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Issueid #228750 feat: Move Next Button from Mainlayout component to V… #170
Issueid #228750 feat: Move Next Button from Mainlayout component to V… #170
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…oiceComapair component
WalkthroughThe pull request includes updates to the Changes
Possibly related PRs
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Actionable comments posted: 6
🧹 Outside diff range and nitpick comments (8)
src/utils/constants.js (1)
74-105
: Good implementation, with room for improvementsThe
NextButtonRound
component is well-structured and follows React naming conventions. Here are some suggestions for improvement:
The path for the arrow seems to be using Bootstrap Icons syntax, which might not be ideal for an SVG in React. Consider converting it to a standard SVG path.
The transform attribute on the path element is using a string. It's better to use individual transform properties for better control and readability.
Consider adding PropTypes for type checking and documentation.
Here's a suggested refactor addressing these points:
import PropTypes from 'prop-types'; export const NextButtonRound = ({ disabled }) => { return ( <svg width={70} height={70} viewBox="0 0 54 54" fill="none" xmlns="http://www.w3.org/2000/svg" opacity={disabled ? 0.3 : 1} > <rect width={54} height={54} rx={27} fill="url(#paint0_linear_81_347)" /> <path d="M27 20l7 7-7 7m-7-7h14" stroke="white" strokeWidth={2.5} strokeLinecap="round" strokeLinejoin="round" /> <defs> <linearGradient id="paint0_linear_81_347" x1={0} y1={27} x2={54} y2={27} gradientUnits="userSpaceOnUse" > <stop stopColor="#E15404" /> <stop offset={1} stopColor="#FF9050" /> </linearGradient> </defs> </svg> ); }; NextButtonRound.propTypes = { disabled: PropTypes.bool };This refactor simplifies the arrow path, removes the transform attribute, and adds PropTypes for type checking.
src/utils/AudioCompare.js (1)
Line range hint
116-168
: Improved UI for audio playback controls.The changes enhance the component's flexibility and user experience by:
- Conditionally rendering the main action buttons based on
props.showOnlyListen
.- Adding a new play/pause button with dynamic image switching.
These improvements provide better visual feedback for audio playback states.
Consider adding an
aria-label
to the play/pause button for improved accessibility. For example:<img onClick={() => props.playRecordedAudio( !props.isStudentAudioPlaying ) } style={{ height: "70px" }} src={ props.isStudentAudioPlaying ? pauseButton : playButton } alt={props.isStudentAudioPlaying ? "Pause" : "Play"} + aria-label={props.isStudentAudioPlaying ? "Pause audio" : "Play audio"} />
src/components/Practice/Mechanics4.jsx (1)
118-118
: Improved state management for Next button.Setting
enableNext
to false when words are manipulated is a good practice. It ensures that the user can't progress prematurely.Consider adding a comment explaining the conditions under which
enableNext
should be set to true for better code maintainability.src/components/Layouts.jsx/MainLayout.jsx (4)
156-158
: Improved background image handling.The use of template literals for the backgroundImage property and the addition of backgroundSize, backgroundPosition, and backgroundRepeat properties enhance the component's styling capabilities. This change provides better control over the background image display.
Consider extracting these background-related styles into a separate object or using a CSS-in-JS solution for better organization and reusability. For example:
const backgroundStyles = { backgroundImage: `url(${backgroundImage ? backgroundImage : levelsImages?.[LEVEL]?.background})`, backgroundSize: "cover", backgroundPosition: "center center", backgroundRepeat: "no-repeat", }; // Then in sectionStyle ... ...backgroundStyles, minHeight: "100vh", ...
268-281
: Enhanced Card component styling and responsiveness.The changes to the Card component's styling improve its responsiveness and consistency with the earlier background image handling. The use of responsive values for width and position enhances the component's adaptability across different screen sizes.
For consistency with the earlier suggestion, consider extracting the background-related styles into a separate object. This would make the code more maintainable and easier to update in the future. For example:
const cardBackgroundStyles = { backgroundImage: `url(${cardBackground ? cardBackground : textureImage})`, backgroundRepeat: "no-repeat", backgroundSize: "cover", }; // Then in the Card's sx prop sx={{ ...cardBackgroundStyles, position: { xs: "absolute", md: "relative" }, left: { xs: "0px", md: "auto" }, width: { xs: "100%", md: "85vw" }, // ... other styles }}
710-716
: Enhanced game over display with improved layout.The addition of the Stack component and the updates to Typography components for the game lost scenario significantly improve the visual feedback and user experience. The use of Stack enhances the layout structure and makes it more maintainable.
For consistency and better maintainability, consider extracting the inline styles for the span element into a separate object. This approach would be similar to how other styles are managed in the component. For example:
const gameOverTextStyle = { fontWeight: 600, fontSize: "24px", lineHeight: "1.5", letterSpacing: "1px", fontFamily: "Quicksand", backgroundColor: "rgb(237, 134, 0)", padding: "6px 12px", color: "#fff", borderRadius: "20px", boxShadow: "0px 2px 4px rgba(0, 0, 0, 0.1)", textShadow: "1px 1px 2px rgba(0, 0, 0, 0.5)", }; // Then in the JSX <span style={gameOverTextStyle}> {percentage <= 0 ? 0 : percentage}/100 </span>This change would make the code more readable and easier to maintain.
Line range hint
1-1000
: Consider refactoring for improved maintainability.The MainLayout component effectively handles multiple scenarios and uses Material-UI components well. However, its complexity and size suggest that it might benefit from refactoring into smaller, more focused sub-components.
Consider breaking down the MainLayout component into smaller, reusable components. This could improve readability, maintainability, and potentially performance. For example:
- Create a separate
LivesDisplay
component for the lives visualization.- Extract the game over display logic into a
GameOverDisplay
component.- Create a
ProgressSteps
component for the practice steps visualization.This refactoring would make the main component more manageable and easier to test. It might look something like this:
const MainLayout = (props) => { // ... existing state and props return ( <Box sx={sectionStyle}> <ProfileHeader {...headerProps} /> {loading ? ( <LoadingCard /> ) : ( <> {(!isShowCase || (isShowCase && startShowCase)) && !gameOverData && ( <GameCard {...gameCardProps}> {contentType && contentType.toLowerCase() !== "word" && startShowCase && ( <LivesDisplay livesData={livesData} /> )} {/* ... other game card content */} </GameCard> )} {((isShowCase && !startShowCase) || gameOverData) && ( <GameOverCard {...gameOverProps}> <GameOverDisplay gameOverData={gameOverData} percentage={percentage} fluency={fluency} /> </GameOverCard> )} </> )} <ProgressSteps currentStep={currentPracticeStep} steps={practiceSteps} /> </Box> ); };This structure would make the main component more declarative and easier to understand at a glance.
