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Game.cbp
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Game.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Game" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/Game" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="bomba.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="bomba.h" />
<Unit filename="criaturas.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="criaturas.h" />
<Unit filename="desenho.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="desenho.h" />
<Unit filename="jogo.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="jogo.h" />
<Unit filename="main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="mapa.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="mapa.h" />
<Unit filename="monstros.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="monstros.h" />
<Unit filename="player.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="player.h" />
<Extensions />
</Project>
</CodeBlocks_project_file>