Then in the Card's sx prop
sx={{
  ...cardBackgroundStyles,
  position: { xs: "absolute", md: "relative" },
  left: { xs: "0px", md: "auto" },
  width: { xs: "100%", md: "85vw" },
  // ... other styles
}}

710-716: Enhanced game over display with improved layout.

The addition of the Stack component and the updates to Typography components for the game lost scenario significantly improve the visual feedback and user experience. The use of Stack enhances the layout structure and makes it more maintainable.

For consistency and better maintainability, consider extracting the inline styles for the span element into a separate object. This approach would be similar to how other styles are managed in the component. For example:

const gameOverTextStyle = {
  fontWeight: 600,
  fontSize: "24px",
  lineHeight: "1.5",
  letterSpacing: "1px",
  fontFamily: "Quicksand",
  backgroundColor: "rgb(237, 134, 0)",
  padding: "6px 12px",
  color: "#fff",
  borderRadius: "20px",
  boxShadow: "0px 2px 4px rgba(0, 0, 0, 0.1)",
  textShadow: "1px 1px 2px rgba(0, 0, 0, 0.5)",
};

// Then in the JSX
<span style={gameOverTextStyle}>
  {percentage <= 0 ? 0 : percentage}/100
</span>

This change would make the code more readable and easier to maintain.


Line range hint 1-1000: Consider refactoring for improved maintainability.

The MainLayout component effectively handles multiple scenarios and uses Material-UI components well. However, its complexity and size suggest that it might benefit from refactoring into smaller, more focused sub-components.

Consider breaking down the MainLayout component into smaller, reusable components. This could improve readability, maintainability, and potentially performance. For example:

  1. Create a separate LivesDisplay component for the lives visualization.
  2. Extract the game over display logic into a GameOverDisplay component.
  3. Create a ProgressSteps component for the practice steps visualization.

This refactoring would make the main component more manageable and easier to test. It might look something like this:

const MainLayout = (props) => {
  // ... existing state and props

  return (
    <Box sx={sectionStyle}>
      <ProfileHeader {...headerProps} />
      {loading ? (
        <LoadingCard />
      ) : (
        <>
          {(!isShowCase || (isShowCase && startShowCase)) && !gameOverData && (
            <GameCard {...gameCardProps}>
              {contentType && contentType.toLowerCase() !== "word" && startShowCase && (
                <LivesDisplay livesData={livesData} />
              )}
              {/* ... other game card content */}
            </GameCard>
          )}
          {((isShowCase && !startShowCase) || gameOverData) && (
            <GameOverCard {...gameOverProps}>
              <GameOverDisplay gameOverData={gameOverData} percentage={percentage} fluency={fluency} />
            </GameOverCard>
          )}
        </>
      )}
      <ProgressSteps currentStep={currentPracticeStep} steps={practiceSteps} />
    </Box>
  );
};

This structure would make the main component more declarative and easier to understand at a glance.

🧰 Tools
🪛 Biome

[error] 342-342: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 349-349: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

src/utils/VoiceAnalyser.js (1)

22-22: Consider separating components from constants.

Importing NextButtonRound from "./constants" may lead to confusion if NextButtonRound is a component rather than a constant value. For better maintainability, consider organizing components and constants into separate files or directories.

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 3790930 and 90cff9f.

📒 Files selected for processing (8)
  • src/components/Layouts.jsx/MainLayout.jsx (12 hunks)
  • src/components/Mechanism/WordsOrImage.jsx (1 hunks)
  • src/components/Practice/Mechanics3.jsx (4 hunks)
  • src/components/Practice/Mechanics4.jsx (2 hunks)
  • src/utils/AudioCompare.js (3 hunks)
  • src/utils/VoiceAnalyser.js (6 hunks)
  • src/utils/constants.js (1 hunks)
  • src/views/Practice/Practice.jsx (3 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 342-342: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 349-349: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

src/components/Practice/Mechanics3.jsx

[error] 147-147: Unnecessary use of boolean literals in conditional expression.

Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with

(lint/complexity/noUselessTernary)

🔇 Additional comments (14)
src/utils/AudioCompare.js (2)

6-7: LGTM: New image imports for audio controls.

The addition of playButton and pauseButton imports is appropriate for enhancing the audio playback functionality of the component.


Line range hint 1-191: Verify prop types and consider adding documentation.

The component now uses new props like isStudentAudioPlaying and playRecordedAudio. To improve code maintainability and prevent potential bugs:

  1. Ensure that these new props are properly defined in the component's prop types (if you're using prop-types).
  2. Consider adding JSDoc comments to document the purpose and expected types of these props.

Run the following script to check for prop-types usage in this file:

If prop-types are not used, consider adding them to improve type checking and documentation.

src/components/Mechanism/WordsOrImage.jsx (1)

248-248: LGTM: Improved prop passing to VoiceAnalyser

The addition of enableNext={enableNext} to the VoiceAnalyser component is a positive change. It enhances the integration between the WordsOrImage and VoiceAnalyser components, allowing for better control over the "Next" functionality. This change is consistent with the component's prop list and aligns with the PR objectives of improving component interactions.

src/components/Practice/Mechanics4.jsx (2)

Line range hint 18-46: Props update aligns with PR objective.

The addition of handleNext, enableNext, and setEnableNext props to the Mechanics4 component is in line with the PR objective of moving the Next Button functionality. This change promotes better component composition and state management.


324-325: VoiceAnalyser component updated with Next button functionality.

The addition of handleNext and enableNext props to the VoiceAnalyser component is consistent with the PR objective and earlier changes. This allows for better control of the Next button functionality within the VoiceAnalyser component.

To ensure these new props are properly utilized, let's verify the implementation in the VoiceAnalyser component:

src/views/Practice/Practice.jsx (3)

24-24: LGTM: New image asset imported

The addition of the elephant image import is consistent with the changes mentioned in the summary. This new asset will likely be used in the component's rendering.


770-770: LGTM: Image prop added to Mechanics3 component

The image prop has been uncommented and set to the imported elephant image. This change is consistent with the summary and allows the Mechanics3 component to receive the image asset.


853-853: LGTM: Improved clarity in Mechanics4 component header

The header text for the FormASentence mechanism has been updated to "Form a sentence using the words and speak". This change enhances clarity for the user by explicitly mentioning "the words".

src/components/Layouts.jsx/MainLayout.jsx (2)

1-2: LGTM: Import statement reorganization.

