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[DNM] Wrapper allocator PoC #7206

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s0me0ne-unkn0wn
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It's a PoC. Do not merge.

This is the first and minimalistic attempt to implement a bookkeeping global allocator (#6687) without any interthread locks. It works, but I'm unsure if its behavior is sound, so any comments from anyone who has more experience with atomics and memory ordering than me are highly appreciated.

@s0me0ne-unkn0wn s0me0ne-unkn0wn marked this pull request as draft May 9, 2023 14:11
node/wrapper-allocator/Cargo.toml Outdated Show resolved Hide resolved
Comment on lines 31 to 33
let allocated = ALLOCATOR_DATA.allocated.load(SeqCst);
let old_cp = ALLOCATOR_DATA.checkpoint.swap(allocated, SeqCst);
ALLOCATOR_DATA.peak.swap(allocated, SeqCst).saturating_sub(old_cp)
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While access to each field of WrapperAllocatorData is atomic, this method (as others too) loads them one by one, and you can expect anything to happen between these loads. For example:

  1. Read let allocated = ALLOCATOR_DATA.allocated.load(SeqCst);. Scheduler puts our thread to sleep.
  2. Another thread calls alloc and then checkpoint.
  3. We wake up and checkpoint goes back in time due to allocated being outdated.

Either these values shouldn't depend on each other and work as plain counters or something, or the whole struct should go under mutex.

I mean, I understand this is our best effort, and thus it depends on what is it we're trying to achieve.

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While access to each field of WrapperAllocatorData is atomic, this method (as others too) loads them one by one, and you can expect anything to happen between these loads.

Yes, that's exactly the concern I'm worried about! And I'm trying to convince myself it is okay. Not sure at all.

It's okay to have a global lock in the checkpoint(). It's definitely not okay to have a global lock in the alloc(). I've omitted a mutex in the checkpoint() for now as it is supposed to be called from a single thread only, but we can add it there, checkpoint is a rare event. alloc() is much more concerning.

Say we have two threads, as in your example, and they're allocating at nearly the same point in time. I'm indexing the values below for clarity.

  • Thread1 executes old_alloc1 = allocated.fetch_add(layout_size1). At this point allocated is updated and represents the new size.
  • Then the context switches to another thread
  • Thread2 executes old_alloc2 = allocated.fetch_add2(layout_size2). At this point, allocated is updated again and represents the true allocated value. Both old_alloc1 and old_alloc2 are set to proper values.
  • Thread2 executes peak.fetch_max(old_alloc2 + layout_size2). The peak value is properly updated.
  • The context switches back and now thread1 executes peak.fetch_max(old_alloc1 + layout_size1). Here's the tricky part. Although thread1 is not aware of the allocated value has already been updated by another thread, it already has proper old_alloc1, and the peak already stores the proper peak value, including thread2's allocation. What is improper here is the assumption that for thread1 old_alloc1 + layout_size1 is the new allocated value that should be compared with the peak. But do we care? I believe we don't because thread2 has already updated the peak. I mean, by definition, old_alloc1 + layout_size1 < old_alloc2 + layout_size2 because old_alloc2 == old_alloc1 + layout_size1. So we have no chance of missing the new peak value.

Thus it seems we can avoid a global lock inside the alloc() and its siblings, but I'm just afraid of missing something. It's the case where ten eyes are much better than two.

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Using a spinlock should probably be fine here as the critical section here's going to be very short anyway.

Another more complicated alternative that would help with thread contention would be to make this per thread: put the state in thread local storage and have one spinlock per TLS, and only when grabbing a checkpoint lock them all and collate the data. I don't think it's worth it though.

@mrcnski mrcnski requested a review from koute May 11, 2023 07:35

#[inline]
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
let old_alloc = ALLOCATOR_DATA.allocated.fetch_add(layout.size(), SeqCst);
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This two lines of code could be refactored out as method on WrapperAllocatorData

@@ -109,8 +111,22 @@ pub fn worker_entrypoint(socket_path: &str, node_version: Option<&str>) {
// Spawn another thread for preparation.
let prepare_fut = rt_handle
.spawn_blocking(move || {
#[cfg(feature = "wrapper-allocator")]
ALLOCATOR_DATA.checkpoint();
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A few questions:

  1. This will measure only the dynamically allocated memory, it will fail to monitor any unexpected increase in the stack, is that what we want ?
  2. How is this different from the bellow get_max_rss_thread and why isn't that enough ?