🧰 Tools
🪛 Biome
[error] 342-342: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 349-349: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
src/utils/VoiceAnalyser.js (1)
22-22
: Consider separating components from constants.Importing
NextButtonRound
from"./constants"
may lead to confusion ifNextButtonRound
is a component rather than a constant value. For better maintainability, consider organizing components and constants into separate files or directories.
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (8)
- src/components/Layouts.jsx/MainLayout.jsx (12 hunks)
- src/components/Mechanism/WordsOrImage.jsx (1 hunks)
- src/components/Practice/Mechanics3.jsx (4 hunks)
- src/components/Practice/Mechanics4.jsx (2 hunks)
- src/utils/AudioCompare.js (3 hunks)
- src/utils/VoiceAnalyser.js (6 hunks)
- src/utils/constants.js (1 hunks)
- src/views/Practice/Practice.jsx (3 hunks)
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 342-342: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 349-349: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
src/components/Practice/Mechanics3.jsx
[error] 147-147: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
🔇 Additional comments (14)
src/utils/AudioCompare.js (2)
6-7
: LGTM: New image imports for audio controls.The addition of
playButton
andpauseButton
imports is appropriate for enhancing the audio playback functionality of the component.
Line range hint
1-191
: Verify prop types and consider adding documentation.The component now uses new props like
isStudentAudioPlaying
andplayRecordedAudio
. To improve code maintainability and prevent potential bugs:
- Ensure that these new props are properly defined in the component's prop types (if you're using prop-types).
- Consider adding JSDoc comments to document the purpose and expected types of these props.
Run the following script to check for prop-types usage in this file:
If prop-types are not used, consider adding them to improve type checking and documentation.
src/components/Mechanism/WordsOrImage.jsx (1)
248-248
: LGTM: Improved prop passing to VoiceAnalyserThe addition of
enableNext={enableNext}
to theVoiceAnalyser
component is a positive change. It enhances the integration between theWordsOrImage
andVoiceAnalyser
components, allowing for better control over the "Next" functionality. This change is consistent with the component's prop list and aligns with the PR objectives of improving component interactions.src/components/Practice/Mechanics4.jsx (2)
Line range hint
18-46
: Props update aligns with PR objective.The addition of
handleNext
,enableNext
, andsetEnableNext
props to the Mechanics4 component is in line with the PR objective of moving the Next Button functionality. This change promotes better component composition and state management.
324-325
: VoiceAnalyser component updated with Next button functionality.The addition of
handleNext
andenableNext
props to the VoiceAnalyser component is consistent with the PR objective and earlier changes. This allows for better control of the Next button functionality within the VoiceAnalyser component.To ensure these new props are properly utilized, let's verify the implementation in the VoiceAnalyser component:
src/views/Practice/Practice.jsx (3)
24-24
: LGTM: New image asset importedThe addition of the elephant image import is consistent with the changes mentioned in the summary. This new asset will likely be used in the component's rendering.
770-770
: LGTM: Image prop added to Mechanics3 componentThe
image
prop has been uncommented and set to the importedelephant
image. This change is consistent with the summary and allows the Mechanics3 component to receive the image asset.
853-853
: LGTM: Improved clarity in Mechanics4 component headerThe header text for the FormASentence mechanism has been updated to "Form a sentence using the words and speak". This change enhances clarity for the user by explicitly mentioning "the words".
src/components/Layouts.jsx/MainLayout.jsx (2)
1-2
: LGTM: Import statement reorganization.The separation of the Stack import to its own line improves readability and follows a common convention of organizing imports. This change is good for maintaining a clean and consistent codebase.
308-308
: Improved responsiveness for steps display.The addition of responsive values for the width property of the Box component enhances the adaptability of the steps display across different screen sizes. This change contributes to a better user experience on various devices.
src/components/Practice/Mechanics3.jsx (1)
307-326
: Verify position property in responsive stylesIn the responsive styles for the
<Box>
component, theposition
property changes from"absolute"
to"relative"
between breakpoints. Switching between absolute and relative positioning might lead to layout inconsistencies on different screen sizes. Please verify that this behavior is intentional and that the layout renders correctly across devices.src/utils/VoiceAnalyser.js (3)
77-81
: Properly resettingrecordedAudio
whenenableNext
changes.The useEffect hook correctly resets the
recordedAudio
state whenprops.enableNext
is false, ensuring the audio state is cleared appropriately.
95-95
: Correct usage of environment variables to construct audio URL.The template string correctly constructs the audio URL using environment variables and props, enhancing flexibility and maintainability.
594-595
: Passing new props toAudioCompare
component.The
playRecordedAudio
function andisStudentAudioPlaying
state are correctly passed to theAudioCompare
component, enhancing audio playback functionality.
src/utils/VoiceAnalyser.js
Outdated
const playRecordedAudio = (val) => { | ||
try { | ||
const audio = new Audio(recordedAudio); | ||
|
||
if (val) { | ||
audio.play(); | ||
setIsStudentAudioIsPlaying(true); | ||
audio.onended = () => setIsStudentAudioIsPlaying(false); | ||
} else { | ||
audio.pause(); | ||
setIsStudentAudioIsPlaying(false); | ||
} | ||
} catch (err) { | ||
console.log(err); | ||
} | ||
}; |
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Optimize audio playback logic by using useRef
to manage the Audio object.
Currently, playRecordedAudio
creates a new Audio
instance each time it's called, which can lead to multiple audio instances and unexpected behavior. Consider utilizing useRef
to store the Audio
object, ensuring a single instance persists across renders.
Here's how you can modify the code:
const audioRef = useRef(null);
const playRecordedAudio = (val) => {
try {
if (!audioRef.current) {
audioRef.current = new Audio(recordedAudio);
audioRef.current.onended = () => setIsStudentAudioPlaying(false);
}
if (val) {
audioRef.current.play();
setIsStudentAudioPlaying(true);
} else {
audioRef.current.pause();
setIsStudentAudioPlaying(false);
}
} catch (err) {
console.log(err);
}
};
useEffect(() => {
return () => {
if (audioRef.current) {
audioRef.current.pause();
audioRef.current = null;
}
};
}, []);
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}> | ||
{props.enableNext && ( | ||
<Box | ||
sx={{ cursor: "pointer" }} | ||
onClick={() => { | ||
if (props.setIsNextButtonCalled) { | ||
props.setIsNextButtonCalled(true); | ||
} else { | ||
props.handleNext(); | ||
} | ||
}} | ||
> | ||
<NextButtonRound /> | ||
</Box> | ||
)} | ||
</Box> |
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🛠️ Refactor suggestion
Enhance accessibility by using a button
element instead of a clickable Box
.
For better semantics and keyboard accessibility, consider replacing the clickable Box
component with a button
element. This ensures the NextButtonRound
is accessible via keyboard navigation and recognized by assistive technologies.
