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Fix ScrollBar grabber mouse input ignores scroll content margins. #25
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Fix ScrollBar grabber mouse input ignores scroll content margins. #25
WhalesState
wants to merge
1,999
commits into
blazium-engine:blazium-rebranding
from
mounirtohami:scroll-bar-grapper-area
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Move library initialization to module registration functions. Only set library debug threshold when verbose output is enabled. TLSv1.3 functions seems to be a bit more verbose then expected, and generate a lot of noise. Yet, some level of debugging without recompiling the engine would be nice. We should discuss this upstream.
Fix pink GradientTexture2D
[mbedTLS] Enable TLS 1.3 support
…m-requirements [Web] Update minimum requirements for emscripten to 3.1.62
…mize Expose the optimize method of the Animation class to gdscript.
Make FileSystem dock buttons consistent
…filter_sort Add filter & sort to editor file dialog
…min-size Fix button text autowrap overflow when inside a container
…tips Make `_make_custom_tooltip` receive raw tooltip for buttons with shortcut enabled
Add auto translate mode for tooltips
…ht_fix Fix editing of some properties in `CodeHighlighter`
…tion-multiplayer-spawner-signals Better description for multiplayer spawner signals
…ubmitted Clarify when LineEdit's `text_submitted` signal is emitted
Rename `Vector4.components` -> `coord` for consistency
Disable auto translation in EditorDirDialog
…valid-icon-crash Fix EditorFileSystem crash when fetching icons for unknown file types
Update CODEOWNERS
Update doc/classes/ParticleProcessMaterial.xml Co-authored-by: Hugo Locurcio <[email protected]> Update doc/classes/ParticleProcessMaterial.xml Co-authored-by: Hugo Locurcio <[email protected]>
C#: Generate strongly-typed method to raise signal events and fix event accessibility
…d-virtuals GDExtension: Mark virtual function as `is_required` in `extension_api.json`
Misc code cleanup in EditorFileDialog
Allow horizontal scrolling in Tree using Shift
…nges Add `_resource_changed()` helper method to EditorResourcePicker
Globally remember advanced toggle in project settings
Print error on invalid `call_group()` calls
…a_billion_dollar_mistake Fix ScrollContainer configuration warnings
…_your_editor Add submenu support to EditorContextMenuPlugin
Fix closing Theme Editor not actually closing it
…ning_instead_of_comments Replace comments with printed warning for Metal on x86_64
…-warning [GraphEdit] Only print warning for connection layer deletion when justified
Configure MSAA properly in canvas renderer's pipelines.
Partially revert godotengine#96780, remove warnings from project/editor settings `_get`.
Fix quick open background panel style
…e-handle Metal: expose MTLDevice
…forms Implement instance uniforms in Compatibility renderer
Clarify SIMPLEX and SIMPLEX_SMOOTH types
Create `.editorconfig` file only on project creation
…-debug-view Fix untyped dictionary .NET debug visualization showing keys as values
[macOS] Update Vulkan SDK install script.
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Fixes this, the grab area now will respect the left and top content margins.
Also ignoring the focus style content margins and using only the scroll style's one, to prevent the grabber from changing it's position when focused.