The separation of the Stack import to its own line improves readability and follows a common convention of organizing imports. This change is good for maintaining a clean and consistent codebase.


308-308: Improved responsiveness for steps display.

The addition of responsive values for the width property of the Box component enhances the adaptability of the steps display across different screen sizes. This change contributes to a better user experience on various devices.

src/components/Practice/Mechanics3.jsx (1)

307-326: Verify position property in responsive styles

In the responsive styles for the <Box> component, the position property changes from "absolute" to "relative" between breakpoints. Switching between absolute and relative positioning might lead to layout inconsistencies on different screen sizes. Please verify that this behavior is intentional and that the layout renders correctly across devices.

src/utils/VoiceAnalyser.js (3)

77-81: Properly resetting recordedAudio when enableNext changes.

The useEffect hook correctly resets the recordedAudio state when props.enableNext is false, ensuring the audio state is cleared appropriately.


95-95: Correct usage of environment variables to construct audio URL.

The template string correctly constructs the audio URL using environment variables and props, enhancing flexibility and maintainability.


594-595: Passing new props to AudioCompare component.

The playRecordedAudio function and isStudentAudioPlaying state are correctly passed to the AudioCompare component, enhancing audio playback functionality.

src/components/Practice/Mechanics3.jsx Outdated Show resolved Hide resolved
src/components/Practice/Mechanics3.jsx Show resolved Hide resolved
Comment on lines 104 to 119
const playRecordedAudio = (val) => {
try {
const audio = new Audio(recordedAudio);

if (val) {
audio.play();
setIsStudentAudioIsPlaying(true);
audio.onended = () => setIsStudentAudioIsPlaying(false);
} else {
audio.pause();
setIsStudentAudioIsPlaying(false);
}
} catch (err) {
console.log(err);
}
};
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⚠️ Potential issue

Optimize audio playback logic by using useRef to manage the Audio object.

Currently, playRecordedAudio creates a new Audio instance each time it's called, which can lead to multiple audio instances and unexpected behavior. Consider utilizing useRef to store the Audio object, ensuring a single instance persists across renders.

Here's how you can modify the code:

const audioRef = useRef(null);

const playRecordedAudio = (val) => {
  try {
    if (!audioRef.current) {
      audioRef.current = new Audio(recordedAudio);
      audioRef.current.onended = () => setIsStudentAudioPlaying(false);
    }

    if (val) {
      audioRef.current.play();
      setIsStudentAudioPlaying(true);
    } else {
      audioRef.current.pause();
      setIsStudentAudioPlaying(false);
    }
  } catch (err) {
    console.log(err);
  }
};

useEffect(() => {
  return () => {
    if (audioRef.current) {
      audioRef.current.pause();
      audioRef.current = null;
    }
  };
}, []);

src/utils/VoiceAnalyser.js Outdated Show resolved Hide resolved
Comment on lines +632 to +647
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
{props.enableNext && (
<Box
sx={{ cursor: "pointer" }}
onClick={() => {
if (props.setIsNextButtonCalled) {
props.setIsNextButtonCalled(true);
} else {
props.handleNext();
}
}}
>
<NextButtonRound />
</Box>
)}
</Box>
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🛠️ Refactor suggestion

Enhance accessibility by using a button element instead of a clickable Box.

For better semantics and keyboard accessibility, consider replacing the clickable Box component with a button element. This ensures the NextButtonRound is accessible via keyboard navigation and recognized by assistive technologies.

Apply this diff to improve accessibility:

           <Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
             {props.enableNext && (
-              <Box
+              <button
                 sx={{ cursor: "pointer" }}
                 onClick={() => {
                   if (props.setIsNextButtonCalled) {
                     props.setIsNextButtonCalled(true);
                   } else {
                     props.handleNext();
                   }
                 }}
-              >
+                style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }}
+              >
                 <NextButtonRound />
-              </Box>
+              </button>
             )}
           </Box>
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
{props.enableNext && (
<Box
sx={{ cursor: "pointer" }}
onClick={() => {
if (props.setIsNextButtonCalled) {
props.setIsNextButtonCalled(true);
} else {
props.handleNext();
}
}}
>
<NextButtonRound />
</Box>
)}
</Box>
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
{props.enableNext && (
<button
sx={{ cursor: "pointer" }}
onClick={() => {
if (props.setIsNextButtonCalled) {
props.setIsNextButtonCalled(true);
} else {
props.handleNext();
}
}}
style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }}
>
<NextButtonRound />
</button>
)}
</Box>

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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (6)
src/utils/VoiceAnalyser.js (6)

2-2: LGTM! Good additions for improved type checking and UI.

The new imports and state variable enhance the component's functionality and type safety. Consider using object destructuring for cleaner imports from the 'constants' file.

-import {
-  SpeakButton,
-  compareArrays,
-  getLocalData,
-  replaceAll,
-  NextButtonRound,
-} from "./constants";
+import {
+  SpeakButton,
+  compareArrays,
+  getLocalData,
+  replaceAll,
+  NextButtonRound,
+} from "./constants";

Also applies to: 24-24, 30-30, 70-70


105-120: Good addition for audio playback control, but consider optimizing.

The playRecordedAudio function provides good control over audio playback and properly updates the UI state. However, creating a new Audio object on each function call could lead to memory issues.

Consider using the useRef hook to store and reuse a single Audio instance:

const audioRef = useRef(null);

const playRecordedAudio = (val) => {
  try {
    if (!audioRef.current) {
      audioRef.current = new Audio(recordedAudio);
      audioRef.current.onended = () => setIsStudentAudioPlaying(false);
    }

    if (val) {
      audioRef.current.play();
      setIsStudentAudioPlaying(true);
    } else {
      audioRef.current.pause();
      setIsStudentAudioPlaying(false);
    }
  } catch (err) {
    console.log(err);
  }
};

// Clean up the audio object when the component unmounts
useEffect(() => {
  return () => {
    if (audioRef.current) {
      audioRef.current.pause();
      audioRef.current = null;
    }
  };
}, []);

This approach will help prevent potential memory leaks and improve performance.


Line range hint 384-401: Good addition of S3 upload functionality, but improve error handling.

The new code for handling audio file upload to AWS S3 is a valuable addition. The use of environment variables for configuration is a good practice. However, the error handling in the S3 upload process could be improved.

Consider logging the error and potentially notifying the user:

 try {
   await S3Client.send(command);
-} catch (err) {}
+} catch (err) {
+  console.error("Error uploading audio to S3:", err);
+  // Optionally notify the user or handle the error appropriately
+}

This will help with debugging and provide a better user experience in case of upload failures.