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  1. How is this different from the bellow get_max_rss_thread and why isn't that enough ?

The issue with that is it is not deterministic enough. (Is mainly being used for gathering metrics right now.) Different kernel configurations/versions may manage memory differently (simple example is some validators may have swap enabled and some not). So they may get different values for the resident memory (how much is actually held in RAM). So some validators may reach the limit and others not.

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  1. This will measure only the dynamically allocated memory, it will fail to monitor any unexpected increase in the stack, is that what we want ?

I hope yes, in the preparation phase we're not executing any untrusted code so we just presume that Wasmtime guys know what they're doing and won't abuse the stack usage. We only bother about malicious Wasm code that could force the compiler to allocate a lot of memory.

  1. How is this different from the bellow get_max_rss_thread and why isn't that enough ?

A lot of concerns here.

  • Not supported on every platform
  • Allocated memory is not necessarily resident
  • Wasmtime may spawn its own threads and we'd lose their allocations in the per-thread accounting

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So some validators may reach the limit and others not.

We don't have disputes for preparation, but what can happen is the attacker gets lucky and gets the PVF through pre-checking without hitting the limits, but then the limits are actually hit when preparing for execution causing no-shows (since we don't dispute on preparation errors). I guess we can have a lower, stricter limit for pre-checking, which we should have anyway.

Wasmtime may spawn its own threads and we'd lose their allocations in the per-thread accounting

Good point. We can't use RUSAGE_SELF instead of RUSAGE_THREAD because there's no way to "reset" the max from a previous job.

Comment on lines 47 to 49
let old_alloc = ALLOCATOR_DATA.allocated.fetch_add(layout.size(), SeqCst);
ALLOCATOR_DATA.peak.fetch_max(old_alloc + layout.size(), SeqCst);
self.0.alloc(layout)
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I think the memory ordering can just be Relaxed right now, since the atomics are being used as counters and not to synchronize other memory operations. Relaxed still gives you a total ordering between accesses to the same atomic.

Locks would make this slightly more deterministic but it doesn't seem worth the cost. Say you have a situation like thread1 calling alloc and getting old_alloc, thread2 stepping in and calling dealloc, and then thread1 setting the max peak to something higher than was actually allocated. You can prevent this with a lock but not totally solve it. There is still some indeterminacy where a worker may call the dealloc thread first and not hit the max at all while other workers would hit it. It's an edge case and not sure how feasible it would be to craft an attack around that.

But I think we decided on using cgroups to set the limit though which seems the way to go given the above. We can instead use this wrapper for detecting OOM by setting a flag before allocs and clearing it after.

Comment on lines 67 to 72
if new_size > layout.size() {
let old_alloc = ALLOCATOR_DATA.allocated.fetch_add(new_size - layout.size(), SeqCst);
ALLOCATOR_DATA.peak.fetch_max(old_alloc + new_size - layout.size(), SeqCst);
} else {
ALLOCATOR_DATA.allocated.fetch_sub(layout.size() - new_size, SeqCst);
}
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@koute koute May 11, 2023

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The if's unnecessary if you make the counters isize.

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Yes, you're right, I'm already thinking about making them isize anyway so I can bother less about negative overflows. But I also don't want even try to update peak when it's definitely not necessary.

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This pull request has been mentioned on Polkadot Forum. There might be relevant details there:

https://forum.polkadot.network/t/ux-of-distributing-multiple-binaries-take-2/2854/1

@s0me0ne-unkn0wn
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Take 2 is here. I'm trying a completely different approach.

I like the overall idea of what I'm trying to implement here, but I doubt it will make it into production, not in this form at least. Probably it can be improved to make it more safe and less ugly (any ideas are appreciated). If not, maybe it's worth giving a try to the spinlock approach proposed by @koute.

