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Don't apply a clip rect to the contents of an Area or Window #4258

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merged 1 commit into from
Mar 28, 2024

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@emilk emilk commented Mar 28, 2024

The edges were rather arbitrarily chosen anyway, and I'm not sure who it was supposed to help.

The edges were rather arbitrarily chosen anyway, and I'm not sure
who it was supposed to help.
@emilk emilk added the egui label Mar 28, 2024
@emilk emilk merged commit e183655 into master Mar 28, 2024
36 checks passed
@emilk emilk deleted the emilk/dont-clip-window-contents branch March 28, 2024 09:09
emilk added a commit that referenced this pull request Mar 29, 2024
The edges were rather arbitrarily chosen anyway, and I'm not sure who it
was supposed to help.
@emilk emilk mentioned this pull request Mar 29, 2024
emilk added a commit that referenced this pull request Mar 29, 2024
## egui changelog
### 🐛 Fixed
* Fix visual glitch on the right side of highly rounded rectangles
[#4244](#4244)
* Prevent visual glitch when shadow blur width is very high
[#4245](#4245)
* Fix `InputState::any_touches` and add `InputState::has_touch_screen`
[#4247](#4247)
* Fix `Context::repaint_causes` returning no causes
[#4248](#4248)
* Fix touch-and-hold to open context menu
[#4249](#4249)
* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false
[#4262](#4262)

### 🔧 Changed
* Don't apply a clip rect to the contents of an `Area` or `Window`
[#4258](#4258)


## eframe changelog
* Web: repaint if the `#hash` in the URL changes
[#4261](#4261)
* Add web support for `zoom_factor`
[#4260](#4260) (thanks
[@justusdieckmann](https://github.com/justusdieckmann)!)

---------

Co-authored-by: Justus Dieckmann <[email protected]>
emilk added a commit to emilk/egui_plot that referenced this pull request Jul 15, 2024
## egui changelog
### 🐛 Fixed
* Fix visual glitch on the right side of highly rounded rectangles
[#4244](emilk/egui#4244)
* Prevent visual glitch when shadow blur width is very high
[#4245](emilk/egui#4245)
* Fix `InputState::any_touches` and add `InputState::has_touch_screen`
[#4247](emilk/egui#4247)
* Fix `Context::repaint_causes` returning no causes
[#4248](emilk/egui#4248)
* Fix touch-and-hold to open context menu
[#4249](emilk/egui#4249)
* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false
[#4262](emilk/egui#4262)

### 🔧 Changed
* Don't apply a clip rect to the contents of an `Area` or `Window`
[#4258](emilk/egui#4258)


## eframe changelog
* Web: repaint if the `#hash` in the URL changes
[#4261](emilk/egui#4261)
* Add web support for `zoom_factor`
[#4260](emilk/egui#4260) (thanks
[@justusdieckmann](https://github.com/justusdieckmann)!)

---------

Co-authored-by: Justus Dieckmann <[email protected]>
hacknus pushed a commit to hacknus/egui that referenced this pull request Oct 30, 2024
…lk#4258)

The edges were rather arbitrarily chosen anyway, and I'm not sure who it
was supposed to help.
hacknus pushed a commit to hacknus/egui that referenced this pull request Oct 30, 2024
## egui changelog
### 🐛 Fixed
* Fix visual glitch on the right side of highly rounded rectangles
[emilk#4244](emilk#4244)
* Prevent visual glitch when shadow blur width is very high
[emilk#4245](emilk#4245)
* Fix `InputState::any_touches` and add `InputState::has_touch_screen`
[emilk#4247](emilk#4247)
* Fix `Context::repaint_causes` returning no causes
[emilk#4248](emilk#4248)
* Fix touch-and-hold to open context menu
[emilk#4249](emilk#4249)
* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false
[emilk#4262](emilk#4262)

### 🔧 Changed
* Don't apply a clip rect to the contents of an `Area` or `Window`
[emilk#4258](emilk#4258)


## eframe changelog
* Web: repaint if the `#hash` in the URL changes
[emilk#4261](emilk#4261)
* Add web support for `zoom_factor`
[emilk#4260](emilk#4260) (thanks
[@justusdieckmann](https://github.com/justusdieckmann)!)

---------

Co-authored-by: Justus Dieckmann <[email protected]>
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