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Final assignment of the course Algorithm and programming - UFRGS

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MateusFauri/Wizard-Game

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Wizard Game

Final assignment of the class Algorithm and programming - UFRGS

Game History

When casting a spell, this mage uttered the words incorrectly (and maybe forgot a semicolon somewhere) and with that, unleashed a series of magical creatures from another dimension that are causing chaos in our dimension.

Some of these creatures are pure magical energy, which the mage needs recover to go back in time and undo the mess he created. However, other creatures are aggressive magic monsters that can destroy the mage.

Purpose of Game

The objective of the game is to get all the magical creatures in each level, without being caught by the monsters that are now free. You will have 3 lives to get past these obstacles.

Game Dependencies

I just used the Railyb library, the rest is standard c language.

Credits

Work entirely done by me

Possible Upgrades

The game is finished for the chair work, but it can still be improved.

The possible features that will enter are:

  • New phases
  • Intelligent movement of creatures
  • Cheats for extra fun.
  • Maybe textures.

Game pictures

Home screen

Game

Pause screen

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Final assignment of the course Algorithm and programming - UFRGS

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