Skip to content
Tristan Hume edited this page Apr 23, 2012 · 3 revisions

#Pic.Save

##Syntax Pic.Save (picID : int, fileName : string)

##Description Pic.Save is used to save a picture on the screen to a file.

The _fileName_parameter must give the format of the file:

BMP files "BMP:filename" or "filename.BMP"

##Details Various versions of Turing can save different formats of files. Turing 4.1 for Windows can save only BMP format files, as they areloss-less and can handle 24-bit depth images.

##Details If Pic.Save is passed an invalid picture ID, a fatal error occurs. If the Pic.Save call fails for other (non-fatal) reasons, Error.Last will return a non-zero value indicating the reason for the failure. Error.LastMsg will return a string which contains the textual version of the error.

##Example The program draws a graphic on the screen and then saves it as a BMP file.

    var picID: int
    var x, y : int
    Draw.FillBox (50, 50, 150, 150, red)
    Draw.FillStar (50, 50, 150, 150, green)
    Draw.FillOval (100, 100, 50, 50, blue)
    
    picID := Pic.New (50, 50, 150, 150)
    Pic.Save (picID, "BMP:mypic.dat")
    Pic.Free (picID)

##Example The following two programs save and load a file in BMP format.

    % Program to save a picture in mypic.bmp
    var picID: int
    var x, y : int
    Draw.FillBox (50, 50, 150, 150, red)
    Draw.FillStar (50, 50, 150, 150, green)
    Draw.FillOval (100, 100, 50, 50, blue)
    picID := Pic.New (50, 50, 150, 150)
    Pic.Save (picID, "mypic.bmp")
    Pic.Free (picID)        % Program to load the picture back again and draw 50 copies
    var picID: int
    var x, y : int
    
    picID := Pic.FileNew ("mypic.bmp")
    for i : 1 .. 50
        x := Rand.Int (0, maxx)     % Random x
        y := Rand.Int (0, maxy)     % Random y
        Pic.Draw (picID, x, y, picCopy)
    end for
    Pic.Free (picID)

##Status Exported qualified.

This means that you can only call the function by calling Pic.Save, not by calling Save.

Clone this wiki locally