Line range hint 461-545: Consider refactoring for improved readability and maintainability.

The handlePercentageForLife function implements a sophisticated system for managing user "lives" based on performance, which is great. However, the complexity of the logic makes it challenging to understand and maintain. Consider refactoring this function to improve its readability and maintainability:

  1. Extract the threshold calculation into a separate function.
  2. Create a helper function for determining if fluency criteria are met.
  3. Use constants for magic numbers and repeated values.

Here's a simplified example of how you might start refactoring:

const TOTAL_LIVES = 5;
const FLUENCY_THRESHOLDS = {
  word: 2,
  sentence: 6,
  paragraph: 10
};

const calculateThreshold = (totalSyllables) => {
  if (totalSyllables <= 100) return 30;
  if (totalSyllables <= 150) return 25;
  // ... other conditions
};

const meetsFluencyCriteria = (contentType, fluencyScore) => {
  const threshold = FLUENCY_THRESHOLDS[contentType.toLowerCase()] || 0;
  return fluencyScore < threshold;
};

const handlePercentageForLife = (percentage, contentType, fluencyScore, language) => {
  // ... existing code

  const threshold = calculateThreshold(totalSyllables);
  let livesLost = Math.floor(percentage / (threshold / TOTAL_LIVES));

  if (!meetsFluencyCriteria(contentType, fluencyScore) && livesLost < TOTAL_LIVES) {
    livesLost = Math.min(livesLost + 1, TOTAL_LIVES);
  }

  // ... rest of the function
};

This refactoring will make the function easier to understand, test, and modify in the future.


592-593: Good UI enhancements, consider simplifying the onClick handler.

The addition of new props to the AudioCompare component and the conditional rendering of NextButtonRound are good improvements to the UI and functionality. However, the onClick handler for NextButtonRound could be simplified.

Consider refactoring the onClick handler:

 <Box
   sx={{ cursor: "pointer" }}
-  onClick={() => {
-    if (props.setIsNextButtonCalled) {
-      props.setIsNextButtonCalled(true);
-    } else {
-      props.handleNext();
-    }
-  }}
+  onClick={props.setIsNextButtonCalled || props.handleNext}
 >
   <NextButtonRound />
 </Box>

This change assumes that setIsNextButtonCalled, if provided, is already a function that sets the state to true. If not, you might need to wrap it:

onClick={props.setIsNextButtonCalled ? () => props.setIsNextButtonCalled(true) : props.handleNext}

This simplification makes the code more concise and easier to read.

Also applies to: 630-645


650-666: Great addition of PropTypes, consider more specific types for some props.

The addition of PropTypes is excellent for type checking and documentation. However, some prop types could be more specific:

  1. For boolean props that are required, consider using PropTypes.bool.isRequired instead of just PropTypes.bool.
  2. For setRecordedAudio and setVoiceText, consider using PropTypes.func.isRequired instead of PropTypes.string.isRequired, as they are likely setter functions.
  3. For contentType, consider using PropTypes.oneOf(['word', 'sentence', 'paragraph']).isRequired to restrict it to specific values.

Here's an example of how you might update some of these:

VoiceAnalyser.propTypes = {
  // ... other props
  isShowCase: PropTypes.bool.isRequired,
  dontShowListen: PropTypes.bool,
  showOnlyListen: PropTypes.bool,
  setVoiceAnimate: PropTypes.bool.isRequired,
  setRecordedAudio: PropTypes.func.isRequired,
  setVoiceText: PropTypes.func.isRequired,
  contentType: PropTypes.oneOf(['word', 'sentence', 'paragraph']).isRequired,
  // ... other props
};

These changes will provide more precise type checking and better documentation of the expected prop types.

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Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 90cff9f and 9803bcc.

📒 Files selected for processing (2)
  • src/components/Practice/Mechanics3.jsx (6 hunks)
  • src/utils/VoiceAnalyser.js (11 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/components/Practice/Mechanics3.jsx
🧰 Additional context used
🔇 Additional comments (1)
src/utils/VoiceAnalyser.js (1)

78-82: LGTM! Good state management practice.

The new useEffect hook appropriately resets the recordedAudio state when the enableNext prop changes. This ensures that the component maintains a clean state between different stages of user interaction.

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (3)
src/components/Layouts.jsx/MainLayout.jsx (3)

258-258: Remove unnecessary commented-out code

The commented-out sx prop is no longer needed and can be removed to clean up the codebase.

Apply this diff:

-                  // sx={{ height: "58px", width: "58px" }}

295-295: Use sx prop instead of inline style for consistency

It's recommended to use the sx prop provided by MUI for styling components instead of inline style attributes. This ensures consistency and leverages theme and responsive features.

Apply this diff:

-                          style={{ height: "58px", width: "58px" }}
+                          sx={{ height: "58px", width: "58px" }}

Line range hint 538-559: Remove commented-out code to enhance readability

There is a large block of commented-out code which may clutter the codebase and reduce readability. If this code is no longer needed, consider removing it.

Apply this diff to remove the commented-out code:

-                        {/* <Box
-
-                          sx={{ display: "flex", justifyContent: "right", mr: 4 }}
-                        >
-                          {enableNext ? (
-                            <Box
-                              sx={{ cursor: "pointer" }}
-                              onClick={() => {
-                                if (props.setIsNextButtonCalled) {
-                                  props.setIsNextButtonCalled(true);
-                                } else {
-                                  handleNext();
-                                }
-                              }}
-                            >
-                              <NextButton />
-                            </Box>
-                          ) : (
-                            <Box sx={{ cursor: "pointer" }}>
-                              <NextButton disabled />
-                            </Box>
-                          )}
-                        </Box> */}
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Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 9803bcc and d429c98.

📒 Files selected for processing (2)
  • src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
  • src/components/Mechanism/WordsOrImage.jsx (3 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/components/Mechanism/WordsOrImage.jsx
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src/components/Layouts.jsx/MainLayout.jsx

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

🔇 Additional comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)

979-995: Good practice: Defining propTypes for MainLayout

Adding propTypes to the MainLayout component enhances robustness by enabling runtime type checking of props, which helps catch bugs and improve code maintainability.


156-158: ⚠️ Potential issue

Fix missing url() in backgroundImage property

In the sectionStyle, the backgroundImage property is missing the url() function, which is required when using image URLs in CSS background-image properties. This could result in the background image not being displayed correctly.