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All in all, having a Vec into which we gather the allocation deltas seems kinda unnecessary to me, considering the downsides (extra allocation is necessary every time we start tracking, the extra latency spike when it'll have to tally the deltas at the end, and the possibility of a panic since the buffer needs to be big enough or the extra complexity to make it resizable) and as far as I can see the only thing we're gaining is the lack of an exclusive lock during allocations which otherwise would only have to protect two very cheap operations. Seems like the tradeoff is not really worth it?

Here's the equivalent code using a spinlock:

struct AllocationTracker {
    lock: AtomicBool,
    current: AtomicIsize,
    peak: AtomicIsize
}

impl AllocationTracker {
    fn add(&self, delta: isize) {
        loop {
            // Try to acquire the lock.
            if self.lock.compare_exchange_weak(false, true, Ordering::Acquire, Ordering::Relaxed).is_ok() {
                break;
            }
            // We failed to acquire the lock; wait until it's unlocked.
            //
            // In theory this should result in less coherency traffic as unlike compare_exchange it is a read-only operation,
            // so multiple cores can execute it simultaneously without taking an exclusive lock over the cache line.
            while(self.lock.load(Ordering::Relaxed)) {}
        }
        let current = self.current.fetch_add(delta, Ordering::Relaxed);
        self.peak.fetch_max(current, Ordering::Relaxed);
        self.lock.store(false, Ordering::Release);
    }
}

As you can see it's quite a bit simpler. (:

(With spin-locks there are also some other tricks/variations that one can attempt to speed it up, but it does depend on the specific situation and generally should be benchmarked to see whether it makes a difference. But we don't make that many allocations so they're probably unnecessary.)

// Lock allocations, move the allocated vector to our place and start tracking.
let mut tracking = self.tracking.write().unwrap();
assert!(!*tracking); // Shouldn't start tracking if already tracking
self.backlog = backlog;
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Won't this will deadlock if start_tracking is called twice? (Assigning a new backlog will trigger a deallocation of the old backlog.)

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Seems like you're right 😕
Nah, the whole thing now seems FUBAR to me. I was thinking about using the nightly allocator_api feature and Vec::with_capacity_in() to allow side-allocations from the main allocator but everything I try to implement looks too hacky. I'll give a try to your spinlock approach, probably, the overhead will be even less than the overhead of allocating and initializing the 800 Mb array and then replaying it.

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Btw, why didn't you use std::hint::spin_loop() inside while in your spinlock example? Was it on purpose?

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Btw, why didn't you use std::hint::spin_loop() inside while in your spinlock example? Was it on purpose?

No particular reason; I wrote that code from memory and simply forgot. :P Yeah, you should probably add that. (On AMD64 that will generate a pause instruction, which is generally a good idea to use in a spinlock.)

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Looking at your code a bit more... The critical section is under exclusive lock now, do current and peek still have to be Atomics? Would we cut off a bit of the overhead making them simple isizes?

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The critical section is under exclusive lock now, do current and peek still have to be Atomics? Would we cut off a bit of the overhead making them simple isizes?

AFAIK they don't. I just used them as I didn't feel like using an UnsafeCell for the example.

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Repeating some things as my review yesterday got lost. The memory overhead per prepare job right now is too high to be viable, if we really do that many allocations. It is an interesting idea, but it does have the extra complexity of determining what is a safe amount to pre-allocate. Not sure if the latency spike at the end is a problem, we do it at the end of an already blocking operation, but ideally we benchmark the overall start-to-end time and get numbers for the different approaches. The panic can be worked around (just set some bit that we overflowed and return an error in end_tracking). Overall the spinlock strategy does seem like the best approach so far.

@s0me0ne-unkn0wn
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Take 3: use a spinlock. Looks simple enough not to screw everything up.

I wanted to keep tracking but got rid of it for now, as it introduces overhead comparable to the whole tracking logic overhead. But I'm concerned a bit about how things will go in the non-tracking mode. It will keep tracking in vain (which is okay by itself), and the current counter may overflow the isize at some point. Shouldn't be a problem for the release build, but I'm not sure about the debug ones.