Apply this diff to improve accessibility:
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}>
{props.enableNext && (
- <Box
+ <button
sx={{ cursor: "pointer" }}
onClick={() => {
if (props.setIsNextButtonCalled) {
props.setIsNextButtonCalled(true);
} else {
props.handleNext();
}
}}
- >
+ style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }}
+ >
<NextButtonRound />
- </Box>
+ </button>
)}
</Box>
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}> | |
{props.enableNext && ( | |
<Box | |
sx={{ cursor: "pointer" }} | |
onClick={() => { | |
if (props.setIsNextButtonCalled) { | |
props.setIsNextButtonCalled(true); | |
} else { | |
props.handleNext(); | |
} | |
}} | |
> | |
<NextButtonRound /> | |
</Box> | |
)} | |
</Box> | |
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}> | |
{props.enableNext && ( | |
<button | |
sx={{ cursor: "pointer" }} | |
onClick={() => { | |
if (props.setIsNextButtonCalled) { | |
props.setIsNextButtonCalled(true); | |
} else { | |
props.handleNext(); | |
} | |
}} | |
style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }} | |
> | |
<NextButtonRound /> | |
</button> | |
)} | |
</Box> |
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (6)
src/utils/VoiceAnalyser.js (6)
2-2
: LGTM! Good additions for improved type checking and UI.The new imports and state variable enhance the component's functionality and type safety. Consider using object destructuring for cleaner imports from the 'constants' file.
-import { - SpeakButton, - compareArrays, - getLocalData, - replaceAll, - NextButtonRound, -} from "./constants"; +import { + SpeakButton, + compareArrays, + getLocalData, + replaceAll, + NextButtonRound, +} from "./constants";Also applies to: 24-24, 30-30, 70-70
105-120
: Good addition for audio playback control, but consider optimizing.The
playRecordedAudio
function provides good control over audio playback and properly updates the UI state. However, creating a new Audio object on each function call could lead to memory issues.Consider using the
useRef
hook to store and reuse a single Audio instance:const audioRef = useRef(null); const playRecordedAudio = (val) => { try { if (!audioRef.current) { audioRef.current = new Audio(recordedAudio); audioRef.current.onended = () => setIsStudentAudioPlaying(false); } if (val) { audioRef.current.play(); setIsStudentAudioPlaying(true); } else { audioRef.current.pause(); setIsStudentAudioPlaying(false); } } catch (err) { console.log(err); } }; // Clean up the audio object when the component unmounts useEffect(() => { return () => { if (audioRef.current) { audioRef.current.pause(); audioRef.current = null; } }; }, []);This approach will help prevent potential memory leaks and improve performance.
Line range hint
384-401
: Good addition of S3 upload functionality, but improve error handling.The new code for handling audio file upload to AWS S3 is a valuable addition. The use of environment variables for configuration is a good practice. However, the error handling in the S3 upload process could be improved.
Consider logging the error and potentially notifying the user:
try { await S3Client.send(command); -} catch (err) {} +} catch (err) { + console.error("Error uploading audio to S3:", err); + // Optionally notify the user or handle the error appropriately +}This will help with debugging and provide a better user experience in case of upload failures.
Line range hint
461-545
: Consider refactoring for improved readability and maintainability.The
handlePercentageForLife
function implements a sophisticated system for managing user "lives" based on performance, which is great. However, the complexity of the logic makes it challenging to understand and maintain. Consider refactoring this function to improve its readability and maintainability:
- Extract the threshold calculation into a separate function.
- Create a helper function for determining if fluency criteria are met.
- Use constants for magic numbers and repeated values.
Here's a simplified example of how you might start refactoring:
const TOTAL_LIVES = 5; const FLUENCY_THRESHOLDS = { word: 2, sentence: 6, paragraph: 10 }; const calculateThreshold = (totalSyllables) => { if (totalSyllables <= 100) return 30; if (totalSyllables <= 150) return 25; // ... other conditions }; const meetsFluencyCriteria = (contentType, fluencyScore) => { const threshold = FLUENCY_THRESHOLDS[contentType.toLowerCase()] || 0; return fluencyScore < threshold; }; const handlePercentageForLife = (percentage, contentType, fluencyScore, language) => { // ... existing code const threshold = calculateThreshold(totalSyllables); let livesLost = Math.floor(percentage / (threshold / TOTAL_LIVES)); if (!meetsFluencyCriteria(contentType, fluencyScore) && livesLost < TOTAL_LIVES) { livesLost = Math.min(livesLost + 1, TOTAL_LIVES); } // ... rest of the function };This refactoring will make the function easier to understand, test, and modify in the future.
592-593
: Good UI enhancements, consider simplifying the onClick handler.The addition of new props to the AudioCompare component and the conditional rendering of NextButtonRound are good improvements to the UI and functionality. However, the onClick handler for NextButtonRound could be simplified.
Consider refactoring the onClick handler:
<Box sx={{ cursor: "pointer" }} - onClick={() => { - if (props.setIsNextButtonCalled) { - props.setIsNextButtonCalled(true); - } else { - props.handleNext(); - } - }} + onClick={props.setIsNextButtonCalled || props.handleNext} > <NextButtonRound /> </Box>This change assumes that
setIsNextButtonCalled
, if provided, is already a function that sets the state totrue
. If not, you might need to wrap it:onClick={props.setIsNextButtonCalled ? () => props.setIsNextButtonCalled(true) : props.handleNext}This simplification makes the code more concise and easier to read.
Also applies to: 630-645
650-666
: Great addition of PropTypes, consider more specific types for some props.The addition of PropTypes is excellent for type checking and documentation. However, some prop types could be more specific:
- For boolean props that are required, consider using
PropTypes.bool.isRequired
instead of justPropTypes.bool
.- For
setRecordedAudio
andsetVoiceText
, consider usingPropTypes.func.isRequired
instead ofPropTypes.string.isRequired
, as they are likely setter functions.- For
contentType
, consider usingPropTypes.oneOf(['word', 'sentence', 'paragraph']).isRequired
to restrict it to specific values.Here's an example of how you might update some of these:
VoiceAnalyser.propTypes = { // ... other props isShowCase: PropTypes.bool.isRequired, dontShowListen: PropTypes.bool, showOnlyListen: PropTypes.bool, setVoiceAnimate: PropTypes.bool.isRequired, setRecordedAudio: PropTypes.func.isRequired, setVoiceText: PropTypes.func.isRequired, contentType: PropTypes.oneOf(['word', 'sentence', 'paragraph']).isRequired, // ... other props };These changes will provide more precise type checking and better documentation of the expected prop types.
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Practice/Mechanics3.jsx (6 hunks)
- src/utils/VoiceAnalyser.js (11 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/components/Practice/Mechanics3.jsx
🧰 Additional context used
🔇 Additional comments (1)
src/utils/VoiceAnalyser.js (1)
78-82
: LGTM! Good state management practice.The new useEffect hook appropriately resets the recordedAudio state when the enableNext prop changes. This ensures that the component maintains a clean state between different stages of user interaction.