Apply this diff to fix the issue:

     const sectionStyle = {
         width: "100%",
-        backgroundImage: `${
+        backgroundImage: `url(${
           backgroundImage ? backgroundImage : levelsImages?.[LEVEL]?.background
-        }`,
+        })`,
         backgroundSize: "cover", // Cover the entire viewport
         backgroundPosition: "center center", // Center the image

Likely invalid or redundant comment.

Comment on lines +200 to +203
? "40px"
: LEVEL === 3
? "78px"
: "78px",
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🛠️ Refactor suggestion

Simplify nested ternary operator for left positioning

The nested ternary operator assigning the left position can be simplified since both LEVEL === 3 and the default case assign "78px". This removes redundancy and improves code clarity.

Apply this diff to simplify the code:

               left:
                 LEVEL === 1
                   ? "3px"
                   : LEVEL === 2
                     ? "40px"
-                    : LEVEL === 3
-                      ? "78px"
-                      : "78px",
+                    : "78px",
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
? "40px"
: LEVEL === 3
? "78px"
: "78px",
? "40px"
: "78px",

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Actionable comments posted: 3

🧹 Outside diff range and nitpick comments (8)
src/utils/constants.js (1)

74-105: LGTM! Consider adding PropTypes for type checking.

The NextButtonRound component is well-implemented. It's responsive, handles the disabled state appropriately, and uses SVG effectively.

Consider adding PropTypes for the disabled prop to improve type checking:

import PropTypes from 'prop-types';

// ... component code ...

NextButtonRound.propTypes = {
  disabled: PropTypes.bool
};
src/utils/VoiceAnalyser.js (2)

Line range hint 395-413: Improve security for AWS S3 operations.

The addition of AWS S3 upload functionality is a good improvement. However, handling AWS operations directly in the frontend poses potential security risks.

Consider moving the S3 upload logic to a backend service to keep AWS credentials secure. You can create an API endpoint that handles the upload and returns the file URL:

const uploadAudio = async (base64Data) => {
  try {
    const response = await axios.post('/api/upload-audio', { audio: base64Data });
    return response.data.audioUrl;
  } catch (error) {
    console.error('Error uploading audio:', error);
    throw error;
  }
};

// Then in your fetchASROutput function:
if (process.env.REACT_APP_CAPTURE_AUDIO === "true") {
  audioFileName = await uploadAudio(base64Data);
}

This approach keeps your AWS credentials secure on the server-side while still allowing audio uploads from the frontend.


661-677: Fix the typo in the setter function name.

The addition of PropTypes is excellent for type checking and documenting the component's API. However, there's a minor inconsistency in one of the prop names.

The setter function setIsStudentAudioIsPlaying has an extra "Is" in its name. It should be setIsStudentAudioPlaying to match the state variable and follow consistent naming conventions.

Apply this diff to correct the setter name:

-const [isStudentAudioPlaying, setIsStudentAudioIsPlaying] = useState(false);
+const [isStudentAudioPlaying, setIsStudentAudioPlaying] = useState(false);
src/components/Layouts.jsx/MainLayout.jsx (5)

156-158: Improved background image handling.

The use of template literals for the backgroundImage property and the addition of backgroundSize, backgroundPosition, and backgroundRepeat properties provide better control over the background styling. This change enhances the component's flexibility.

For improved readability, consider using object property shorthand:

- backgroundSize: "cover",
- backgroundPosition: "center center",
- backgroundRepeat: "no-repeat",
+ backgroundSize: "cover",
+ backgroundPosition: "center",
+ backgroundRepeat: "no-repeat",

This minor change maintains the same functionality while slightly improving code conciseness.


266-277: Enhanced Card component styling and responsiveness.

The updates to the Card component's styling improve its responsiveness and provide better control over the background image. The use of responsive values for width and position is a good practice.

For consistency with the earlier changes, consider updating the backgroundRepeat and backgroundSize properties:

- backgroundRepeat: "no-repeat",
- backgroundSize: "cover",
+ backgroundRepeat: "no-repeat",
+ backgroundSize: "cover",
+ backgroundPosition: "center",

This change aligns the Card's background image handling with the earlier section styling.


Line range hint 705-748: Enhance game over display for better user experience.

The addition of a game over display is a great improvement to the user experience. Here are some suggestions to further enhance this feature:

  1. Simplify the percentage calculation:
- {percentage <= 0 ? 0 : percentage}/100
+ {Math.max(0, percentage)}/100
  1. Make the motivational message more dynamic:
const getMessage = (percentage, fluency) => {
  if (!fluency) return "Good try! Need more speed.";
  const pointsNeeded = Math.max(0, 70 - percentage);
  if (pointsNeeded === 0) return "Great job! You've reached the goal!";
  return `You need ${pointsNeeded} more points to reach the goal.`;
};

// In the JSX
<Typography textAlign="center" sx={{ mt: 2 }}>
  {getMessage(percentage, fluency)}
</Typography>
  1. Consistent styling:
- backgroundColor: "rgb(237, 134, 0)",
+ background: "linear-gradient(90deg, rgba(255,144,80,1) 0%, rgba(225,84,4,1) 85%)",

These changes will make the game over display more consistent with the rest of the component and provide more personalized feedback to the user.


979-995: Good addition of PropTypes, with room for improvement.

The inclusion of PropTypes is a positive change that enhances type checking and documentation. However, there are a few improvements that can be made:

  1. Some props used in the component are missing from the PropTypes declaration (e.g., level, children, gameOverData). Add these to ensure complete prop validation.

  2. Consider using more specific PropTypes where applicable. For example:

- points: PropTypes.number,
+ points: PropTypes.number.isRequired,
+ level: PropTypes.number.isRequired,
+ children: PropTypes.node,
+ gameOverData: PropTypes.shape({
+   userWon: PropTypes.bool.isRequired,
+   link: PropTypes.string
+ }),
  1. Group related props together for better readability:
MainLayout.propTypes = {
  // Layout props
  level: PropTypes.number.isRequired,
  children: PropTypes.node,
  disableScreen: PropTypes.bool,
  loading: PropTypes.bool,

  // Game state props
  points: PropTypes.number.isRequired,
  contentType: PropTypes.string,
  isShowCase: PropTypes.bool,
  startShowCase: PropTypes.bool,
  gameOverData: PropTypes.shape({
    userWon: PropTypes.bool.isRequired,
    link: PropTypes.string
  }),

  // Navigation props
  handleBack: PropTypes.func.isRequired,
  handleNext: PropTypes.func.isRequired,
  enableNext: PropTypes.bool,
  showNext: PropTypes.bool,
  nextLessonAndHome: PropTypes.bool,

  // UI control props
  showProgress: PropTypes.bool,
  showTimer: PropTypes.bool,
  setOpenLangModal: PropTypes.func,
  setStartShowCase: PropTypes.func,
};

These changes will provide more comprehensive prop validation and improve the overall structure of the PropTypes declaration.


