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Feature: Measure time spent playing from the start and round up in minutes (KIDS-1525) #1161
Feature: Measure time spent playing from the start and round up in minutes (KIDS-1525) #1161
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WalkthroughThe changes involve the removal of the Changes
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (1)
lib/features/family/features/reflect/domain/reflect_and_share_repository.dart (1)
36-38
: Implement rounding up to nearest minuteThe calculation of
totalTimeSpentInSeconds
accurately tracks the total time spent playing. However, to fully meet the PR objectives, we should round up this value to the nearest minute.Consider modifying the calculation as follows:
- totalTimeSpentInSeconds = _endTime!.difference(_startTime!).inSeconds; + totalTimeSpentInSeconds = (_endTime!.difference(_startTime!).inSeconds / 60).ceil() * 60;This change will round up the time to the nearest minute, ensuring that partial minutes are accounted for as specified in the PR objectives.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (4)
- lib/features/family/features/reflect/bloc/interview_cubit.dart (0 hunks)
- lib/features/family/features/reflect/bloc/summary_cubit.dart (1 hunks)
- lib/features/family/features/reflect/domain/reflect_and_share_repository.dart (3 hunks)
- lib/features/family/features/reflect/presentation/pages/record_answer_screen.dart (0 hunks)
💤 Files with no reviewable changes (2)
- lib/features/family/features/reflect/bloc/interview_cubit.dart
- lib/features/family/features/reflect/presentation/pages/record_answer_screen.dart
🧰 Additional context used
🔇 Additional comments (4)
lib/features/family/features/reflect/bloc/summary_cubit.dart (1)
14-15
: LGTM! Changes align well with PR objectives.The modification to calculate
totalMinutesPlayed
effectively implements the required features:
- It uses
totalTimeSpentInSeconds
, which likely represents the total time from game start, addressing the need to measure the entire gameplay duration.- The division by 60 correctly converts seconds to minutes.
- The use of
ceil()
ensures rounding up to the nearest minute, fulfilling the requirement to round up partial minutes.These changes accurately reflect the PR objectives of measuring time from the start of the game and rounding up to the nearest minute.
lib/features/family/features/reflect/domain/reflect_and_share_repository.dart (3)
18-20
: LGTM: Improved time tracking variablesThe renaming of
totalTimeSpent
tototalTimeSpentInSeconds
and the addition of_startTime
and_endTime
variables align well with the PR objective of measuring the total time spent playing from the start of the game. These changes provide a solid foundation for more accurate time tracking.
89-89
: LGTM: Resetting time for new game sessionsResetting
totalTimeSpentInSeconds
to 0 when selecting profiles ensures that each new game session starts with a clean slate for time tracking. This aligns well with the PR objective of measuring time from the start of each game.
90-90
: Ensure end time is set when game concludesSetting
_startTime
at the beginning of the game session is correct and aligns with the PR objective. However, to complete the time tracking implementation:
- Ensure that
_endTime
is set when the game concludes, possibly in a method that handles the end of the game or when reaching the summary screen.- Verify that
saveSummaryStats()
is called at the appropriate time to calculate and save the total time spent.To help verify this, you can run the following script:
This will help ensure that the time tracking is fully implemented as per the PR objectives.
✅ Verification successful
✅ Time Tracking Implementation Verified
The
_endTime
is properly set inreflect_and_share_repository.dart
, andsaveSummaryStats()
is called in bothreflect_and_share_repository.dart
andsummary_cubit.dart
. Time tracking is fully implemented as per the PR objectives.
reflect_and_share_repository.dart: _endTime = DateTime.now();
summary_cubit.dart: _reflectAndShareRepository.saveSummaryStats();
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for _endTime setting and saveSummaryStats() call # Search for potential locations where _endTime might be set echo "Potential _endTime setting locations:" rg --type dart "_endTime\s*=\s*DateTime\.now\(\)" ./lib # Search for saveSummaryStats() calls echo "\nLocations where saveSummaryStats() is called:" rg --type dart "saveSummaryStats\(\)" ./libLength of output: 628
Summary by CodeRabbit
New Features
Bug Fixes
Improvements