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Test Energy Skate Park: Basics 1.0.0-dev.75 #93

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samreid opened this issue Sep 29, 2014 · 2 comments
Closed
13 tasks

Test Energy Skate Park: Basics 1.0.0-dev.75 #93

samreid opened this issue Sep 29, 2014 · 2 comments
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@samreid
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samreid commented Sep 29, 2014

I published energy skate park basics for dev testing here:
http://www.colorado.edu/physics/phet/dev/html/energy-skate-park-basics/1.0.0-dev.75/energy-skate-park-basics_en.html

This version uses WebGL for the first time on any of our sims, so should be tested thoroughly for rendering issues. You can tell if the sim is running in WebGL mode by looking at the pie chart: if there is a black line between slices, it is SVG. If there is no black line between slices, it is WebGL.

Please test on the following platforms:

Please test it on the following platforms at a minimum:

  • Windows + Chrome
  • Windows + IE
  • OS X + Safari
  • iPad iOS + Safari

For the issues marked as "ready for review", please read through the issue and test whether it is resolved. Please comment on the issue and check the box below when you have done so:

Please test on IE11 and let me know if you see it slowing down after a few minutes as described here:

Please comment on IE performance when turning on the speedometer:

Does the sim speed up and slow down irregularly on Chrome?

Do you ever see any skater flickering?

Please comment on your findings in the linked issues themselves, and let me know when testing is complete.

Also, for any other issues you discover, please check to see whether there is already an issue for it before reporting.

Assigning to @ariel-phet to prioritize and reassign.

@samreid
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samreid commented Oct 1, 2014

I've made a number of changes since Monday, and would like to publish a new version before testing begins.

@samreid
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samreid commented Oct 2, 2014

Specifically, here are the commits since dev.75:

I'm going to close this issue and will open a new issue when dev76+ has been spot tested and published.

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