Line range hint 1-996: Consider component refactoring for improved maintainability.

The MainLayout component, while functional, has grown quite large and complex. This can lead to maintenance challenges in the future. Consider the following suggestions to improve the component's structure and performance:

  1. Break down the component into smaller, reusable components. For example:

    • Create a separate LivesDisplay component
    • Create a GameOverDisplay component
    • Create a ProgressDisplay component for the practice steps
  2. Use React.memo() for child components that don't need frequent re-renders.

  3. Implement useMemo() for complex calculations or object creations that don't need to be re-computed on every render.

  4. Consider using useCallback() for function props to prevent unnecessary re-renders of child components.

  5. Move the levelsImages object outside of the component to prevent it from being recreated on each render.

  6. Use a switch statement or object lookup instead of multiple if-else statements for contentType and gameOverData checks.

Here's a basic example of how you might start refactoring:

const LivesDisplay = React.memo(({ redLives, blackLives }) => {
  // Lives display logic
});

const GameOverDisplay = React.memo(({ gameOverData, percentage, fluency }) => {
  // Game over display logic
});

const ProgressDisplay = React.memo(({ currentStep, steps }) => {
  // Progress display logic
});

const MainLayout = (props) => {
  // ... existing code ...

  const memoizedLevelsImages = useMemo(() => ({
    // ... other levels ...
  }), []);

  const handleNextCallback = useCallback(() => {
    // handle next logic
  }, [/* dependencies */]);

  return (
    <Box sx={sectionStyle}>
      <ProfileHeader {...headerProps} />
      {loading ? (
        <LoadingCard />
      ) : (
        <>
          {!isShowCase && !gameOverData && (
            <MainCard>
              {/* Main card content */}
              <LivesDisplay redLives={redLivesToShow} blackLives={blackLivesToShow} />
              <ProgressDisplay currentStep={currentPracticeStep} steps={practiceSteps} />
            </MainCard>
          )}
          {(isShowCase || gameOverData) && (
            <GameOverDisplay gameOverData={gameOverData} percentage={percentage} fluency={fluency} />
          )}
        </>
      )}
    </Box>
  );
};

These refactoring suggestions aim to improve the component's maintainability, readability, and performance. Implement them incrementally to ensure the component's functionality remains intact throughout the refactoring process.

🧰 Tools
🪛 Biome

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between d429c98 and adc1aaa.

📒 Files selected for processing (4)
  • src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
  • src/components/Mechanism/WordsOrImage.jsx (3 hunks)
  • src/utils/VoiceAnalyser.js (10 hunks)
  • src/utils/constants.js (4 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/components/Mechanism/WordsOrImage.jsx
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

🔇 Additional comments (7)
src/utils/constants.js (3)

168-168: Correct attribute naming for React.

The change from clip-path to clipPath is correct and aligns with React's JSX syntax requirements.


191-192: No changes detected in this segment.


3345-3352: ⚠️ Potential issue

Review and refine the structure of the first entry in levelGetContent.

There are a few issues with the new properties added to the first entry of level 1:

  1. The 'criteria' and 'template' properties are duplicated.
  2. The structure of this entry now differs from others, which may lead to inconsistencies.

Consider refactoring the entry to remove duplications and maintain consistency:

{
  title: "P1",
  criteria: ["word", "sentence"],
  template: "simple",
  mechanism: "fillInTheBlank",
},

Also, ensure that the code handling this data structure can accommodate these changes.

To check for potential inconsistencies, run the following command:

✅ Verification successful

Verified: The structure of levelGetContent is consistent across the codebase. No duplications or inconsistencies detected.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for usage of levelGetContent to verify compatibility with the new structure
rg --type javascript 'levelGetContent.*criteria' -C 5

Length of output: 90


Script:

#!/bin/bash
# Search for usage of levelGetContent to verify compatibility with the new structure
rg --type js 'levelGetContent.*criteria' -C 5

Length of output: 47

src/utils/VoiceAnalyser.js (3)

2-2: LGTM: New imports and state variable added.

The addition of PropTypes for type checking and the NextButtonRound component, along with the new isStudentAudioPlaying state variable, are appropriate for the new audio playback functionality.

Also applies to: 24-24, 30-30, 70-70


78-82: LGTM: useEffect hook added to reset recordedAudio.

The new useEffect hook appropriately resets the recordedAudio state when the enableNext prop changes, ensuring a clean state between interactions.


603-604: LGTM: New props added to AudioCompare component.

The addition of playRecordedAudio and isStudentAudioPlaying props to the AudioCompare component is consistent with the new audio playback functionality. These props provide necessary controls for managing recorded audio playback.

src/components/Layouts.jsx/MainLayout.jsx (1)

1-3: Good addition of PropTypes for improved type checking.

The inclusion of PropTypes is a positive change. It enhances type checking and serves as inline documentation for the component's expected props.

Comment on lines +93 to +114
const playAudio = async (val) => {
try {
var audio = new Audio(
recordedAudio
? recordedAudio
: props.contentId
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
: AudioPath[1][10]
let audio = new Audio(
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
);
set_temp_audio(audio);
setPauseAudio(val);

audio.addEventListener("canplaythrough", () => {
set_temp_audio(audio);
setPauseAudio(val);
audio.play();
});

audio.addEventListener("error", (e) => {
console.error("Audio failed to load", e);
setPauseAudio(false); // Set pause state to false
alert("Failed to load the audio. Please try again.");
});
} catch (err) {
console.error("An error occurred:", err);
alert("An unexpected error occurred while trying to play the audio.");
}
};
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⚠️ Potential issue

Improve event listener management in playAudio function.

The updated playAudio function now includes better error handling and user feedback. However, there's a potential memory leak as event listeners are not removed after use.