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (3)
src/components/Layouts.jsx/MainLayout.jsx (3)
258-258
: Remove unnecessary commented-out codeThe commented-out
sx
prop is no longer needed and can be removed to clean up the codebase.Apply this diff:
- // sx={{ height: "58px", width: "58px" }}
295-295
: Usesx
prop instead of inlinestyle
for consistencyIt's recommended to use the
sx
prop provided by MUI for styling components instead of inlinestyle
attributes. This ensures consistency and leverages theme and responsive features.Apply this diff:
- style={{ height: "58px", width: "58px" }} + sx={{ height: "58px", width: "58px" }}
Line range hint
538-559
: Remove commented-out code to enhance readabilityThere is a large block of commented-out code which may clutter the codebase and reduce readability. If this code is no longer needed, consider removing it.
Apply this diff to remove the commented-out code:
- {/* <Box - - sx={{ display: "flex", justifyContent: "right", mr: 4 }} - > - {enableNext ? ( - <Box - sx={{ cursor: "pointer" }} - onClick={() => { - if (props.setIsNextButtonCalled) { - props.setIsNextButtonCalled(true); - } else { - handleNext(); - } - }} - > - <NextButton /> - </Box> - ) : ( - <Box sx={{ cursor: "pointer" }}> - <NextButton disabled /> - </Box> - )} - </Box> */}
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
- src/components/Mechanism/WordsOrImage.jsx (3 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/components/Mechanism/WordsOrImage.jsx
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
🔇 Additional comments (2)
src/components/Layouts.jsx/MainLayout.jsx (2)
979-995
: Good practice: DefiningpropTypes
forMainLayout
Adding
propTypes
to theMainLayout
component enhances robustness by enabling runtime type checking of props, which helps catch bugs and improve code maintainability.
156-158
:⚠️ Potential issueFix missing
url()
inbackgroundImage
propertyIn the
sectionStyle
, thebackgroundImage
property is missing theurl()
function, which is required when using image URLs in CSSbackground-image
properties. This could result in the background image not being displayed correctly.Apply this diff to fix the issue:
const sectionStyle = { width: "100%", - backgroundImage: `${ + backgroundImage: `url(${ backgroundImage ? backgroundImage : levelsImages?.[LEVEL]?.background - }`, + })`, backgroundSize: "cover", // Cover the entire viewport backgroundPosition: "center center", // Center the imageLikely invalid or redundant comment.
? "40px" | ||
: LEVEL === 3 | ||
? "78px" | ||
: "78px", |
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🛠️ Refactor suggestion
Simplify nested ternary operator for left
positioning
The nested ternary operator assigning the left
position can be simplified since both LEVEL === 3
and the default case assign "78px"
. This removes redundancy and improves code clarity.
Apply this diff to simplify the code:
left:
LEVEL === 1
? "3px"
: LEVEL === 2
? "40px"
- : LEVEL === 3
- ? "78px"
- : "78px",
+ : "78px",
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
? "40px" | |
: LEVEL === 3 | |
? "78px" | |
: "78px", | |
? "40px" | |
: "78px", |
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Actionable comments posted: 3
🧹 Outside diff range and nitpick comments (8)
src/utils/constants.js (1)
74-105
: LGTM! Consider adding PropTypes for type checking.The
NextButtonRound
component is well-implemented. It's responsive, handles the disabled state appropriately, and uses SVG effectively.Consider adding PropTypes for the
disabled
prop to improve type checking:import PropTypes from 'prop-types'; // ... component code ... NextButtonRound.propTypes = { disabled: PropTypes.bool };src/utils/VoiceAnalyser.js (2)
Line range hint
395-413
: Improve security for AWS S3 operations.The addition of AWS S3 upload functionality is a good improvement. However, handling AWS operations directly in the frontend poses potential security risks.
Consider moving the S3 upload logic to a backend service to keep AWS credentials secure. You can create an API endpoint that handles the upload and returns the file URL:
const uploadAudio = async (base64Data) => { try { const response = await axios.post('/api/upload-audio', { audio: base64Data }); return response.data.audioUrl; } catch (error) { console.error('Error uploading audio:', error); throw error; } }; // Then in your fetchASROutput function: if (process.env.REACT_APP_CAPTURE_AUDIO === "true") { audioFileName = await uploadAudio(base64Data); }This approach keeps your AWS credentials secure on the server-side while still allowing audio uploads from the frontend.
661-677
: Fix the typo in the setter function name.The addition of PropTypes is excellent for type checking and documenting the component's API. However, there's a minor inconsistency in one of the prop names.
The setter function
setIsStudentAudioIsPlaying
has an extra "Is" in its name. It should besetIsStudentAudioPlaying
to match the state variable and follow consistent naming conventions.Apply this diff to correct the setter name:
-const [isStudentAudioPlaying, setIsStudentAudioIsPlaying] = useState(false); +const [isStudentAudioPlaying, setIsStudentAudioPlaying] = useState(false);src/components/Layouts.jsx/MainLayout.jsx (5)
156-158
: Improved background image handling.The use of template literals for the backgroundImage property and the addition of backgroundSize, backgroundPosition, and backgroundRepeat properties provide better control over the background styling. This change enhances the component's flexibility.
For improved readability, consider using object property shorthand:
- backgroundSize: "cover", - backgroundPosition: "center center", - backgroundRepeat: "no-repeat", + backgroundSize: "cover", + backgroundPosition: "center", + backgroundRepeat: "no-repeat",This minor change maintains the same functionality while slightly improving code conciseness.
266-277
: Enhanced Card component styling and responsiveness.The updates to the Card component's styling improve its responsiveness and provide better control over the background image. The use of responsive values for width and position is a good practice.
For consistency with the earlier changes, consider updating the backgroundRepeat and backgroundSize properties:
- backgroundRepeat: "no-repeat", - backgroundSize: "cover", + backgroundRepeat: "no-repeat", + backgroundSize: "cover", + backgroundPosition: "center",This change aligns the Card's background image handling with the earlier section styling.
Line range hint
705-748
: Enhance game over display for better user experience.The addition of a game over display is a great improvement to the user experience. Here are some suggestions to further enhance this feature:
- Simplify the percentage calculation:
- {percentage <= 0 ? 0 : percentage}/100 + {Math.max(0, percentage)}/100
- Make the motivational message more dynamic:
const getMessage = (percentage, fluency) => { if (!fluency) return "Good try! Need more speed."; const pointsNeeded = Math.max(0, 70 - percentage); if (pointsNeeded === 0) return "Great job! You've reached the goal!"; return `You need ${pointsNeeded} more points to reach the goal.`; }; // In the JSX <Typography textAlign="center" sx={{ mt: 2 }}> {getMessage(percentage, fluency)} </Typography>
- Consistent styling:
- backgroundColor: "rgb(237, 134, 0)", + background: "linear-gradient(90deg, rgba(255,144,80,1) 0%, rgba(225,84,4,1) 85%)",These changes will make the game over display more consistent with the rest of the component and provide more personalized feedback to the user.