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mrcnski commented May 19, 2023

Looking good, now just need performance numbers. :)

It will keep tracking in vain (which is okay by itself)

Preparation should do the vast majority of allocations in a worker, and tracking will be turned on for that, so this seems fine?

and the current counter may overflow the isize at some point. Shouldn't be a problem for the release build, but I'm not sure about the debug ones.

Can use saturating_add. But we reset the counter for each job right? I think it's only a potential issue on 32-bitness. And eventually we should have a memory limit for preparation that's well below isize::MAX.

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Can use saturating_add. But we reset the counter for each job right?

Silly me 🤦 We're counting the current allocation and the peak, not the total of all the allocations, so it cannot overflow (unless we indeed try to allocate more than isize.MAX at the same time, but then we're in trouble anyway). So everything is fine, no additional care is needed.

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mrcnski commented May 19, 2023

It's a good point about overflows though. It's not safe for a panic to happen in this code. Only possible in debug mode, but still, I would opt for extra caution here.

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Compiling the Moonbeam runtime in single-threaded mode, 100 iterations, times are in wallclock milliseconds:

features min avg max
none 7238 7449 8269
jemalloc-allocator 7202 7363 7962
tracking-allocator 7138 7322 8676

Compiling the Moonbeam runtime in multi-threaded mode, 100 iterations, times are in wallclock milliseconds:

features min avg max
none 1132 1176 1266
jemalloc-allocator 1145 1203 1320
tracking-allocator 1674 1791 1883

NB: I'm not sure that enabling the jemalloc-allocator feature on the polkadot-node-core-pvf-worker package really enables Jemalloc as the global allocator (but enabling tracking-allocator does that for sure).

Predictably, multi-threaded performance has degraded. However, single-threaded doesn't show any significant deviation in the average value but diverges more between min and max.

I'll do more experiments to ensure I'm comparing with Jemalloc and not with the System allocator. Also, still searching for ways to estimate the overall performance degradation, not only for the compilation but for the whole node (it's relevant to the current situation when worker binaries haven't been separated yet).

Benchmarking code:

	for _ in 0..NITER {
		let cpu_time_start = ProcessTime::now();
		let start = Instant::now();
		let _result = prepare_artifact(pvf.clone(), cpu_time_start);
		let elapsed = start.elapsed().as_millis() as u64;
		if elapsed < min {
			min = elapsed;
		}
		if elapsed > max {
			max = elapsed;
		}
		total += elapsed
	}
	println!("min {} avg {} max {}", min, total / NITER as u64, max);

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koute commented May 21, 2023

@s0me0ne-unkn0wn Can you also try the following variations and see how it affects performance in the multithreaded case?

  1. Move the while self.lock.load(Ordering::Relaxed) loop to the top so that it executes before compare_exchange_weak.
  2. Remove the call to std::hint::spin_loop().
  3. Do (1) and (2) at the same time.

Maybe we could also try coalescing small allocations in TLS and only update the global counters when they reach a certain threshold. For example as an extreme example, let's say a thread allocates a single byte and then deallocates it, and does this 100 times. Do we actually need to update the counters each time the thread does this, or could we wait, say, until the total delta is e.g. at least ~1KB and only then update the counters? (So in this example it'd not touch the global counter at all, since the total delta is at most equal to 1.)

eskimor and others added 27 commits August 15, 2023 19:05
* Take into account size as well in weight limiting.

* Fix logging.

* More logs.

* Remove randomized selection in provisioner

No longer supported by runtime.

* Fix and simplify weight calculation.

Random filtering of remote disputes got dropped.

* Make existing tests pass.

* Tests for size limiting.

* Fix provisioner.

* Remove rand dependency.

* Better default block length for tests.

* ".git/.scripts/commands/bench/bench.sh" runtime kusama runtime_parachains::paras_inherent

* ".git/.scripts/commands/bench/bench.sh" runtime polkadot runtime_parachains::paras_inherent

* ".git/.scripts/commands/bench/bench.sh" runtime westend runtime_parachains::paras_inherent

* Update runtime/parachains/src/paras_inherent/mod.rs

Co-authored-by: Tsvetomir Dimitrov <[email protected]>

* Update runtime/parachains/src/paras_inherent/mod.rs

Co-authored-by: Chris Sosnin <[email protected]>

* Add back missing line.