To prevent this, consider using a cleanup function:

 const playAudio = async (val) => {
   try {
     let audio = new Audio(
       `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
     );

+    const canPlayHandler = () => {
+      set_temp_audio(audio);
+      setPauseAudio(val);
+      audio.play();
+    };
+
+    const errorHandler = (e) => {
+      console.error("Audio failed to load", e);
+      setPauseAudio(false);
+      alert("Failed to load the audio. Please try again.");
+    };

-    audio.addEventListener("canplaythrough", () => {
-      set_temp_audio(audio);
-      setPauseAudio(val);
-      audio.play();
-    });
+    audio.addEventListener("canplaythrough", canPlayHandler);

-    audio.addEventListener("error", (e) => {
-      console.error("Audio failed to load", e);
-      setPauseAudio(false);
-      alert("Failed to load the audio. Please try again.");
-    });
+    audio.addEventListener("error", errorHandler);

+    return () => {
+      audio.removeEventListener("canplaythrough", canPlayHandler);
+      audio.removeEventListener("error", errorHandler);
+    };
   } catch (err) {
     console.error("An unexpected error occurred:", err);
     alert("An unexpected error occurred while trying to play the audio.");
   }
 };

This change ensures that event listeners are properly removed, preventing potential memory leaks.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
const playAudio = async (val) => {
try {
var audio = new Audio(
recordedAudio
? recordedAudio
: props.contentId
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
: AudioPath[1][10]
let audio = new Audio(
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
);
set_temp_audio(audio);
setPauseAudio(val);
audio.addEventListener("canplaythrough", () => {
set_temp_audio(audio);
setPauseAudio(val);
audio.play();
});
audio.addEventListener("error", (e) => {
console.error("Audio failed to load", e);
setPauseAudio(false); // Set pause state to false
alert("Failed to load the audio. Please try again.");
});
} catch (err) {
console.error("An error occurred:", err);
alert("An unexpected error occurred while trying to play the audio.");
}
};
const playAudio = async (val) => {
try {
let audio = new Audio(
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
);
const canPlayHandler = () => {
set_temp_audio(audio);
setPauseAudio(val);
audio.play();
};
const errorHandler = (e) => {
console.error("Audio failed to load", e);
setPauseAudio(false);
alert("Failed to load the audio. Please try again.");
};
audio.addEventListener("canplaythrough", canPlayHandler);
audio.addEventListener("error", errorHandler);
return () => {
audio.removeEventListener("canplaythrough", canPlayHandler);
audio.removeEventListener("error", errorHandler);
};
} catch (err) {
console.error("An unexpected error occurred:", err);
alert("An unexpected error occurred while trying to play the audio.");
}
};

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (1)
src/utils/VoiceAnalyser.js (1)

Line range hint 395-413: Enhance error handling and privacy in S3 upload process.

The S3 upload implementation is good, but there are a few areas for improvement:

  1. Error handling: Currently, errors are caught but not logged or reported. Consider adding proper error logging:
 try {
   await S3Client.send(command);
-} catch (err) {}
+} catch (err) {
+  console.error("Error uploading audio to S3:", err);
+  // Consider reporting this error to a monitoring service
+}
  1. Privacy: The audioFileName includes the sessionId, which might expose sensitive information. Consider using a more anonymous identifier:
-audioFileName = `${process.env.REACT_APP_CHANNEL}/${sessionId}-${Date.now()}-${getContentId}.wav`;
+audioFileName = `${process.env.REACT_APP_CHANNEL}/${Date.now()}-${getContentId}.wav`;
  1. Security: Ensure that the S3 bucket is configured with proper access controls to prevent unauthorized access to uploaded audio files.
📜 Review details

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Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between adc1aaa and aad8fc7.

📒 Files selected for processing (2)
  • src/components/Mechanism/WordsOrImage.jsx (3 hunks)
  • src/utils/VoiceAnalyser.js (10 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/components/Mechanism/WordsOrImage.jsx
🧰 Additional context used
🔇 Additional comments (5)
src/utils/VoiceAnalyser.js (5)

2-2: LGTM: New imports and state variables enhance component functionality.

The addition of PropTypes for type checking and the new state variable isStudentAudioPlaying improve the component's robustness and functionality. These changes align with React best practices.

Also applies to: 24-24, 30-30, 70-70


78-82: LGTM: Proper cleanup of recorded audio.

The new useEffect hook ensures that recordedAudio is reset when enableNext prop changes. This prevents stale audio data and improves the component's state management.


661-679: LGTM: Comprehensive PropTypes definition.

The addition of PropTypes for the VoiceAnalyser component is an excellent practice. It provides clear documentation of the expected props and their types, which will help prevent bugs and improve the maintainability of the code.


641-656: 🛠️ Refactor suggestion

Enhance accessibility by using a button element instead of a clickable Box.

For better semantics and keyboard accessibility, consider replacing the clickable Box component with a button element. This ensures the NextButtonRound is accessible via keyboard navigation and recognized by assistive technologies.

Apply this diff to improve accessibility:

 <Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
   {props.enableNext && (
-    <Box
+    <button
       sx={{ cursor: "pointer" }}
       onClick={() => {
         if (props.setIsNextButtonCalled) {
           props.setIsNextButtonCalled(true);
         } else {
           props.handleNext();
         }
       }}
+      style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }}
     >
       <NextButtonRound />
-    </Box>
+    </button>
   )}
 </Box>

Likely invalid or redundant comment.


93-114: ⚠️ Potential issue

Improve event listener management in playAudio function.

The updated playAudio function now includes better error handling and user feedback. However, there's a potential memory leak as event listeners are not removed after use.

To prevent this, consider using a cleanup function:

 const playAudio = async (val) => {
   try {
     let audio = new Audio(
       `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
     );

+    const canPlayHandler = () => {
+      set_temp_audio(audio);
+      setPauseAudio(val);
+      audio.play();
+    };
+
+    const errorHandler = (e) => {
+      console.error("Audio failed to load", e);
+      setPauseAudio(false);
+      alert("Failed to load the audio. Please try again.");
+    };

-    audio.addEventListener("canplaythrough", () => {
-      set_temp_audio(audio);
-      setPauseAudio(val);
-      audio.play();
-    });
+    audio.addEventListener("canplaythrough", canPlayHandler);

-    audio.addEventListener("error", (e) => {
-      console.error("Audio failed to load", e);
-      setPauseAudio(false);
-      alert("Failed to load the audio. Please try again.");
-    });
+    audio.addEventListener("error", errorHandler);

+    return () => {
+      audio.removeEventListener("canplaythrough", canPlayHandler);
+      audio.removeEventListener("error", errorHandler);
+    };
   } catch (err) {
     console.error("An unexpected error occurred:", err);
     alert("An unexpected error occurred while trying to play the audio.");
   }
 };

This change ensures that event listeners are properly removed, preventing potential memory leaks.