979-995
: Good addition of PropTypes, with room for improvement.The inclusion of PropTypes is a positive change that enhances type checking and documentation. However, there are a few improvements that can be made:
Some props used in the component are missing from the PropTypes declaration (e.g.,
level
,children
,gameOverData
). Add these to ensure complete prop validation.Consider using more specific PropTypes where applicable. For example:
- points: PropTypes.number, + points: PropTypes.number.isRequired, + level: PropTypes.number.isRequired, + children: PropTypes.node, + gameOverData: PropTypes.shape({ + userWon: PropTypes.bool.isRequired, + link: PropTypes.string + }),
- Group related props together for better readability:
MainLayout.propTypes = { // Layout props level: PropTypes.number.isRequired, children: PropTypes.node, disableScreen: PropTypes.bool, loading: PropTypes.bool, // Game state props points: PropTypes.number.isRequired, contentType: PropTypes.string, isShowCase: PropTypes.bool, startShowCase: PropTypes.bool, gameOverData: PropTypes.shape({ userWon: PropTypes.bool.isRequired, link: PropTypes.string }), // Navigation props handleBack: PropTypes.func.isRequired, handleNext: PropTypes.func.isRequired, enableNext: PropTypes.bool, showNext: PropTypes.bool, nextLessonAndHome: PropTypes.bool, // UI control props showProgress: PropTypes.bool, showTimer: PropTypes.bool, setOpenLangModal: PropTypes.func, setStartShowCase: PropTypes.func, };These changes will provide more comprehensive prop validation and improve the overall structure of the PropTypes declaration.
Line range hint
1-996
: Consider component refactoring for improved maintainability.The MainLayout component, while functional, has grown quite large and complex. This can lead to maintenance challenges in the future. Consider the following suggestions to improve the component's structure and performance:
Break down the component into smaller, reusable components. For example:
- Create a separate
LivesDisplay
component- Create a
GameOverDisplay
component- Create a
ProgressDisplay
component for the practice stepsUse React.memo() for child components that don't need frequent re-renders.
Implement useMemo() for complex calculations or object creations that don't need to be re-computed on every render.
Consider using useCallback() for function props to prevent unnecessary re-renders of child components.
Move the
levelsImages
object outside of the component to prevent it from being recreated on each render.Use a switch statement or object lookup instead of multiple if-else statements for contentType and gameOverData checks.
Here's a basic example of how you might start refactoring:
const LivesDisplay = React.memo(({ redLives, blackLives }) => { // Lives display logic }); const GameOverDisplay = React.memo(({ gameOverData, percentage, fluency }) => { // Game over display logic }); const ProgressDisplay = React.memo(({ currentStep, steps }) => { // Progress display logic }); const MainLayout = (props) => { // ... existing code ... const memoizedLevelsImages = useMemo(() => ({ // ... other levels ... }), []); const handleNextCallback = useCallback(() => { // handle next logic }, [/* dependencies */]); return ( <Box sx={sectionStyle}> <ProfileHeader {...headerProps} /> {loading ? ( <LoadingCard /> ) : ( <> {!isShowCase && !gameOverData && ( <MainCard> {/* Main card content */} <LivesDisplay redLives={redLivesToShow} blackLives={blackLivesToShow} /> <ProgressDisplay currentStep={currentPracticeStep} steps={practiceSteps} /> </MainCard> )} {(isShowCase || gameOverData) && ( <GameOverDisplay gameOverData={gameOverData} percentage={percentage} fluency={fluency} /> )} </> )} </Box> ); };These refactoring suggestions aim to improve the component's maintainability, readability, and performance. Implement them incrementally to ensure the component's functionality remains intact throughout the refactoring process.
🧰 Tools
🪛 Biome
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (4)
- src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
- src/components/Mechanism/WordsOrImage.jsx (3 hunks)
- src/utils/VoiceAnalyser.js (10 hunks)
- src/utils/constants.js (4 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/components/Mechanism/WordsOrImage.jsx
🧰 Additional context used
🪛 Biome
src/components/Layouts.jsx/MainLayout.jsx
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
🔇 Additional comments (7)
src/utils/constants.js (3)
168-168
: Correct attribute naming for React.The change from
clip-path
toclipPath
is correct and aligns with React's JSX syntax requirements.
191-192
: No changes detected in this segment.
3345-3352
:⚠️ Potential issueReview and refine the structure of the first entry in
levelGetContent
.There are a few issues with the new properties added to the first entry of level 1:
- The 'criteria' and 'template' properties are duplicated.
- The structure of this entry now differs from others, which may lead to inconsistencies.
Consider refactoring the entry to remove duplications and maintain consistency:
{ title: "P1", criteria: ["word", "sentence"], template: "simple", mechanism: "fillInTheBlank", },Also, ensure that the code handling this data structure can accommodate these changes.
To check for potential inconsistencies, run the following command:
✅ Verification successful
Verified: The structure of
levelGetContent
is consistent across the codebase. No duplications or inconsistencies detected.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for usage of levelGetContent to verify compatibility with the new structure rg --type javascript 'levelGetContent.*criteria' -C 5Length of output: 90
Script:
#!/bin/bash # Search for usage of levelGetContent to verify compatibility with the new structure rg --type js 'levelGetContent.*criteria' -C 5Length of output: 47
src/utils/VoiceAnalyser.js (3)
2-2
: LGTM: New imports and state variable added.The addition of PropTypes for type checking and the NextButtonRound component, along with the new isStudentAudioPlaying state variable, are appropriate for the new audio playback functionality.
Also applies to: 24-24, 30-30, 70-70
78-82
: LGTM: useEffect hook added to reset recordedAudio.The new useEffect hook appropriately resets the recordedAudio state when the enableNext prop changes, ensuring a clean state between interactions.
603-604
: LGTM: New props added to AudioCompare component.The addition of
playRecordedAudio
andisStudentAudioPlaying
props to the AudioCompare component is consistent with the new audio playback functionality. These props provide necessary controls for managing recorded audio playback.src/components/Layouts.jsx/MainLayout.jsx (1)
1-3
: Good addition of PropTypes for improved type checking.The inclusion of PropTypes is a positive change. It enhances type checking and serves as inline documentation for the component's expected props.
const playAudio = async (val) => { | ||
try { | ||
var audio = new Audio( | ||
recordedAudio | ||
? recordedAudio | ||
: props.contentId | ||
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` | ||
: AudioPath[1][10] | ||
let audio = new Audio( | ||
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` | ||
); | ||
set_temp_audio(audio); | ||
setPauseAudio(val); | ||
|
||
audio.addEventListener("canplaythrough", () => { | ||
set_temp_audio(audio); | ||
setPauseAudio(val); | ||
audio.play(); | ||
}); | ||
|
||
audio.addEventListener("error", (e) => { | ||
console.error("Audio failed to load", e); | ||
setPauseAudio(false); // Set pause state to false | ||
alert("Failed to load the audio. Please try again."); | ||
}); | ||
} catch (err) { | ||
console.error("An error occurred:", err); | ||
alert("An unexpected error occurred while trying to play the audio."); | ||
} | ||
}; |
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Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Improve event listener management in playAudio function.