* Fix test.

* fmt fix.

* Add missing test annotation

---------

Co-authored-by: eskimor <[email protected]>
Co-authored-by: command-bot <>
Co-authored-by: Tsvetomir Dimitrov <[email protected]>
Co-authored-by: Chris Sosnin <[email protected]>
* Update `NetworkPeers` trait interface

* update lockfile for {"substrate"}

---------

Co-authored-by: parity-processbot <>
* rename BEEFY `crypto` →`ecdsa_crypto`

* - bump up `BeefyApi` to version 3
- deal with `PeerId` error.

* update BEEFY dependency names for `fake-runtime` and `chain_spec`
revert Cargo.toml

* cargo fmt

* Use master Cargo.lock

* update lockfile for {"substrate"}

---------

Co-authored-by: Davide Galassi <[email protected]>
Co-authored-by: parity-processbot <>
…evious GlobalConsensusParachainConvertsFor) (#7517)

* [xcm] `GlobalConsensusConvertsFor` for remote relay chain (based on previous GlobalConsensusParachainConvertsFor)

* Typo

* PR fix (constants in test)

* Re-export of `GlobalConsensusConvertsFor`

* assert to panic

* Update xcm/src/v3/multiasset.rs

Co-authored-by: joe petrowski <[email protected]>

* Update xcm/xcm-builder/src/location_conversion.rs

Co-authored-by: joe petrowski <[email protected]>

* Update xcm/xcm-builder/src/location_conversion.rs

Co-authored-by: joe petrowski <[email protected]>

* Review fixes

---------

Co-authored-by: parity-processbot <>
Co-authored-by: joe petrowski <[email protected]>
* Fix flaky reputation change test

* Remove fixme

Co-authored-by: Oliver Tale-Yazdi <[email protected]>

---------

Co-authored-by: Oliver Tale-Yazdi <[email protected]>
Co-authored-by: parity-processbot <>
* Add license to crates

This is required to publish to crates.io

* Add more licenses
* move migration stuffs

* Apply suggestions from code review

Co-authored-by: Bastian Köcher <[email protected]>

* Fix test

* fix

* lint

* fix lint

* rm extra space

* fix lint

* PR review

* fixes

* use saturating_accrue in fn

* fix test

---------

Co-authored-by: Bastian Köcher <[email protected]>
* Document non-uniqueness of SetTopic IDs

* More comments on WithUniqueTopic
* Companion for 14412

* update lockfile for {"substrate"}

* Trigger CI

---------

Co-authored-by: parity-processbot <>
* remove SetStorageVersions runtime upgrade

* remove unused imports
* Runtime companion changes

* updates runtime configs

* Fixes runtime-test runtime configs

* Uses ElectionBounds and builder from own mod

* updates new bounds mod

* Fixes test-runtime mock

* update lockfile for {"substrate"}

---------

Co-authored-by: parity-processbot <>
* Add counter for unapproved candidates

* Update metrics

* Split metrics

* Remove depth metric

* Print only the oldest unapproved candidates

* Update logging condition

* Fix logging condition

* Update logging

* Update node/core/approval-voting/src/lib.rs

Co-authored-by: Andrei Sandu <[email protected]>

---------

Co-authored-by: Andrei Sandu <[email protected]>
* WIP

* Add missing checkout

* Add debuggin

* Fix VAR name

* Bug fix

* Rework jobs

* Revert "Rework jobs"

This reverts commit 2bfa79f.