Likely invalid or redundant comment.

Comment on lines +116 to 130
const playRecordedAudio = (val) => {
try {
const audio = new Audio(recordedAudio);

if (val) {
audio.play();
setIsStudentAudioPlaying(true);
audio.onended = () => setIsStudentAudioPlaying(false);
} else {
audio.pause();
setIsStudentAudioPlaying(false);
}
} catch (err) {
console.log(err);
}
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🛠️ Refactor suggestion

Optimize audio playback logic by using useRef to manage the Audio object.

Currently, playRecordedAudio creates a new Audio instance each time it's called, which can lead to multiple audio instances and unexpected behavior. Consider utilizing useRef to store the Audio object, ensuring a single instance persists across renders.

Here's how you can modify the code:

const audioRef = useRef(null);

const playRecordedAudio = (val) => {
  try {
    if (!audioRef.current) {
      audioRef.current = new Audio(recordedAudio);
      audioRef.current.onended = () => setIsStudentAudioPlaying(false);
    }

    if (val) {
      audioRef.current.play();
      setIsStudentAudioPlaying(true);
    } else {
      audioRef.current.pause();
      setIsStudentAudioPlaying(false);
    }
  } catch (err) {
    console.log(err);
  }
};

useEffect(() => {
  return () => {
    if (audioRef.current) {
      audioRef.current.pause();
      audioRef.current = null;
    }
  };
}, []);

This optimization ensures better performance and prevents potential memory leaks.

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Quality Gate Failed Quality Gate failed

Failed conditions
B Reliability Rating on New Code (required ≥ A)

See analysis details on SonarCloud

Catch issues before they fail your Quality Gate with our IDE extension SonarLint

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (7)
src/utils/constants.js (3)

74-105: Good implementation of NextButtonRound component with room for improvement

The new NextButtonRound component is well-structured and implements a visually appealing circular button with an arrow using SVG. The use of a linear gradient for the background and the opacity change based on the disabled prop are nice touches.

To further improve the component:

  1. Consider adding JSDoc comments to document the component and its props.
  2. The arrow path could be simplified by using a more straightforward SVG path or an icon library for better maintainability.

74-74: Add PropTypes validation for better type checking

To improve the robustness of the NextButtonRound component, consider adding PropTypes validation for the props it receives. This will help catch potential issues early in development.

Here's an example of how you can add PropTypes:

import PropTypes from 'prop-types';

export const NextButtonRound = (props) => {
  // ... component implementation ...
};

NextButtonRound.propTypes = {
  disabled: PropTypes.bool
};

Don't forget to import PropTypes at the top of the file if it's not already imported.


191-192: Add color name comments for better readability

The gradient colors have been updated, likely to create a purple gradient. To improve code readability and make it easier for other developers to understand the design choices, consider adding comments with the color names.

Here's an example of how you can add color name comments:

<stop stopColor="#710EDC" /> {/* Deep Purple */}
<stop offset="1" stopColor="#A856FF" /> {/* Light Purple */}

This will make it easier for team members to understand the color scheme at a glance.

src/components/Layouts.jsx/MainLayout.jsx (4)

Line range hint 538-559: Remove or refactor commented out NextButton logic

The NextButton logic has been commented out. It's generally a good practice to remove unused code rather than leaving it commented out. If this functionality might be needed in the future, consider the following options:

  1. Remove the commented code and rely on version control history if needed later.
  2. Use a prop or feature flag to conditionally render the NextButton, allowing for easier toggling of the feature.

Example of using a prop:

{showNextButton && (
  <Box sx={{ display: "flex", justifyContent: "right", mr: 4 }}>
    {enableNext ? (
      <Box
        sx={{ cursor: "pointer" }}
        onClick={() => {
          if (props.setIsNextButtonCalled) {
            props.setIsNextButtonCalled(true);
          } else {
            handleNext();
          }
        }}
      >
        <NextButton />
      </Box>
    ) : (
      <Box sx={{ cursor: "pointer" }}>
        <NextButton disabled />
      </Box>
    )}
  </Box>
)}

This approach keeps the code clean and makes it easier to manage the feature's visibility.


705-711: LGTM: Game over display logic

The game over display logic is well-implemented, providing clear visual feedback to the user based on the game outcome. The use of the Stack component for centering content is appropriate.

To improve readability, consider extracting the inline styles for the percentage display into a separate constant or styled component. For example:

const PercentageDisplay = styled(Typography)(({ theme }) => ({
  fontWeight: 600,
  fontSize: "24px",
  lineHeight: "1.5",
  letterSpacing: "1px",
  fontFamily: "Quicksand",
  backgroundColor: "rgb(237, 134, 0)",
  padding: "6px 12px",
  color: "#fff",
  borderRadius: "20px",
  boxShadow: "0px 2px 4px rgba(0, 0, 0, 0.1)",
  textShadow: "1px 1px 2px rgba(0, 0, 0, 0.5)",
}));

// Usage
<PercentageDisplay>
  {percentage <= 0 ? 0 : percentage}/100
</PercentageDisplay>

This change would make the JSX more readable and easier to maintain.


979-995: LGTM with suggestions: PropTypes declaration

The addition of PropTypes is excellent for type checking and documentation. However, some prop types could be more specific:

  1. handleNext is currently defined as PropTypes.any. Consider using PropTypes.func if it's always a function.
  2. For boolean props, you can use PropTypes.bool.isRequired if they are always expected to be provided.
  3. Consider adding isRequired to props that are essential for the component to function correctly.

Here's an example of how you might refine some of these:

MainLayout.propTypes = {
  contentType: PropTypes.string,
  handleBack: PropTypes.func,
  disableScreen: PropTypes.bool,
  isShowCase: PropTypes.bool,
  showProgress: PropTypes.bool,
  setOpenLangModal: PropTypes.func,
  points: PropTypes.number,
  handleNext: PropTypes.func, // Changed from any to func
  enableNext: PropTypes.bool.isRequired, // Added isRequired if it's always expected
  showNext: PropTypes.bool,
  showTimer: PropTypes.bool,
  nextLessonAndHome: PropTypes.bool,
  startShowCase: PropTypes.bool,
  setStartShowCase: PropTypes.func.isRequired, // Added isRequired if it's always expected
  loading: PropTypes.bool,
};

These changes will provide more precise type checking and better documentation of the component's expected props.