The updated playAudio function now includes better error handling and user feedback. However, there's a potential memory leak as event listeners are not removed after use.
To prevent this, consider using a cleanup function:
const playAudio = async (val) => {
try {
let audio = new Audio(
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav`
);
+ const canPlayHandler = () => {
+ set_temp_audio(audio);
+ setPauseAudio(val);
+ audio.play();
+ };
+
+ const errorHandler = (e) => {
+ console.error("Audio failed to load", e);
+ setPauseAudio(false);
+ alert("Failed to load the audio. Please try again.");
+ };
- audio.addEventListener("canplaythrough", () => {
- set_temp_audio(audio);
- setPauseAudio(val);
- audio.play();
- });
+ audio.addEventListener("canplaythrough", canPlayHandler);
- audio.addEventListener("error", (e) => {
- console.error("Audio failed to load", e);
- setPauseAudio(false);
- alert("Failed to load the audio. Please try again.");
- });
+ audio.addEventListener("error", errorHandler);
+ return () => {
+ audio.removeEventListener("canplaythrough", canPlayHandler);
+ audio.removeEventListener("error", errorHandler);
+ };
} catch (err) {
console.error("An unexpected error occurred:", err);
alert("An unexpected error occurred while trying to play the audio.");
}
};
This change ensures that event listeners are properly removed, preventing potential memory leaks.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const playAudio = async (val) => { | |
try { | |
var audio = new Audio( | |
recordedAudio | |
? recordedAudio | |
: props.contentId | |
? `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` | |
: AudioPath[1][10] | |
let audio = new Audio( | |
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` | |
); | |
set_temp_audio(audio); | |
setPauseAudio(val); | |
audio.addEventListener("canplaythrough", () => { | |
set_temp_audio(audio); | |
setPauseAudio(val); | |
audio.play(); | |
}); | |
audio.addEventListener("error", (e) => { | |
console.error("Audio failed to load", e); | |
setPauseAudio(false); // Set pause state to false | |
alert("Failed to load the audio. Please try again."); | |
}); | |
} catch (err) { | |
console.error("An error occurred:", err); | |
alert("An unexpected error occurred while trying to play the audio."); | |
} | |
}; | |
const playAudio = async (val) => { | |
try { | |
let audio = new Audio( | |
`${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` | |
); | |
const canPlayHandler = () => { | |
set_temp_audio(audio); | |
setPauseAudio(val); | |
audio.play(); | |
}; | |
const errorHandler = (e) => { | |
console.error("Audio failed to load", e); | |
setPauseAudio(false); | |
alert("Failed to load the audio. Please try again."); | |
}; | |
audio.addEventListener("canplaythrough", canPlayHandler); | |
audio.addEventListener("error", errorHandler); | |
return () => { | |
audio.removeEventListener("canplaythrough", canPlayHandler); | |
audio.removeEventListener("error", errorHandler); | |
}; | |
} catch (err) { | |
console.error("An unexpected error occurred:", err); | |
alert("An unexpected error occurred while trying to play the audio."); | |
} | |
}; |
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (1)
src/utils/VoiceAnalyser.js (1)
Line range hint
395-413
: Enhance error handling and privacy in S3 upload process.The S3 upload implementation is good, but there are a few areas for improvement:
- Error handling: Currently, errors are caught but not logged or reported. Consider adding proper error logging:
try { await S3Client.send(command); -} catch (err) {} +} catch (err) { + console.error("Error uploading audio to S3:", err); + // Consider reporting this error to a monitoring service +}
- Privacy: The
audioFileName
includes thesessionId
, which might expose sensitive information. Consider using a more anonymous identifier:-audioFileName = `${process.env.REACT_APP_CHANNEL}/${sessionId}-${Date.now()}-${getContentId}.wav`; +audioFileName = `${process.env.REACT_APP_CHANNEL}/${Date.now()}-${getContentId}.wav`;
- Security: Ensure that the S3 bucket is configured with proper access controls to prevent unauthorized access to uploaded audio files.
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Mechanism/WordsOrImage.jsx (3 hunks)
- src/utils/VoiceAnalyser.js (10 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/components/Mechanism/WordsOrImage.jsx
🧰 Additional context used
🔇 Additional comments (5)
src/utils/VoiceAnalyser.js (5)
2-2
: LGTM: New imports and state variables enhance component functionality.The addition of PropTypes for type checking and the new state variable
isStudentAudioPlaying
improve the component's robustness and functionality. These changes align with React best practices.Also applies to: 24-24, 30-30, 70-70
78-82
: LGTM: Proper cleanup of recorded audio.The new useEffect hook ensures that
recordedAudio
is reset whenenableNext
prop changes. This prevents stale audio data and improves the component's state management.
661-679
: LGTM: Comprehensive PropTypes definition.The addition of PropTypes for the VoiceAnalyser component is an excellent practice. It provides clear documentation of the expected props and their types, which will help prevent bugs and improve the maintainability of the code.
641-656
: 🛠️ Refactor suggestionEnhance accessibility by using a
button
element instead of a clickableBox
.For better semantics and keyboard accessibility, consider replacing the clickable
Box
component with abutton
element. This ensures theNextButtonRound
is accessible via keyboard navigation and recognized by assistive technologies.Apply this diff to improve accessibility:
<Box sx={{ display: "flex", justifyContent: "center", mt: 4 }}> {props.enableNext && ( - <Box + <button sx={{ cursor: "pointer" }} onClick={() => { if (props.setIsNextButtonCalled) { props.setIsNextButtonCalled(true); } else { props.handleNext(); } }} + style={{ background: 'none', border: 'none', padding: 0, cursor: 'pointer' }} > <NextButtonRound /> - </Box> + </button> )} </Box>Likely invalid or redundant comment.
93-114
:⚠️ Potential issueImprove event listener management in playAudio function.
The updated playAudio function now includes better error handling and user feedback. However, there's a potential memory leak as event listeners are not removed after use.
To prevent this, consider using a cleanup function:
const playAudio = async (val) => { try { let audio = new Audio( `${process.env.REACT_APP_AWS_S3_BUCKET_CONTENT_URL}/all-audio-files/${lang}/${props.contentId}.wav` ); + const canPlayHandler = () => { + set_temp_audio(audio); + setPauseAudio(val); + audio.play(); + }; + + const errorHandler = (e) => { + console.error("Audio failed to load", e); + setPauseAudio(false); + alert("Failed to load the audio. Please try again."); + }; - audio.addEventListener("canplaythrough", () => { - set_temp_audio(audio); - setPauseAudio(val); - audio.play(); - }); + audio.addEventListener("canplaythrough", canPlayHandler); - audio.addEventListener("error", (e) => { - console.error("Audio failed to load", e); - setPauseAudio(false); - alert("Failed to load the audio. Please try again."); - }); + audio.addEventListener("error", errorHandler); + return () => { + audio.removeEventListener("canplaythrough", canPlayHandler); + audio.removeEventListener("error", errorHandler); + }; } catch (err) { console.error("An unexpected error occurred:", err); alert("An unexpected error occurred while trying to play the audio."); } };This change ensures that event listeners are properly removed, preventing potential memory leaks.