* Add cache

* Add temp default for testing

* Add missing checkout

* Fix patch

* Comment out the GPG check for now

* Rename polkadot_injected_release into a more appropriate polkadot_injected_debian

* Refactoring / renaming

* Introduce a generic image for binary injection

* Flag files to be deleted and changes to be done

* WIP

* Fix multi binaries images

* Add test build scripts

* Remove old file, add polkadot build-injected script

* Fix doc

* Fix tagging

* Add build of the injected container

* Fix for docker

* Remove the need for TTY

* Handling container publishing

* Fix owner and registry

* Fix vars

* Fix repo

* Fix var naming

* Fix case when there is no tag

* Fix case with no tag

* Handle error

* Fix spacings

* Fix tags

* Remove unnecessary grep that may fail

* Add final check

* Clean up and introduce GPG check

* Add doc

* Add doc

* Update doc/docker.md

Co-authored-by: Mira Ressel <[email protected]>

* type

Co-authored-by: Mira Ressel <[email protected]>

* Fix used VAR

* Improve doc

* ci: Update .build-push-image jobs to use the new build-injected.sh

* ci: fix path to build-injected.sh script

* Rename the release artifacts folder to prevent confusion due to a similar folder in the gitlab CI

* ci: check out polkadot repo in .build-push-image

This seems far cleaner than copying the entire scripts/ folder into our
job artifacts.

* feat(build-injected.sh): make PROJECT_ROOT configurable

This lets us avoid a dependency on git in our CI image.

* ci: build injected images with buildah

* ci: pass full image names to zombienet

* Add missing ignore

---------

Co-authored-by: Mira Ressel <[email protected]>
* cli: move no-beefy flag to substrate sc-cli config

* bump substrate ref

---------

Signed-off-by: Adrian Catangiu <[email protected]>
* pvf: use test-utils feature to export test only

* adding comment to test-utils feature

* make prepare-worker and execute-worker as optional dependencies and add comments to test-utils

* remove doc hidden from pvf testing

* add prepare worker and execute worker entrypoints to test-utils feature

* pvf: add sp_tracing as optional dependency of test-utils

* add test-utils for polkadot and malus

* add test-utils feature to prepare and execute workers script

* remove required features from prepare and executing

* Try to trigger CI again to fix broken jobs

---------

Co-authored-by: Marcin S <[email protected]>
* Remove ENV for the artifacts folder
* Use same rustfmt.toml as Substrate

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* format format file

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* Format with new config

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* Add Substrate Clippy config

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* Print Clippy version in CI

Otherwise its difficult to reproduce locally.

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* Make fmt happy

Signed-off-by: Oliver Tale-Yazdi <[email protected]>

* Update node/core/pvf/src/error.rs

Co-authored-by: Tsvetomir Dimitrov <[email protected]>

* Update node/core/pvf/src/error.rs

Co-authored-by: Tsvetomir Dimitrov <[email protected]>

---------

Signed-off-by: Oliver Tale-Yazdi <[email protected]>
Co-authored-by: Tsvetomir Dimitrov <[email protected]>
If authority discovery is not enabled, `Overseer` is not enabled,
meaning `NetworkBridge` is not started. Validation/collation protocols
are, however, enabled even if the `NetworkBridge` is not started.

Currently this results in normal Polkadot full nodes advertising these
protocols, accepting inbound substreams and even establishing outbound
substreams for the validation protocol. Since the `NetworkBridge` is
not started and no protocol in Substrate is interested in these
protocol events, the events are relayed to all protocol handlers but
are getting discarded because no installed protocol is interested in them.

Co-authored-by: parity-processbot <>
- Update some places where `cargo run` was used
- Add note to error messages about `cargo build` before `cargo run`
- Fix call to `cargo install` in readme
…ain node type more explicit (#7617)

* Remove superflous parameter `overseer_enable_anyways`

We don't need this flag, as we don't need the overseer enabled when the
node isn't a collator or validator.

* Rename `IsCollator` to `IsParachainNode`

`IsParachainNode` is more expressive and also encapsulates the state of
the parachain node being a full node. Some functionality like the
overseer needs to run always when the node runs alongside a parachain
node. The parachain node needs the overseer to e.g. recover PoVs. Other
things like candidate validation or pvf checking are only required for
when the node is running as validator.

* FMT

* Fix CI
@paritytech-cicd-pr
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The CI pipeline was cancelled due to failure one of the required jobs.
Job name: test-linux-stable
Logs: https://gitlab.parity.io/parity/mirrors/polkadot/-/jobs/3393419

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