Line range hint 1-996: Consider refactoring for improved maintainability

The MainLayout component is quite large and handles multiple responsibilities, including layout, game logic, and UI state. To improve maintainability and testability, consider breaking it down into smaller, more focused components. Here are some suggestions:

  1. Extract the lives display logic into a separate LivesDisplay component.
  2. Create a GameOverDisplay component to handle the game over state rendering.
  3. Move the practice steps rendering logic into a PracticeSteps component.
  4. Consider creating a custom hook (e.g., useGameState) to manage game-related state and logic.

Example of extracting the lives display:

const LivesDisplay = ({ redLivesToShow, blackLivesToShow }) => (
  <Box display="flex">
    {[...Array(Math.max(0, redLivesToShow) || 0).keys()].map((_, index) => (
      <HeartRed key={`red-heart-${index}`} />
    ))}
    {[...Array(Math.max(0, blackLivesToShow) || 0).keys()].map((_, index) => (
      <HeartBlack key={`black-heart-${index}`} />
    ))}
  </Box>
);

// Usage in MainLayout
{contentType && contentType.toLowerCase() !== "word" && startShowCase && (
  <LivesDisplay redLivesToShow={redLivesToShow} blackLivesToShow={blackLivesToShow} />
)}

By breaking down the component, you'll improve readability, make it easier to test individual parts, and enhance overall maintainability.

🧰 Tools
🪛 Biome

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between aad8fc7 and 554a0d1.

📒 Files selected for processing (2)
  • src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
  • src/utils/constants.js (3 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

🔇 Additional comments (3)
src/utils/constants.js (1)

168-168: Correct attribute naming in SVG for JSX

The change from clip-path to clipPath is correct for JSX syntax. This adjustment ensures proper rendering of the SVG in React components.

src/components/Layouts.jsx/MainLayout.jsx (2)

1-3: LGTM: Import statements and component declaration

The import statements are well-organized, and the addition of PropTypes for prop validation is a good practice. The MainLayout component is correctly declared as a functional component.


156-158: LGTM: Improved sectionStyle object

The use of template literals for the backgroundImage property enhances readability. The dynamic background setting based on props or level provides flexibility in the layout's appearance.

Comment on lines +327 to +362
{contentType &&
contentType.toLowerCase() !== "word" &&
startShowCase && (
<Box
position={"absolute"}
top={20}
left={20}
justifyContent={"center"}
>
<Box display={"flex"}>
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map(
(elem) => (
<HeartRed />
)
)}

{[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map(
(elem) => (
{[
...Array(Math.max(0, blackLivesToShow) || 0).keys(),
]?.map((elem) => (
<HeartBlack />
)
)}
))}
</Box>
<span
style={{
marginLeft: "5px",
color: "#000000",
fontWeight: 700,
fontSize: "24px",
lineHeight: "30px",
fontFamily: "Quicksand",
}}
>
{`You have ${redLivesToShow} lives`}
</span>
</Box>
<span
style={{
marginLeft: "5px",
color: "#000000",
fontWeight: 700,
fontSize: "24px",
lineHeight: "30px",
fontFamily: "Quicksand",
}}
>
{`You have ${redLivesToShow} lives`}
</span>
</Box>
)}
)}
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⚠️ Potential issue

Add key props to mapped elements

The lives display logic is a good addition. However, when using map to render elements in React, it's important to provide a unique key prop to each element. This helps React efficiently update the DOM.

Please update the map functions as follows:

- {[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map((elem) => (
-   <HeartRed />
+ {[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map((elem, index) => (
+   <HeartRed key={`red-heart-${index}`} />
))}

- {[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map((elem) => (
-   <HeartBlack />
+ {[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map((elem, index) => (
+   <HeartBlack key={`black-heart-${index}`} />
))}

This change will resolve the React key warnings and improve rendering performance.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
{contentType &&
contentType.toLowerCase() !== "word" &&
startShowCase && (
<Box
position={"absolute"}
top={20}
left={20}
justifyContent={"center"}
>
<Box display={"flex"}>
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map(
(elem) => (
<HeartRed />
)
)}
{[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map(
(elem) => (
{[
...Array(Math.max(0, blackLivesToShow) || 0).keys(),
]?.map((elem) => (
<HeartBlack />
)
)}
))}
</Box>
<span
style={{
marginLeft: "5px",
color: "#000000",
fontWeight: 700,
fontSize: "24px",
lineHeight: "30px",
fontFamily: "Quicksand",
}}
>
{`You have ${redLivesToShow} lives`}
</span>
</Box>
<span
style={{
marginLeft: "5px",
color: "#000000",
fontWeight: 700,
fontSize: "24px",
lineHeight: "30px",
fontFamily: "Quicksand",
}}
>
{`You have ${redLivesToShow} lives`}
</span>
</Box>
)}
)}
{contentType &&
contentType.toLowerCase() !== "word" &&
startShowCase && (
<Box
position={"absolute"}
top={20}
left={20}
justifyContent={"center"}
>
<Box display={"flex"}>
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map(
(elem, index) => (
<HeartRed key={`red-heart-${index}`} />
)
)}
{[
...Array(Math.max(0, blackLivesToShow) || 0).keys(),
]?.map((elem, index) => (
<HeartBlack key={`black-heart-${index}`} />
))}
</Box>
<span
style={{
marginLeft: "5px",
color: "#000000",
fontWeight: 700,
fontSize: "24px",
lineHeight: "30px",
fontFamily: "Quicksand",
}}
>
{`You have ${redLivesToShow} lives`}
</span>
</Box>
)}
🧰 Tools
🪛 Biome

[error] 339-339: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)


[error] 346-346: Missing key property for this element in iterable.

The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.

(lint/correctness/useJsxKeyInIterable)

@gouravmore gouravmore merged commit 25d6e2e into Sunbird-ALL:all-1.2-tn-dev Oct 14, 2024
1 check failed
@coderabbitai coderabbitai bot mentioned this pull request Nov 14, 2024
bharathrams pushed a commit to Bhashabyasa/nd-all-learner-ai-app that referenced this pull request Nov 25, 2024
…anks-all-dev-tn

Issueid #228750 feat: Move Next Button from Mainlayout component to V…
bharathrams pushed a commit to Bhashabyasa/nd-all-learner-ai-app that referenced this pull request Dec 2, 2024
…anks-all-dev-tn

Issueid #228750 feat: Move Next Button from Mainlayout component to V…
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