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Text-based interaction EditText hints sometimes disappear when the keyboard is closed #4509
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BenHenning
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Aug 19, 2022
…lpha MR5 fixes (#4506) ## Explanation Fixes #4495 Fixes part of #3088 Fixes #4467 Fixes #4505 Fixes #4266 Fixes #4446 This PR fixes a number of key blockers for the upcoming Alpha MR5 release of the app. In particular: - It fixes #4266 by reformatting one XML file that Rajat left a comment for during his post-merge reviews of Alpha MR4 PRs. - It mitigates #4495 by introducing a banner for when correct audio can't be played (I did run into an actual bug where the wrong audio played once, but I couldn't repro it--most of the time the app will stop autoplaying if it can't find the correct language). This also fixes part of #3088 since the mitigation will help make that situation better. - It addresses #4467 by logging stringified versions of all supported answer types upon answer submission (rather than just whether the answer is correct). - It addresses #4446 by (1) introducing a new default hint text for text input, and (2) by ensuring hint text is fully readable by wrapping it when it extends to more than one line. However, another issue was discovered which would be really nice to fix (but is not feasible given the amount of time available for this PR). #4509 is tracking this future work. - It addresses #4505 by disabling profile name verification when the learner study is enabled (as a stop-gap). Note that there are no new tests being added in this PR since the fixes are mostly trivial and have been manually verified during development. #4510 is tracking adding automated tests for long-term app health. Furthermore, AudioViewModel was allow-listed to reference Locale directly so that it can it include a localized language name in the fail-to-play audio notice. #3791 will fix this in the long-term. This PR also includes version code & minor version bumps to prepare for the upcoming release. It also fixes the Kenya-specific alpha build flavor (which was unfortunately checked in as broken in #4507), and adds it to CI since the assumption in #4507 that it doesn't need to be covered is incorrect. The Gradle workaround for the new flavor was removed since it was a legitimate failure that wasn't being picked up by Bazel builds in CI. ## Essential Checklist - [x] The PR title and explanation each start with "Fix #bugnum: " (If this PR fixes part of an issue, prefix the title with "Fix part of #bugnum: ...".) - [x] Any changes to [scripts/assets](https://github.com/oppia/oppia-android/tree/develop/scripts/assets) files have their rationale included in the PR explanation. - [x] The PR follows the [style guide](https://github.com/oppia/oppia-android/wiki/Coding-style-guide). - [x] The PR does not contain any unnecessary code changes from Android Studio ([reference](https://github.com/oppia/oppia-android/wiki/Guidance-on-submitting-a-PR#undo-unnecessary-changes)). - [x] The PR is made from a branch that's **not** called "develop" and is up-to-date with "develop". - [x] The PR is **assigned** to the appropriate reviewers ([reference](https://github.com/oppia/oppia-android/wiki/Guidance-on-submitting-a-PR#clarification-regarding-assignees-and-reviewers-section)). ## For UI-specific PRs only Creating profile names with normally forbidden characters (in this case, numbers): https://user-images.githubusercontent.com/12983742/185594638-3bd653a4-916a-4471-963a-d00ab987f378.mp4 Demonstrating when English audio is sometimes unavailable & the new notice to make this clearer: https://user-images.githubusercontent.com/12983742/185594719-896e428c-96b8-42f3-b53f-721352a90f14.mp4 Audio not being available can occur in all languages, not just English: ![audio_unavailable](https://user-images.githubusercontent.com/12983742/185594834-6f6127db-e54b-4a23-a734-7b3a6b849184.png) Text input hints can now be multi-line to ensure that they're not cut off: ![oppia_multiline_text_input_hint](https://user-images.githubusercontent.com/12983742/185594908-4b4a07f3-cff7-44f7-a2c9-8dfb7a8ca784.png) Commits: * Address #4274 (comment). This is part of addressing #4266. * Add audio notice for when language is missing. * Disable invalid profile name rules for studies. * Add analytics logging for submitted answers. * Code health fixes. * Add hint wrapping, and default text input hint. * Fix broken tests. * Test fixes. * Fix broken Kenya-specific alpha build. Also, bump version codes & minor versions in preparation for the release.
BenHenning
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Sep 9, 2022
…when the keyboard is closed (#4556) * fix unexpected hint problems * add todos * lint
BenHenning
moved this to Needs Triage
in [Team] Core Learner and Mastery flows & UI Frontend - Android
Sep 15, 2022
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seanlip
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in [Team] Core Learner and Mastery flows & UI Frontend - Android
Dec 19, 2022
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Describe the bug
As part of fixing #4446 in #4506, I found that some text-based interaction EditTexts will continue to show their hint text upon closing the keyboard, but others won't.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
All text-based interactions should re-show their hint text once the software keyboard is hidden. This is how they're implemented, but for some reason they do not have consistent behaviors. It seems like numeric input may be the only interaction that behaves correctly, but I'm not certain on this. Potentially affected interaction types:
Demonstration
Excluded for time--please follow up if this is needed.
Environment
Additional context
N/A
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