Likely invalid or redundant comment.
const playRecordedAudio = (val) => { | ||
try { | ||
const audio = new Audio(recordedAudio); | ||
|
||
if (val) { | ||
audio.play(); | ||
setIsStudentAudioPlaying(true); | ||
audio.onended = () => setIsStudentAudioPlaying(false); | ||
} else { | ||
audio.pause(); | ||
setIsStudentAudioPlaying(false); | ||
} | ||
} catch (err) { | ||
console.log(err); | ||
} |
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🛠️ Refactor suggestion
Optimize audio playback logic by using useRef
to manage the Audio object.
Currently, playRecordedAudio
creates a new Audio
instance each time it's called, which can lead to multiple audio instances and unexpected behavior. Consider utilizing useRef
to store the Audio
object, ensuring a single instance persists across renders.
Here's how you can modify the code:
const audioRef = useRef(null);
const playRecordedAudio = (val) => {
try {
if (!audioRef.current) {
audioRef.current = new Audio(recordedAudio);
audioRef.current.onended = () => setIsStudentAudioPlaying(false);
}
if (val) {
audioRef.current.play();
setIsStudentAudioPlaying(true);
} else {
audioRef.current.pause();
setIsStudentAudioPlaying(false);
}
} catch (err) {
console.log(err);
}
};
useEffect(() => {
return () => {
if (audioRef.current) {
audioRef.current.pause();
audioRef.current = null;
}
};
}, []);
This optimization ensures better performance and prevents potential memory leaks.
Quality Gate failedFailed conditions See analysis details on SonarCloud Catch issues before they fail your Quality Gate with our IDE extension SonarLint |
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (7)
src/utils/constants.js (3)
74-105
: Good implementation of NextButtonRound component with room for improvementThe new
NextButtonRound
component is well-structured and implements a visually appealing circular button with an arrow using SVG. The use of a linear gradient for the background and the opacity change based on thedisabled
prop are nice touches.To further improve the component:
- Consider adding JSDoc comments to document the component and its props.
- The arrow path could be simplified by using a more straightforward SVG path or an icon library for better maintainability.
74-74
: Add PropTypes validation for better type checkingTo improve the robustness of the
NextButtonRound
component, consider adding PropTypes validation for the props it receives. This will help catch potential issues early in development.Here's an example of how you can add PropTypes:
import PropTypes from 'prop-types'; export const NextButtonRound = (props) => { // ... component implementation ... }; NextButtonRound.propTypes = { disabled: PropTypes.bool };Don't forget to import PropTypes at the top of the file if it's not already imported.
191-192
: Add color name comments for better readabilityThe gradient colors have been updated, likely to create a purple gradient. To improve code readability and make it easier for other developers to understand the design choices, consider adding comments with the color names.
Here's an example of how you can add color name comments:
<stop stopColor="#710EDC" /> {/* Deep Purple */} <stop offset="1" stopColor="#A856FF" /> {/* Light Purple */}This will make it easier for team members to understand the color scheme at a glance.
src/components/Layouts.jsx/MainLayout.jsx (4)
Line range hint
538-559
: Remove or refactor commented out NextButton logicThe NextButton logic has been commented out. It's generally a good practice to remove unused code rather than leaving it commented out. If this functionality might be needed in the future, consider the following options:
- Remove the commented code and rely on version control history if needed later.
- Use a prop or feature flag to conditionally render the NextButton, allowing for easier toggling of the feature.
Example of using a prop:
{showNextButton && ( <Box sx={{ display: "flex", justifyContent: "right", mr: 4 }}> {enableNext ? ( <Box sx={{ cursor: "pointer" }} onClick={() => { if (props.setIsNextButtonCalled) { props.setIsNextButtonCalled(true); } else { handleNext(); } }} > <NextButton /> </Box> ) : ( <Box sx={{ cursor: "pointer" }}> <NextButton disabled /> </Box> )} </Box> )}This approach keeps the code clean and makes it easier to manage the feature's visibility.
705-711
: LGTM: Game over display logicThe game over display logic is well-implemented, providing clear visual feedback to the user based on the game outcome. The use of the Stack component for centering content is appropriate.
To improve readability, consider extracting the inline styles for the percentage display into a separate constant or styled component. For example:
const PercentageDisplay = styled(Typography)(({ theme }) => ({ fontWeight: 600, fontSize: "24px", lineHeight: "1.5", letterSpacing: "1px", fontFamily: "Quicksand", backgroundColor: "rgb(237, 134, 0)", padding: "6px 12px", color: "#fff", borderRadius: "20px", boxShadow: "0px 2px 4px rgba(0, 0, 0, 0.1)", textShadow: "1px 1px 2px rgba(0, 0, 0, 0.5)", })); // Usage <PercentageDisplay> {percentage <= 0 ? 0 : percentage}/100 </PercentageDisplay>This change would make the JSX more readable and easier to maintain.
979-995
: LGTM with suggestions: PropTypes declarationThe addition of PropTypes is excellent for type checking and documentation. However, some prop types could be more specific:
handleNext
is currently defined asPropTypes.any
. Consider usingPropTypes.func
if it's always a function.- For boolean props, you can use
PropTypes.bool.isRequired
if they are always expected to be provided.- Consider adding
isRequired
to props that are essential for the component to function correctly.Here's an example of how you might refine some of these:
MainLayout.propTypes = { contentType: PropTypes.string, handleBack: PropTypes.func, disableScreen: PropTypes.bool, isShowCase: PropTypes.bool, showProgress: PropTypes.bool, setOpenLangModal: PropTypes.func, points: PropTypes.number, handleNext: PropTypes.func, // Changed from any to func enableNext: PropTypes.bool.isRequired, // Added isRequired if it's always expected showNext: PropTypes.bool, showTimer: PropTypes.bool, nextLessonAndHome: PropTypes.bool, startShowCase: PropTypes.bool, setStartShowCase: PropTypes.func.isRequired, // Added isRequired if it's always expected loading: PropTypes.bool, };These changes will provide more precise type checking and better documentation of the component's expected props.
Line range hint
1-996
: Consider refactoring for improved maintainabilityThe MainLayout component is quite large and handles multiple responsibilities, including layout, game logic, and UI state. To improve maintainability and testability, consider breaking it down into smaller, more focused components. Here are some suggestions:
- Extract the lives display logic into a separate
LivesDisplay
component.- Create a
GameOverDisplay
component to handle the game over state rendering.- Move the practice steps rendering logic into a
PracticeSteps
component.- Consider creating a custom hook (e.g.,
useGameState
) to manage game-related state and logic.Example of extracting the lives display:
const LivesDisplay = ({ redLivesToShow, blackLivesToShow }) => ( <Box display="flex"> {[...Array(Math.max(0, redLivesToShow) || 0).keys()].map((_, index) => ( <HeartRed key={`red-heart-${index}`} /> ))} {[...Array(Math.max(0, blackLivesToShow) || 0).keys()].map((_, index) => ( <HeartBlack key={`black-heart-${index}`} /> ))} </Box> ); // Usage in MainLayout {contentType && contentType.toLowerCase() !== "word" && startShowCase && ( <LivesDisplay redLivesToShow={redLivesToShow} blackLivesToShow={blackLivesToShow} /> )}By breaking down the component, you'll improve readability, make it easier to test individual parts, and enhance overall maintainability.
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🪛 Biome
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
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Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (2)
- src/components/Layouts.jsx/MainLayout.jsx (15 hunks)
- src/utils/constants.js (3 hunks)
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src/components/Layouts.jsx/MainLayout.jsx
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
🔇 Additional comments (3)
src/utils/constants.js (1)
168-168
: Correct attribute naming in SVG for JSXThe change from
clip-path
toclipPath
is correct for JSX syntax. This adjustment ensures proper rendering of the SVG in React components.src/components/Layouts.jsx/MainLayout.jsx (2)
1-3
: LGTM: Import statements and component declarationThe import statements are well-organized, and the addition of PropTypes for prop validation is a good practice. The MainLayout component is correctly declared as a functional component.
156-158
: LGTM: Improved sectionStyle objectThe use of template literals for the backgroundImage property enhances readability. The dynamic background setting based on props or level provides flexibility in the layout's appearance.
{contentType && | ||
contentType.toLowerCase() !== "word" && | ||
startShowCase && ( | ||
<Box | ||
position={"absolute"} | ||
top={20} | ||
left={20} | ||
justifyContent={"center"} | ||
> | ||
<Box display={"flex"}> | ||
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map( | ||
(elem) => ( | ||
<HeartRed /> | ||
) | ||
)} | ||
|
||
{[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map( | ||
(elem) => ( | ||
{[ | ||
...Array(Math.max(0, blackLivesToShow) || 0).keys(), | ||
]?.map((elem) => ( | ||
<HeartBlack /> | ||
) | ||
)} | ||
))} | ||
</Box> | ||
<span | ||
style={{ | ||
marginLeft: "5px", | ||
color: "#000000", | ||
fontWeight: 700, | ||
fontSize: "24px", | ||
lineHeight: "30px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{`You have ${redLivesToShow} lives`} | ||
</span> | ||
</Box> | ||
<span | ||
style={{ | ||
marginLeft: "5px", | ||
color: "#000000", | ||
fontWeight: 700, | ||
fontSize: "24px", | ||
lineHeight: "30px", | ||
fontFamily: "Quicksand", | ||
}} | ||
> | ||
{`You have ${redLivesToShow} lives`} | ||
</span> | ||
</Box> | ||
)} | ||
)} |
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Add key props to mapped elements
The lives display logic is a good addition. However, when using map to render elements in React, it's important to provide a unique key
prop to each element. This helps React efficiently update the DOM.
Please update the map functions as follows:
- {[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map((elem) => (
- <HeartRed />
+ {[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map((elem, index) => (
+ <HeartRed key={`red-heart-${index}`} />
))}
- {[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map((elem) => (
- <HeartBlack />
+ {[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map((elem, index) => (
+ <HeartBlack key={`black-heart-${index}`} />
))}
This change will resolve the React key warnings and improve rendering performance.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
{contentType && | |
contentType.toLowerCase() !== "word" && | |
startShowCase && ( | |
<Box | |
position={"absolute"} | |
top={20} | |
left={20} | |
justifyContent={"center"} | |
> | |
<Box display={"flex"}> | |
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map( | |
(elem) => ( | |
<HeartRed /> | |
) | |
)} | |
{[...Array(Math.max(0, blackLivesToShow) || 0).keys()]?.map( | |
(elem) => ( | |
{[ | |
...Array(Math.max(0, blackLivesToShow) || 0).keys(), | |
]?.map((elem) => ( | |
<HeartBlack /> | |
) | |
)} | |
))} | |
</Box> | |
<span | |
style={{ | |
marginLeft: "5px", | |
color: "#000000", | |
fontWeight: 700, | |
fontSize: "24px", | |
lineHeight: "30px", | |
fontFamily: "Quicksand", | |
}} | |
> | |
{`You have ${redLivesToShow} lives`} | |
</span> | |
</Box> | |
<span | |
style={{ | |
marginLeft: "5px", | |
color: "#000000", | |
fontWeight: 700, | |
fontSize: "24px", | |
lineHeight: "30px", | |
fontFamily: "Quicksand", | |
}} | |
> | |
{`You have ${redLivesToShow} lives`} | |
</span> | |
</Box> | |
)} | |
)} | |
{contentType && | |
contentType.toLowerCase() !== "word" && | |
startShowCase && ( | |
<Box | |
position={"absolute"} | |
top={20} | |
left={20} | |
justifyContent={"center"} | |
> | |
<Box display={"flex"}> | |
{[...Array(Math.max(0, redLivesToShow) || 0).keys()]?.map( | |
(elem, index) => ( | |
<HeartRed key={`red-heart-${index}`} /> | |
) | |
)} | |
{[ | |
...Array(Math.max(0, blackLivesToShow) || 0).keys(), | |
]?.map((elem, index) => ( | |
<HeartBlack key={`black-heart-${index}`} /> | |
))} | |
</Box> | |
<span | |
style={{ | |
marginLeft: "5px", | |
color: "#000000", | |
fontWeight: 700, | |
fontSize: "24px", | |
lineHeight: "30px", | |
fontFamily: "Quicksand", | |
}} | |
> | |
{`You have ${redLivesToShow} lives`} | |
</span> | |
</Box> | |
)} |
🧰 Tools
🪛 Biome
[error] 339-339: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
[error] 346-346: Missing key property for this element in iterable.
The order of the items may change, and having a key can help React identify which item was moved.
Check the React documentation.(lint/correctness/useJsxKeyInIterable)
…anks-all-dev-tn Issueid #228750 feat: Move Next Button from Mainlayout component to V…
…anks-all-dev-tn Issueid #228750 feat: Move Next Button from Mainlayout component to V…
…oiceComapair component
Summary by CodeRabbit
New Features
NextButtonRound
component for enhanced navigation.Improvements
Card
components and improved readability of theMainLayout
component.PropTypes
for theMainLayout
component.Updates
clip-path
attribute toclipPath
in theListenButton
component for consistency.